SLikeNet 0.1.3

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### - w -

- waitingPackets : SLNet::PacketizedTCP
- wasGeneratedLocally : SLNet::Packet
- weAreSender : SLNet::NatPunchthroughClient::SendPing
- weight : DataStructures::Heap< weight_type, data_type, isMaxHeap >::HeapNode , HuffmanEncodingTreeNode , DataStructures::OrderedChannelHeap< channel_key_type, heap_data_type, channel_key_comparison_func >::QueueAndWeight
- weInitiatedForwarding : SLNet::Router2::ForwardedConnection
- weInitiatedTheConnection : SLNet::RakPeer::RemoteSystemStruct
- whenGenerated : SLNet::TwoWayAuthentication::NonceAndRemoteSystemRequest
- whenJoinAnyRequested : SLNet::TM_TeamMember
- whenLastSerialized : SLNet::LastSerializationResult , SLNet::SerializeParameters
- whenLastTimeoutCheck : SLNet::MessageFilter , SLNet::TwoWayAuthentication
- whenRequested : SLNet::TM_TeamMember::RequestedTeam
- whenRequestMade : SLNet::TM_World::JoinRequestHelper
- workingFlag : SLNet::CloudServer::RemoteServer
- workingThreadCountMutex : ThreadPool< InputType, OutputType >
- world : SLNet::TM_TeamMember , SLNet::TM_Team
- worldId : SLNet::ReplicaManager3::RM3World , SLNet::TM_World
- worldsArray : SLNet::TeamManager , SLNet::ReplicaManager3
- worldsList : SLNet::TeamManager , SLNet::ReplicaManager3
- writeOffset : DataStructures::ByteQueue