Sample: RPG: Init
This commit is contained in:
189
build/Vendor/SDL/ALL_BUILD.vcxproj
vendored
Normal file
189
build/Vendor/SDL/ALL_BUILD.vcxproj
vendored
Normal file
@ -0,0 +1,189 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ResolveNugetPackages>false</ResolveNugetPackages>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="MinSizeRel|x64">
|
||||
<Configuration>MinSizeRel</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="RelWithDebInfo|x64">
|
||||
<Configuration>RelWithDebInfo</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
|
||||
<Platform>x64</Platform>
|
||||
<ProjectName>ALL_BUILD</ProjectName>
|
||||
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\CMakeLists.txt">
|
||||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/SDL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/generate.stamp
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\IA\OSS\IAEngine\Dev\.git\modules\Vendor\SDL\HEAD;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\3rdparty.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\FindLibUSB.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedEmscriptenCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedMSVCCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedNokiaNGageCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\SDL3Config.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\macros.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlchecks.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcommands.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcompilers.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcpu.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlmanpages.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlplatform.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_build_config.h.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_revision.h.cmake;C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL_build_config.h.intermediate;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\git-data\grabRef.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\BasicConfigVersion-AnyNewerVersion.cmake.in;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCheckCompilerFlagCommonPatterns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeDependentOption.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePackageConfigHelpers.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeParseArguments.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePushCheckState.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLanguage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLibraryExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckStructHasMember.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSymbolExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindGit.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPkgConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\GNUInstallDirs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckFlagCommonConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\WriteBasicConfigVersionFile.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/SDL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/generate.stamp
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\IA\OSS\IAEngine\Dev\.git\modules\Vendor\SDL\HEAD;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\3rdparty.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\FindLibUSB.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedEmscriptenCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedMSVCCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedNokiaNGageCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\SDL3Config.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\macros.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlchecks.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcommands.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcompilers.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcpu.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlmanpages.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlplatform.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_build_config.h.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_revision.h.cmake;C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL_build_config.h.intermediate;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\git-data\grabRef.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\BasicConfigVersion-AnyNewerVersion.cmake.in;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCheckCompilerFlagCommonPatterns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeDependentOption.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePackageConfigHelpers.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeParseArguments.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePushCheckState.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLanguage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLibraryExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckStructHasMember.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSymbolExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindGit.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPkgConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\GNUInstallDirs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckFlagCommonConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\WriteBasicConfigVersionFile.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/SDL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/generate.stamp
