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<a href="#pub-types">Public Types</a> |
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<div class="title">PxPvdInstrumentationFlag Struct Reference<div class="ingroups"><a class="el" href="group__pvd.html">Pvd</a></div></div> </div>
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<p>types of instrumentation that PVD can do.
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<a href="structPxPvdInstrumentationFlag.html#details">More...</a></p>
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<p><code>#include <<a class="el" href="PxPvd_8h_source.html">PxPvd.h</a>></code></p>
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<table class="memberdecls">
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Public Types</h2></td></tr>
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<tr class="memitem:ae5be1bcb179a96c601194126230aeede"><td class="memItemLeft" align="right" valign="top">enum  </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxPvdInstrumentationFlag.html#ae5be1bcb179a96c601194126230aeede">Enum</a> { <a class="el" href="structPxPvdInstrumentationFlag.html#ae5be1bcb179a96c601194126230aeedeadaffb4216dd0bc2a5683245ea725afdf">eDEBUG</a> = 1 << 0,
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<a class="el" href="structPxPvdInstrumentationFlag.html#ae5be1bcb179a96c601194126230aeedeaad2e5f3100343f6f8b7bfe7b5b8e1978">ePROFILE</a> = 1 << 1,
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<a class="el" href="structPxPvdInstrumentationFlag.html#ae5be1bcb179a96c601194126230aeedea1e1edeea03427ccaef15df3fb6c37eea">eMEMORY</a> = 1 << 2,
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<a class="el" href="structPxPvdInstrumentationFlag.html#ae5be1bcb179a96c601194126230aeedea105907e11b7280f3bf29a2187688fa54">eALL</a> = (eDEBUG | ePROFILE | eMEMORY)
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<div class="textblock"><p>types of instrumentation that PVD can do. </p>
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</div><h2 class="groupheader">Member Enumeration Documentation</h2>
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<a id="ae5be1bcb179a96c601194126230aeede"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#ae5be1bcb179a96c601194126230aeede">◆ </a></span>Enum</h2>
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<td class="memname">enum <a class="el" href="structPxPvdInstrumentationFlag.html#ae5be1bcb179a96c601194126230aeede">PxPvdInstrumentationFlag::Enum</a></td>
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<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="ae5be1bcb179a96c601194126230aeedeadaffb4216dd0bc2a5683245ea725afdf"></a>eDEBUG </td><td class="fielddoc"><p>Send debugging information to PVD. </p>
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<p>This information is the actual object data of the rigid statics, shapes, articulations, etc. Sending this information has a noticeable impact on performance and thus this flag should not be set if you want an accurate performance profile. </p>
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</td></tr>
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<tr><td class="fieldname"><a id="ae5be1bcb179a96c601194126230aeedeaad2e5f3100343f6f8b7bfe7b5b8e1978"></a>ePROFILE </td><td class="fielddoc"><p>Send profile information to PVD. </p>
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<p>This information populates PVD's profile view. It has (at this time) negligible cost compared to Debug information and makes PVD *much* more useful so it is quite highly recommended.</p>
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<p>This flag works together with a PxCreatePhysics parameter. Using it allows the SDK to send profile events to PVD. </p>
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</td></tr>
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<tr><td class="fieldname"><a id="ae5be1bcb179a96c601194126230aeedea1e1edeea03427ccaef15df3fb6c37eea"></a>eMEMORY </td><td class="fielddoc"><p>Send memory information to PVD. </p>
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<p>The PVD sdk side hooks into the Foundation memory controller and listens to allocation/deallocation events. This has a noticable hit on the first frame, however, this data is somewhat compressed and the PhysX SDK doesn't allocate much once it hits a steady state. This information also has a fairly negligible impact and thus is also highly recommended.</p>
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<p>This flag works together with a PxCreatePhysics parameter, trackOutstandingAllocations. Using both of them together allows users to have an accurate view of the overall memory usage of the simulation at the cost of a hashtable lookup per allocation/deallocation. Again, PhysX makes a best effort attempt not to allocate or deallocate during simulation so this hashtable lookup tends to have no effect past the first frame.</p>
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<p>Sending memory information without tracking outstanding allocations means that PVD will accurate information about the state of the memory system before the actual connection happened. </p>
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</td></tr>
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<tr><td class="fieldname"><a id="ae5be1bcb179a96c601194126230aeedea105907e11b7280f3bf29a2187688fa54"></a>eALL </td><td class="fielddoc"></td></tr>
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<hr/>The documentation for this struct was generated from the following file:<ul>
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<li><a class="el" href="PxPvd_8h_source.html">PxPvd.h</a></li>
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<li class="footer">Copyright © 2008-2021 NVIDIA Corporation, 2788 San Tomas Expressway, Santa Clara, CA 95051 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a></li>
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