<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <Filter Include="Client Files">
      <UniqueIdentifier>{b6f49cc2-408d-47b8-8ad5-eaf3c6996cc6}</UniqueIdentifier>
    </Filter>
    <Filter Include="Main">
      <UniqueIdentifier>{21f8af2d-ce01-47e1-903f-b5cc3b32030a}</UniqueIdentifier>
    </Filter>
    <Filter Include="BZip2">
      <UniqueIdentifier>{17c1e00f-1867-4c62-931e-529d23297b27}</UniqueIdentifier>
    </Filter>
    <Filter Include="BZip2Wrapper">
      <UniqueIdentifier>{49a51911-908b-44d3-a402-3350728ec567}</UniqueIdentifier>
    </Filter>
    <Filter Include="GFx3">
      <UniqueIdentifier>{12d55ff1-6f87-490d-9543-26f70a1b9755}</UniqueIdentifier>
    </Filter>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\..\DependentExtensions\Autopatcher\ApplyPatch.cpp">
      <Filter>Client Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\DependentExtensions\Autopatcher\AutopatcherClient.cpp">
      <Filter>Client Files</Filter>
    </ClCompile>
    <ClCompile Include="AutopatcherClientGFx3Impl.cpp">
      <Filter>Main</Filter>
    </ClCompile>
    <ClCompile Include="..\..\DependentExtensions\bzip2-1.0.6\blocksort.c">
      <Filter>BZip2</Filter>
    </ClCompile>
    <ClCompile Include="..\..\DependentExtensions\bzip2-1.0.6\bzip2.c">
      <Filter>BZip2</Filter>
    </ClCompile>
    <ClCompile Include="..\..\DependentExtensions\bzip2-1.0.6\bzlib.c">
      <Filter>BZip2</Filter>
    </ClCompile>
    <ClCompile Include="..\..\DependentExtensions\bzip2-1.0.6\compress.c">
      <Filter>BZip2</Filter>
    </ClCompile>
    <ClCompile Include="..\..\DependentExtensions\bzip2-1.0.6\crctable.c">
      <Filter>BZip2</Filter>
    </ClCompile>
    <ClCompile Include="..\..\DependentExtensions\bzip2-1.0.6\decompress.c">
      <Filter>BZip2</Filter>
    </ClCompile>
    <ClCompile Include="..\..\DependentExtensions\bzip2-1.0.6\huffman.c">
      <Filter>BZip2</Filter>
    </ClCompile>
    <ClCompile Include="..\..\DependentExtensions\bzip2-1.0.6\randtable.c">
      <Filter>BZip2</Filter>
    </ClCompile>
    <ClCompile Include="..\..\DependentExtensions\Autopatcher\MemoryCompressor.cpp">
      <Filter>BZip2Wrapper</Filter>
    </ClCompile>
    <ClCompile Include="..\..\DependentExtensions\GFx3\FxGameDelegate.cpp">
      <Filter>GFx3</Filter>
    </ClCompile>
    <ClCompile Include="GFxPlayerTinyD3D9.cpp">
      <Filter>GFx3</Filter>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\DependentExtensions\Autopatcher\ApplyPatch.h">
      <Filter>Client Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\DependentExtensions\Autopatcher\AutopatcherClient.h">
      <Filter>Client Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\AutopatcherPatchContext.h">
      <Filter>Client Files</Filter>
    </ClInclude>
    <ClInclude Include="AutopatcherClientGFx3Impl.h">
      <Filter>Main</Filter>
    </ClInclude>
    <ClInclude Include="..\..\DependentExtensions\bzip2-1.0.6\bzlib.h">
      <Filter>BZip2</Filter>
    </ClInclude>
    <ClInclude Include="..\..\DependentExtensions\bzip2-1.0.6\bzlib_private.h">
      <Filter>BZip2</Filter>
    </ClInclude>
    <ClInclude Include="..\..\DependentExtensions\Autopatcher\MemoryCompressor.h">
      <Filter>BZip2Wrapper</Filter>
    </ClInclude>
    <ClInclude Include="..\..\DependentExtensions\GFx3\FxGameDelegate.h">
      <Filter>GFx3</Filter>
    </ClInclude>
  </ItemGroup>
</Project>