This commit is contained in:
2025-11-24 14:19:51 +05:30
commit f5c1412b28
6734 changed files with 1527575 additions and 0 deletions

View File

@ -0,0 +1,199 @@
/*
* Original work: Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* RakNet License.txt file in the licenses directory of this source tree. An additional grant
* of patent rights can be found in the RakNet Patents.txt file in the same directory.
*
*
* Modified work: Copyright (c) 2016-2017, SLikeSoft UG (haftungsbeschränkt)
*
* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
* license found in the license.txt file in the root directory of this source tree.
*/
#include "slikenet/peerinterface.h"
#include "slikenet/GetTime.h"
#include "slikenet/MessageIdentifiers.h"
#include "slikenet/BitStream.h"
#include <cstdio>
#include <memory.h>
#include <cstring>
#include <stdlib.h>
#include "slikenet/Rand.h"
#include "slikenet/statistics.h"
#include "slikenet/sleep.h"
#include "slikenet/memoryoverride.h"
#include <stdio.h>
#include <limits> // used for std::numeric_limits
#include "slikenet/Gets.h"
#include "slikenet/Kbhit.h"
#include "slikenet/sleep.h"
#include "slikenet/linux_adapter.h"
#include "slikenet/osx_adapter.h"
using namespace SLNet;
int main(int, char **)
{
RakPeerInterface *rakPeer;
char str[256];
char ip[32];
unsigned short remotePort, localPort;
SLNet::Packet *packet;
printf("This project tests sending a burst of messages to a remote system.\n");
printf("Difficulty: Beginner\n\n");
rakPeer = SLNet::RakPeerInterface::GetInstance();
printf("Enter remote IP (enter to not connect): ");
Gets(ip, sizeof(ip));
if (ip[0])
{
printf("Enter remote port: ");
Gets(str, sizeof(str));
if (str[0]==0)
strcpy_s(str, "60000");
const int intRemotePort = atoi(str);
if ((intRemotePort < 0) || (intRemotePort > std::numeric_limits<unsigned short>::max())) {
printf("Specified remote port %d is outside valid bounds [0, %u]", intRemotePort, std::numeric_limits<unsigned short>::max());
return 2;
}
remotePort = static_cast<unsigned short>(intRemotePort);
printf("Enter local port: ");
Gets(str, sizeof(str));
if (str[0]==0)
strcpy_s(str, "0");
const int intLocalPort = atoi(str);
if ((intLocalPort < 0) || (intLocalPort > std::numeric_limits<unsigned short>::max())) {
printf("Specified local port %d is outside valid bounds [0, %u]", intLocalPort, std::numeric_limits<unsigned short>::max());
return 3;
}
localPort = static_cast<unsigned short>(intLocalPort);
SLNet::SocketDescriptor socketDescriptor(localPort,0);
rakPeer->Startup(32, &socketDescriptor, 1);
printf("Connecting...\n");
rakPeer->Connect(ip, remotePort, 0, 0);
}
else
{
printf("Enter local port: ");
Gets(str, sizeof(str));
if (str[0]==0)
strcpy_s(str, "60000");
const int intLocalPort = atoi(str);
if ((intLocalPort < 0) || (intLocalPort > std::numeric_limits<unsigned short>::max())) {
printf("Specified local port %d is outside valid bounds [0, %u]", intLocalPort, std::numeric_limits<unsigned short>::max());
return 3;
}
localPort = static_cast<unsigned short>(intLocalPort);
SLNet::SocketDescriptor socketDescriptor(localPort,0);
rakPeer->Startup(32, &socketDescriptor, 1);
}
rakPeer->SetMaximumIncomingConnections(32);
printf("'s' to send. ' ' for statistics. 'q' to quit.\n");
for(;;)
{
if (_kbhit())
{
int ch=_getch();
if (ch=='q')
break;
else if (ch==' ')
{
RakNetStatistics *rss;
char message[2048];
rss=rakPeer->GetStatistics(rakPeer->GetSystemAddressFromIndex(0));
StatisticsToString(rss, message, 2048, 2);
printf("%s", message);
}
else if (ch=='s')
{
char msgSizeStr[128], msgCountStr[128];
uint32_t msgSize, msgCount,index;
printf("Enter message size in bytes: ");
Gets(msgSizeStr, sizeof(msgSizeStr));
if (msgSizeStr[0]==0)
msgSize=4096;
else
msgSize=atoi(msgSizeStr);
printf("Enter times to repeatedly send message: ");
Gets(msgCountStr, sizeof(msgCountStr));
if (msgCountStr[0]==0)
msgCount=128;
else
msgCount=atoi(msgCountStr);
SLNet::BitStream bitStream;
for (index=0; index < msgCount; index++)
{
bitStream.Reset();
bitStream.Write((MessageID)ID_USER_PACKET_ENUM);
bitStream.Write(msgSize);
bitStream.Write(index);
bitStream.Write(msgCount);
bitStream.PadWithZeroToByteLength(msgSize);
rakPeer->Send(&bitStream, MEDIUM_PRIORITY, RELIABLE_ORDERED, 0, UNASSIGNED_SYSTEM_ADDRESS, true);
}
printf("Sent\n");
}
}
for (packet=rakPeer->Receive(); packet; rakPeer->DeallocatePacket(packet), packet=rakPeer->Receive())
{
switch(packet->data[0])
{
case ID_CONNECTION_REQUEST_ACCEPTED:
printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
break;
case ID_NEW_INCOMING_CONNECTION:
printf("ID_NEW_INCOMING_CONNECTION\n");
break;
case ID_NO_FREE_INCOMING_CONNECTIONS:
printf("ID_NO_FREE_INCOMING_CONNECTIONS\n");
break;
case ID_DISCONNECTION_NOTIFICATION:
printf("ID_DISCONNECTION_NOTIFICATION\n");
break;
case ID_CONNECTION_LOST:
printf("ID_CONNECTION_LOST\n");
break;
case ID_CONNECTION_ATTEMPT_FAILED:
printf("Connection attempt failed\n");
break;
case ID_USER_PACKET_ENUM:
{
uint32_t msgSize, msgCount, index;
SLNet::BitStream bitStream(packet->data, packet->length, false);
bitStream.IgnoreBytes(sizeof(MessageID));
bitStream.Read(msgSize);
bitStream.Read(index);
bitStream.Read(msgCount);
printf("%i/%i len=%i", index+1, msgCount, packet->length);
if (msgSize > BITS_TO_BYTES(bitStream.GetReadOffset()) && packet->length!=msgSize)
printf("UNDERLENGTH!\n");
else
printf("\n");
break;
}
default:
printf("Unknown message type %i\n", packet->data[0]);
}
}
RakSleep(30);
}
rakPeer->Shutdown(100);
SLNet::RakPeerInterface::DestroyInstance(rakPeer);
return 1;
}

