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PhysX4.1/physx/samples/samplebase/RenderGridActor.cpp
2025-11-28 23:13:44 +05:30

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C++

//
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// modification, are permitted provided that the following conditions
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// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "RenderGridActor.h"
#include "RendererGridShape.h"
using namespace physx;
using namespace SampleRenderer;
RenderGridActor::RenderGridActor(Renderer& renderer, PxU32 size, PxReal cellSize, PxQuat v)
{
RendererShape* rs = new RendererGridShape(renderer, size, cellSize);
setRenderShape(rs);
mPhysicsToGraphicsRot = v;
}
RenderGridActor::~RenderGridActor()
{
}
void RenderGridActor::update(float deltaTime)
{
}