Init
This commit is contained in:
15
Samples/ServerClientTest2/CMakeLists.txt
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15
Samples/ServerClientTest2/CMakeLists.txt
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@ -0,0 +1,15 @@
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||||
#
|
||||
# This file was taken from RakNet 4.082 without any modifications.
|
||||
# Please see licenses/RakNet license.txt for the underlying license and related copyright.
|
||||
#
|
||||
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
GETCURRENTFOLDER()
|
||||
STANDARDSUBPROJECT(${current_folder})
|
||||
VSUBFOLDER(${current_folder} "Internal Tests")
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
348
Samples/ServerClientTest2/ServerClientTest2.cpp
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348
Samples/ServerClientTest2/ServerClientTest2.cpp
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@ -0,0 +1,348 @@
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||||
/*
|
||||
* Original work: Copyright (c) 2014, Oculus VR, Inc.
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||||
* All rights reserved.
|
||||
*
|
||||
* This source code is licensed under the BSD-style license found in the
|
||||
* RakNet License.txt file in the licenses directory of this source tree. An additional grant
|
||||
* of patent rights can be found in the RakNet Patents.txt file in the same directory.
|
||||
*
|
||||
*
|
||||
* Modified work: Copyright (c) 2016-2017, SLikeSoft UG (haftungsbeschränkt)
|
||||
*
|
||||
* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
|
||||
* license found in the license.txt file in the root directory of this source tree.
|
||||
*/
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||||
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||||
#include "slikenet/peerinterface.h"
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||||
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||||
#include "slikenet/BitStream.h"
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||||
#include <stdlib.h> // For atoi
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||||
#include <cstring> // For strlen
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||||
#include "slikenet/Rand.h"
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||||
#include "slikenet/statistics.h"
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||||
#include "slikenet/MessageIdentifiers.h"
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||||
#include <stdio.h>
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||||
#include "slikenet/Kbhit.h"
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||||
#include "slikenet/GetTime.h"
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||||
#include "slikenet/assert.h"
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||||
#include "slikenet/sleep.h"
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||||
#include "slikenet/Gets.h"
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||||
#include "slikenet/linux_adapter.h"
|
||||
#include "slikenet/osx_adapter.h"
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||||
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using namespace SLNet;
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||||
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||||
#ifdef _WIN32
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#include "slikenet/WindowsIncludes.h" // Sleep64
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||||
#else
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||||
#include <unistd.h> // usleep
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#include <cstdio>
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#include "slikenet/Getche.h"
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#endif
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static const int NUM_CLIENTS=100;
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#define SERVER_PORT 1234
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#define RANDOM_DATA_SIZE_1 50
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unsigned char randomData1[RANDOM_DATA_SIZE_1];
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#define RANDOM_DATA_SIZE_2 100
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unsigned char randomData2[RANDOM_DATA_SIZE_2];
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char *remoteIPAddress=0;
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||||
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||||
// Connects, sends data over time, disconnects, repeat
