74 lines
2.7 KiB
C++
74 lines
2.7 KiB
C++
//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_PHYSICS_SCP_SQ_BOUNDS_MANAGER
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#define PX_PHYSICS_SCP_SQ_BOUNDS_MANAGER
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#include "CmPhysXCommon.h"
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#include "foundation/PxBounds3.h"
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#include "PsArray.h"
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#include "PsUserAllocated.h"
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#include "PsHashSet.h"
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#include "CmBitMap.h"
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namespace physx
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{
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namespace Sq
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{
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typedef PxU32 PrunerHandle; // PT: we should get this from SqPruner.h but it cannot be included from here
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}
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namespace Sc
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{
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struct SqBoundsSync;
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struct SqRefFinder;
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class ShapeSim;
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class SqBoundsManager : public Ps::UserAllocated
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{
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PX_NOCOPY(SqBoundsManager)
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public:
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SqBoundsManager();
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void addShape(ShapeSim& shape);
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void removeShape(ShapeSim& shape);
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void syncBounds(SqBoundsSync& sync, SqRefFinder& finder, const PxBounds3* bounds, PxU64 contextID, const Cm::BitMap& dirtyShapeSimMap);
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private:
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Ps::Array<ShapeSim*> mShapes; //
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Ps::Array<Sq::PrunerHandle> mRefs; // SQ pruner references
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Ps::Array<PxU32> mBoundsIndices; // indices into the Sc bounds array
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Ps::Array<ShapeSim*> mRefless; // shapesims without references
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};
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}
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}
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#endif
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