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\IA\OSS\IAEngine\Dev\.git\modules\Vendor\SDL\HEAD;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\3rdparty.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\FindLibUSB.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedEmscriptenCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedMSVCCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedNokiaNGageCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\SDL3Config.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\macros.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlchecks.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcommands.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcompilers.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcpu.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlmanpages.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlplatform.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_build_config.h.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_revision.h.cmake;C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL_build_config.h.intermediate;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\git-data\grabRef.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\BasicConfigVersion-AnyNewerVersion.cmake.in;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCheckCompilerFlagCommonPatterns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeDependentOption.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePackageConfigHelpers.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeParseArguments.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePushCheckState.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLanguage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLibraryExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckStructHasMember.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSymbolExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindGit.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPkgConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\GNUInstallDirs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckFlagCommonConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\WriteBasicConfigVersionFile.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</LinkObjects>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/SDL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/generate.stamp
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
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||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_ISINF 1
|
||||
/* #undef HAVE_ISINFF */
|
||||
#define HAVE_ISINF_FLOAT_MACRO 1
|
||||
#define HAVE_ISNAN 1
|
||||
/* #undef HAVE_ISNANF */
|
||||
#define HAVE_ISNAN_FLOAT_MACRO 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_LROUND 1
|
||||
#define HAVE_LROUNDF 1
|
||||
#define HAVE_MODF 1
|
||||
#define HAVE_MODFF 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_ROUND 1
|
||||
#define HAVE_ROUNDF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_TRUNC 1
|
||||
#define HAVE_TRUNCF 1
|
||||
#define HAVE__FSEEKI64 1
|
||||
/* #undef HAVE_FOPEN64 */
|
||||
/* #undef HAVE_FSEEKO */
|
||||
/* #undef HAVE_FSEEKO64 */
|
||||
/* #undef HAVE_MEMFD_CREATE */
|
||||
/* #undef HAVE_POSIX_FALLOCATE */
|
||||
/* #undef HAVE_SIGACTION */
|
||||
/* #undef HAVE_SIGTIMEDWAIT */
|
||||
/* #undef HAVE_SA_SIGACTION */
|
||||
/* #undef HAVE_ST_MTIM */
|
||||
/* #undef HAVE_SETJMP */
|
||||
/* #undef HAVE_NANOSLEEP */
|
||||
/* #undef HAVE_GMTIME_R */
|
||||
/* #undef HAVE_LOCALTIME_R */
|
||||
/* #undef HAVE_NL_LANGINFO */
|
||||
/* #undef HAVE_SYSCONF */
|
||||
/* #undef HAVE_SYSCTLBYNAME */
|
||||
/* #undef HAVE_CLOCK_GETTIME */
|
||||
/* #undef HAVE_GETPAGESIZE */
|
||||
/* #undef HAVE_ICONV */
|
||||
/* #undef SDL_USE_LIBICONV */
|
||||
/* #undef HAVE_PTHREAD_SETNAME_NP */
|
||||
/* #undef HAVE_PTHREAD_SET_NAME_NP */
|
||||
/* #undef HAVE_SEM_TIMEDWAIT */
|
||||
/* #undef HAVE_GETAUXVAL */
|
||||
/* #undef HAVE_ELF_AUX_INFO */
|
||||
/* #undef HAVE_POLL */
|
||||
#define HAVE__EXIT 1
|
||||
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
/* #undef HAVE_DBUS_DBUS_H */
|
||||
/* #undef HAVE_FCITX */
|
||||
/* #undef HAVE_IBUS_IBUS_H */
|
||||
/* #undef HAVE_INOTIFY_INIT1 */
|
||||
/* #undef HAVE_INOTIFY */
|
||||
/* #undef HAVE_LIBUSB */
|
||||
/* #undef HAVE_O_CLOEXEC */
|
||||
|
||||
/* #undef HAVE_LINUX_INPUT_H */
|
||||
/* #undef HAVE_LIBUDEV_H */
|
||||
/* #undef HAVE_LIBDECOR_H */
|
||||
/* #undef HAVE_LIBURING_H */
|
||||
|
||||
#define HAVE_DDRAW_H 1
|
||||
#define HAVE_DSOUND_H 1
|
||||
#define HAVE_DINPUT_H 1
|
||||
#define HAVE_XINPUT_H 1
|
||||
#define HAVE_WINDOWS_GAMING_INPUT_H 1
|
||||
#define HAVE_GAMEINPUT_H 1
|
||||
#define HAVE_DXGI_H 1
|
||||
#define HAVE_DXGI1_5_H 1
|
||||
#define HAVE_DXGI1_6_H 1
|
||||
|
||||
#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_TPCSHRD_H 1
|
||||
#define HAVE_ROAPI_H 1
|
||||
#define HAVE_SHELLSCALINGAPI_H 1
|
||||
|
||||
/* #undef USE_POSIX_SPAWN */
|
||||
/* #undef HAVE_POSIX_SPAWN_FILE_ACTIONS_ADDCHDIR */
|
||||
/* #undef HAVE_POSIX_SPAWN_FILE_ACTIONS_ADDCHDIR_NP */
|
||||
|
||||
/* #undef HAVE_DLOPEN_NOTES */
|
||||
|
||||
/* SDL internal assertion support */
|
||||
/* #undef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED */
|
||||
#ifdef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED
|
||||
#define SDL_DEFAULT_ASSERT_LEVEL
|
||||
#endif
|
||||
|
||||
/* Allow disabling of major subsystems */
|
||||
/* #undef SDL_AUDIO_DISABLED */
|
||||
/* #undef SDL_VIDEO_DISABLED */
|
||||
/* #undef SDL_GPU_DISABLED */
|
||||
/* #undef SDL_RENDER_DISABLED */
|
||||
/* #undef SDL_CAMERA_DISABLED */
|
||||
/* #undef SDL_JOYSTICK_DISABLED */
|
||||
/* #undef SDL_HAPTIC_DISABLED */
|
||||
/* #undef SDL_HIDAPI_DISABLED */
|
||||
/* #undef SDL_POWER_DISABLED */
|
||||
/* #undef SDL_SENSOR_DISABLED */
|
||||
/* #undef SDL_DIALOG_DISABLED */
|
||||
/* #undef SDL_THREADS_DISABLED */
|
||||
|
||||
/* Enable various audio drivers */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_OPENSLES */
|
||||
/* #undef SDL_AUDIO_DRIVER_AAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DSOUND 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_AUDIO_DRIVER_HAIKU */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NETBSD */
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
|
||||
#define SDL_AUDIO_DRIVER_WASAPI 1
|
||||
/* #undef SDL_AUDIO_DRIVER_VITA */
|
||||
/* #undef SDL_AUDIO_DRIVER_PSP */
|
||||
/* #undef SDL_AUDIO_DRIVER_PS2 */
|
||||
/* #undef SDL_AUDIO_DRIVER_N3DS */
|
||||
/* #undef SDL_AUDIO_DRIVER_NGAGE */
|
||||
/* #undef SDL_AUDIO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_AUDIO_DRIVER_PRIVATE */
|
||||
|
||||
/* Enable various input drivers */
|
||||
/* #undef SDL_INPUT_LINUXEV */
|
||||
/* #undef SDL_INPUT_LINUXKD */
|
||||
/* #undef SDL_INPUT_FBSDKBIO */
|
||||
/* #undef SDL_INPUT_WSCONS */
|
||||
/* #undef SDL_HAVE_MACHINE_JOYSTICK_H */
|
||||
/* #undef SDL_JOYSTICK_ANDROID */
|
||||
#define SDL_JOYSTICK_DINPUT 1
|
||||
/* #undef SDL_JOYSTICK_DUMMY */
|
||||
/* #undef SDL_JOYSTICK_EMSCRIPTEN */
|
||||
#define SDL_JOYSTICK_GAMEINPUT 1
|
||||
/* #undef SDL_JOYSTICK_HAIKU */
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
/* #undef SDL_JOYSTICK_IOKIT */
|
||||
/* #undef SDL_JOYSTICK_LINUX */
|
||||
/* #undef SDL_JOYSTICK_MFI */
|
||||
/* #undef SDL_JOYSTICK_N3DS */
|
||||
/* #undef SDL_JOYSTICK_PS2 */
|
||||
/* #undef SDL_JOYSTICK_PSP */
|
||||
#define SDL_JOYSTICK_RAWINPUT 1
|
||||
