Init
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Samples/UDPForwarder/main.cpp
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126
Samples/UDPForwarder/main.cpp
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/*
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* Original work: Copyright (c) 2014, Oculus VR, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* RakNet License.txt file in the licenses directory of this source tree. An additional grant
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* of patent rights can be found in the RakNet Patents.txt file in the same directory.
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*
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*
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* Modified work: Copyright (c) 2017, SLikeSoft UG (haftungsbeschränkt)
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*
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* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
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* license found in the license.txt file in the root directory of this source tree.
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*/
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#include "slikenet/peerinterface.h"
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#include "slikenet/sleep.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "slikenet/Kbhit.h"
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#include "slikenet/MessageIdentifiers.h"
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#include "slikenet/BitStream.h"
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#include "slikenet/sleep.h"
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#include "slikenet/UDPForwarder.h"
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#include "slikenet/SocketLayer.h"
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int main()
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{
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SLNet::RakPeerInterface *rakPeer[2];
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rakPeer[0]= SLNet::RakPeerInterface::GetInstance();
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rakPeer[1]= SLNet::RakPeerInterface::GetInstance();
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SLNet::SocketDescriptor sd1(50000,0),sd2(50002,0);
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SLNet::StartupResult sr;
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#if RAKNET_SUPPORT_IPV6==1
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sd1.socketFamily=AF_INET6; // Test out IPV6
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#endif
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sr = rakPeer[0]->Startup(1,&sd1, 1);
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RakAssert(sr== SLNet::RAKNET_STARTED);
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#if RAKNET_SUPPORT_IPV6==1
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sd2.socketFamily=AF_INET6; // Test out IPV6
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#endif
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sr = rakPeer[1]->Startup(1,&sd2, 1);
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RakAssert(sr== SLNet::RAKNET_STARTED);
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rakPeer[1]->SetMaximumIncomingConnections(1);
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SLNet::UDPForwarder udpForwarder;
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printf("Demonstrates the UDP Forwarder class\n");
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printf("It routes datagrams from system to another, at the UDP level.\n");
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printf("You probably won't use UDPForwarder directly.\n");
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printf("See UDPProxyClient, UDPProxyServer, UDPProxyCoordinator.\n");
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// Start the forwarder
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udpForwarder.Startup();
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// RakNet will send a message at least every 5 seconds. Add another second to account for thread latency
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const SLNet::TimeMS timeoutOnNoDataMS=6000;
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// Address is probably 192.168.0.1. Fix it to be 127.0.0.1.
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// Only necessary to do this when connecting through the loopback on the local system. In a real system we'd stick with the external IP
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SLNet::SystemAddress peer0Addr = rakPeer[0]->GetMyBoundAddress();
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RakAssert(peer0Addr!= SLNet::UNASSIGNED_SYSTEM_ADDRESS);
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SLNet::SystemAddress peer1Addr = rakPeer[1]->GetMyBoundAddress();
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RakAssert(peer1Addr!= SLNet::UNASSIGNED_SYSTEM_ADDRESS);
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// peer0Addr.FromString("127.0.0.1");
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// peer1Addr.FromString("127.0.0.1");
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unsigned short fowardPort;
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SOCKET forwardingSocket;
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if (!udpForwarder.StartForwarding(peer0Addr,peer1Addr, timeoutOnNoDataMS, "127.0.0.1", sd1.socketFamily, &fowardPort, &forwardingSocket))
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{
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printf("Socket error\n");
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return 1;
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}
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SLNet::SystemAddress boundAddress;
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SLNet::SocketLayer::GetSystemAddress( forwardingSocket, &boundAddress );
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printf("UDPForwarder bound on %s\n", boundAddress.ToString(false));
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// Send a connect message to the forwarder, on the port to forward to rakPeer[1]
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SLNET_VERIFY(rakPeer[0]->Connect(boundAddress.ToString(false), fowardPort, 0, 0) == SLNet::CONNECTION_ATTEMPT_STARTED);
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printf("'q'uit.\n");
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SLNet::Packet *p;
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for(;;)
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{
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for (int i=0; i < 2 ; i++)
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{
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p=rakPeer[i]->Receive();
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while (p)
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{
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if (p->data[0]==ID_DISCONNECTION_NOTIFICATION)
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printf("%s disconnected\n", p->systemAddress.ToString(true));
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else if (p->data[0]==ID_CONNECTION_LOST)
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printf("Lost connection to %s (failure)\n", p->systemAddress.ToString(true));
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else if (p->data[0]==ID_NO_FREE_INCOMING_CONNECTIONS)
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printf("%s has no free incoming connections.\n", p->systemAddress.ToString(true));
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else if (p->data[0]==ID_NEW_INCOMING_CONNECTION)
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printf("%s connected to us (success)\n", p->systemAddress.ToString(true));
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else if (p->data[0]==ID_CONNECTION_REQUEST_ACCEPTED)
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printf("Connection request accepted from %s (success)\n", p->systemAddress.ToString(true));
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else if (p->data[0]==ID_CONNECTION_ATTEMPT_FAILED)
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printf("Failed to connect to %s (failure)\n", p->systemAddress.ToString(true));
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rakPeer[i]->DeallocatePacket(p);
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p=rakPeer[i]->Receive();
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}
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}
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if (_kbhit())
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{
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int ch = _getch();
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if (ch=='q' || ch=='Q')
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break;
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}
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RakSleep(30);
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}
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rakPeer[0]->Shutdown(100,0);
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rakPeer[1]->Shutdown(100,0);
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SLNet::RakPeerInterface::DestroyInstance(rakPeer[0]);
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SLNet::RakPeerInterface::DestroyInstance(rakPeer[1]);
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return 0;
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}
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