222 lines
5.5 KiB
C++
222 lines
5.5 KiB
C++
/*
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Copyright (c) 2009-2010 Christopher A. Taylor. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of LibCat nor the names of its contributors may be used
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to endorse or promote products derived from this software without
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specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef CAT_THREAD_POOL_HPP
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#define CAT_THREAD_POOL_HPP
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#include <cat/Singleton.hpp>
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#include <cat/threads/Mutex.hpp>
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#include <cat/crypt/tunnel/KeyAgreement.hpp>
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#include <cat/threads/RegionAllocator.hpp>
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#include <cat/io/AsyncBuffer.hpp>
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#include <cat/threads/Thread.hpp>
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#include <cat/threads/WaitableFlag.hpp>
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#if defined(CAT_OS_WINDOWS)
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# include <cat/port/WindowsInclude.hpp>
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#endif
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namespace cat {
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// Reference Object priorities
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enum RefObjectPriorities
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{
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REFOBJ_PRIO_0,
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REFOBJ_PRIO_COUNT = 32,
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};
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/*
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class ThreadRefObject
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Base class for any thread-safe reference-counted thread pool object
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Designed this way so that all of these objects can be automatically deleted
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*/
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class ThreadRefObject
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{
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friend class ThreadPool;
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ThreadRefObject *last, *next;
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int _priorityLevel;
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volatile u32 _refCount;
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public:
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ThreadRefObject(int priorityLevel);
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CAT_INLINE virtual ~ThreadRefObject() {}
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public:
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void AddRef();
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void ReleaseRef();
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// Safe release -- If not null, then releases and sets to null
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template<class T>
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static CAT_INLINE void SafeRelease(T * &object)
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{
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if (object)
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{
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object->ReleaseRef();
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object = 0;
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}
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}
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};
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// Auto release for ThreadRefObject references
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template<class T>
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class AutoRef
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{
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T *_ref;
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public:
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CAT_INLINE AutoRef(T *ref = 0) throw() { _ref = ref; }
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CAT_INLINE ~AutoRef() throw() { ThreadRefObject::SafeRelease(_ref); }
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CAT_INLINE AutoRef &operator=(T *ref) throw() { Reset(ref); return *this; }
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CAT_INLINE T *Get() throw() { return _ref; }
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CAT_INLINE T *operator->() throw() { return _ref; }
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CAT_INLINE T &operator*() throw() { return *_ref; }
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CAT_INLINE operator T*() { return _ref; }
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CAT_INLINE void Forget() throw() { _ref = 0; }
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CAT_INLINE void Reset(T *ref = 0) throw() { ThreadRefObject::SafeRelease(_ref); _ref = ref; }
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};
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//// TLS
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class ThreadPoolLocalStorage
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{
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public:
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BigTwistedEdwards *math;
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FortunaOutput *csprng;
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ThreadPoolLocalStorage();
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~ThreadPoolLocalStorage();
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bool Valid();
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};
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//// Shutdown
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class ShutdownWait;
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class ShutdownObserver;
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class ShutdownWait
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{
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friend class ShutdownObserver;
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WaitableFlag _kill_flag;
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ShutdownObserver *_observer;
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void OnShutdownDone();
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public:
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// Priority number must be higher than users'
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ShutdownWait(int priorityLevel);
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/*virtual*/ ~ShutdownWait();
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CAT_INLINE ShutdownObserver *GetObserver() { return _observer; }
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bool WaitForShutdown(u32 milliseconds);
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};
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class ShutdownObserver : public ThreadRefObject
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{
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friend class ShutdownWait;
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ShutdownWait *_wait;
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private:
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ShutdownObserver(int priorityLevel, ShutdownWait *wait);
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~ShutdownObserver();
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};
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//// ThreadPoolWorker
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class ThreadPoolWorker : public Thread
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{
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public:
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virtual bool ThreadFunction(void *port);
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};
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#if defined(CAT_OS_WINDOWS)
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typedef HANDLE ThreadPoolHandle;
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#else
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typedef int ThreadPoolHandle;
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#endif
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/*
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class ThreadPool
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Startup() : Call to start up the thread pool
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Shutdown() : Call to destroy the thread pool and objects
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*/
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class ThreadPool : public Singleton<ThreadPool>
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{
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friend class ThreadRefObject;
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CAT_SINGLETON(ThreadPool);
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#if defined(CAT_OS_WINDOWS)
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HANDLE _port;
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#endif
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int _processor_count, _active_thread_count;
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static const int MAX_THREADS = 256;
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ThreadPoolWorker _threads[MAX_THREADS];
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// Track sockets for graceful termination
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Mutex _objectRefLock[REFOBJ_PRIO_COUNT];
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ThreadRefObject *_objectRefHead[REFOBJ_PRIO_COUNT];
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protected:
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void TrackObject(ThreadRefObject *object);
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void UntrackObject(ThreadRefObject *object);
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bool SpawnThread();
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bool SpawnThreads();
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public:
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bool Startup();
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void Shutdown();
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bool Associate(ThreadPoolHandle h, ThreadRefObject *key);
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int GetProcessorCount() { return _processor_count; }
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int GetThreadCount() { return _active_thread_count; }
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};
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} // namespace cat
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#endif // CAT_THREAD_POOL_HPP
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