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/*
* Original work: Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* RakNet License.txt file in the licenses directory of this source tree. An additional grant
* of patent rights can be found in the RakNet Patents.txt file in the same directory.
*
*
* Modified work: Copyright (c) 2017, SLikeSoft UG (haftungsbeschränkt)
*
* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
* license found in the license.txt file in the root directory of this source tree.
*/
/// \file
/// \brief This will write all incoming and outgoing network messages the SQLiteClientLoggerPlugin
///
#ifndef __SQL_LITE_CLIENT_LOGGER_PACKET_LOGGER_H_
#define __SQL_LITE_CLIENT_LOGGER_PACKET_LOGGER_H_
#include "slikenet/PacketLogger.h"
namespace SLNet
{
/// \ingroup PACKETLOGGER_GROUP
/// \brief Packetlogger that outputs to a file
class RAK_DLL_EXPORT SQLiteClientLogger_PacketLogger : public PacketLogger
{
public:
SQLiteClientLogger_PacketLogger();
virtual ~SQLiteClientLogger_PacketLogger();
virtual void OnDirectSocketSend(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
virtual void OnDirectSocketReceive(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
virtual void OnInternalPacket(InternalPacket *internalPacket, unsigned frameNumber, SystemAddress remoteSystemAddress, SLNet::TimeMS time, bool isSend);
virtual void OnAck(unsigned int messageNumber, SystemAddress remoteSystemAddress, SLNet::TimeMS time);
virtual void OnPushBackPacket(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
virtual void WriteMiscellaneous(const char *type, const char *msg);
protected:
virtual void WriteLog(const char *str)
{
// unused parameters
(void)str;
}
};
}
#endif