Files
SLikeNet/Samples/WinPhone8/SimplePixelShader.hlsl
2025-11-24 14:19:51 +05:30

11 lines
177 B
HLSL

struct PixelShaderInput
{
float4 pos : SV_POSITION;
float3 color : COLOR0;
};
float4 main(PixelShaderInput input) : SV_TARGET
{
return float4(input.color,1.0f);
}