Files
PhysX4.1/physx/samples/compiler/cmake/Samples.cmake
2025-11-28 23:13:44 +05:30

229 lines
11 KiB
CMake

##
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions
## are met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
## documentation and/or other materials provided with the distribution.
## * Neither the name of NVIDIA CORPORATION nor the names of its
## contributors may be used to endorse or promote products derived
## from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
#
# Build Samples common
#
# Include here after the directories are defined so that the platform specific file can use the variables.
include(${PHYSX_ROOT_DIR}/samples/${PROJECT_CMAKE_FILES_DIR}/${TARGET_BUILD_PLATFORM}/Samples.cmake)
SET(SAMPLEBRIDGES_SOURCE_DIR ${PHYSX_ROOT_DIR}/samples/samplebridges)
SET(SAMPLEBRIDGES_SOURCE_FILES
${SAMPLEBRIDGES_SOURCE_DIR}/SampleBridges.cpp
${SAMPLEBRIDGES_SOURCE_DIR}/SampleBridges.h
${SAMPLEBRIDGES_SOURCE_DIR}/SampleBridgesCCT.cpp
${SAMPLEBRIDGES_SOURCE_DIR}/SampleBridgesInputEventIds.h
${SAMPLEBRIDGES_SOURCE_DIR}/SampleBridgesSettings.h
)
SOURCE_GROUP("Sample bridges" FILES ${SAMPLEBRIDGES_SOURCE_FILES})
SET(SAMPLEHELLOWORLD_SOURCE_DIR ${PHYSX_ROOT_DIR}/samples/samplehelloworld)
SET(SAMPLEHELLOWORLD_SOURCE_FILES
${SAMPLEHELLOWORLD_SOURCE_DIR}/SampleHelloWorld.h
${SAMPLEHELLOWORLD_SOURCE_DIR}/SampleHelloWorld.cpp
)
SOURCE_GROUP("Sample helloworld" FILES ${SAMPLEHELLOWORLD_SOURCE_FILES})
SET(SAMPLELARGEWORLD_SOURCE_DIR ${PHYSX_ROOT_DIR}/samples/samplelargeworld)
SET(SAMPLELARGEWORLD_SOURCE_FILES
${SAMPLELARGEWORLD_SOURCE_DIR}/ChunkLoader.cpp
${SAMPLELARGEWORLD_SOURCE_DIR}/ChunkLoader.h
${SAMPLELARGEWORLD_SOURCE_DIR}/MeshBuilder.cpp
${SAMPLELARGEWORLD_SOURCE_DIR}/MeshBuilder.h
${SAMPLELARGEWORLD_SOURCE_DIR}/SampleLargeWorld.cpp
${SAMPLELARGEWORLD_SOURCE_DIR}/SampleLargeWorld.h
${SAMPLELARGEWORLD_SOURCE_DIR}/SampleLargeWorldCCT.cpp
${SAMPLELARGEWORLD_SOURCE_DIR}/SampleLargeWorldInputEventIds.h
)
SOURCE_GROUP("Sample large world" FILES ${SAMPLELARGEWORLD_SOURCE_FILES})
SET(SAMPLENORTHPOLE_SOURCE_DIR ${PHYSX_ROOT_DIR}/samples/samplenorthpole)
SET(SAMPLENORTHPOLE_SOURCE_FILES
${SAMPLENORTHPOLE_SOURCE_DIR}/SampleNorthPole.cpp
${SAMPLENORTHPOLE_SOURCE_DIR}/SampleNorthPole.h
${SAMPLENORTHPOLE_SOURCE_DIR}/SampleNorthPoleBuilder.cpp
${SAMPLENORTHPOLE_SOURCE_DIR}/SampleNorthPoleCameraController.cpp
${SAMPLENORTHPOLE_SOURCE_DIR}/SampleNorthPoleCameraController.h
${SAMPLENORTHPOLE_SOURCE_DIR}/SampleNorthPoleCCT.cpp
${SAMPLENORTHPOLE_SOURCE_DIR}/SampleNorthPoleDynamics.cpp
${SAMPLENORTHPOLE_SOURCE_DIR}/SampleNorthPoleFilterShader.cpp
${SAMPLENORTHPOLE_SOURCE_DIR}/SampleNorthPoleInputEventIds.h
)
SOURCE_GROUP("Sample north pole" FILES ${SAMPLENORTHPOLE_SOURCE_FILES})
SET(SAMPLESUBMARINE_SOURCE_DIR ${PHYSX_ROOT_DIR}/samples/samplesubmarine)
SET(SAMPLESUBMARINE_SOURCE_FILES
${SAMPLESUBMARINE_SOURCE_DIR}/Crab.cpp
${SAMPLESUBMARINE_SOURCE_DIR}/Crab.h
${SAMPLESUBMARINE_SOURCE_DIR}/SampleSubmarine.cpp
${SAMPLESUBMARINE_SOURCE_DIR}/SampleSubmarine.h
${SAMPLESUBMARINE_SOURCE_DIR}/SampleSubmarineInputEventIds.h
${SAMPLESUBMARINE_SOURCE_DIR}/SubmarineCameraController.h
)
SOURCE_GROUP("Sample submarine" FILES ${SAMPLESUBMARINE_SOURCE_FILES})
SET(SAMPLEVEHICLE_SOURCE_DIR ${PHYSX_ROOT_DIR}/samples/samplevehicle)
SET(SAMPLEVEHICLE_SOURCE_FILES
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle.cpp
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle.h
