/* * Original work: Copyright (c) 2014, Oculus VR, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * RakNet License.txt file in the licenses directory of this source tree. An additional grant * of patent rights can be found in the RakNet Patents.txt file in the same directory. * * * Modified work: Copyright (c) 2016-2017, SLikeSoft UG (haftungsbeschränkt) * * This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style * license found in the license.txt file in the root directory of this source tree. */ #ifndef __RAKNET_TIME_H #define __RAKNET_TIME_H #include "NativeTypes.h" #include "defines.h" namespace SLNet { // Define __GET_TIME_64BIT if you want to use large types for GetTime (takes more bandwidth when you transmit time though!) // You would want to do this if your system is going to run long enough to overflow the millisecond counter (over a month) #if __GET_TIME_64BIT==1 typedef uint64_t Time; #define RAK_TIME_FORMAT_STRING "%llu" typedef uint32_t TimeMS; typedef uint64_t TimeUS; #else typedef uint32_t Time; #define RAK_TIME_FORMAT_STRING "%u" typedef uint32_t TimeMS; typedef uint64_t TimeUS; #endif } // namespace SLNet #endif