View File

@ -0,0 +1,259 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug - Unicode|Win32">
<Configuration>Debug - Unicode</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Unicode|Win32">
<Configuration>Release - Unicode</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Retail - Unicode|Win32">
<Configuration>Retail - Unicode</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Retail|Win32">
<Configuration>Retail</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>BurstTest</ProjectName>
<ProjectGuid>{983A44EA-1BC8-4C0F-A8C3-9D340E2CA193}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Unicode|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Unicode|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Unicode|Win32'">$(Configuration)\</OutDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Unicode|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'">$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'">$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'">$(Configuration)\</OutDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'">false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Debug_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)BurstTest.pdb</ProgramDatabaseFile>
<SubSystem>Console</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Unicode|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Debug - Unicode_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)BurstTest.pdb</ProgramDatabaseFile>
<SubSystem>Console</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<MinimalRebuild>true</MinimalRebuild>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Release_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN32;_RETAIL;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Retail_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<MinimalRebuild>true</MinimalRebuild>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Release - Unicode_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN32;_RETAIL;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Retail - Unicode_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="BurstTest.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Lib\LibStatic\LibStatic.vcxproj">
<Project>{6533bdae-0f0c-45e4-8fe7-add0f37fe063}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{0379303b-13aa-4454-b52c-38077c88ecc9}</UniqueIdentifier>
<Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{4c724068-fab2-4c11-951d-5587f39b3f64}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="BurstTest.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@ -0,0 +1,15 @@
#
# This file was taken from RakNet 4.082 without any modifications.
# Please see licenses/RakNet license.txt for the underlying license and related copyright.
#
cmake_minimum_required(VERSION 2.6)
GETCURRENTFOLDER()
STANDARDSUBPROJECT(BurstTest)
VSUBFOLDER(BurstTest "Internal Tests")