Files
PhysX4.1/physx/samples/compiler/cmake/windows/CMakeLists.txt
2025-11-28 23:13:44 +05:30

115 lines
4.8 KiB
CMake

##
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions
## are met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
## documentation and/or other materials provided with the distribution.
## * Neither the name of NVIDIA CORPORATION nor the names of its
## contributors may be used to endorse or promote products derived
## from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
IF(NOT DEFINED PHYSX_WINDOWS_COMPILE_DEFS)
MESSAGE(FATAL ERROR "Samples uses the PhysX compile defs, and they're not defined when they need to be.")
ENDIF()
IF (NOT DEFINED PHYSX_CXX_FLAGS)
MESSAGE(FATAL ERROR "Samples uses the PhysX CXX flags, and they're not defined when they need to be.")
ENDIF()
IF (MSVC12)
SET(ADDL_WARNINGS "/wd4512")
ENDIF()
IF(NOT CMAKE_CL_64)
# disable CUDA stuff for MSVC15 and MSVC14 win32
IF(NOT PX_GENERATE_GPU_PROJECTS)
SET(PHYSX_CUDA_DEFS "DISABLE_CUDA_PHYSX")
ENDIF()
ENDIF()
SET(SAMPLES_WINDOWS_COMPILE_DEFS ${PHYSX_CUDA_DEFS};${PHYSX_LIBTYPE_DEFS})
# Get the CXX Flags from the Cached variables set by the PhysX CMakeLists
SET(CMAKE_CXX_FLAGS "${PHYSX_CXX_FLAGS} /wd4245 /wd4512 /wd4996 /wd4244 /wd4100 /wd4456 /wd4189 /wd4505 /wd4389 /EHsc ${ADDL_WARNINGS}")
SET(CMAKE_CXX_FLAGS_DEBUG "${PHYSX_CXX_FLAGS_DEBUG}")
SET(CMAKE_CXX_FLAGS_CHECKED ${PHYSX_CXX_FLAGS_CHECKED})
SET(CMAKE_CXX_FLAGS_PROFILE ${PHYSX_CXX_FLAGS_PROFILE})
SET(CMAKE_CXX_FLAGS_RELEASE ${PHYSX_CXX_FLAGS_RELEASE})
# Build PDBs for all configurations
SET(CMAKE_SHARED_LINKER_FLAGS "/DEBUG")
# Don't redefine PHYSX_WINDOWS_COMPILE_DEFS
# Get the PhysXDevice path
SET(SLN_PHYSXDEVICE_PATH "$ENV{PM_PhysXDevice_PATH}/bin/x86/")
# Include ConfigureFileMT to expose that function
INCLUDE(ConfigureFileMt)
# Include all of the projects
INCLUDE(SampleBase.cmake)
INCLUDE(SampleFramework.cmake)
INCLUDE(SampleRenderer.cmake)
INCLUDE(SamplePlatform.cmake)
INCLUDE(SamplesToolkit.cmake)
SET_PROPERTY(TARGET SampleToolkit PROPERTY FOLDER "PhysX Samples/Libraries only")
SET_PROPERTY(TARGET SampleBase PROPERTY FOLDER "PhysX Samples/Libraries only")
SET_PROPERTY(TARGET SampleFramework PROPERTY FOLDER "PhysX Samples/Libraries only")
SET_PROPERTY(TARGET SamplePlatform PROPERTY FOLDER "PhysX Samples/Libraries only")
SET_PROPERTY(TARGET SampleRenderer PROPERTY FOLDER "PhysX Samples/Libraries only")
IF(PX_BUILDSAMPLES)
INCLUDE(SampleHelloWorld.cmake)
INCLUDE(SampleBridges.cmake)
INCLUDE(SampleCharacterController.cmake)
INCLUDE(SampleCustomGravity.cmake)
INCLUDE(SampleDebugRendering.cmake)
INCLUDE(SampleInstancing.cmake)
INCLUDE(SampleLargeWorld.cmake)
INCLUDE(SampleNorthPole.cmake)
INCLUDE(SampleRaycastCCD.cmake)
INCLUDE(SampleSubmarine.cmake)
INCLUDE(SampleVehicle.cmake)
INCLUDE(Samples.cmake)
SET_PROPERTY(TARGET SampleHelloWorld PROPERTY FOLDER "PhysX Samples")
SET_PROPERTY(TARGET SampleBridges PROPERTY FOLDER "PhysX Samples")
SET_PROPERTY(TARGET SampleCharacterController PROPERTY FOLDER "PhysX Samples")
SET_PROPERTY(TARGET SampleCustomGravity PROPERTY FOLDER "PhysX Samples")
SET_PROPERTY(TARGET SampleDebugRendering PROPERTY FOLDER "PhysX Samples")
SET_PROPERTY(TARGET SampleInstancing PROPERTY FOLDER "PhysX Samples")
SET_PROPERTY(TARGET SampleLargeWorld PROPERTY FOLDER "PhysX Samples")
SET_PROPERTY(TARGET SampleNorthPole PROPERTY FOLDER "PhysX Samples")
SET_PROPERTY(TARGET SampleRaycastCCD PROPERTY FOLDER "PhysX Samples")
SET_PROPERTY(TARGET SampleSubmarine PROPERTY FOLDER "PhysX Samples")
SET_PROPERTY(TARGET SampleVehicle PROPERTY FOLDER "PhysX Samples")
SET_PROPERTY(TARGET Samples PROPERTY FOLDER "PhysX Samples")
ENDIF()
IF(PX_BUILDPUBLICSAMPLES)
INCLUDE(Samples.cmake)
SET_PROPERTY(TARGET Samples PROPERTY FOLDER "PhysX Samples")
ENDIF()