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PhysX4.1/physx/samples/sampleframework/media/materials/destruction_wood_2x4.xml
2025-11-28 23:13:44 +05:30

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XML

<material type="lit">
<shader name="vertex">vertex/skeletalmesh_1bone.cg</shader>
<shader name="fragment">fragment/simple_diffuse_normal.cg</shader>
<variables>
<sampler2D name="diffuseTexture">textures/GTC_Wall_D.dds</sampler2D>
<sampler2D name="normalTexture">textures/GTC_Wall_N.dds</sampler2D>
</variables>
</material>