/* #undef SDL_JOYSTICK_USBHID */
|
||||
#define SDL_JOYSTICK_VIRTUAL 1
|
||||
/* #undef SDL_JOYSTICK_VITA */
|
||||
#define SDL_JOYSTICK_WGI 1
|
||||
#define SDL_JOYSTICK_XINPUT 1
|
||||
|
||||
/* #undef SDL_JOYSTICK_PRIVATE */
|
||||
|
||||
/* #undef SDL_HAPTIC_DUMMY */
|
||||
/* #undef SDL_HAPTIC_LINUX */
|
||||
/* #undef SDL_HAPTIC_IOKIT */
|
||||
#define SDL_HAPTIC_DINPUT 1
|
||||
/* #undef SDL_HAPTIC_ANDROID */
|
||||
|
||||
/* #undef SDL_HAPTIC_PRIVATE */
|
||||
|
||||
/* #undef SDL_LIBUSB_DYNAMIC */
|
||||
/* #undef SDL_UDEV_DYNAMIC */
|
||||
|
||||
/* Enable various process implementations */
|
||||
/* #undef SDL_PROCESS_DUMMY */
|
||||
/* #undef SDL_PROCESS_POSIX */
|
||||
#define SDL_PROCESS_WINDOWS 1
|
||||
|
||||
/* #undef SDL_PROCESS_PRIVATE */
|
||||
|
||||
/* Enable various sensor drivers */
|
||||
/* #undef SDL_SENSOR_ANDROID */
|
||||
/* #undef SDL_SENSOR_COREMOTION */
|
||||
#define SDL_SENSOR_WINDOWS 1
|
||||
/* #undef SDL_SENSOR_DUMMY */
|
||||
/* #undef SDL_SENSOR_VITA */
|
||||
/* #undef SDL_SENSOR_N3DS */
|
||||
|
||||
/* #undef SDL_SENSOR_PRIVATE */
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
/* #undef SDL_LOADSO_DLOPEN */
|
||||
/* #undef SDL_LOADSO_DUMMY */
|
||||
#define SDL_LOADSO_WINDOWS 1
|
||||
|
||||
/* #undef SDL_LOADSO_PRIVATE */
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
|
||||
#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
|
||||
/* #undef SDL_THREAD_PTHREAD */
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX */
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
|
||||
#define SDL_THREAD_WINDOWS 1
|
||||
/* #undef SDL_THREAD_VITA */
|
||||
/* #undef SDL_THREAD_PSP */
|
||||
/* #undef SDL_THREAD_PS2 */
|
||||
/* #undef SDL_THREAD_N3DS */
|
||||
|
||||
/* #undef SDL_THREAD_PRIVATE */
|
||||
|
||||
/* Enable various RTC systems */
|
||||
/* #undef SDL_TIME_UNIX */
|
||||
#define SDL_TIME_WINDOWS 1
|
||||
/* #undef SDL_TIME_VITA */
|
||||
/* #undef SDL_TIME_PSP */
|
||||
/* #undef SDL_TIME_PS2 */
|
||||
/* #undef SDL_TIME_N3DS */
|
||||
/* #undef SDL_TIME_NGAGE */
|
||||
|
||||
/* #undef SDL_TIME_PRIVATE */
|
||||
|
||||
/* Enable various timer systems */
|
||||
/* #undef SDL_TIMER_HAIKU */
|
||||
/* #undef SDL_TIMER_UNIX */
|
||||
#define SDL_TIMER_WINDOWS 1
|
||||
/* #undef SDL_TIMER_VITA */
|
||||
/* #undef SDL_TIMER_PSP */
|
||||
/* #undef SDL_TIMER_PS2 */
|
||||
/* #undef SDL_TIMER_N3DS */
|
||||
|
||||
/* #undef SDL_TIMER_PRIVATE */
|
||||
|
||||
/* Enable various video drivers */
|
||||
/* #undef SDL_VIDEO_DRIVER_ANDROID */
|
||||
/* #undef SDL_VIDEO_DRIVER_COCOA */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_HAIKU */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
|
||||
/* #undef SDL_VIDEO_DRIVER_N3DS */
|
||||
/* #undef SDL_VIDEO_DRIVER_NGAGE */
|
||||
#define SDL_VIDEO_DRIVER_OFFSCREEN 1
|
||||
/* #undef SDL_VIDEO_DRIVER_PS2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_PSP */
|
||||
/* #undef SDL_VIDEO_DRIVER_RISCOS */
|
||||
/* #undef SDL_VIDEO_DRIVER_ROCKCHIP */
|
||||
/* #undef SDL_VIDEO_DRIVER_RPI */
|
||||
/* #undef SDL_VIDEO_DRIVER_UIKIT */
|
||||
/* #undef SDL_VIDEO_DRIVER_VITA */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
|
||||
/* #undef SDL_VIDEO_DRIVER_OPENVR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
|
||||
#define SDL_VIDEO_DRIVER_WINDOWS 1
|
||||
/* #undef SDL_VIDEO_DRIVER_X11 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XTEST */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBLIB */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XDBE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSYNC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XTEST */
|
||||
/* #undef SDL_VIDEO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_PRIVATE */
|
||||
|
||||
#define SDL_VIDEO_RENDER_D3D 1
|
||||
#define SDL_VIDEO_RENDER_D3D11 1
|
||||
#define SDL_VIDEO_RENDER_D3D12 1
|
||||
#define SDL_VIDEO_RENDER_GPU 1
|
||||
/* #undef SDL_VIDEO_RENDER_METAL */
|
||||
#define SDL_VIDEO_RENDER_VULKAN 1
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
/* #undef SDL_VIDEO_RENDER_NGAGE */
|
||||
/* #undef SDL_VIDEO_RENDER_PS2 */
|
||||
/* #undef SDL_VIDEO_RENDER_PSP */
|
||||
/* #undef SDL_VIDEO_RENDER_VITA_GXM */
|
||||
|
||||
/* #undef SDL_VIDEO_RENDER_PRIVATE */
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_ES */
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
/* #undef SDL_VIDEO_OPENGL_CGL */
|
||||
/* #undef SDL_VIDEO_OPENGL_GLX */
|
||||
#define SDL_VIDEO_OPENGL_WGL 1
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
|
||||
/* #undef SDL_VIDEO_STATIC_ANGLE */
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
|
||||
/* Enable Metal support */
|
||||
/* #undef SDL_VIDEO_METAL */
|
||||
|
||||
/* Enable GPU support */
|
||||
/* #undef SDL_GPU_D3D11 */
|
||||
#define SDL_GPU_D3D12 1
|
||||
#define SDL_GPU_VULKAN 1
|
||||
/* #undef SDL_GPU_METAL */
|
||||
|
||||
/* #undef SDL_GPU_PRIVATE */
|
||||
|
||||
/* Enable system power support */
|
||||
/* #undef SDL_POWER_ANDROID */
|
||||
/* #undef SDL_POWER_LINUX */
|
||||
#define SDL_POWER_WINDOWS 1
|
||||
/* #undef SDL_POWER_MACOSX */
|
||||
/* #undef SDL_POWER_UIKIT */
|
||||
/* #undef SDL_POWER_HAIKU */
|
||||
/* #undef SDL_POWER_EMSCRIPTEN */
|
||||
/* #undef SDL_POWER_HARDWIRED */
|
||||
/* #undef SDL_POWER_VITA */
|
||||
/* #undef SDL_POWER_PSP */
|
||||
/* #undef SDL_POWER_N3DS */
|
||||
|
||||
/* #undef SDL_POWER_PRIVATE */
|
||||
|
||||
/* Enable system filesystem support */
|
||||
/* #undef SDL_FILESYSTEM_ANDROID */
|
||||
/* #undef SDL_FILESYSTEM_HAIKU */
|
||||
/* #undef SDL_FILESYSTEM_COCOA */
|
||||
/* #undef SDL_FILESYSTEM_DUMMY */
|
||||
/* #undef SDL_FILESYSTEM_RISCOS */
|
||||
/* #undef SDL_FILESYSTEM_UNIX */
|
||||
#define SDL_FILESYSTEM_WINDOWS 1
|
||||
/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
/* #undef SDL_FILESYSTEM_VITA */
|
||||
/* #undef SDL_FILESYSTEM_PSP */
|
||||
/* #undef SDL_FILESYSTEM_PS2 */
|
||||
/* #undef SDL_FILESYSTEM_N3DS */
|
||||
|
||||
/* #undef SDL_FILESYSTEM_PRIVATE */
|
||||
|
||||
/* Enable system storage support */
|
||||
#define SDL_STORAGE_STEAM 1
|
||||
|
||||
/* #undef SDL_STORAGE_PRIVATE */
|
||||
|
||||
/* Enable system FSops support */
|
||||
/* #undef SDL_FSOPS_POSIX */
|
||||
#define SDL_FSOPS_WINDOWS 1
|
||||
/* #undef SDL_FSOPS_DUMMY */
|
||||
|
||||
/* #undef SDL_FSOPS_PRIVATE */
|
||||
|
||||
/* Enable camera subsystem */
|
||||
#define SDL_CAMERA_DRIVER_DUMMY 1
|
||||
/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK 1 */
|
||||
/* #undef SDL_CAMERA_DRIVER_V4L2 */
|
||||
/* #undef SDL_CAMERA_DRIVER_COREMEDIA */
|
||||
