Files
2025-11-28 23:13:44 +05:30

9 lines
283 B
XML

<material type="unlit">
<shader name="vertex">vertex/particle_fog.cg</shader>
<shader name="fragment">fragment/particle_fog.cg</shader>
<blending>true</blending>
<variables>
<sampler2D name="diffuseTexture">textures/SoftParticle.dds</sampler2D>
</variables>
</material>