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#
# This file was taken from RakNet 4.082 without any modifications.
# Please see licenses/RakNet license.txt for the underlying license and related copyright.
#
cmake_minimum_required(VERSION 2.6)
GETCURRENTFOLDER()
STANDARDSUBPROJECT(${current_folder})
VSUBFOLDER(${current_folder} "Internal Tests")

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96
Samples/TestDLL/main.cpp Normal file
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/*
* Original work: Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* RakNet License.txt file in the licenses directory of this source tree. An additional grant
* of patent rights can be found in the RakNet Patents.txt file in the same directory.
*
*
* Modified work: Copyright (c) 2017, SLikeSoft UG (haftungsbeschränkt)
*
* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
* license found in the license.txt file in the root directory of this source tree.
*/
#include "slikenet/peerinterface.h"
#include "slikenet/FileOperations.h"
#include "slikenet/memoryoverride.h"
#include "slikenet/ConsoleServer.h"
#include "slikenet/LogCommandParser.h"
#include "slikenet/commandparser.h"
#include "slikenet/PacketLogger.h"
#include "slikenet/DS_List.h"
#include "slikenet/SocketLayer.h"
#include "slikenet/sleep.h"
#include "slikenet/TCPInterface.h"
using namespace SLNet;
void* MyMalloc (size_t size)
{
return malloc(size);
}
void* MyRealloc (void *p, size_t size)
{
return realloc(p,size);
}
void MyFree (void *p)
{
free(p);
}
// This project is used to test the DLL system to make sure necessary classes are exported
int main()
{
// Just test allocation and deallocation across the DLL. If it crashes it failed, otherwise it worked.
ConsoleServer* a=ConsoleServer::GetInstance( );
LogCommandParser* c=LogCommandParser::GetInstance( );
PacketLogger* d=PacketLogger::GetInstance( );
RakNetCommandParser* e=RakNetCommandParser::GetInstance( );
RakPeerInterface * f=RakPeerInterface::GetInstance( );
TCPInterface *g=TCPInterface::GetInstance();
SystemAddress sa = UNASSIGNED_SYSTEM_ADDRESS;
SocketDescriptor sd(5555,0);
if(f->Startup(32,&sd,1) != RAKNET_STARTED) {
printf("NetworkNode::startup(): failed to start server\n");
return 0;
}
f->SetMaximumIncomingConnections(32);
DataStructures::List<RakNetSocket2* > sockets;
f->GetSockets(sockets);
f->ReleaseSockets(sockets);
// See memoryoverride.h
SetMalloc(MyMalloc);
SetRealloc(MyRealloc);
SetFree(MyFree);
char *cArray = SLNet::OP_NEW_ARRAY<char>(10,_FILE_AND_LINE_);
SLNet::OP_DELETE_ARRAY(cArray,_FILE_AND_LINE_);
DataStructures::List<int> intList;
intList.Push(5, _FILE_AND_LINE_ );
f->GetMTUSize(SLNet::UNASSIGNED_SYSTEM_ADDRESS);
SystemAddress p1;
SystemAddress p2;
p1=p2;
RakSleep(300);
ConsoleServer::DestroyInstance( a );
LogCommandParser::DestroyInstance( c );
PacketLogger::DestroyInstance( d );
RakNetCommandParser::DestroyInstance( e );
SLNet::RakPeerInterface::DestroyInstance( f );
TCPInterface::DestroyInstance( g );
return 0;
}