/* #undef SDL_CAMERA_DRIVER_ANDROID */
|
||||
/* #undef SDL_CAMERA_DRIVER_EMSCRIPTEN */
|
||||
#define SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1
|
||||
/* #undef SDL_CAMERA_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_CAMERA_DRIVER_VITA */
|
||||
|
||||
/* #undef SDL_CAMERA_DRIVER_PRIVATE */
|
||||
|
||||
/* Enable dialog subsystem */
|
||||
/* #undef SDL_DIALOG_DUMMY */
|
||||
|
||||
/* Enable tray subsystem */
|
||||
/* #undef SDL_TRAY_DUMMY */
|
||||
|
||||
/* Enable assembly routines */
|
||||
/* #undef SDL_ALTIVEC_BLITTERS */
|
||||
|
||||
/* Whether SDL_DYNAMIC_API needs dlopen */
|
||||
/* #undef DYNAPI_NEEDS_DLOPEN */
|
||||
|
||||
/* Enable ime support */
|
||||
/* #undef SDL_USE_IME */
|
||||
/* #undef SDL_DISABLE_WINDOWS_IME */
|
||||
/* #undef SDL_GDK_TEXTINPUT */
|
||||
|
||||
/* Platform specific definitions */
|
||||
/* #undef SDL_IPHONE_KEYBOARD */
|
||||
/* #undef SDL_IPHONE_LAUNCHSCREEN */
|
||||
|
||||
/* #undef SDL_VIDEO_VITA_PIB */
|
||||
/* #undef SDL_VIDEO_VITA_PVR */
|
||||
/* #undef SDL_VIDEO_VITA_PVR_OGL */
|
||||
|
||||
/* xkbcommon version info */
|
||||
#define SDL_XKBCOMMON_VERSION_MAJOR
|
||||
#define SDL_XKBCOMMON_VERSION_MINOR
|
||||
#define SDL_XKBCOMMON_VERSION_PATCH
|
||||
|
||||
/* Libdecor version info */
|
||||
#define SDL_LIBDECOR_VERSION_MAJOR
|
||||
#define SDL_LIBDECOR_VERSION_MINOR
|
||||
#define SDL_LIBDECOR_VERSION_PATCH
|
||||
|
||||
#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_)
|
||||
/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
|
||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#ifndef _UINTPTR_T_DEFINED
|
||||
#ifdef _WIN64
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif
|
||||
#endif
|
||||
#endif /* Visual Studio 2008 */
|
||||
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
|
||||
|
||||
/* Configure use of intrinsics */
|
||||
/* #undef SDL_DISABLE_SSE */
|
||||
/* #undef SDL_DISABLE_SSE2 */
|
||||
/* #undef SDL_DISABLE_SSE3 */
|
||||
/* #undef SDL_DISABLE_SSE4_1 */
|
||||
/* #undef SDL_DISABLE_SSE4_2 */
|
||||
/* #undef SDL_DISABLE_AVX */
|
||||
/* #undef SDL_DISABLE_AVX2 */
|
||||
/* #undef SDL_DISABLE_AVX512F */
|
||||
#define SDL_DISABLE_MMX 1
|
||||
#define SDL_DISABLE_LSX 1
|
||||
#define SDL_DISABLE_LASX 1
|
||||
#define SDL_DISABLE_NEON 1
|
||||
|
||||
#ifdef SDL_PLATFORM_PRIVATE
|
||||
#include "SDL_end_config_private.h"
|
||||
#endif
|
||||
|
||||
#endif /* SDL_build_config_h_ */
|
||||
1
build/Vendor/SDL/CMakeFiles/generate.stamp
vendored
Normal file
1
build/Vendor/SDL/CMakeFiles/generate.stamp
vendored
Normal file
@ -0,0 +1 @@
|
||||
# CMake generation timestamp file for this directory.
|
||||
52
build/Vendor/SDL/CMakeFiles/generate.stamp.depend
vendored
Normal file
52
build/Vendor/SDL/CMakeFiles/generate.stamp.depend
vendored
Normal file
@ -0,0 +1,52 @@
|
||||
# CMake generation dependency list for this directory.
|
||||
C:/IA/OSS/IAEngine/Dev/.git/modules/Vendor/SDL/HEAD
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/CMakeLists.txt
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/3rdparty.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/FindLibUSB.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/GetGitRevisionDescription.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/GetGitRevisionDescription.cmake.in
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/PreseedEmscriptenCache.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/PreseedMSVCCache.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/PreseedNokiaNGageCache.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/SDL3Config.cmake.in
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/macros.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/sdlchecks.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/sdlcommands.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/sdlcompilers.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/sdlcpu.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/sdlmanpages.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/cmake/sdlplatform.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/include/build_config/SDL_build_config.h.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/Vendor/SDL/include/build_config/SDL_revision.h.cmake
|
||||
C:/IA/OSS/IAEngine/Dev/build/CMakeFiles/cmake.verify_globs
|
||||
C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/SDL_build_config.h.intermediate
|
||||
C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/git-data/grabRef.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/BasicConfigVersion-AnyNewerVersion.cmake.in
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CMakeCheckCompilerFlagCommonPatterns.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CMakeDependentOption.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CMakePackageConfigHelpers.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CMakeParseArguments.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CMakePushCheckState.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CheckCCompilerFlag.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CheckCSourceCompiles.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CheckCSourceRuns.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CheckCXXCompilerFlag.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CheckCXXSourceCompiles.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CheckIncludeFile.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CheckLanguage.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CheckLibraryExists.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CheckLinkerFlag.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CheckSourceCompiles.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CheckStructHasMember.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/CheckSymbolExists.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/FindGit.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/FindPackageHandleStandardArgs.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/FindPackageMessage.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/FindPkgConfig.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/GNUInstallDirs.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/Internal/CheckCompilerFlag.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/Internal/CheckFlagCommonConfig.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/Internal/CheckLinkerFlag.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/Internal/CheckSourceCompiles.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/Internal/CheckSourceRuns.cmake
