98 lines
3.0 KiB
C++
98 lines
3.0 KiB
C++
/*
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Copyright (c) 2009-2010 Christopher A. Taylor. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of LibCat nor the names of its contributors may be used
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to endorse or promote products derived from this software without
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specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef CAT_TCP_SERVER_HPP
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#define CAT_TCP_SERVER_HPP
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/*
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Windows version of thread pool sockets with IO Completion Ports
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Included from <cat/net/ThreadPoolSockets.hpp>
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Do not include directly
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*/
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namespace cat {
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/*
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class TCPServer
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Object that represents a TCP server bound to a single port
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Overload InstantiateServerConnexion() to subclass connections with the server
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*/
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class TCPServer : public ThreadRefObject
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{
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friend class TCPConnexion;
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Socket _socket;
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LPFN_ACCEPTEX _lpfnAcceptEx;
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LPFN_GETACCEPTEXSOCKADDRS _lpfnGetAcceptExSockAddrs;
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LPFN_DISCONNECTEX _lpfnDisconnectEx;
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Port _port;
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struct AcceptTag
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{
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Socket acceptSocket;
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// Space pre-allocated to receive addresses
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// NOTE: This is not necessarily how the addresses are organized in memory
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struct
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{
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// Not necessarily an IPv6 address
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sockaddr_in6 addr[2];
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u8 padding[2*16];
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} addresses;
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};
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bool PostAccept(AsyncBuffer *buffer = 0);
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bool QueueAccepts();
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public:
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TCPServer(int priorityLevel);
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virtual ~TCPServer();
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bool ValidServer();
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Port GetPort();
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bool Bind(bool onlySupportIPv4, Port port = 0);
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void Close();
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protected:
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// Return true to release overlapped object memory, or return false to keep it
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virtual bool OnAccept(ThreadPoolLocalStorage *tls, int error, AsyncBuffer *buffer, u32 bytes);
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protected:
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virtual TCPConnexion *InstantiateServerConnexion() = 0;
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};
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} // namespace cat
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#endif // CAT_TCP_SERVER_HPP
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