87 lines
2.6 KiB
C++
87 lines
2.6 KiB
C++
//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_TOOLKIT_FILE_H
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#define PX_TOOLKIT_FILE_H
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#include "foundation/PxSimpleTypes.h"
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// fopen_s - returns 0 on success, non-zero on failure
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#if PX_MICROSOFT_FAMILY
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#include <stdio.h>
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namespace PxToolkit
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{
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PX_INLINE physx::PxI32 fopen_s(FILE** file, const char* name, const char* mode)
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{
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static const physx::PxU32 MAX_LEN = 300;
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char buf[MAX_LEN+1];
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physx::PxU32 i;
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for(i = 0; i<MAX_LEN && name[i]; i++)
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buf[i] = name[i] == '/' ? '\\' : name[i];
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buf[i] = 0;
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return i == MAX_LEN ? -1 : ::fopen_s(file, buf, mode);
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};
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} // namespace PxToolkit
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#elif PX_UNIX_FAMILY || PX_PS4 || PX_SWITCH
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#include <stdio.h>
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namespace PxToolkit
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{
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PX_INLINE physx::PxI32 fopen_s(FILE** file, const char* name, const char* mode)
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{
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FILE* fp = ::fopen(name, mode);
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if (fp)
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{
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*file = fp;
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return 0;
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}
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return -1;
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}
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} // PxToolkit
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#else
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#error "Platform not supported!"
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#endif
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#endif //PX_TOOLKIT_FILE_H
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