This commit is contained in:
2025-11-24 14:19:51 +05:30
commit f5c1412b28
6734 changed files with 1527575 additions and 0 deletions

View File

@ -0,0 +1,14 @@
#
# This file was taken from RakNet 4.082 without any modifications.
# Please see licenses/RakNet license.txt for the underlying license and related copyright.
#
cmake_minimum_required(VERSION 2.6)
GETCURRENTFOLDER()
STANDARDSUBPROJECT(${current_folder})

View File

@ -0,0 +1,251 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug - Unicode|Win32">
<Configuration>Debug - Unicode</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Unicode|Win32">
<Configuration>Release - Unicode</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Retail - Unicode|Win32">
<Configuration>Retail - Unicode</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Retail|Win32">
<Configuration>Retail</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{F860F6E8-5B0F-4892-99B3-69E5CDA1102A}</ProjectGuid>
<RootNamespace>TwoWayAuthentication</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Unicode|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Unicode|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Unicode|Win32'">$(Configuration)\</OutDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Unicode|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'">$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'">$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'">$(Configuration)\</OutDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'">false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Debug_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Unicode|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Debug - Unicode_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<MinimalRebuild>true</MinimalRebuild>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Release_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_RETAIL;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Retail_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Unicode|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<MinimalRebuild>true</MinimalRebuild>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Release - Unicode_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Retail - Unicode|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>./../../Source/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_RETAIL;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<AdditionalDependencies>./../../Lib/SLikeNet_LibStatic_Retail - Unicode_Win32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="TwoWayAuthenticationTest.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Lib\LibStatic\LibStatic.vcxproj">
<Project>{6533bdae-0f0c-45e4-8fe7-add0f37fe063}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="TwoWayAuthenticationTest.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@ -0,0 +1,191 @@
/*
* Original work: Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* RakNet License.txt file in the licenses directory of this source tree. An additional grant
* of patent rights can be found in the RakNet Patents.txt file in the same directory.
*
*
* Modified work: Copyright (c) 2017, SLikeSoft UG (haftungsbeschränkt)
*
* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
* license found in the license.txt file in the root directory of this source tree.
*/
#include <cstdio>
#include <cstring>
#include <stdlib.h>
#include "slikenet/GetTime.h"
#include "slikenet/Rand.h"
#include "slikenet/peerinterface.h"
#include "slikenet/MessageIdentifiers.h"
#include "slikenet/BitStream.h"
#include "slikenet/TwoWayAuthentication.h"
#include "slikenet/sleep.h"
static const int NUM_PEERS=2;
SLNet::RakPeerInterface *rakPeer[NUM_PEERS];
SLNet::TwoWayAuthentication *twoWayAuthenticationPlugin[NUM_PEERS];
int main(void)
{
for (int i=0; i < NUM_PEERS; i++)
rakPeer[i]= SLNet::RakPeerInterface::GetInstance();
printf("This project tests and demonstrates the two way authentication plugin.\n");
printf("Difficulty: Beginner\n\n");
// Initialize the message handlers
for (unsigned short peerIndex=0; peerIndex < NUM_PEERS; peerIndex++)
{
twoWayAuthenticationPlugin[peerIndex]= SLNet::OP_NEW<SLNet::TwoWayAuthentication>(_FILE_AND_LINE_);
