11 lines
385 B
XML
11 lines
385 B
XML
<material type="lit">
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<shader name="vertex">vertex/pointsprite.cg</shader>
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<shader name="fragment">fragment/pointsprite_normal.cg</shader>
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<alphaTestFunc>GREATER</alphaTestFunc>
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<alphaTestRef>0.5</alphaTestRef>
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<variables>
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<float name="particleSize">0.1</float>
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<sampler2D name="normalTexture">textures/billboard_sphere_normals.dds</sampler2D>
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</variables>
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</material>
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