/* * This file was taken from RakNet 4.082. * Please see licenses/RakNet license.txt for the underlying license and related copyright. * * Modified work: Copyright (c) 2017, SLikeSoft UG (haftungsbeschränkt) * * This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style * license found in the license.txt file in the root directory of this source tree. */ #ifndef RAKNET_SOCKETINCLUDES_H #define RAKNET_SOCKETINCLUDES_H // All this crap just to include type SOCKET #ifdef __native_client__ #define _PP_Instance_ PP_Instance #else #define _PP_Instance_ int #endif #if defined(WINDOWS_STORE_RT) #include #include "WinRTSockAddr.h" typedef Windows::Networking::Sockets::DatagramSocket^ __UDPSOCKET__; typedef Windows::Networking::Sockets::StreamSocket^ __TCPSOCKET__; typedef unsigned int socklen_t; #define FORMAT_MESSAGE_ALLOCATE_BUFFER 0 #define FIONBIO 0 #define LocalFree(x) // using Windows.Networking; // using Windows.Networking.Sockets; // See http://msdn.microsoft.com/en-us/library/windows/apps/windows.networking.sockets.datagramsocketcontrol #elif defined(_WIN32) // IP_DONTFRAGMENT is different between winsock 1 and winsock 2. Therefore, Winsock2.h must be linked againt Ws2_32.lib // winsock.h must be linked against WSock32.lib. If these two are mixed up the flag won't work correctly // WinRT: http://msdn.microsoft.com/en-us/library/windows/apps/windows.networking.sockets // Sample code: http://stackoverflow.com/questions/10290945/correct-use-of-udp-datagramsocket #include typedef SOCKET __UDPSOCKET__; typedef SOCKET __TCPSOCKET__; typedef int socklen_t; #else #define closesocket close #include #include #include #include #include #include #include #ifdef __native_client__ #include "ppapi/cpp/private/net_address_private.h" #include "ppapi/c/pp_bool.h" #include "ppapi/c/pp_errors.h" #include "ppapi/cpp/completion_callback.h" #include "ppapi/cpp/instance_handle.h" #include "ppapi/cpp/module.h" #include "ppapi/cpp/module_impl.h" #include "ppapi/c/pp_errors.h" #include "ppapi/c/pp_module.h" #include "ppapi/c/pp_var.h" #include "ppapi/c/pp_resource.h" #include "ppapi/c/ppb.h" #include "ppapi/c/ppb_instance.h" #include "ppapi/c/ppb_messaging.h" #include "ppapi/c/ppb_var.h" #include "ppapi/c/ppp.h" #include "ppapi/c/ppb_core.h" #include "ppapi/c/ppp_instance.h" #include "ppapi/c/ppp_messaging.h" #include "ppapi/c/pp_input_event.h" #include "ppapi/c/pp_completion_callback.h" //UDP specific - the 'private' folder was copied from the chromium src/ppapi/c headers folder #include "ppapi/c/private/ppb_udp_socket_private.h" #include "ppapi/cpp/private/net_address_private.h" typedef PP_Resource __UDPSOCKET__; typedef PP_Resource __TCPSOCKET__; #else //#include "memoryoverride.h" /// Unix/Linux uses ints for sockets typedef int __UDPSOCKET__; typedef int __TCPSOCKET__; #endif #endif #endif // RAKNET_SOCKETINCLUDES_H