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PhysX4.1/physx/samples/samplelargeworld/MeshBuilder.cpp
2025-11-28 23:13:44 +05:30

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//
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// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "SampleDirManager.h"
#include "SampleLargeWorld.h"
#include "MeshBuilder.h"
#include "wavefront.h"
using namespace PxToolkit;
using namespace physx;
using namespace shdfnd;
#define MATERIAL_ID 1
MeshBuilder::MeshBuilder(SampleLargeWorld& sample, const char* filename)
: mSampleLargeWorld(&sample)
, mPhysics(sample.getPhysics())
, mScene(sample.getActiveScene())
, mCooking(sample.getCooking())
, mMaterial(sample.getDefaultMaterial())
, mStringTable(sample.mStringTable)
{
PxDefaultFileInputData inputStream(filename);
PxSerializationRegistry* sr = PxSerialization::createSerializationRegistry(mPhysics);
PxCollection* c = PxSerialization::createCollectionFromXml(inputStream, mCooking, *sr, NULL, mStringTable);
PX_ASSERT( c );
c->add( mMaterial, MATERIAL_ID );
PxSerialization::complete(*c, *sr);
PxU32 count = c->getNbObjects();
for(PxU32 i = 0; i < count; i++)
{
PxBase* object = &c->getObject(i);
switch ( object->getConcreteType() )
{
case PxConcreteType::eCONVEX_MESH:
{
PxConvexMesh* j = static_cast<PxConvexMesh*>(object);
mConvexMeshes.push_back( j );
break;
}
case PxConcreteType::eTRIANGLE_MESH_BVH33:
case PxConcreteType::eTRIANGLE_MESH_BVH34:
{
PxTriangleMesh* j = static_cast<PxTriangleMesh*>(object);
mTriMeshes.push_back(j);
break;
}
default:
break;
}
}
c->release();
sr->release();
}
void MeshBuilder::addObjMeshToPxCollection(
PxPhysics& physics,
PxCooking& cooking,
PxMaterial& material,
const char* filename,
const char* filenameCooked,
const PxTransform& pose,
const PxVec3& scale,
PxCollection& collection,
const char* name)
{
PxTriangleMesh* mesh = NULL;
PxDefaultFileInputData cooked(filenameCooked);
if (cooked.isValid())
{
//load from disc
mesh = physics.createTriangleMesh(cooked); //if this load fails, maybe old format. try to recook below.
}
if(!mesh)
{
WavefrontObj wfo;
if (!wfo.loadObj(filename, false))
{
shdfnd::printFormatted("Error loading file: %s\n", filename);
}
PxTriangleMeshDesc meshDesc;
meshDesc.points.count = wfo.mVertexCount;
meshDesc.triangles.count = wfo.mTriCount;
meshDesc.points.stride = sizeof(float) * 3;
meshDesc.triangles.stride = sizeof(int) * 3;
meshDesc.points.data = wfo.mVertices;
meshDesc.triangles.data = wfo.mIndices;
bool ok;
{
PxDefaultFileOutputStream stream(filenameCooked);
ok = cooking.cookTriangleMesh(meshDesc, stream);
}
if ( ok )
{
PxDefaultFileInputData stream(filenameCooked);
mesh = physics.createTriangleMesh(stream);
}
}
PX_ASSERT( mesh );
PxRigidStatic* actor = physics.createRigidStatic(pose);
PX_ASSERT( actor );
PxMeshScale meshScale = PxMeshScale(scale, PxQuat(PxIdentity));
PxShape* shape = PxRigidActorExt::createExclusiveShape(*actor, PxTriangleMeshGeometry(mesh, meshScale), material);
PX_ASSERT( shape );
shape->setFlag(PxShapeFlag::eVISUALIZATION, false);
if( name )
{
actor->setName(name);
}
collection.add(*actor);
}
void MeshBuilder::addRepXToPxCollection(
const PxTransform& pose,
const PxVec3& scale,
PxCollection& collection,
const char* name)
{
PxRigidStatic* actor = mPhysics.createRigidStatic(pose);
PX_ASSERT( actor );
size_t size = mConvexMeshes.size();
PxMeshScale meshScale = PxMeshScale(scale, PxQuat(PxIdentity));
for(PxU32 i = 0; i < size; ++i)
{
PxConvexMesh* mesh = mConvexMeshes[i];
PxShape* shape = PxRigidActorExt::createExclusiveShape(*actor, PxConvexMeshGeometry(mesh, meshScale), mMaterial);
PX_ASSERT( shape );
shape->setFlag(PxShapeFlag::eVISUALIZATION, false);
}
size = mTriMeshes.size();
for(PxU32 i = 0; i < size; ++i)
{
PxTriangleMesh* mesh = mTriMeshes[i];
PxShape* shape = PxRigidActorExt::createExclusiveShape(*actor, PxTriangleMeshGeometry(mesh, meshScale), mMaterial);
PX_ASSERT( shape );
shape->setFlag(PxShapeFlag::eVISUALIZATION, false);
}
if( name )
actor->setName(name);
collection.add(*actor);
}