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#
# This file was taken from RakNet 4.082.
# Please see licenses/RakNet license.txt for the underlying license and related copyright.
#
#
# Modified work: Copyright (c) 2017-2019, SLikeSoft UG (haftungsbeschränkt)
#
# This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
# license found in the license.txt file in the root directory of this source tree.
#
cmake_minimum_required(VERSION 2.6)
project(AutopatcherClientRestarter)
include_directories(${SLIKENET_HEADER_FILES} ./)
add_executable(AutopatcherClientRestarter "main.cpp")
target_link_libraries(AutopatcherClientRestarter ${SLIKENET_COMMON_LIBS})
VSUBFOLDER(AutopatcherClientRestarter "Samples/AutoPatcher/Client")

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/*
* Original work: Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* RakNet License.txt file in the licenses directory of this source tree. An additional grant
* of patent rights can be found in the RakNet Patents.txt file in the same directory.
*
*
* Modified work: Copyright (c) 2016-2020, SLikeSoft UG (haftungsbeschränkt)
*
* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
* license found in the license.txt file in the root directory of this source tree.
*/
#include <stdio.h>
#if defined(_WIN32)
#include "slikenet/WindowsIncludes.h" // Sleep and CreateProcess
#include <process.h> // system
#else
#include <unistd.h> // usleep
#include <cstdio>
#include <signal.h> //kill
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#endif
#include "slikenet/Gets.h"
#include "slikenet/linux_adapter.h"
#include "slikenet/osx_adapter.h"
#include <iostream>
using namespace std;
// This is a simple tool to take the output of PatchApplication::restartOutputFilename
// Perform file operations while that application is not running, and then relaunch that application
int main(int argc, char **argv)
{
// Run commands on argv[1] and launch argv[2];
// Run commands on argv[1] and launch argv[2];
if (argc!=2)
{
printf("Usage: FileContainingCommands\n");
return 1;
}
bool deleteFile=false;
FILE *fp;
if (fopen_s(&fp, argv[1], "rt") != 0)
{
printf("Error: Cannot open %s\n", argv[1]);
return 1;
}
char buff[256];
if (fgets(buff,255,fp)==0)
return 1;
buff[strlen(buff)]=0;
while (buff[0])
{
if (strncmp(buff, "#Sleep ", 7)==0)
{
int sleepTime=atoi(buff+7);
#ifdef _WIN32
Sleep(sleepTime);
#else
usleep(sleepTime * 1000);
#endif
}
else if (strncmp(buff, "#DeleteThisFile", 15)==0)
deleteFile=true;
else if (strncmp(buff, "#CreateProcess ", 15)==0)
{
#ifdef _WIN32
PROCESS_INFORMATION pi;
STARTUPINFOA si;
// Set up the start up info struct.
memset(&si, 0, sizeof(STARTUPINFOA));
si.cb = sizeof(STARTUPINFOA);
// Launch the child process.
if (!CreateProcessA(
nullptr,
buff+15,
nullptr, nullptr,
TRUE,
CREATE_NEW_CONSOLE,
nullptr, nullptr,
&si,
&pi))
return 1;
CloseHandle( pi.hProcess );
CloseHandle( pi.hThread );
#else
char PathName[255];
strcpy_s(PathName, buff+15);
system(PathName); //This actually runs the application.
#endif
}
else
{
system(buff);
}
if (fgets(buff,255,fp)==0)
break;
buff[strlen(buff)]=0;
}
fclose(fp);
// Done!
if (deleteFile)
{
#ifdef _WIN32
_unlink(argv[1]);
#else
unlink(argv[1]);
#endif
}
}