/* * Original work: Copyright (c) 2014, Oculus VR, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * RakNet License.txt file in the licenses directory of this source tree. An additional grant * of patent rights can be found in the RakNet Patents.txt file in the same directory. * * * Modified work: Copyright (c) 2017, SLikeSoft UG (haftungsbeschränkt) * * This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style * license found in the license.txt file in the root directory of this source tree. */ #include "defines.h" #if defined(_WIN32) && !(defined(__GNUC__) || defined(__GCCXML__)) && !defined(_RAKNET_LIB) && defined(_RAKNET_DLL) #define RAK_DLL_EXPORT __declspec(dllexport) #else #define RAK_DLL_EXPORT #endif #define STATIC_FACTORY_DECLARATIONS(x) static x* GetInstance(void); \ static void DestroyInstance( x *i); #define STATIC_FACTORY_DEFINITIONS(x,y) x* x::GetInstance(void) {return SLNet::OP_NEW( _FILE_AND_LINE_ );} \ void x::DestroyInstance( x *i) {SLNet::OP_DELETE(( y* ) i, _FILE_AND_LINE_);}