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PhysX4.1/physx/documentation/PhysXAPI/files/structPxTGSSolverBodyTxInertia__coll__graph.map
2025-11-28 23:13:44 +05:30

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<map id="PxTGSSolverBodyTxInertia" name="PxTGSSolverBodyTxInertia">
<area shape="rect" id="node2" href="$classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector " alt="" coords="105,124,199,151"/>
<area shape="rect" id="node3" href="$classPxVec3.html" title="3 Element vector class. " alt="" coords="26,5,94,32"/>
<area shape="rect" id="node5" href="$classPxMat33.html" title="3x3 matrix class " alt="" coords="5,124,80,151"/>
<area shape="rect" id="node4" href="$classPxQuat.html" title="This is a quaternion class. For more information on quaternion mathematics consult a mathematics sour..." alt="" coords="136,5,203,32"/>
</map>