Files
2025-11-28 23:13:44 +05:30

10 lines
388 B
XML

<material type="lit">
<shader name="vertex">vertex/staticmesh.cg</shader>
<shader name="vertex">vertex/skeletalmesh_4bone.cg</shader>
<shader name="fragment">fragment/simple_diffuse_uniform_color.cg</shader>
<variables>
<sampler2D name="diffuseTexture">textures/debug_pattern.dds</sampler2D>
<float4 name="diffuseColor">1.0 1.0 1.0 1.0</float4>
</variables>
</material>