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ThreadsafePacketLogger.h
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1 /*
2 * Original work: Copyright (c) 2014, Oculus VR, Inc.
3 * All rights reserved.
4 *
5 * This source code is licensed under the BSD-style license found in the
6 * RakNet License.txt file in the licenses directory of this source tree. An additional grant
7 * of patent rights can be found in the RakNet Patents.txt file in the same directory.
8 *
9 *
10 * Modified work: Copyright (c) 2017, SLikeSoft UG (haftungsbeschränkt)
11 *
12 * This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
13 * license found in the license.txt file in the root directory of this source tree.
14 */
15
19
20
21 #include "NativeFeatureIncludes.h"
22 #if _RAKNET_SUPPORT_PacketLogger==1
23
24 #ifndef __THREADSAFE_PACKET_LOGGER_H
25 #define __THREADSAFE_PACKET_LOGGER_H
26
27 #include "PacketLogger.h"
28 #include "SingleProducerConsumer.h"
29
30 namespace SLNet
31 {
32
35 class RAK_DLL_EXPORT ThreadsafePacketLogger : public PacketLogger
36 {
37 public:
38 ThreadsafePacketLogger();
39 virtual ~ThreadsafePacketLogger();
40
41 virtual void Update(void);
42
43 protected:
44 virtual void AddToLog(const char *str);
45
46 DataStructures::SingleProducerConsumer<char*> logMessages;
47 };
48
49 } // namespace SLNet
50
51 #endif
52
53 #endif // _RAKNET_SUPPORT_*