Init
This commit is contained in:
15
Samples/Timestamping/CMakeLists.txt
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15
Samples/Timestamping/CMakeLists.txt
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@ -0,0 +1,15 @@
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||||
#
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||||
# This file was taken from RakNet 4.082 without any modifications.
|
||||
# Please see licenses/RakNet license.txt for the underlying license and related copyright.
|
||||
#
|
||||
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
GETCURRENTFOLDER()
|
||||
STANDARDSUBPROJECT(${current_folder})
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||||
VSUBFOLDER(${current_folder} "Samples")
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||||
|
||||
|
||||
|
||||
|
||||
|
||||
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||||
176
Samples/Timestamping/Timestamping.cpp
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176
Samples/Timestamping/Timestamping.cpp
Normal file
@ -0,0 +1,176 @@
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||||
/*
|
||||
* Original work: Copyright (c) 2014, Oculus VR, Inc.
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||||
* All rights reserved.
|
||||
*
|
||||
* This source code is licensed under the BSD-style license found in the
|
||||
* RakNet License.txt file in the licenses directory of this source tree. An additional grant
|
||||
* of patent rights can be found in the RakNet Patents.txt file in the same directory.
|
||||
*
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||||
*
|
||||
* Modified work: Copyright (c) 2016-2017, SLikeSoft UG (haftungsbeschränkt)
|
||||
*
|
||||
* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
|
||||
* license found in the license.txt file in the root directory of this source tree.
|
||||
*/
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||||
|
||||
#include "slikenet/peerinterface.h"
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||||
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||||
#include "slikenet/BitStream.h"
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||||
#include "slikenet/MessageIdentifiers.h"
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||||
#include "slikenet/GetTime.h"
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||||
#include "slikenet/sleep.h"
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using namespace SLNet;
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||||
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||||
#include <cstdio>
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||||
#include <memory.h>
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||||
#include <cstring>
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#include "slikenet/Gets.h"
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||||
#include "slikenet/Kbhit.h"
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||||
#include "slikenet/linux_adapter.h"
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||||
#include "slikenet/osx_adapter.h"
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||||
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||||
int main(void)
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||||
{
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char serverIP[64];
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RakPeerInterface *rakClient= SLNet::RakPeerInterface::GetInstance();
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||||
RakPeerInterface *rakServer= SLNet::RakPeerInterface::GetInstance();
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rakClient->SetOccasionalPing(true);
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rakServer->SetOccasionalPing(true);
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int ch;
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bool isServer;
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printf("Demonstrates RakNet's timestamping system, used to get a common\n");
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printf("network time without relying on NTP.\n");
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printf("Difficulty: Beginner\n\n");
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printf("Hit 'c' to run as a client. Hit 's' to run as a server. Hit 'q' to quit\n");
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char buff[256];
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for(;;)
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{
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gets_s(buff);
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ch = buff[0];
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||||
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||||
if (ch=='c')
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||||
{
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// Run as a client. If you don't have another machine, just run 2 instances of this program and use "127.0.0.1"
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puts ("Enter server IP\n");
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Gets(serverIP,sizeof(serverIP));
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||||
if (serverIP[0]==0)
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strcpy_s(serverIP, "127.0.0.1");
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SLNet::SocketDescriptor socketDescriptor(0,0);
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rakClient->Startup(1, &socketDescriptor, 1);
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rakClient->Connect(serverIP, 2100, 0, 0);
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printf("Connecting client\n");
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isServer=false;
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break;
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}
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else if (ch=='s')
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{
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||||
// Run as a server.
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SLNet::SocketDescriptor socketDescriptor(2100,0);
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rakServer->Startup(32,&socketDescriptor, 1);
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rakServer->SetMaximumIncomingConnections(32);
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printf("Server started\n");
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isServer=true;
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break;
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}
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else if (ch=='q')
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||||
return 0;
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||||
else
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||||
{
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||||
printf("Bad input. Enter 'c' 's' or 'q'.\n");
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||||
}
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||||
}
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||||
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printf("Entering main loop. Press 'q' to quit\n'c' to send from the client.\n's' to send from the server.\n");
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SLNet::Packet *packet;
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SLNet::Time time;
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ch=0;
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bool packetFromServer;
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for(;;)
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{
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if (_kbhit())
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{
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#ifndef _WIN32
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Gets(buff,sizeof(buff));
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ch=buff[0];
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#else
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||||
ch=_getch();
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#endif
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||||
}
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||||
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if (ch=='q')
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break;
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||||
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||||
if (ch=='c' && rakClient->GetSystemAddressFromIndex(0)!= SLNet::UNASSIGNED_SYSTEM_ADDRESS)
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||||
{
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BitStream bitStream;
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|
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// When writing a timestamp, the first byte is ID_TIMESTAMP
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// The next 4 bytes is the timestamp itself.
