Init
This commit is contained in:
188
DependentExtensions/cat/net/Sockets.hpp
Normal file
188
DependentExtensions/cat/net/Sockets.hpp
Normal file
@ -0,0 +1,188 @@
|
||||
/*
|
||||
Copyright (c) 2009-2010 Christopher A. Taylor. All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
* Neither the name of LibCat nor the names of its contributors may be used
|
||||
to endorse or promote products derived from this software without
|
||||
specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef CAT_SOCKETS_HPP
|
||||
#define CAT_SOCKETS_HPP
|
||||
|
||||
#include <cat/Platform.hpp>
|
||||
#include <string>
|
||||
|
||||
#if defined(CAT_OS_WINDOWS)
|
||||
# include <WS2tcpip.h>
|
||||
#else
|
||||
# include <unistd.h>
|
||||
#endif
|
||||
|
||||
#define CAT_IP4_LOOPBACK "127.0.0.1"
|
||||
#define CAT_IP6_LOOPBACK "::1"
|
||||
|
||||
namespace cat {
|
||||
|
||||
|
||||
//// Data Types
|
||||
|
||||
#if defined(CAT_OS_WINDOWS)
|
||||
typedef SOCKET Socket;
|
||||
CAT_INLINE bool CloseSocket(Socket s) { return !closesocket(s); }
|
||||
#else
|
||||
typedef int Socket;
|
||||
static const Socket INVALID_SOCKET = -1;
|
||||
static const int SOCKET_ERROR = -1;
|
||||
CAT_INLINE bool CloseSocket(Socket s) { return !close(s); }
|
||||
#endif
|
||||
|
||||
typedef u16 Port;
|
||||
|
||||
#pragma pack(push)
|
||||
#pragma pack(1)
|
||||
|
||||
// Wrapper for IPv4 and IPv6 addresses
|
||||
class NetAddr
|
||||
{
|
||||
union
|
||||
{
|
||||
u8 v6_bytes[16];
|
||||
u16 v6_words[8];
|
||||
u64 v6[2];
|
||||
struct {
|
||||
u32 v4;
|
||||
u32 v4_padding[3];
|
||||
};
|
||||
} _ip; // Network order
|
||||
|
||||
union
|
||||
{
|
||||
u32 _valid;
|
||||
struct {
|
||||
Port _port; // Host order
|
||||
u16 _family; // Host order
|
||||
};
|
||||
};
|
||||
|
||||
public:
|
||||
static const int IP4_BYTES = 4;
|
||||
static const int IP6_BYTES = 16;
|
||||
|
||||
typedef sockaddr_in6 SockAddr;
|
||||
|
||||
public:
|
||||
CAT_INLINE NetAddr() {}
|
||||
NetAddr(const char *ip_str, Port port = 0);
|
||||
NetAddr(const sockaddr_in6 &addr);
|
||||
NetAddr(const sockaddr_in &addr);
|
||||
NetAddr(const sockaddr *addr);
|
||||
NetAddr(int a, int b, int c, int d, Port port = 0);
|
||||
|
||||
public:
|
||||
NetAddr(const NetAddr &addr);
|
||||
NetAddr &operator=(const NetAddr &addr);
|
||||
|
||||
public:
|
||||
bool Wrap(const sockaddr_in6 &addr);
|
||||
bool Wrap(const sockaddr_in &addr);
|
||||
bool Wrap(const sockaddr *addr);
|
||||
|
||||
public:
|
||||
// Promote an IPv4 address to an IPv6 address if needed
|
||||
bool PromoteTo6();
|
||||
|
||||
// Demote an IPv6 address to an IPv4 address if possible,
|
||||
// otherwise marks address as invalid and returns false
|
||||
bool DemoteTo4();
|
||||
|
||||
CAT_INLINE bool Convert(bool To6) { if (To6) return PromoteTo6(); else return DemoteTo4(); }
|
||||
|
||||
public:
|
||||
CAT_INLINE bool Valid() const { return _valid != 0; }
|
||||
CAT_INLINE bool Is6() const { return _family == AF_INET6; }
|
||||
|
||||
CAT_INLINE const u32 GetIP4() const { return _ip.v4; }
|
||||
CAT_INLINE const u64 *GetIP6() const { return _ip.v6; }
|
||||
|
||||
CAT_INLINE Port GetPort() const { return _port; }
|
||||
CAT_INLINE void SetPort(Port port) { _port = port; }
|
||||
|
||||
// Mark the address as invalid
|
||||
CAT_INLINE void Invalidate() { _valid = 0; }
|
||||
|
||||
public:
|
||||
bool EqualsIPOnly(const NetAddr &addr) const;
|
||||
bool operator==(const NetAddr &addr) const;
|
||||
bool operator!=(const NetAddr &addr) const;
|
||||
|
||||
public:
|
||||
// To validate external input; don't want clients connecting
|
||||
// to their local network instead of the actual game server.
|
||||
bool IsInternetRoutable();
|
||||
|
||||
// Returns true if the address is routable on local network or Internet.
|
||||
// Returns false if the address is IPv4 multicast, loopback, or weird.
|
||||
bool IsRoutable();
|
||||
|
||||
public:
|
||||
bool SetFromString(const char *ip_str, Port port = 0);
|
||||
std::string IPToString() const;
|
||||
|
||||
bool SetFromRawIP(const u8 *ip_binary, int bytes);
|
||||
bool SetFromDotDecimals(int a, int b, int c, int d, Port port = 0);
|
||||
|
||||
public:
|
||||
bool Unwrap(SockAddr &addr, int &addr_len, bool PromoteToIP6 = false) const;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
|
||||
//// Helper Functions
|
||||
|
||||
// Run startup and cleanup functions needed under some OS
|
||||
bool StartupSockets(); // returns false on error
|
||||
void CleanupSockets();
|
||||
|
||||
// inout_OnlyIPv4: Indicates that only IPv4 is requested by caller
|
||||
// Sets OnlyIPv4 if IPv6 will be unsupported
|
||||
// Returns true on success
|
||||
bool CreateSocket(int type, int protocol, bool SupportIPv4, Socket &out_s, bool &inout_OnlyIPv4);
|
||||
|
||||
// Returns true on success
|
||||
bool NetBind(Socket s, Port port, bool OnlyIPv4);
|
||||
|
||||
// Returns 0 on failure
|
||||
Port GetBoundPort(Socket s);
|
||||
|
||||
|
||||
//// Error Codes
|
||||
|
||||
// Returns a string describing the last error from Winsock2 API
|
||||
std::string SocketGetLastErrorString();
|
||||
std::string SocketGetErrorString(int code);
|
||||
|
||||
|
||||
} // namespace cat
|
||||
|
||||
#endif // CAT_SOCKETS_HPP
|
||||
Reference in New Issue
Block a user