127 lines
3.8 KiB
C++
127 lines
3.8 KiB
C++
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions
|
|
// are met:
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright
|
|
// notice, this list of conditions and the following disclaimer in the
|
|
// documentation and/or other materials provided with the distribution.
|
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
|
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
|
|
|
#ifndef CRAB_MANAGER_H
|
|
#define CRAB_MANAGER_H
|
|
|
|
#include "foundation/Px.h"
|
|
#include "foundation/PxSimpleTypes.h"
|
|
#include "common/PxPhysXCommonConfig.h"
|
|
#include "PsSync.h"
|
|
#include "CmTask.h"
|
|
#include "PsArray.h"
|
|
|
|
class SceneCrab;
|
|
class Crab;
|
|
class Compound;
|
|
struct ShaderMaterial;
|
|
class ShaderShadow;
|
|
class CrabManager;
|
|
|
|
|
|
class CompletionTask : public physx::Cm::Task
|
|
{
|
|
physx::shdfnd::Sync& mSync;
|
|
|
|
public:
|
|
|
|
CompletionTask(physx::shdfnd::Sync& sync) : physx::Cm::Task(0), mSync(sync)
|
|
{
|
|
}
|
|
|
|
virtual void runInternal() { mSync.set(); }
|
|
|
|
virtual const char* getName() const { return "CrabCompletionTask"; }
|
|
};
|
|
|
|
class CrabUpdateStateTask : public physx::Cm::Task
|
|
{
|
|
public:
|
|
CrabManager* mCrabManager;
|
|
physx::PxU32 mStartIndex;
|
|
physx::PxU32 mEndIndex;
|
|
|
|
|
|
CrabUpdateStateTask(CrabManager* crabManager, const physx::PxU32 startIndex, const physx::PxU32 endIndex) :
|
|
physx::Cm::Task(0), mCrabManager(crabManager), mStartIndex(startIndex), mEndIndex(endIndex)
|
|
{
|
|
}
|
|
|
|
virtual void runInternal();
|
|
|
|
|
|
virtual const char* getName() const { return "CrabCompletionTask"; }
|
|
};
|
|
|
|
class CrabManager
|
|
{
|
|
public:
|
|
CrabManager();
|
|
~CrabManager();
|
|
|
|
void initialize(const physx::PxU32 nbCrabs);
|
|
void setCrabScene(SceneCrab* sceneCrab) { mSceneCrab = sceneCrab; }
|
|
|
|
void createCrab(const physx::PxVec3& crabPos, const physx::PxReal crabDepth, const physx::PxReal scale, const physx::PxReal legMass, const physx::PxU32 nbLegs);
|
|
void update(const physx::PxReal dt);
|
|
|
|
physx::PxScene& getScene();
|
|
physx::PxPhysics& getPhysics();
|
|
//SimScene* getSimScene();
|
|
|
|
void setScene(physx::PxScene* scene);
|
|
|
|
void setSceneCrab(SceneCrab* sceneCrab);
|
|
SceneCrab* getSceneCrab();
|
|
|
|
Compound* createObject(const physx::PxTransform &pose, const physx::PxVec3 &vel, const physx::PxVec3 &omega,
|
|
bool particles, const ShaderMaterial &mat, bool useSecondaryPattern = false, ShaderShadow* shader = NULL);
|
|
|
|
void syncWork();
|
|
Crab** getCrabs() { return mCrabs.begin(); }
|
|
|
|
|
|
|
|
private:
|
|
|
|
SceneCrab* mSceneCrab;
|
|
//Crab* mCrabs;
|
|
//physx::PxU32 mNbCrabs;
|
|
|
|
physx::shdfnd::Array<Crab*> mCrabs;
|
|
|
|
physx::shdfnd::Sync mSync;
|
|
|
|
CompletionTask mCompletionTask;
|
|
//CrabUpdateStateTask* mUpdateStateTask;
|
|
physx::shdfnd::Array<CrabUpdateStateTask*> mUpdateStateTask;
|
|
};
|
|
|
|
#endif
|