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bitStream.Write((unsigned char)ID_TIMESTAMP);
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time= SLNet::GetTime();
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bitStream.Write(time);
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rakClient->Send(&bitStream, HIGH_PRIORITY, RELIABLE, 0, SLNet::UNASSIGNED_SYSTEM_ADDRESS, true);
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printf("Sending message from client at time %" PRINTF_64_BIT_MODIFIER "u\n", time);
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||||
}
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||||
else if (ch=='s' && rakServer->IsActive())
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||||
{
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||||
BitStream bitStream;
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bitStream.Write((unsigned char)ID_TIMESTAMP);
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||||
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||||
time= SLNet::GetTime();
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bitStream.Write(time);
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||||
rakServer->Send(&bitStream, HIGH_PRIORITY, RELIABLE, 0, SLNet::UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||
printf("Sending packet from server at time %" PRINTF_64_BIT_MODIFIER "u\n", time);
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||||
}
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||||
|
||||
if (isServer==false)
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||||
{
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||||
packetFromServer=false;
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||||
packet=rakClient->Receive();
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||||
}
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||||
else
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||||
{
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||||
packetFromServer=true;
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||||
packet=rakServer->Receive();
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||||
}
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||||
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||||
if (packet && packet->data[0]==ID_TIMESTAMP)
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{
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||||
// Write the bytes after the first to a variable. That is the time the packet was sent.
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||||
SLNet::BitStream timeBS(packet->data+1, sizeof(SLNet::Time), false);
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timeBS.Read(time);
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||||
printf("Time difference is %" PRINTF_64_BIT_MODIFIER "u\n", SLNet::GetTime() - time);
|
||||
}
|
||||
|
||||
if (packet)
|
||||
{
|
||||
if (packetFromServer)
|
||||
rakServer->DeallocatePacket(packet);
|
||||
else
|
||||
rakClient->DeallocatePacket(packet);
|
||||
}
|
||||
|
||||
ch=0;
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||||
|
||||
RakSleep(0);
|
||||
}
|
||||
|
||||
// Shutdown stuff. It's ok to call disconnect on the server if we are a client and vice-versa
|
||||
rakServer->Shutdown(0);
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||||
rakClient->Shutdown(0);
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||||
|
||||
SLNet::RakPeerInterface::DestroyInstance(rakClient);
|
||||
SLNet::RakPeerInterface::DestroyInstance(rakServer);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
259
Samples/Timestamping/Timestamping.vcxproj
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259
Samples/Timestamping/Timestamping.vcxproj
Normal file
@ -0,0 +1,259 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug - Unicode|Win32">
|
||||
<Configuration>Debug - Unicode</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release - Unicode|Win32">
|
||||
<Configuration>Release - Unicode</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Retail - Unicode|Win32">
|
||||
<Configuration>Retail - Unicode</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Retail|Win32">
|
||||
<Configuration>Retail</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>Timestamping</ProjectName>
|
||||
<ProjectGuid>{F0B736A1-3A14-429B-A1DD-5BB9FC8620BA}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<ConfigurationType>Application</ConfigurationType>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'">$(Configuration)\</OutDir>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
|
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<WarningLevel>Level4</WarningLevel>
|
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<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Debug_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)Timestamping.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Debug - Unicode_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)Timestamping.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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<MinimalRebuild>true</MinimalRebuild>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Release_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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<TreatWarningAsError>true</TreatWarningAsError>
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<MinimalRebuild>true</MinimalRebuild>
|
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<BufferSecurityCheck>false</BufferSecurityCheck>
|
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</ClCompile>
|
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<Link>
|
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<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Retail_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<MinimalRebuild>true</MinimalRebuild>
|
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<SDLCheck>true</SDLCheck>
|
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</ClCompile>
|
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<Link>
|
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<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Release - Unicode_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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|
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<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'">
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||||
<ClCompile>
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||||
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN32;_RETAIL;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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||||
<PrecompiledHeader>
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||||
</PrecompiledHeader>
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||||
<WarningLevel>Level4</WarningLevel>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
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<MinimalRebuild>true</MinimalRebuild>
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||||
<BufferSecurityCheck>false</BufferSecurityCheck>
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||||
</ClCompile>
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||||
<Link>
|
||||
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Retail - Unicode_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
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||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
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||||
</Link>
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</ItemDefinitionGroup>
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||||
<ItemGroup>
|
||||
<ClCompile Include="Timestamping.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Lib\LibStatic\LibStatic.vcxproj">
|
||||
<Project>{6533bdae-0f0c-45e4-8fe7-add0f37fe063}</Project>
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||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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||||
</ProjectReference>
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||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user