302 lines
8.9 KiB
C++
302 lines
8.9 KiB
C++
/*
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* Original work: Copyright (c) 2014, Oculus VR, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* RakNet License.txt file in the licenses directory of this source tree. An additional grant
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* of patent rights can be found in the RakNet Patents.txt file in the same directory.
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*
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*
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* Modified work: Copyright (c) 2016-2017, SLikeSoft UG (haftungsbeschränkt)
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*
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* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
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* license found in the license.txt file in the root directory of this source tree.
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*/
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#include <cstdio>
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#include <cstring>
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#include <stdlib.h>
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#include "slikenet/GetTime.h"
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#include "slikenet/Rand.h"
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#include "slikenet/peerinterface.h"
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#include "slikenet/MessageIdentifiers.h"
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#include "slikenet/ReadyEvent.h"
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#include <assert.h>
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#include <limits> // used for std::numeric_limits
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#include "slikenet/Kbhit.h"
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#include "slikenet/sleep.h"
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#include "slikenet/SocketLayer.h"
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#include "slikenet/FullyConnectedMesh2.h"
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#include "slikenet/ConnectionGraph2.h"
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#include "slikenet/linux_adapter.h"
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#include "slikenet/osx_adapter.h"
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void PrintConnections();
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using namespace SLNet;
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RakPeerInterface *rakPeer;
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ReadyEvent readyEventPlugin;
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// These two plugins are just to automatically create a fully connected mesh so I don't have to call connect more than once
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FullyConnectedMesh2 fcm2;
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ConnectionGraph2 cg2;
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int main(void)
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{
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rakPeer=RakPeerInterface::GetInstance();
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printf("This project tests and demonstrates the ready event plugin.\n");
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printf("It is used in a peer to peer environment to have a group of\nsystems signal an event.\n");
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printf("It is useful for changing turns in a turn based game,\nor for lobby systems where everyone has to set ready before the game starts\n");
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printf("Difficulty: Beginner\n\n");
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rakPeer->AttachPlugin(&readyEventPlugin);
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rakPeer->AttachPlugin(&fcm2);
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rakPeer->AttachPlugin(&cg2);
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rakPeer->SetMaximumIncomingConnections(8);
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fcm2.SetAutoparticipateConnections(true);
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fcm2.SetConnectOnNewRemoteConnection(true, "");
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cg2.SetAutoProcessNewConnections(true);
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// Initialize the peers
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SocketDescriptor sd(60000,0);
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while (IRNS2_Berkley::IsPortInUse(sd.port,sd.hostAddress,sd.socketFamily,SOCK_DGRAM)==true)
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sd.port++;
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StartupResult sr = rakPeer->Startup(8, &sd, 1);
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RakAssert(sr==RAKNET_STARTED);
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printf("Started on port %i\n", sd.port);
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// Give the threads time to properly start
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RakSleep(200);
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printf("Peers initialized.\n");
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printf("'C' to connect\n");
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printf("'D' to disconnect\n");
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printf("'S' to signal\n");
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printf("'U' to unsignal\n");
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printf("'F' to force all systems to be completed (cannot be unset)\n");
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printf("'Q' to quit\n");
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printf("' ' to print wait status\n");
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char str[128];
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int ch=0;
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for(;;)
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{
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if (_kbhit())
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ch=_getch();
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if (ch=='s' || ch=='S')
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{
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ch=0;
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if (readyEventPlugin.SetEvent(0,true))
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printf("This system is signaled\n");
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else
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printf("This system is signaled FAILED\n");
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}
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if (ch=='u' || ch=='U')
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{
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ch=0;
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if (readyEventPlugin.SetEvent(0,false))
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printf("This system is unsignaled\n");
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else
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printf("This system is unsignaled FAILED\n");
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}
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if (ch=='c' || ch=='C')
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{
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ch=0;
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printf("Which IP? (Press enter for 127.0.0.1)");
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gets_s(str);
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if (str[0]==0)
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strcpy_s(str, "127.0.0.1");
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char port[64];
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printf("Which port? (Press enter for 60000)");
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gets_s(port);
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if (port[0]==0)
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strcpy_s(port, "60000");
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const int intRemotePort = atoi(port);
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if ((intRemotePort < 0) || (intRemotePort > std::numeric_limits<unsigned short>::max())) {
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printf("Specified remote port %d is outside valid bounds [0, %u]", intRemotePort, std::numeric_limits<unsigned short>::max());
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return 2;
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}
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SLNET_VERIFY(rakPeer->Connect(str, static_cast<unsigned short>(intRemotePort), 0, 0, 0) == CONNECTION_ATTEMPT_STARTED);
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printf("Connecting.\n");
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}
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if (ch=='d' || ch=='D')
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{
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ch=0;
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rakPeer->Shutdown(100,0);
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sr = rakPeer->Startup(8, &sd, 1);
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RakAssert(sr==RAKNET_STARTED);
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printf("Restarting RakPeerInterface.\n");
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}
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if (ch=='f' || ch=='F')
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{
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ch=0;
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readyEventPlugin.ForceCompletion(0);
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printf("Called ForceCompletion()\nIsEventCompleted() will be fixed at true for all systems.\n");
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}
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if (ch==' ')
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{
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ch=0;
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printf("\n");
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PrintConnections();
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if (readyEventPlugin.IsEventSet(0))
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printf("Signaled=True, ");
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else
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printf("Signaled=False, ");
