88 lines
3.9 KiB
C++
88 lines
3.9 KiB
C++
//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_PHYSICS_COMMON
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#define PX_PHYSICS_COMMON
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//! \file Top level internal include file for PhysX SDK
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#include "Ps.h"
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// Enable debug visualization
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#define PX_ENABLE_DEBUG_VISUALIZATION 1
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// Enable simulation statistics generation
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#define PX_ENABLE_SIM_STATS 1
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// PT: typical "invalid" value in various CD algorithms
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#define PX_INVALID_U32 0xffffffff
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#define PX_INVALID_U16 0xffff
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// PT: this used to be replicated everywhere in the code, causing bugs to sometimes reappear (e.g. TTP 3587).
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// It is better to define it in a header and use the same constant everywhere. The original value (1e-05f)
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// caused troubles (e.g. TTP 1705, TTP 306).
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#define PX_PARALLEL_TOLERANCE 1e-02f
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namespace physx
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{
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// alias shared foundation to something usable
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namespace Ps = shdfnd;
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}
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#if PX_CHECKED
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#define PX_CHECK_MSG(exp, msg) (!!(exp) || (physx::shdfnd::getFoundation().error(physx::PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__, msg), 0) )
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#define PX_CHECK(exp) PX_CHECK_MSG(exp, #exp)
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#define PX_CHECK_AND_RETURN(exp,msg) { if(!(exp)) { PX_CHECK_MSG(exp, msg); return; } }
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#define PX_CHECK_AND_RETURN_NULL(exp,msg) { if(!(exp)) { PX_CHECK_MSG(exp, msg); return 0; } }
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#define PX_CHECK_AND_RETURN_VAL(exp,msg,r) { if(!(exp)) { PX_CHECK_MSG(exp, msg); return r; } }
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#else
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#define PX_CHECK_MSG(exp, msg)
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#define PX_CHECK(exp)
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#define PX_CHECK_AND_RETURN(exp,msg)
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#define PX_CHECK_AND_RETURN_NULL(exp,msg)
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#define PX_CHECK_AND_RETURN_VAL(exp,msg,r)
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#endif
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#if PX_VC
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// VC compiler defines __FUNCTION__ as a string literal so it is possible to concatenate it with another string
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// Example: #define PX_CHECK_VALID(x) PX_CHECK_MSG(physx::shdfnd::checkValid(x), __FUNCTION__ ": parameter invalid!")
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#define PX_CHECK_VALID(x) PX_CHECK_MSG(physx::shdfnd::checkValid(x), __FUNCTION__)
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#elif PX_GCC_FAMILY
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// GCC compiler defines __FUNCTION__ as a variable, hence, it is NOT possible concatenate an additional string to it
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// In GCC, __FUNCTION__ only returns the function name, using __PRETTY_FUNCTION__ will return the full function definition
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#define PX_CHECK_VALID(x) PX_CHECK_MSG(physx::shdfnd::checkValid(x), __PRETTY_FUNCTION__)
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#else
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// Generic macro for other compilers
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#define PX_CHECK_VALID(x) PX_CHECK_MSG(physx::shdfnd::checkValid(x), __FUNCTION__)
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#endif
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#endif
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