rakPeer[peerIndex]->AttachPlugin(twoWayAuthenticationPlugin[peerIndex]);
rakPeer[peerIndex]->SetMaximumIncomingConnections(NUM_PEERS);
}
// Initialize the peers
for (unsigned short peerIndex=0; peerIndex < NUM_PEERS; peerIndex++)
{
SLNet::SocketDescriptor socketDescriptor(60000+peerIndex,0);
rakPeer[peerIndex]->Startup(NUM_PEERS, &socketDescriptor, 1);
}
// Connect each peer to the prior peer
for (unsigned short peerIndex=1; peerIndex < NUM_PEERS; peerIndex++)
{
rakPeer[peerIndex]->Connect("127.0.0.1", 60000+peerIndex-1, 0, 0);
}
RakSleep(100);
printf("Peers initialized and connected.\n");
twoWayAuthenticationPlugin[0]->AddPassword("PWD0", "Password0");
twoWayAuthenticationPlugin[0]->AddPassword("PWD1", "Password1");
twoWayAuthenticationPlugin[1]->AddPassword("PWD0", "Password0");
SLNET_VERIFY(twoWayAuthenticationPlugin[0]->Challenge("PWD0", rakPeer[0]->GetGUIDFromIndex(0)));
printf("Stage 0, instance 0 challenges instance 1 (should pass)\n");
int stage=0;
int stage4FailureCount=0;
int passCount=0;
bool quit=false;
while (!quit)
{
SLNet::Packet *packet;
for (unsigned short peerIndex=0; peerIndex < NUM_PEERS; peerIndex++)
{
packet=rakPeer[peerIndex]->Receive();
if (packet)
{
switch (packet->data[0])
{
case ID_TWO_WAY_AUTHENTICATION_INCOMING_CHALLENGE_SUCCESS:
case ID_TWO_WAY_AUTHENTICATION_OUTGOING_CHALLENGE_SUCCESS:
{
SLNet::BitStream bs(packet->data, packet->length, false);
bs.IgnoreBytes(sizeof(SLNet::MessageID));
SLNet::RakString password;
bs.Read(password);
if (packet->data[0]==ID_TWO_WAY_AUTHENTICATION_INCOMING_CHALLENGE_SUCCESS)
printf("ID_TWO_WAY_AUTHENTICATION_INCOMING_CHALLENGE_SUCCESS with %s from %s\n", password.C_String(), packet->systemAddress.ToString(true));
else
printf("ID_TWO_WAY_AUTHENTICATION_OUTGOING_CHALLENGE_SUCCESS with %s from %s\n", password.C_String(), packet->systemAddress.ToString(true));
if (++passCount==2)
{
if (stage<=2)
{
if (stage==0)
{
printf("Stage 1, instance 1 challenges instance 0 (should pass)\n");
twoWayAuthenticationPlugin[1]->Challenge("PWD0", rakPeer[1]->GetGUIDFromIndex(0));
passCount=0;
// stage==1
}
else if (stage==1)
{
printf("Stage 2, instance 1 re-challenges instance 0 (should pass)\n");
twoWayAuthenticationPlugin[1]->Challenge("PWD0", rakPeer[1]->GetGUIDFromIndex(0));
passCount=0;
// stage==2
}
else
{
printf("Stage 3, instance 0 challenges with bad password (call should fail)\n");
if (twoWayAuthenticationPlugin[0]->Challenge("PWD3", rakPeer[0]->GetGUIDFromIndex(0))==false)
{
printf("Passed stage 3\n");
stage++;
printf("Stage 4, instance 0 challenges with unknown password (should fail twice)\n");
twoWayAuthenticationPlugin[0]->Challenge("PWD1", rakPeer[0]->GetGUIDFromIndex(0));
}
else
{
printf("Failed stage 3, Challenge() did not return false\n");
}
}
stage++;
}
}
}
break;
case ID_TWO_WAY_AUTHENTICATION_INCOMING_CHALLENGE_FAILURE:
{
printf("ID_TWO_WAY_AUTHENTICATION_INCOMING_CHALLENGE_FAILED from %s\n", packet->systemAddress.ToString(true));
if (stage!=4)
{
printf("Failed stage %i\n", stage);
}
else
{
if (++stage4FailureCount==2)
quit=true;
}
}
break;
case ID_TWO_WAY_AUTHENTICATION_OUTGOING_CHALLENGE_TIMEOUT:
{
SLNet::BitStream bs(packet->data, packet->length, false);
bs.IgnoreBytes(sizeof(SLNet::MessageID));
SLNet::RakString password;
bs.Read(password);
printf("ID_TWO_WAY_AUTHENTICATION_OUTGOING_CHALLENGE_TIMEOUT with %s from %s\n", password.C_String(), packet->systemAddress.ToString(true));
printf("Failed stage %i\n", stage);
}
break;
case ID_TWO_WAY_AUTHENTICATION_OUTGOING_CHALLENGE_FAILURE:
{
SLNet::BitStream bs(packet->data, packet->length, false);
bs.IgnoreBytes(sizeof(SLNet::MessageID));
SLNet::RakString password;
bs.Read(password);
printf("ID_TWO_WAY_AUTHENTICATION_OUTGOING_CHALLENGE_FAILED with %s from %s\n", password.C_String(), packet->systemAddress.ToString(true));
if (stage!=4)
{
printf("Failed stage %i\n", stage);
}
else
{
if (++stage4FailureCount==2)
quit=true;
}
}
break;
}
rakPeer[peerIndex]->DeallocatePacket(packet);
}
}
RakSleep(30);
}
for (int i=0; i < NUM_PEERS; i++)
SLNet::RakPeerInterface::DestroyInstance(rakPeer[i]);
for (unsigned short peerIndex=0; peerIndex < NUM_PEERS; peerIndex++)
SLNet::OP_DELETE(twoWayAuthenticationPlugin[peerIndex], _FILE_AND_LINE_);
return 1;
}