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if (readyEventPlugin.IsEventCompleted(0))
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printf("Completed=True\n");
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else if (readyEventPlugin.IsEventCompletionProcessing(0))
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printf("Completed=InProgress\n");
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else
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printf("Completed=False\n");
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DataStructures::List<SystemAddress> addresses;
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DataStructures::List<RakNetGUID> guids;
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rakPeer->GetSystemList(addresses, guids);
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for (unsigned short i=0; i < guids.Size(); i++)
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{
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ReadyEventSystemStatus ress = readyEventPlugin.GetReadyStatus(0, guids[i]);
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printf(" Remote system %i, status = ", i);
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switch (ress)
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{
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case RES_NOT_WAITING:
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printf("RES_NOT_WAITING\n");
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break;
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case RES_WAITING:
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printf("RES_WAITING\n");
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break;
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case RES_READY:
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printf("RES_READY\n");
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break;
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case RES_ALL_READY:
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printf("RES_ALL_READY\n");
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break;
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case RES_UNKNOWN_EVENT:
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printf("RES_UNKNOWN_EVENT\n");
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break;
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}
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}
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}
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if (ch=='Q' || ch=='q')
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{
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break;
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}
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Packet *p = rakPeer->Receive();
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if (p)
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{
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switch (p->data[0])
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{
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case ID_NEW_INCOMING_CONNECTION:
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printf("ID_NEW_INCOMING_CONNECTION\n");
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readyEventPlugin.AddToWaitList(0, p->guid);
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break;
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case ID_CONNECTION_REQUEST_ACCEPTED:
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printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
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readyEventPlugin.AddToWaitList(0, p->guid);
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break;
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case ID_READY_EVENT_ALL_SET:
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printf("Got ID_READY_EVENT_ALL_SET from %s\n", p->guid.ToString());
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break;
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case ID_READY_EVENT_SET:
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printf("Got ID_READY_EVENT_SET from %s\n", p->guid.ToString());
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break;
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case ID_READY_EVENT_UNSET:
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printf("Got ID_READY_EVENT_UNSET from %s\n", p->guid.ToString());
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break;
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case ID_DISCONNECTION_NOTIFICATION:
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// Connection lost normally
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printf("ID_DISCONNECTION_NOTIFICATION\n");
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break;
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case ID_ALREADY_CONNECTED:
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// Connection lost normally
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printf("ID_ALREADY_CONNECTED with guid %" PRINTF_64_BIT_MODIFIER "u\n", p->guid.g);
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break;
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case ID_INCOMPATIBLE_PROTOCOL_VERSION:
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printf("ID_INCOMPATIBLE_PROTOCOL_VERSION\n");
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break;
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case ID_REMOTE_DISCONNECTION_NOTIFICATION: // Server telling the clients of another client disconnecting gracefully. You can manually broadcast this in a peer to peer enviroment if you want.
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printf("ID_REMOTE_DISCONNECTION_NOTIFICATION\n");
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break;
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case ID_REMOTE_CONNECTION_LOST: // Server telling the clients of another client disconnecting forcefully. You can manually broadcast this in a peer to peer enviroment if you want.
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printf("ID_REMOTE_CONNECTION_LOST\n");
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break;
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case ID_REMOTE_NEW_INCOMING_CONNECTION: // Server telling the clients of another client connecting. You can manually broadcast this in a peer to peer enviroment if you want.
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printf("ID_REMOTE_NEW_INCOMING_CONNECTION\n");
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break;
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case ID_CONNECTION_BANNED: // Banned from this server
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printf("We are banned from this server.\n");
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break;
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case ID_CONNECTION_ATTEMPT_FAILED:
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printf("Connection attempt failed\n");
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break;
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case ID_NO_FREE_INCOMING_CONNECTIONS:
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// Sorry, the server is full. I don't do anything here but
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// A real app should tell the user
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printf("ID_NO_FREE_INCOMING_CONNECTIONS\n");
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break;
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case ID_INVALID_PASSWORD:
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printf("ID_INVALID_PASSWORD\n");
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break;
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case ID_CONNECTION_LOST:
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// Couldn't deliver a reliable packet - i.e. the other system was abnormally
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// terminated
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printf("ID_CONNECTION_LOST\n");
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break;
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case ID_CONNECTED_PING:
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case ID_UNCONNECTED_PING:
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printf("Ping from %s\n", p->systemAddress.ToString(true));
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break;
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}
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rakPeer->DeallocatePacket(p);
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}
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// Keep raknet threads responsive
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RakSleep(30);
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}
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RakPeerInterface::DestroyInstance(rakPeer);
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return 1;
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}
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void PrintConnections()
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{
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int i,j;
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SystemAddress systemAddress;
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printf("--------------------------------\n");
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SystemAddress remoteSystems[8];
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unsigned short numberOfSystems;
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rakPeer->GetConnectionList(remoteSystems, &numberOfSystems);
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for (i=0; i < numberOfSystems; i++)
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{
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printf("%i (Conn): ", 60000+i);
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for (j=0; j < numberOfSystems; j++)
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{
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systemAddress=rakPeer->GetSystemAddressFromIndex(j);
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if (systemAddress!=UNASSIGNED_SYSTEM_ADDRESS)
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printf("%i ", systemAddress.GetPort());
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}
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printf("\n");
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}
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printf("\n");
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printf("--------------------------------\n");
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}
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