Files
2025-11-28 23:13:44 +05:30

10 lines
330 B
XML

<material type="unlit">
<shader name="vertex">vertex/pointsprite.cg</shader>
<shader name="fragment">fragment/pointsprite_diffuse.cg</shader>
<blending>true</blending>
<variables>
<float name="particleSize">1.5</float>
<sampler2D name="diffuseTexture">textures/SoftParticle.dds</sampler2D>
</variables>
</material>