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicleDebugRender.cpp
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicleInputEventIds.h
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicleTerrain.cpp
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_CameraController.cpp
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_CameraController.h
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_ControlInputs.cpp
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_ControlInputs.h
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_GameLogic.cpp
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_GameLogic.h
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_SceneQuery.cpp
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_SceneQuery.h
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_VehicleController.cpp
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_VehicleController.h
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_VehicleCooking.cpp
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_VehicleCooking.h
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_VehicleManager.cpp
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_VehicleManager.h
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_WheelQueryResults.cpp
${SAMPLEVEHICLE_SOURCE_DIR}/SampleVehicle_WheelQueryResults.h
)
SOURCE_GROUP("Sample vehicle" FILES ${SAMPLEVEHICLE_SOURCE_FILES})
SET(SAMPLECUSTOMGRAVITY_SOURCE_DIR ${PHYSX_ROOT_DIR}/samples/samplecustomgravity)
SET(SAMPLECUSTOMGRAVITY_SOURCE_FILES
${SAMPLECUSTOMGRAVITY_SOURCE_DIR}/Planet.cpp
${SAMPLECUSTOMGRAVITY_SOURCE_DIR}/Planet.h
${SAMPLECUSTOMGRAVITY_SOURCE_DIR}/SampleCustomGravity.cpp
${SAMPLECUSTOMGRAVITY_SOURCE_DIR}/SampleCustomGravity.h
${SAMPLECUSTOMGRAVITY_SOURCE_DIR}/SampleCustomGravity_CCT.cpp
${SAMPLECUSTOMGRAVITY_SOURCE_DIR}/SampleCustomGravityBuilder.cpp
${SAMPLECUSTOMGRAVITY_SOURCE_DIR}/SampleCustomGravityCameraController.cpp
${SAMPLECUSTOMGRAVITY_SOURCE_DIR}/SampleCustomGravityCameraController.h
${SAMPLECUSTOMGRAVITY_SOURCE_DIR}/SampleCustomGravityFilterShader.cpp
${SAMPLECUSTOMGRAVITY_SOURCE_DIR}/SampleCustomGravityInputEventIds.h
)
SOURCE_GROUP("Sample custom gravity" FILES ${SAMPLECUSTOMGRAVITY_SOURCE_FILES})
SET(SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_DIR ${PHYSX_ROOT_DIR}/samples/samplecctsharedcode)
SET(SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_FILES
${SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_DIR}/KinematicPlatform.cpp
${SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_DIR}/KinematicPlatform.h
${SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_DIR}/SampleCCTActor.cpp
${SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_DIR}/SampleCCTActor.h
${SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_DIR}/SampleCCTCameraController.cpp
${SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_DIR}/SampleCCTCameraController.h
${SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_DIR}/SampleCCTJump.cpp
${SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_DIR}/SampleCCTJump.h
)
SOURCE_GROUP("Sample CCT shared" FILES ${SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_FILES})
ADD_EXECUTABLE(Samples
${SAMPLEBRIDGES_SOURCE_FILES}
${SAMPLECUSTOMGRAVITY_SOURCE_FILES}
${SAMPLEHELLOWORLD_SOURCE_FILES}
${SAMPLELARGEWORLD_SOURCE_FILES}
${SAMPLENORTHPOLE_SOURCE_FILES}
${SAMPLESUBMARINE_SOURCE_FILES}
${SAMPLEVEHICLE_SOURCE_FILES}
${SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_FILES}
)
SOURCE_GROUP(SampleBridges FILES ${SAMPLEBRIDGES_SOURCE_FILES})
SOURCE_GROUP(SampleCustomGravity FILES ${SAMPLECUSTOMGRAVITY_SOURCE_FILES})
SOURCE_GROUP(SampleHelloWorld FILES ${SAMPLEHELLOWORLD_SOURCE_FILES})
SOURCE_GROUP(SampleLargeWorld FILES ${SAMPLELARGEWORLD_SOURCE_FILES})
SOURCE_GROUP(SampleNorthPole FILES ${SAMPLENORTHPOLE_SOURCE_FILES})
SOURCE_GROUP(SampleSubmarine FILES ${SAMPLESUBMARINE_SOURCE_FILES})
SOURCE_GROUP(SampleVehicle FILES ${SAMPLEVEHICLE_SOURCE_FILES})
SOURCE_GROUP(CCTShared FILES ${SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_FILES})
TARGET_INCLUDE_DIRECTORIES(Samples
PRIVATE ${PHYSX_ROOT_DIR}/include/
PRIVATE ${PHYSX_ROOT_DIR}/samples/samplecctsharedcode
PRIVATE ${PHYSX_ROOT_DIR}/samples/samplebase
PRIVATE ${PHYSX_ROOT_DIR}/samples/sampleframework/framework/include
PRIVATE ${PHYSX_ROOT_DIR}/samples/sampleframework/renderer/include
PRIVATE ${PHYSX_ROOT_DIR}/samples/sampleframework/platform/include
PRIVATE ${PHYSX_ROOT_DIR}/source/common/include
PRIVATE ${PHYSX_ROOT_DIR}/source/common/src
PRIVATE ${PHYSX_ROOT_DIR}/source/geomutils/include
PRIVATE ${PHYSX_ROOT_DIR}/source/geomutils/include
PRIVATE ${PHYSX_ROOT_DIR}/source/geomutils/src/contact
PRIVATE ${PHYSX_ROOT_DIR}/source/geomutils/src/common
PRIVATE ${PHYSX_ROOT_DIR}/source/geomutils/src/convex
PRIVATE ${PHYSX_ROOT_DIR}/source/geomutils/src/distance
PRIVATE ${PHYSX_ROOT_DIR}/source/geomutils/src/gjk
PRIVATE ${PHYSX_ROOT_DIR}/source/geomutils/src/intersection
PRIVATE ${PHYSX_ROOT_DIR}/source/geomutils/src/mesh
PRIVATE ${PHYSX_ROOT_DIR}/source/geomutils/src/hf
PRIVATE ${PHYSX_ROOT_DIR}/source/geomutils/src/pcm
PRIVATE ${PHYSX_ROOT_DIR}/source/PhysXVehicle/src
)
TARGET_COMPILE_DEFINITIONS(Samples
PRIVATE ${SAMPLES_COMPILE_DEFS}
)
IF(NV_USE_GAMEWORKS_OUTPUT_DIRS)
SET_TARGET_PROPERTIES(Samples PROPERTIES
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${PX_EXE_OUTPUT_DIRECTORY_DEBUG}
RUNTIME_OUTPUT_DIRECTORY_PROFILE ${PX_EXE_OUTPUT_DIRECTORY_PROFILE}
RUNTIME_OUTPUT_DIRECTORY_CHECKED ${PX_EXE_OUTPUT_DIRECTORY_CHECKED}
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PX_EXE_OUTPUT_DIRECTORY_RELEASE}
OUTPUT_NAME Samples${EXE_SUFFIX}
)
ELSE()
IF(APPEND_CONFIG_NAME)
SET_TARGET_PROPERTIES(Samples PROPERTIES
DEBUG_OUTPUT_NAME SamplesDEBUG
PROFILE_OUTPUT_NAME SamplesPROFILE
CHECKED_OUTPUT_NAME SamplesCHECKED
RELEASE_OUTPUT_NAME Samples
)
ENDIF()
ENDIF()
TARGET_LINK_LIBRARIES(Samples
PUBLIC SampleBase SamplePlatform SampleFramework SampleRenderer SampleToolkit PhysX PhysXPvdSDK PhysXVehicle PhysXCharacterKinematic PhysXExtensions PhysXCooking PhysXCommon PhysXFoundation SampleToolkit
PUBLIC ${SAMPLES_PLATFORM_LINKED_LIBS}
)
IF(PX_GENERATE_SOURCE_DISTRO)
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${SAMPLEBRIDGES_SOURCE_FILES})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${SAMPLECUSTOMGRAVITY_SOURCE_FILES})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${SAMPLEHELLOWORLD_SOURCE_FILES})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${SAMPLELARGEWORLD_SOURCE_FILES})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${SAMPLENORTHPOLE_SOURCE_FILES})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${SAMPLESUBMARINE_SOURCE_FILES})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${SAMPLEVEHICLE_SOURCE_FILES})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${SAMPLECHARACTERCONTROLLER_SHARED_SOURCE_FILES})
ENDIF()