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PhysX4.1/physx/samples/pxtoolkit/include/PxTkFile.h
2025-11-28 23:13:44 +05:30

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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_TOOLKIT_FILE_H
#define PX_TOOLKIT_FILE_H
#include "foundation/PxSimpleTypes.h"
// fopen_s - returns 0 on success, non-zero on failure
#if PX_MICROSOFT_FAMILY
#include <stdio.h>
namespace PxToolkit
{
PX_INLINE physx::PxI32 fopen_s(FILE** file, const char* name, const char* mode)
{
static const physx::PxU32 MAX_LEN = 300;
char buf[MAX_LEN+1];
physx::PxU32 i;
for(i = 0; i<MAX_LEN && name[i]; i++)
buf[i] = name[i] == '/' ? '\\' : name[i];
buf[i] = 0;
return i == MAX_LEN ? -1 : ::fopen_s(file, buf, mode);
};
} // namespace PxToolkit
#elif PX_UNIX_FAMILY || PX_PS4 || PX_SWITCH
#include <stdio.h>
namespace PxToolkit
{
PX_INLINE physx::PxI32 fopen_s(FILE** file, const char* name, const char* mode)
{
FILE* fp = ::fopen(name, mode);
if (fp)
{
*file = fp;
return 0;
}
return -1;
}
} // PxToolkit
#else
#error "Platform not supported!"
#endif
#endif //PX_TOOLKIT_FILE_H