Files
PhysX4.1/physx/buildtools/presets/public/vc12win32.xml
2025-11-28 23:13:44 +05:30

15 lines
993 B
XML

<?xml version="1.0" encoding="utf-8"?>
<preset name="vc12win32" comment="VC12 Win32 PhysX general settings">
<platform targetPlatform="win32" compiler="vc12" />
<CMakeSwitches>
<cmakeSwitch name="PX_BUILDSNIPPETS" value="True" comment="Generate the snippets projects" />
<cmakeSwitch name="PX_BUILDPUBLICSAMPLES" value="True" comment="Generate the samples projects" />
<cmakeSwitch name="PX_GENERATE_STATIC_LIBRARIES" value="False" comment="Generate static libraries" />
<cmakeSwitch name="NV_USE_STATIC_WINCRT" value="True" comment="Use the statically linked windows CRT" />
<cmakeSwitch name="NV_USE_DEBUG_WINCRT" value="True" comment="Use the debug version of the CRT" />
<cmakeSwitch name="PX_FLOAT_POINT_PRECISE_MATH" value="False" comment="Float point precise math" />
</CMakeSwitches>
<CMakeParams>
<cmakeParam name="CMAKE_INSTALL_PREFIX" value="install/vc12win32/PhysX" comment="Install path relative to PhysX SDK root" />
</CMakeParams>
</preset>