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class Client
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||||
{
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public:
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||||
Client()
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||||
{
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peer = SLNet::RakPeerInterface::GetInstance();
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||||
}
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||||
~Client()
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||||
{
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||||
SLNet::RakPeerInterface::DestroyInstance(peer);
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||||
}
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void Startup(void)
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||||
{
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||||
SLNet::SocketDescriptor socketDescriptor;
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socketDescriptor.port=0;
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nextSendTime=0;
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SLNET_VERIFY(peer->Startup(1, &socketDescriptor, 1) == RAKNET_STARTED);
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isConnected=false;
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}
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void Connect(void)
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{
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bool b;
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b=peer->Connect(remoteIPAddress, (unsigned short) SERVER_PORT, 0, 0, 0)== SLNet::CONNECTION_ATTEMPT_STARTED;
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if (b==false)
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{
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printf("Client connect call failed!\n");
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}
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}
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void Disconnect(void)
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||||
{
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peer->CloseConnection(peer->GetSystemAddressFromIndex(0),true,0);
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isConnected=false;
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}
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||||
void Update(SLNet::TimeMS curTime)
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||||
{
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||||
Packet *p = peer->Receive();
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||||
while (p)
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||||
{
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switch (p->data[0])
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||||
{
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||||
case ID_CONNECTION_REQUEST_ACCEPTED:
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printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
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isConnected=true;
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break;
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// print out errors
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case ID_CONNECTION_ATTEMPT_FAILED:
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printf("Client Error: ID_CONNECTION_ATTEMPT_FAILED\n");
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isConnected=false;
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||||
break;
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||||
case ID_ALREADY_CONNECTED:
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||||
printf("Client Error: ID_ALREADY_CONNECTED\n");
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||||
break;
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||||
case ID_CONNECTION_BANNED:
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||||
printf("Client Error: ID_CONNECTION_BANNED\n");
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||||
break;
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||||
case ID_INVALID_PASSWORD:
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||||
printf("Client Error: ID_INVALID_PASSWORD\n");
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||||
break;
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||||
case ID_INCOMPATIBLE_PROTOCOL_VERSION:
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printf("Client Error: ID_INCOMPATIBLE_PROTOCOL_VERSION\n");
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||||
break;
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||||
case ID_NO_FREE_INCOMING_CONNECTIONS:
|
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printf("Client Error: ID_NO_FREE_INCOMING_CONNECTIONS\n");
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isConnected=false;
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break;
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||||
case ID_DISCONNECTION_NOTIFICATION:
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||||
//printf("ID_DISCONNECTION_NOTIFICATION\n");
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isConnected=false;
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||||
break;
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case ID_CONNECTION_LOST:
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printf("Client Error: ID_CONNECTION_LOST\n");
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||||
isConnected=false;
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||||
break;
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||||
}
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peer->DeallocatePacket(p);
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||||
p = peer->Receive();
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||||
|
||||
}
|
||||
|
||||
if (curTime>nextSendTime && isConnected)
|
||||
{
|
||||
if (randomMT()%10==0)
|
||||
{
|
||||
peer->Send((const char*)&randomData2,RANDOM_DATA_SIZE_2,HIGH_PRIORITY,RELIABLE_ORDERED,0, SLNet::UNASSIGNED_SYSTEM_ADDRESS,true);
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||||
}
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||||
else
|
||||
{
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||||
peer->Send((const char*)&randomData1,RANDOM_DATA_SIZE_1,HIGH_PRIORITY,RELIABLE_ORDERED,0, SLNet::UNASSIGNED_SYSTEM_ADDRESS,true);
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||||
}
|
||||
|
||||
nextSendTime=curTime+50;
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||||
}
|
||||
}
|
||||
|
||||
bool isConnected;
|
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RakPeerInterface *peer;
|
||||
SLNet::TimeMS nextSendTime;
|
||||
};
|
||||
|
||||
// Just listens for ID_USER_PACKET_ENUM and validates its integrity
|
||||
class Server
|
||||
{
|
||||
public:
|
||||
Server()
|
||||
{
|
||||
peer = SLNet::RakPeerInterface::GetInstance();
|
||||
nextSendTime=0;
|
||||
}
|
||||
~Server()
|
||||
{
|
||||
SLNet::RakPeerInterface::DestroyInstance(peer);
|
||||
}
|
||||
void Start(void)
|
||||
{
|
||||
SLNet::SocketDescriptor socketDescriptor;
|
||||
socketDescriptor.port=(unsigned short) SERVER_PORT;
|
||||
SLNET_VERIFY(peer->Startup((unsigned short)600, &socketDescriptor, 1) == SLNet::RAKNET_STARTED);
|
||||
peer->SetMaximumIncomingConnections(600);
|
||||
}
|
||||
unsigned ConnectionCount(void) const
|
||||
{
|
||||
unsigned short numberOfSystems;
|
||||
peer->GetConnectionList(0,&numberOfSystems);
|
||||
return numberOfSystems;
|
||||
}
|
||||
void Update(SLNet::TimeMS curTime)
|
||||
{
|
||||
Packet *p = peer->Receive();
|
||||
while (p)
|
||||
{
|
||||
switch (p->data[0])
|
||||
{
|
||||
case ID_CONNECTION_LOST:
|
||||
case ID_DISCONNECTION_NOTIFICATION:
|
||||
case ID_NEW_INCOMING_CONNECTION:
|
||||
printf("Connections = %i\n", ConnectionCount());
|
||||
break;
|
||||
// case ID_USER_PACKET_ENUM:
|
||||
// {
|
||||
// peer->Send((const char*) p->data, p->length, HIGH_PRIORITY, RELIABLE_ORDERED, 0, p->guid, true);
|
||||
// break;
|
||||
// }
|
||||
}
|
||||
peer->DeallocatePacket(p);
|
||||
p = peer->Receive();
|
||||
}
|
||||
|
||||
if (curTime>nextSendTime)
|
||||
{
|
||||
if (randomMT()%10==0)
|
||||
{
|
||||
peer->Send((const char*)&randomData2,RANDOM_DATA_SIZE_2,HIGH_PRIORITY,RELIABLE_ORDERED,0, SLNet::UNASSIGNED_SYSTEM_ADDRESS,true);
|
||||
}
|
||||
else
|
||||
{
|
||||
peer->Send((const char*)&randomData1,RANDOM_DATA_SIZE_1,HIGH_PRIORITY,RELIABLE_ORDERED,0, SLNet::UNASSIGNED_SYSTEM_ADDRESS,true);
|
||||
}
|
||||
|
||||
nextSendTime=curTime+100;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
SLNet::TimeMS nextSendTime;
|
||||
RakPeerInterface *peer;
|
||||
};
|
||||
|
||||
int main(void)
|
||||
{
|
||||
Client clients[NUM_CLIENTS];
|
||||
Server server;
|
||||
// int clientIndex;
|
||||
int mode;
|
||||
|
||||
printf("Connects many clients to a single server.\n");
|
||||
printf("Difficulty: Intermediate\n\n");
|
||||
printf("Run as (S)erver or (C)lient or (B)oth? ");