|
||||
C:/Program Files/CMake/share/cmake-4.0/Modules/WriteBasicConfigVersionFile.cmake
|
||||
1
build/Vendor/SDL/CMakeFiles/git-data/HEAD
vendored
Normal file
1
build/Vendor/SDL/CMakeFiles/git-data/HEAD
vendored
Normal file
@ -0,0 +1 @@
|
||||
f6e711c3778b743a50b7755305df1235a7aca420
|
||||
43
build/Vendor/SDL/CMakeFiles/git-data/grabRef.cmake
vendored
Normal file
43
build/Vendor/SDL/CMakeFiles/git-data/grabRef.cmake
vendored
Normal file
@ -0,0 +1,43 @@
|
||||
#
|
||||
# Internal file for GetGitRevisionDescription.cmake
|
||||
#
|
||||
# Requires CMake 2.6 or newer (uses the 'function' command)
|
||||
#
|
||||
# Original Author:
|
||||
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
|
||||
# http://academic.cleardefinition.com
|
||||
# Iowa State University HCI Graduate Program/VRAC
|
||||
#
|
||||
# Copyright 2009-2012, Iowa State University
|
||||
# Copyright 2011-2015, Contributors
|
||||
# Distributed under the Boost Software License, Version 1.0.
|
||||
# (See accompanying file LICENSE_1_0.txt or copy at
|
||||
# http://www.boost.org/LICENSE_1_0.txt)
|
||||
# SPDX-License-Identifier: BSL-1.0
|
||||
|
||||
set(HEAD_HASH)
|
||||
|
||||
file(READ "C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/git-data/HEAD" HEAD_CONTENTS LIMIT 1024)
|
||||
|
||||
string(STRIP "${HEAD_CONTENTS}" HEAD_CONTENTS)
|
||||
if(HEAD_CONTENTS MATCHES "ref")
|
||||
# named branch
|
||||
string(REPLACE "ref: " "" HEAD_REF "${HEAD_CONTENTS}")
|
||||
if(EXISTS "C:/IA/OSS/IAEngine/Dev/.git/modules/Vendor/SDL/${HEAD_REF}")
|
||||
configure_file("C:/IA/OSS/IAEngine/Dev/.git/modules/Vendor/SDL/${HEAD_REF}" "C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/git-data/head-ref" COPYONLY)
|
||||
else()
|
||||
configure_file("C:/IA/OSS/IAEngine/Dev/.git/modules/Vendor/SDL/packed-refs" "C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/git-data/packed-refs" COPYONLY)
|
||||
file(READ "C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/git-data/packed-refs" PACKED_REFS)
|
||||
if(${PACKED_REFS} MATCHES "([0-9a-z]*) ${HEAD_REF}")
|
||||
set(HEAD_HASH "${CMAKE_MATCH_1}")
|
||||
endif()
|
||||
endif()
|
||||
else()
|
||||
# detached HEAD
|
||||
configure_file("C:/IA/OSS/IAEngine/Dev/.git/modules/Vendor/SDL/HEAD" "C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/git-data/head-ref" COPYONLY)
|
||||
endif()
|
||||
|
||||
if(NOT HEAD_HASH)
|
||||
file(READ "C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/git-data/head-ref" HEAD_HASH LIMIT 1024)
|
||||
string(STRIP "${HEAD_HASH}" HEAD_HASH)
|
||||
endif()
|
||||
1
build/Vendor/SDL/CMakeFiles/git-data/head-ref
vendored
Normal file
1
build/Vendor/SDL/CMakeFiles/git-data/head-ref
vendored
Normal file
@ -0,0 +1 @@
|
||||
f6e711c3778b743a50b7755305df1235a7aca420
|
||||
209
build/Vendor/SDL/INSTALL.vcxproj
vendored
Normal file
209
build/Vendor/SDL/INSTALL.vcxproj
vendored
Normal file
@ -0,0 +1,209 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="MinSizeRel|x64">
|
||||
<Configuration>MinSizeRel</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="RelWithDebInfo|x64">
|
||||
<Configuration>RelWithDebInfo</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{23AFB290-4B70-347B-9268-63EF78C62880}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
|
||||
<Platform>x64</Platform>
|
||||
<ProjectName>INSTALL</ProjectName>
|
||||
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<PostBuildEvent>
|
||||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<PostBuildEvent>
|
||||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
|
||||
<PostBuildEvent>
|
||||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
|
||||
<PostBuildEvent>
|
||||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\7c9950e9936c936e74a79a1915ed4d06\INSTALL_force.rule">
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> </Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">setlocal
|
||||
cd .
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\INSTALL_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</VerifyInputsAndOutputsExist>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> </Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">setlocal
|
||||
cd .
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\INSTALL_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</VerifyInputsAndOutputsExist>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'"> </Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">setlocal
|
||||
cd .
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\INSTALL_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</VerifyInputsAndOutputsExist>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'"> </Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">setlocal
|
||||
cd .
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\INSTALL_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</VerifyInputsAndOutputsExist>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="C:\IA\OSS\IAEngine\Dev\build\ZERO_CHECK.vcxproj">
|
||||
<Project>{5EBD8AB0-1436-32C8-88BF-45A10A0556A8}</Project>
|
||||
<Name>ZERO_CHECK</Name>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\ALL_BUILD.vcxproj">
|
||||
<Project>{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}</Project>
|
||||
<Name>ALL_BUILD</Name>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
13
build/Vendor/SDL/INSTALL.vcxproj.filters
vendored
Normal file
13
build/Vendor/SDL/INSTALL.vcxproj.filters
vendored
Normal file
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\7c9950e9936c936e74a79a1915ed4d06\INSTALL_force.rule">
|
||||
<Filter>CMake Rules</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="CMake Rules">
|
||||
<UniqueIdentifier>{A71C269D-E435-3CB6-AFBC-B50CDAD67F89}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
224
build/Vendor/SDL/PACKAGE.vcxproj
vendored
Normal file
224
build/Vendor/SDL/PACKAGE.vcxproj
vendored
Normal file
@ -0,0 +1,224 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ResolveNugetPackages>false</ResolveNugetPackages>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="MinSizeRel|x64">
|
||||
<Configuration>MinSizeRel</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="RelWithDebInfo|x64">
|
||||
<Configuration>RelWithDebInfo</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{B993A407-77A0-3A3D-9CEC-B485891654F1}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
|
||||
<Platform>x64</Platform>
|
||||
<ProjectName>PACKAGE</ProjectName>
|
||||
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<PostBuildEvent>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
cd C:\IA\OSS\IAEngine\Dev\build
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
C:
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
"C:\Program Files\CMake\bin\cpack.exe" -C $(Configuration) --config ./CPackConfig.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<PostBuildEvent>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
cd C:\IA\OSS\IAEngine\Dev\build
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
C:
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
"C:\Program Files\CMake\bin\cpack.exe" -C $(Configuration) --config ./CPackConfig.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
|
||||
<PostBuildEvent>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
cd C:\IA\OSS\IAEngine\Dev\build
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
C:
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
"C:\Program Files\CMake\bin\cpack.exe" -C $(Configuration) --config ./CPackConfig.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
|
||||
<PostBuildEvent>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
cd C:\IA\OSS\IAEngine\Dev\build
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
C:
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
"C:\Program Files\CMake\bin\cpack.exe" -C $(Configuration) --config ./CPackConfig.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\7c9950e9936c936e74a79a1915ed4d06\PACKAGE_force.rule">
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> </Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">setlocal
|
||||
cd .
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\PACKAGE_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</VerifyInputsAndOutputsExist>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> </Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">setlocal
|
||||
cd .
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\PACKAGE_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</VerifyInputsAndOutputsExist>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'"> </Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">setlocal
|
||||
cd .
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\PACKAGE_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</VerifyInputsAndOutputsExist>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'"> </Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">setlocal
|
||||
cd .
