Init
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Samples/TestDLL/main.cpp
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Samples/TestDLL/main.cpp
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/*
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* Original work: Copyright (c) 2014, Oculus VR, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* RakNet License.txt file in the licenses directory of this source tree. An additional grant
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* of patent rights can be found in the RakNet Patents.txt file in the same directory.
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*
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*
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* Modified work: Copyright (c) 2017, SLikeSoft UG (haftungsbeschränkt)
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*
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* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
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* license found in the license.txt file in the root directory of this source tree.
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*/
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#include "slikenet/peerinterface.h"
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#include "slikenet/FileOperations.h"
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#include "slikenet/memoryoverride.h"
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#include "slikenet/ConsoleServer.h"
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#include "slikenet/LogCommandParser.h"
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#include "slikenet/commandparser.h"
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#include "slikenet/PacketLogger.h"
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#include "slikenet/DS_List.h"
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#include "slikenet/SocketLayer.h"
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#include "slikenet/sleep.h"
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#include "slikenet/TCPInterface.h"
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using namespace SLNet;
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void* MyMalloc (size_t size)
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{
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return malloc(size);
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}
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void* MyRealloc (void *p, size_t size)
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{
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return realloc(p,size);
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}
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void MyFree (void *p)
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{
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free(p);
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}
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// This project is used to test the DLL system to make sure necessary classes are exported
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int main()
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{
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// Just test allocation and deallocation across the DLL. If it crashes it failed, otherwise it worked.
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ConsoleServer* a=ConsoleServer::GetInstance( );
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LogCommandParser* c=LogCommandParser::GetInstance( );
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PacketLogger* d=PacketLogger::GetInstance( );
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RakNetCommandParser* e=RakNetCommandParser::GetInstance( );
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RakPeerInterface * f=RakPeerInterface::GetInstance( );
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TCPInterface *g=TCPInterface::GetInstance();
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SystemAddress sa = UNASSIGNED_SYSTEM_ADDRESS;
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SocketDescriptor sd(5555,0);
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if(f->Startup(32,&sd,1) != RAKNET_STARTED) {
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printf("NetworkNode::startup(): failed to start server\n");
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return 0;
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}
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f->SetMaximumIncomingConnections(32);
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DataStructures::List<RakNetSocket2* > sockets;
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f->GetSockets(sockets);
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f->ReleaseSockets(sockets);
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// See memoryoverride.h
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SetMalloc(MyMalloc);
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SetRealloc(MyRealloc);
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SetFree(MyFree);
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char *cArray = SLNet::OP_NEW_ARRAY<char>(10,_FILE_AND_LINE_);
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SLNet::OP_DELETE_ARRAY(cArray,_FILE_AND_LINE_);
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DataStructures::List<int> intList;
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intList.Push(5, _FILE_AND_LINE_ );
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f->GetMTUSize(SLNet::UNASSIGNED_SYSTEM_ADDRESS);
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SystemAddress p1;
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SystemAddress p2;
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p1=p2;
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RakSleep(300);
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ConsoleServer::DestroyInstance( a );
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LogCommandParser::DestroyInstance( c );
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PacketLogger::DestroyInstance( d );
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RakNetCommandParser::DestroyInstance( e );
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SLNet::RakPeerInterface::DestroyInstance( f );
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TCPInterface::DestroyInstance( g );
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return 0;
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}
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