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PhysX4.1/kaplademo/source/kaplaDemo/VehicleWheelQueryResults.h
2025-11-28 23:13:44 +05:30

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//
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// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef VEHICLE_WHEELQUERYRESULTS_H
#define VEHICLE_WHEELQUERYRESULTS_H
#include "vehicle/PxVehicleSDK.h"
#include "vehicle/PxVehicleUpdate.h"
using namespace physx;
//Data structure to store reports for each wheel.
class VehicleWheelQueryResults
{
public:
//Allocate a buffer of wheel query results for up to maxNumWheels.
static VehicleWheelQueryResults* allocate(const PxU32 maxNumWheels);
//Free allocated buffer.
void free();
PxWheelQueryResult* addVehicle(const PxU32 numWheels);
private:
//One result for each wheel.
PxWheelQueryResult* mWheelQueryResults;
//Maximum number of wheels.
PxU32 mMaxNumWheels;
//Number of wheels
PxU32 mNumWheels;
VehicleWheelQueryResults()
: mWheelQueryResults(NULL), mMaxNumWheels(0), mNumWheels(0)
{
init();
}
~VehicleWheelQueryResults()
{
}
void init()
{
mWheelQueryResults = NULL;
mMaxNumWheels = 0;
mNumWheels = 0;
}
};
#endif //VEHICLE_WHEELQUERYRESULTS_H