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\PACKAGE_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</VerifyInputsAndOutputsExist>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="C:\IA\OSS\IAEngine\Dev\build\ZERO_CHECK.vcxproj">
|
||||
<Project>{5EBD8AB0-1436-32C8-88BF-45A10A0556A8}</Project>
|
||||
<Name>ZERO_CHECK</Name>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\ALL_BUILD.vcxproj">
|
||||
<Project>{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}</Project>
|
||||
<Name>ALL_BUILD</Name>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
13
build/Vendor/SDL/PACKAGE.vcxproj.filters
vendored
Normal file
13
build/Vendor/SDL/PACKAGE.vcxproj.filters
vendored
Normal file
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\7c9950e9936c936e74a79a1915ed4d06\PACKAGE_force.rule">
|
||||
<Filter>CMake Rules</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="CMake Rules">
|
||||
<UniqueIdentifier>{A71C269D-E435-3CB6-AFBC-B50CDAD67F89}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
11
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.lib.recipe
vendored
Normal file
11
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.lib.recipe
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project>
|
||||
<ProjectOutputs>
|
||||
<ProjectOutput>
|
||||
<FullPath>C:\IA\OSS\IAEngine\Dev\build\x64\Debug\ZERO_CHECK</FullPath>
|
||||
</ProjectOutput>
|
||||
</ProjectOutputs>
|
||||
<ContentFiles />
|
||||
<SatelliteDlls />
|
||||
<NonRecipeFileRefs />
|
||||
</Project>
|
||||
BIN
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/CL.command.1.tlog
vendored
Normal file
BIN
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/CL.command.1.tlog
vendored
Normal file
Binary file not shown.
BIN
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/CL.read.1.tlog
vendored
Normal file
BIN
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/CL.read.1.tlog
vendored
Normal file
Binary file not shown.
BIN
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/CL.write.1.tlog
vendored
Normal file
BIN
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/CL.write.1.tlog
vendored
Normal file
Binary file not shown.
242
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/Cl.items.tlog
vendored
Normal file
242
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/Cl.items.tlog
vendored
Normal file
@ -0,0 +1,242 @@
|
||||
C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL3-static.dir\cmake_pch.cxx;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\cmake_pch.cxx.obj
|
||||
C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL3-static.dir\cmake_pch.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\cmake_pch.c.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\SDL.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\SDL_assert.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_assert.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\SDL_error.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_error.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\SDL_guid.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_guid.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\SDL_hashtable.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hashtable.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\SDL_hints.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hints.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\SDL_list.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_list.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\SDL_log.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_log.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\SDL_properties.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_properties.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\SDL_utils.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_utils.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\atomic\SDL_atomic.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_atomic.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\atomic\SDL_spinlock.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_spinlock.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\audio\SDL_audio.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_audio.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\audio\SDL_audiocvt.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_audiocvt.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\audio\SDL_audiodev.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_audiodev.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\audio\SDL_audioqueue.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_audioqueue.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\audio\SDL_audioresample.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_audioresample.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\audio\SDL_audiotypecvt.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_audiotypecvt.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\audio\SDL_mixer.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_mixer.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\audio\SDL_wave.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_wave.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\camera\SDL_camera.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_camera.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\core\SDL_core_unsupported.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_core_unsupported.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\cpuinfo\SDL_cpuinfo.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_cpuinfo.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\dynapi\SDL_dynapi.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_dynapi.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_categories.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_categories.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_clipboardevents.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_clipboardevents.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_displayevents.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_displayevents.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_dropevents.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_dropevents.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_events.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_events.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_eventwatch.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_eventwatch.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_keyboard.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_keyboard.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_keymap.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_keymap.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_keysym_to_keycode.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_keysym_to_keycode.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_keysym_to_scancode.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_keysym_to_scancode.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_mouse.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_mouse.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_pen.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_pen.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_quit.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_quit.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_scancode_tables.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_scancode_tables.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_touch.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_touch.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\SDL_windowevents.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowevents.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\events\imKStoUCS.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\imKStoUCS.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\filesystem\SDL_filesystem.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_filesystem.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\gpu\SDL_gpu.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_gpu.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\haptic\SDL_haptic.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_haptic.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\hidapi\SDL_hidapi.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\io\SDL_asyncio.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_asyncio.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\io\SDL_iostream.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_iostream.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\io\generic\SDL_asyncio_generic.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_asyncio_generic.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\SDL_gamepad.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_gamepad.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\SDL_joystick.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_joystick.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\SDL_steam_virtual_gamepad.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_steam_virtual_gamepad.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\controller_type.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\controller_type.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\locale\SDL_locale.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_locale.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\main\SDL_main_callbacks.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_main_callbacks.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\main\SDL_runapp.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_runapp.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\misc\SDL_libusb.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_libusb.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\misc\SDL_url.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_url.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\power\SDL_power.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_power.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\SDL_d3dmath.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_d3dmath.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\SDL_render.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\SDL_render_unsupported.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_unsupported.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\SDL_yuv_sw.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_yuv_sw.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\direct3d\SDL_render_d3d.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_d3d.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\direct3d\SDL_shaders_d3d.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_shaders_d3d.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\direct3d11\SDL_render_d3d11.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_d3d11.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\direct3d11\SDL_shaders_d3d11.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_shaders_d3d11.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\direct3d12\SDL_render_d3d12.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_d3d12.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\direct3d12\SDL_shaders_d3d12.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_shaders_d3d12.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\gpu\SDL_pipeline_gpu.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_pipeline_gpu.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\gpu\SDL_render_gpu.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_gpu.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\gpu\SDL_shaders_gpu.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_shaders_gpu.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\ngage\SDL_render_ngage.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_ngage.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\opengl\SDL_render_gl.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_gl.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\opengl\SDL_shaders_gl.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_shaders_gl.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\opengles2\SDL_render_gles2.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_gles2.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\opengles2\SDL_shaders_gles2.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_shaders_gles2.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\ps2\SDL_render_ps2.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_ps2.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\psp\SDL_render_psp.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_psp.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\software\SDL_blendfillrect.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_blendfillrect.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\software\SDL_blendline.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_blendline.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\software\SDL_blendpoint.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_blendpoint.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\software\SDL_drawline.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_drawline.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\software\SDL_drawpoint.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_drawpoint.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\software\SDL_render_sw.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_sw.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\software\SDL_rotate.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_rotate.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\software\SDL_triangle.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_triangle.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\vitagxm\SDL_render_vita_gxm.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_vita_gxm.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\vitagxm\SDL_render_vita_gxm_memory.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_vita_gxm_memory.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\vitagxm\SDL_render_vita_gxm_tools.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_vita_gxm_tools.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\vulkan\SDL_render_vulkan.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_render_vulkan.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\render\vulkan\SDL_shaders_vulkan.