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<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="classphysx_1_1PxCpuDispatcher-members.html">List of all members</a> </div>
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<div class="title">physx::PxCpuDispatcher Class Reference<span class="mlabels"><span class="mlabel">abstract</span></span></div> </div>
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<p>A CpuDispatcher is responsible for scheduling the execution of tasks passed to it by the SDK.
<a href="classphysx_1_1PxCpuDispatcher.html#details">More...</a></p>
<p><code>#include &lt;<a class="el" href="PxCpuDispatcher_8h_source.html">PxCpuDispatcher.h</a>&gt;</code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a0030e67bed850b70d6725775e5c3ce3c"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classphysx_1_1PxCpuDispatcher.html#a0030e67bed850b70d6725775e5c3ce3c">submitTask</a> (<a class="el" href="classphysx_1_1PxBaseTask.html">PxBaseTask</a> &amp;task)=0</td></tr>
<tr class="memdesc:a0030e67bed850b70d6725775e5c3ce3c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Called by the TaskManager when a task is to be queued for execution. <a href="#a0030e67bed850b70d6725775e5c3ce3c">More...</a><br /></td></tr>
<tr class="separator:a0030e67bed850b70d6725775e5c3ce3c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a55b03b2db9de4be06f5eace3e43f4ebc"><td class="memItemLeft" align="right" valign="top">virtual uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classphysx_1_1PxCpuDispatcher.html#a55b03b2db9de4be06f5eace3e43f4ebc">getWorkerCount</a> () const =0</td></tr>
<tr class="memdesc:a55b03b2db9de4be06f5eace3e43f4ebc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the number of available worker threads for this dispatcher. <a href="#a55b03b2db9de4be06f5eace3e43f4ebc">More...</a><br /></td></tr>
<tr class="separator:a55b03b2db9de4be06f5eace3e43f4ebc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a973d20d06b2a14c05facd7b644c78088"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classphysx_1_1PxCpuDispatcher.html#a973d20d06b2a14c05facd7b644c78088">~PxCpuDispatcher</a> ()</td></tr>
<tr class="separator:a973d20d06b2a14c05facd7b644c78088"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>A CpuDispatcher is responsible for scheduling the execution of tasks passed to it by the SDK. </p>
<p>A typical implementation would for example use a thread pool with the dispatcher pushing tasks onto worker thread queues or a global queue.</p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="classphysx_1_1PxBaseTask.html" title="Base class of all task types. ">PxBaseTask</a> </dd>
<dd>
<a class="el" href="classphysx_1_1PxTask.html" title="A PxBaseTask implementation with deferred execution and full dependencies. ">PxTask</a> </dd>
<dd>
<a class="el" href="classphysx_1_1PxTaskManager.html" title="The PxTaskManager interface. ">PxTaskManager</a> </dd></dl>
</div><h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
<a id="a973d20d06b2a14c05facd7b644c78088"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a973d20d06b2a14c05facd7b644c78088">&#9670;&nbsp;</a></span>~PxCpuDispatcher()</h2>
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<td class="memname">virtual physx::PxCpuDispatcher::~PxCpuDispatcher </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
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<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
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<h2 class="groupheader">Member Function Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a55b03b2db9de4be06f5eace3e43f4ebc">&#9670;&nbsp;</a></span>getWorkerCount()</h2>
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<td class="memname">virtual uint32_t physx::PxCpuDispatcher::getWorkerCount </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const</td>
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<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">pure virtual</span></span> </td>
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<p>Returns the number of available worker threads for this dispatcher. </p>
<p>The SDK will use this count to control how many tasks are submitted. By matching the number of tasks with the number of execution units task overhead can be reduced. </p>
</div>
</div>
<a id="a0030e67bed850b70d6725775e5c3ce3c"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a0030e67bed850b70d6725775e5c3ce3c">&#9670;&nbsp;</a></span>submitTask()</h2>
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<td class="mlabels-left">
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<td class="memname">virtual void physx::PxCpuDispatcher::submitTask </td>
<td>(</td>
<td class="paramtype"><a class="el" href="classphysx_1_1PxBaseTask.html">PxBaseTask</a> &amp;&#160;</td>
<td class="paramname"><em>task</em></td><td>)</td>
<td></td>
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<span class="mlabels"><span class="mlabel">pure virtual</span></span> </td>
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<p>Called by the TaskManager when a task is to be queued for execution. </p>
<p>Upon receiving a task, the dispatcher should schedule the task to run when resource is available. After the task has been run, it should call the release() method and discard it's pointer.</p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramdir">[in]</td><td class="paramname">task</td><td>The task to be run.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="classphysx_1_1PxBaseTask.html" title="Base class of all task types. ">PxBaseTask</a> </dd></dl>
</div>
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<hr/>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="PxCpuDispatcher_8h_source.html">PxCpuDispatcher.h</a></li>
</ul>
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