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PhysX4.1/physx/samples/sampleframework/media/shaders/fragment/glsl/allwhite.frag
2025-11-28 23:13:44 +05:30

8 lines
121 B
GLSL

uniform lowp vec4 diffuseColor;
varying lowp vec4 lighting;
void main()
{
gl_FragColor = diffuseColor * lighting;
}