73 lines
2.9 KiB
C++
73 lines
2.9 KiB
C++
//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#include "VehicleWheelQueryResults.h"
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#include "vehicle/PxVehicleSDK.h"
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#include "PsFoundation.h"
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#include "PsUtilities.h"
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//#define CHECK_MSG(exp, msg) (!!(exp) || (physx::shdfnd::getFoundation().error(physx::PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__, msg), 0) )
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VehicleWheelQueryResults* VehicleWheelQueryResults::allocate(const PxU32 maxNumWheels)
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{
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const PxU32 size = sizeof(VehicleWheelQueryResults) + sizeof(PxWheelQueryResult)*maxNumWheels;
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VehicleWheelQueryResults* resData = (VehicleWheelQueryResults*)PX_ALLOC(size, "VehicleWheelQueryResults");
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resData->init();
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PxU8* ptr = (PxU8*)resData;
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ptr += sizeof(VehicleWheelQueryResults);
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resData->mWheelQueryResults = (PxWheelQueryResult*)ptr;
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ptr += sizeof(PxWheelQueryResult)*maxNumWheels;
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resData->mMaxNumWheels = maxNumWheels;
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for (PxU32 i = 0; i<maxNumWheels; i++)
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{
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new(&resData->mWheelQueryResults[i]) PxWheelQueryResult();
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}
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return resData;
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}
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void VehicleWheelQueryResults::free()
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{
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PX_FREE(this);
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}
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PxWheelQueryResult* VehicleWheelQueryResults::addVehicle(const PxU32 numWheels)
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{
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PX_ASSERT((mNumWheels + numWheels) <= mMaxNumWheels);
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PxWheelQueryResult* r = &mWheelQueryResults[mNumWheels];
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mNumWheels += numWheels;
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return r;
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}
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