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_shaders_vulkan.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\sensor\SDL_sensor.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_sensor.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_crc16.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_crc16.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_crc32.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_crc32.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_getenv.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_getenv.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_iconv.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_iconv.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_malloc.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_malloc.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_memcpy.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_memcpy.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_memmove.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_memmove.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_memset.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_memset.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_mslibc.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_mslibc.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_murmur3.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_murmur3.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_qsort.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_qsort.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_random.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_random.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_stdlib.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_stdlib.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_string.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_string.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\stdlib\SDL_strtokr.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_strtokr.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\storage\SDL_storage.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_storage.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\thread\SDL_thread.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_thread.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\time\SDL_time.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_time.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\timer\SDL_timer.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_timer.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_RLEaccel.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_RLEaccel.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_blit.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_blit.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_blit_0.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_blit_0.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_blit_1.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_blit_1.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_blit_A.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_blit_A.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_blit_N.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_blit_N.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_blit_auto.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_blit_auto.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_blit_copy.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_blit_copy.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_blit_slow.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_blit_slow.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_bmp.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_bmp.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_clipboard.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_clipboard.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_egl.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_egl.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_fillrect.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_fillrect.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_pixels.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_pixels.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_rect.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_rect.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_stb.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_stb.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_stretch.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_stretch.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_surface.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_surface.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_video.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_video.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_video_unsupported.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_video_unsupported.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_vulkan_utils.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_vulkan_utils.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\SDL_yuv.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_yuv.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\yuv2rgb\yuv_rgb_lsx.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\yuv_rgb_lsx.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\yuv2rgb\yuv_rgb_sse.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\yuv_rgb_sse.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\yuv2rgb\yuv_rgb_std.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\yuv_rgb_std.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\audio\dummy\SDL_dummyaudio.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_dummyaudio.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\audio\disk\SDL_diskaudio.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_diskaudio.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\camera\dummy\SDL_camera_dummy.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_camera_dummy.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\virtual\SDL_virtualjoystick.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_virtualjoystick.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\dummy\SDL_nullevents.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_nullevents.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\dummy\SDL_nullframebuffer.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_nullframebuffer.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\dummy\SDL_nullvideo.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_nullvideo.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\core\windows\SDL_gameinput.cpp;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_gameinput.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\core\windows\SDL_hid.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hid.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\core\windows\SDL_immdevice.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_immdevice.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\core\windows\SDL_windows.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windows.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\core\windows\SDL_xinput.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_xinput.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\core\windows\pch.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\pch.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\core\windows\pch_cpp.cpp;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\pch_cpp.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\main\windows\SDL_sysmain_runapp.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_sysmain_runapp.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\io\windows\SDL_asyncio_windows_ioring.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_asyncio_windows_ioring.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\misc\windows\SDL_sysurl.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_sysurl.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\audio\directsound\SDL_directsound.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_directsound.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\audio\wasapi\SDL_wasapi.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_wasapi.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsclipboard.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsclipboard.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsevents.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsevents.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsframebuffer.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsframebuffer.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsgameinput.cpp;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsgameinput.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowskeyboard.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowskeyboard.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsmessagebox.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsmessagebox.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsmodes.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsmodes.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsmouse.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsmouse.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsopengl.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsopengl.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsopengles.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsopengles.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsrawinput.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsrawinput.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsshape.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsshape.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsvideo.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsvideo.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowsvulkan.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsvulkan.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\windows\SDL_windowswindow.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowswindow.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\thread\generic\SDL_syscond.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_syscond.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\thread\generic\SDL_sysrwlock.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_sysrwlock.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\thread\windows\SDL_syscond_cv.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_syscond_cv.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\thread\windows\SDL_sysmutex.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_sysmutex.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\thread\windows\SDL_sysrwlock_srw.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_sysrwlock_srw.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\thread\windows\SDL_syssem.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_syssem.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\thread\windows\SDL_systhread.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_systhread.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\thread\windows\SDL_systls.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_systls.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\sensor\windows\SDL_windowssensor.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowssensor.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\power\windows\SDL_syspower.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_syspower.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\locale\windows\SDL_syslocale.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_syslocale.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\filesystem\windows\SDL_sysfilesystem.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_sysfilesystem.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\filesystem\windows\SDL_sysfsops.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_sysfsops.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\storage\generic\SDL_genericstorage.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_genericstorage.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\storage\steam\SDL_steamstorage.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_steamstorage.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\time\windows\SDL_systime.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_systime.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\timer\windows\SDL_systimer.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_systimer.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\loadso\windows\SDL_sysloadso.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_sysloadso.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\tray\windows\SDL_tray.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_tray.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_8bitdo.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_8bitdo.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_combined.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_combined.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_flydigi.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_flydigi.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_gamecube.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_gamecube.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_gip.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_gip.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_lg4ff.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_lg4ff.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_luna.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_luna.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_ps3.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_ps3.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_ps4.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_ps4.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_ps5.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_ps5.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_rumble.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_rumble.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_shield.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_shield.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_sinput.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_sinput.