|
||||
int ch = _getche();
|
||||
static char *defaultRemoteIP="127.0.0.1";
|
||||
char remoteIP[128];
|
||||
static char *localIP="127.0.0.1";
|
||||
if (ch=='s' || ch=='S')
|
||||
{
|
||||
mode=0;
|
||||
}
|
||||
else if (ch=='c' || ch=='c')
|
||||
{
|
||||
mode=1;
|
||||
remoteIPAddress=remoteIP;
|
||||
}
|
||||
else
|
||||
{
|
||||
mode=2;
|
||||
remoteIPAddress=localIP;
|
||||
}
|
||||
printf("\n");
|
||||
|
||||
if (mode==1 || mode==2)
|
||||
{
|
||||
printf("Enter remote IP: ");
|
||||
Gets(remoteIP, sizeof(remoteIP));
|
||||
if (remoteIP[0]==0)
|
||||
{
|
||||
strcpy_s(remoteIP, defaultRemoteIP);
|
||||
printf("Using %s\n", defaultRemoteIP);
|
||||
}
|
||||
}
|
||||
|
||||
randomData1[0]=(unsigned char)ID_USER_PACKET_ENUM;
|
||||
for (unsigned char i=0; i < RANDOM_DATA_SIZE_1-1; i++)
|
||||
randomData1[i+1]=i;
|
||||
randomData2[0]=(unsigned char)ID_USER_PACKET_ENUM;
|
||||
for (unsigned char i=0; i < RANDOM_DATA_SIZE_2-1; i++)
|
||||
randomData2[i+1]=i;
|
||||
|
||||
if (mode==0 || mode==2)
|
||||
{
|
||||
server.Start();
|
||||
printf("Started server\n");
|
||||
}
|
||||
if (mode==1 || mode==2)
|
||||
{
|
||||
printf("Starting clients...\n");
|
||||
for (unsigned int i=0; i < NUM_CLIENTS; i++)
|
||||
clients[i].Startup();
|
||||
printf("Started clients\n");
|
||||
printf("Connecting clients...\n");
|
||||
for (unsigned int i=0; i < NUM_CLIENTS; i++)
|
||||
clients[i].Connect();
|
||||
printf("Done.\n");
|
||||
}
|
||||
|
||||
SLNet::TimeMS endTime = SLNet::GetTimeMS()+60000*5;
|
||||
SLNet::TimeMS time = SLNet::GetTimeMS();
|
||||
while (time < endTime)
|
||||
{
|
||||
if (mode==0 || mode==2)
|
||||
server.Update(time);
|
||||
if (mode==1 || mode==2)
|
||||
{
|
||||
for (unsigned int i=0; i < NUM_CLIENTS; i++)
|
||||
clients[i].Update(time);
|
||||
}
|
||||
|
||||
if (_kbhit())
|
||||
{
|
||||
ch = _getch();
|
||||
if (ch==' ')
|
||||
{
|
||||
FILE *fp;
|
||||
char text[2048];
|
||||
if (mode==0 || mode==2)
|
||||
{
|
||||
printf("Logging server statistics to ServerStats.txt\n");
|
||||
fopen_s(&fp,"ServerStats.txt","wt");
|
||||
for (unsigned int i=0; i < NUM_CLIENTS; i++)
|
||||
{
|
||||
RakNetStatistics *rssSender;
|
||||
rssSender=server.peer->GetStatistics(server.peer->GetSystemAddressFromIndex(i));
|
||||
StatisticsToString(rssSender, text, 2048, 3);
|
||||
fprintf(fp,"==== System %i ====\n", i+1);
|
||||
fprintf(fp,"%s\n\n", text);
|
||||
}
|
||||
fclose(fp);
|
||||
}
|
||||
if (mode==1 || mode==2)
|
||||
{
|
||||
printf("Logging client statistics to ClientStats.txt\n");
|
||||
fopen_s(&fp,"ClientStats.txt","wt");
|
||||
for (unsigned int i=0; i < NUM_CLIENTS; i++)
|
||||
{
|
||||
RakNetStatistics *rssSender;
|
||||
rssSender=clients[i].peer->GetStatistics(clients[i].peer->GetSystemAddressFromIndex(0));
|
||||
StatisticsToString(rssSender, text, 2048, 3);
|
||||
fprintf(fp,"==== Client %i ====\n", i+1);
|
||||
fprintf(fp,"%s\n\n", text);
|
||||
}
|
||||
fclose(fp);
|
||||
}
|
||||
}
|
||||
if (ch=='q' || ch==0)
|
||||
break;
|
||||
}
|
||||
|
||||
time = SLNet::GetTimeMS();
|
||||
RakSleep(30);
|
||||
}
|
||||
|
||||
if (mode==0 || mode==2)
|
||||
server.peer->Shutdown(0);
|
||||
if (mode==1 || mode==2)
|
||||
for (unsigned int i=0; i < NUM_CLIENTS; i++)
|
||||
clients[i].peer->Shutdown(0);
|
||||
|
||||
printf("Test completed");
|
||||
return 0;
|
||||
}
|
||||
259
Samples/ServerClientTest2/ServerClientTest2.vcxproj
Normal file
259
Samples/ServerClientTest2/ServerClientTest2.vcxproj
Normal file
@ -0,0 +1,259 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug - Unicode|Win32">
|
||||
<Configuration>Debug - Unicode</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release - Unicode|Win32">
|
||||
<Configuration>Release - Unicode</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Retail - Unicode|Win32">
|
||||
<Configuration>Retail - Unicode</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Retail|Win32">
|
||||
<Configuration>Retail</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>ServerClientTest2</ProjectName>
|
||||
<ProjectGuid>{4533A6E8-8EA3-4ACF-B97C-ECCA2DD22487}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Unicode|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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||||
</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Unicode|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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||||
</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
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Reference in New Issue
Block a user