Init
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import flash.external.*;
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import gfx.controls.TextInput;
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import gfx.controls.Button;
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import gfx.controls.ProgressBar;
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import mx.transitions.easing.None;
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import mx.transitions.Tween;
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class Screens.ConnectionScreen extends Screen
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{
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private var mcConnect:Button;
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private var mcCancel:Button;
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//private var mcProgress:ProgressBar;
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private var mcProgressBar:MovieClip;
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private var tfConnectionFailed:TextField;
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private var tfAddress:TextField;
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private var tfPort:TextField;
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public function ConnectionScreen()
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{
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ConsoleWindow.Trace("Constructing ConnectionScreen");
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mScreenId = ScreenID.CONNECTION;
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mScreenTabId = ScreenTab.ID_CONNECTION;
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tfConnectionFailed._visible = false;
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}
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public function VOnFinishedLoading():Void
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{
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mcConnect.addEventListener("click", this, "f2c_Connect");
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//Add callbacks for C++
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ExternalInterface.addCallback("c2f_NotifyConnectingToServer", this, c2f_NotifyConnectingToServer);
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ExternalInterface.addCallback("c2f_NotifyConnectionResultFailure", this, c2f_NotifyConnectionResultFailure);
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ExternalInterface.addCallback("c2f_NotifyConnectionResultSuccess", this, c2f_NotifyConnectionResultSuccess);
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super.VOnFinishedLoading();
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}
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public function OnShow():Void
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{
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//ConsoleWindow.Trace( mcProgressBar.mcBar);
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mcProgressBar.mcBar._xscale = 0;
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}
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public function f2c_Connect():Void
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{
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new Tween( mcProgressBar.mcBar, "_xscale", None.easeNone, 0, 100, 6, true );
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//mcProgress.setProgress( 2, 6 );
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ConsoleWindow.Trace("connecting to server");
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//ExternalInterface.call("f2c_Connect", "127.0.0.1", "60481");
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ExternalInterface.call("f2c_Connect", tfAddress.text, tfPort.text);
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if ( LobbyInterface.Instance.IsInFlashMode() )
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{
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LobbyInterface.Instance.ShowScreen( ScreenID.LOGIN );
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}
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}
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public function c2f_NotifyConnectingToServer():Void
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{
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//_root.gotoAndPlay("ConnectingToServer");
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//LobbyInterface.Instance.ShowScreen( ScreenID.CONNECTING_TO_SERVER );
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}
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function c2f_NotifyConnectionResultFailure(resultIdentifier:String):Void
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{
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switch (resultIdentifier)
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{
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case "CONNECTION_ATTEMPT_FAILED":
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break;
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case "ALREADY_CONNECTED":
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break;
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case "NO_FREE_INCOMING_CONNECTIONS":
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break;
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case "RSA_PUBLIC_KEY_MISMATCH":
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break;
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case "CONNECTION_BANNED":
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break;
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case "INVALID_PASSWORD":
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break;
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}
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tfConnectionFailed.text=resultIdentifier;
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tfConnectionFailed._visible=true;
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}
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function c2f_NotifyConnectionResultSuccess():Void
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{
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ConsoleWindow.Trace("ConnectionScreen... calling login");
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LobbyInterface.Instance.ShowScreen( ScreenID.LOGIN );
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}
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}
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