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PhysX4.1/physx/snippets/compiler/cmake/windows/SnippetRender.cmake
2025-11-28 23:13:44 +05:30

53 lines
2.3 KiB
CMake

##
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions
## are met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
## documentation and/or other materials provided with the distribution.
## * Neither the name of NVIDIA CORPORATION nor the names of its
## contributors may be used to endorse or promote products derived
## from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
#
# Build SnippetRender
#
SET(SNIPPETRENDER_COMPILE_DEFS
# Common to all configurations
${PHYSX_WINDOWS_COMPILE_DEFS};PX_PHYSX_STATIC_LIB;GLUT_NO_LIB_PRAGMA;${PHYSX_LIBTYPE_DEFS};${PHYSXGPU_LIBTYPE_DEFS}
$<$<CONFIG:debug>:${PHYSX_WINDOWS_DEBUG_COMPILE_DEFS};>
$<$<CONFIG:checked>:${PHYSX_WINDOWS_CHECKED_COMPILE_DEFS};>
$<$<CONFIG:profile>:${PHYSX_WINDOWS_PROFILE_COMPILE_DEFS};>
$<$<CONFIG:release>:${PHYSX_WINDOWS_RELEASE_COMPILE_DEFS};>
)
SET(SNIPPETRENDER_PLATFORM_FILES
${PHYSX_ROOT_DIR}/snippets/graphics/include/win32/GL/glut.h
)
# Include OpenGL
SET(SNIPPETRENDER_PLATFORM_INCLUDES
${PHYSX_ROOT_DIR}/snippets/Graphics/include/win32/GL
)
SET(SNIPPETRENDER_PLATFORM_LINKED_LIBS ${PHYSX_ROOT_DIR}/snippets/Graphics/lib/win${LIBPATH_SUFFIX}/glut/glut32.lib opengl32.lib glu32.lib)