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SLikeNet/Source/include/slikenet/time.h
2025-11-24 14:19:51 +05:30

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/*
* Original work: Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* RakNet License.txt file in the licenses directory of this source tree. An additional grant
* of patent rights can be found in the RakNet Patents.txt file in the same directory.
*
*
* Modified work: Copyright (c) 2016-2017, SLikeSoft UG (haftungsbeschränkt)
*
* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
* license found in the license.txt file in the root directory of this source tree.
*/
#ifndef __RAKNET_TIME_H
#define __RAKNET_TIME_H
#include "NativeTypes.h"
#include "defines.h"
namespace SLNet {
// Define __GET_TIME_64BIT if you want to use large types for GetTime (takes more bandwidth when you transmit time though!)
// You would want to do this if your system is going to run long enough to overflow the millisecond counter (over a month)
#if __GET_TIME_64BIT==1
typedef uint64_t Time;
#define RAK_TIME_FORMAT_STRING "%llu"
typedef uint32_t TimeMS;
typedef uint64_t TimeUS;
#else
typedef uint32_t Time;
#define RAK_TIME_FORMAT_STRING "%u"
typedef uint32_t TimeMS;
typedef uint64_t TimeUS;
#endif
} // namespace SLNet
#endif