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<div class="title">PxBounds3.h File Reference</div> </div>
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<div class="textblock"><code>#include "<a class="el" href="PxTransform_8h_source.html">foundation/PxTransform.h</a>"</code><br />
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<code>#include "<a class="el" href="PxMat33_8h_source.html">foundation/PxMat33.h</a>"</code><br />
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This graph shows which files directly or indirectly include this file:</div>
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<p><a href="PxBounds3_8h_source.html">Go to the source code of this file.</a></p>
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
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Classes</h2></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxBounds3.html">PxBounds3</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Class representing 3D range or axis aligned bounding box. <a href="classPxBounds3.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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</table><table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="define-members"></a>
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Macros</h2></td></tr>
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<tr class="memitem:gac1b800617c25ba00871816b8a0756d89"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#gac1b800617c25ba00871816b8a0756d89">PX_MAX_BOUNDS_EXTENTS</a>   (<a class="el" href="group__foundation.html#ga1afd8c76d275a787af09ebfceaf7fc30">PX_MAX_REAL</a> * 0.25f)</td></tr>
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<li class="footer">Copyright © 2008-2021 NVIDIA Corporation, 2788 San Tomas Expressway, Santa Clara, CA 95051 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a></li>
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