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DependentExtensions/cat/gfx/LoadBitmap.hpp
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DependentExtensions/cat/gfx/LoadBitmap.hpp
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/*
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Copyright (c) 2009 Christopher A. Taylor. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of LibCat nor the names of its contributors may be used
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to endorse or promote products derived from this software without
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specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef LOAD_BITMAP_HPP
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#define LOAD_BITMAP_HPP
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#include <cat/Platform.hpp>
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namespace cat {
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/*
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LoadBitmap() loads a memory-mapped bitmap or a file from disk into RGBA format,
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meaning the first byte of every pixel is Red, then Green, Blue, and Alpha.
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The output data is useful for creating an OpenGL texture using GL_RGBA format.
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The output width and height will be powers of two.
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Parameters:
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file, bytes : Memory-mapped file pointer and number of bytes in the file
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path : Alternatively, the path to the file to load
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width, height : The dimensions of the loaded file, in pixels
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Returns: Zero on error, or a pointer to the rasterized RGBA pixels.
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Free the allocated memory using Aligned::Delete(a);
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*/
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void *LoadBitmap(void *file, u32 bytes, u32 &width, u32 &height);
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void *LoadBitmap(const char *path, u32 &width, u32 &height);
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class BMPTokenizer
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{
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u8 trans_red, trans_green, trans_blue;
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bool requirePOTS; // Require Power-of-Two Size
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void rasterizeImage(u8 *image);
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void onImage(u32 *image, u32 newWidth, u32 newHeight);
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public:
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BMPTokenizer();
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~BMPTokenizer();
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public:
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bool LoadFile(const char *path);
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};
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} // namespace cat
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#endif // LOAD_BITMAP_HPP
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