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_stadia.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_stadia.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_steam.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_steam.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_steam_hori.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_steam_hori.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_steamdeck.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_steamdeck.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_switch.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_switch.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_switch2.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_switch2.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_wii.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_wii.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_xbox360.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_xbox360.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_xbox360w.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_xbox360w.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_xboxone.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_xboxone.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapi_zuiki.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapi_zuiki.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\hidapi\SDL_hidapijoystick.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapijoystick.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\haptic\hidapi\SDL_hidapihaptic.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapihaptic.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\haptic\hidapi\SDL_hidapihaptic_lg4ff.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_hidapihaptic_lg4ff.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\windows\SDL_dinputjoystick.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_dinputjoystick.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\windows\SDL_rawinputjoystick.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_rawinputjoystick.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\windows\SDL_windows_gaming_input.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windows_gaming_input.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\windows\SDL_windowsjoystick.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsjoystick.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\windows\SDL_xinputjoystick.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_xinputjoystick.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\joystick\gdk\SDL_gameinputjoystick.cpp;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_gameinputjoystick.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\haptic\windows\SDL_dinputhaptic.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_dinputhaptic.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\haptic\windows\SDL_windowshaptic.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowshaptic.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\camera\mediafoundation\SDL_camera_mediafoundation.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_camera_mediafoundation.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\dialog\SDL_dialog.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_dialog.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\dialog\SDL_dialog_utils.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_dialog_utils.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\dialog\windows\SDL_windowsdialog.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsdialog.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\process\SDL_process.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_process.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\process\windows\SDL_windowsprocess.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_windowsprocess.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\offscreen\SDL_offscreenevents.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_offscreenevents.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\offscreen\SDL_offscreenframebuffer.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_offscreenframebuffer.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\offscreen\SDL_offscreenopengles.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_offscreenopengles.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\offscreen\SDL_offscreenvideo.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_offscreenvideo.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\offscreen\SDL_offscreenvulkan.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_offscreenvulkan.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\video\offscreen\SDL_offscreenwindow.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_offscreenwindow.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\tray\SDL_tray_utils.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_tray_utils.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\gpu\d3d12\SDL_gpu_d3d12.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_gpu_d3d12.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\gpu\vulkan\SDL_gpu_vulkan.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_gpu_vulkan.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\main\generic\SDL_sysmain_callbacks.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL3-static.dir\Debug\SDL_sysmain_callbacks.obj
|
||||
10
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/CustomBuild.command.1.tlog
vendored
Normal file
10
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/CustomBuild.command.1.tlog
vendored
Normal file
@ -0,0 +1,10 @@
|
||||
^C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKELISTS.TXT
|
||||
setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/generate.stamp
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd
|
||||
51
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/CustomBuild.read.1.tlog
vendored
Normal file
51
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/CustomBuild.read.1.tlog
vendored
Normal file
@ -0,0 +1,51 @@
|
||||
^C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKELISTS.TXT
|
||||
C:\IA\OSS\IAENGINE\DEV\.GIT\MODULES\VENDOR\SDL\HEAD
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\3RDPARTY.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\FINDLIBUSB.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\GETGITREVISIONDESCRIPTION.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\GETGITREVISIONDESCRIPTION.CMAKE.IN
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\PRESEEDEMSCRIPTENCACHE.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\PRESEEDMSVCCACHE.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\PRESEEDNOKIANGAGECACHE.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDL3CONFIG.CMAKE.IN
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\MACROS.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDLCHECKS.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDLCOMMANDS.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDLCOMPILERS.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDLCPU.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDLMANPAGES.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDLPLATFORM.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\INCLUDE\BUILD_CONFIG\SDL_BUILD_CONFIG.H.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\INCLUDE\BUILD_CONFIG\SDL_REVISION.H.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\BUILD\CMAKEFILES\CMAKE.VERIFY_GLOBS
|
||||
C:\IA\OSS\IAENGINE\DEV\BUILD\VENDOR\SDL\CMAKEFILES\SDL_BUILD_CONFIG.H.INTERMEDIATE
|
||||
C:\IA\OSS\IAENGINE\DEV\BUILD\VENDOR\SDL\CMAKEFILES\GIT-DATA\GRABREF.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\BASICCONFIGVERSION-ANYNEWERVERSION.CMAKE.IN
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CMAKECHECKCOMPILERFLAGCOMMONPATTERNS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CMAKEDEPENDENTOPTION.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CMAKEPACKAGECONFIGHELPERS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CMAKEPARSEARGUMENTS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CMAKEPUSHCHECKSTATE.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKCCOMPILERFLAG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKCSOURCECOMPILES.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKCSOURCERUNS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKCXXCOMPILERFLAG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKCXXSOURCECOMPILES.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKINCLUDEFILE.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKLANGUAGE.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKLIBRARYEXISTS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKLINKERFLAG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKSOURCECOMPILES.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKSTRUCTHASMEMBER.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKSYMBOLEXISTS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\FINDGIT.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\FINDPACKAGEHANDLESTANDARDARGS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\FINDPACKAGEMESSAGE.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\FINDPKGCONFIG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\GNUINSTALLDIRS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\INTERNAL\CHECKCOMPILERFLAG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\INTERNAL\CHECKFLAGCOMMONCONFIG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\INTERNAL\CHECKLINKERFLAG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\INTERNAL\CHECKSOURCECOMPILES.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\INTERNAL\CHECKSOURCERUNS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\WRITEBASICCONFIGVERSIONFILE.CMAKE
|
||||
2
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/CustomBuild.write.1.tlog
vendored
Normal file
2
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/CustomBuild.write.1.tlog
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
^C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKELISTS.TXT
|
||||
C:\IA\OSS\IAENGINE\DEV\BUILD\VENDOR\SDL\CMAKEFILES\GENERATE.STAMP
|
||||
BIN
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/Lib-link.read.1.tlog
vendored
Normal file
BIN
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/Lib-link.read.1.tlog
vendored
Normal file
Binary file not shown.
BIN
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/Lib-link.write.1.tlog
vendored
Normal file
BIN
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/Lib-link.write.1.tlog
vendored
Normal file
Binary file not shown.
BIN
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/Lib.command.1.tlog
vendored
Normal file
BIN
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/Lib.command.1.tlog
vendored
Normal file
Binary file not shown.
2
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/SDL3-static.lastbuildstate
vendored
Normal file
2
build/Vendor/SDL/SDL3-static.dir/Debug/SDL3-static.tlog/SDL3-static.lastbuildstate
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.44.35207:TargetPlatformVersion=10.0.26100.0:
|
||||
Debug|x64|C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\|
|
||||
4946
build/Vendor/SDL/SDL3-static.vcxproj
vendored
Normal file
4946
build/Vendor/SDL/SDL3-static.vcxproj
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1982
build/Vendor/SDL/SDL3-static.vcxproj.filters
vendored
Normal file
1982
build/Vendor/SDL/SDL3-static.vcxproj.filters
vendored
Normal file
File diff suppressed because it is too large
Load Diff
100
build/Vendor/SDL/SDL3.sln
vendored
Normal file
100
build/Vendor/SDL/SDL3.sln
vendored
Normal file
@ -0,0 +1,100 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "CMakePredefinedTargets", "CMakePredefinedTargets", "{B21FD7C1-AB2B-3E32-B780-DD92EC991B04}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ALL_BUILD", "ALL_BUILD.vcxproj", "{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{D4B75081-A875-3514-A4D5-FAB5ED6D061B} = {D4B75081-A875-3514-A4D5-FAB5ED6D061B}
|
||||
{72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A} = {72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A}
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8} = {5EBD8AB0-1436-32C8-88BF-45A10A0556A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INSTALL", "INSTALL.vcxproj", "{23AFB290-4B70-347B-9268-63EF78C62880}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B} = {5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8} = {5EBD8AB0-1436-32C8-88BF-45A10A0556A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PACKAGE", "PACKAGE.vcxproj", "{B993A407-77A0-3A3D-9CEC-B485891654F1}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B} = {5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8} = {5EBD8AB0-1436-32C8-88BF-45A10A0556A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3-static", "SDL3-static.vcxproj", "{D4B75081-A875-3514-A4D5-FAB5ED6D061B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A} = {72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A}
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8} = {5EBD8AB0-1436-32C8-88BF-45A10A0556A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL_uclibc", "SDL_uclibc.vcxproj", "{72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8} = {5EBD8AB0-1436-32C8-88BF-45A10A0556A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZERO_CHECK", "..\..\\ZERO_CHECK.vcxproj", "{5EBD8AB0-1436-32C8-88BF-45A10A0556A8}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Release|x64 = Release|x64
|
||||
MinSizeRel|x64 = MinSizeRel|x64
|
||||
RelWithDebInfo|x64 = RelWithDebInfo|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}.Debug|x64.Build.0 = Debug|x64
|
||||
{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}.Release|x64.ActiveCfg = Release|x64
|
||||
{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}.Release|x64.Build.0 = Release|x64
|
||||
{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}.MinSizeRel|x64.ActiveCfg = MinSizeRel|x64
|
||||
{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}.MinSizeRel|x64.Build.0 = MinSizeRel|x64
|
||||
{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
|
||||
{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B}.RelWithDebInfo|x64.Build.0 = RelWithDebInfo|x64
|
||||
{23AFB290-4B70-347B-9268-63EF78C62880}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{23AFB290-4B70-347B-9268-63EF78C62880}.Release|x64.ActiveCfg = Release|x64
|
||||
{23AFB290-4B70-347B-9268-63EF78C62880}.MinSizeRel|x64.ActiveCfg = MinSizeRel|x64
|
||||
{23AFB290-4B70-347B-9268-63EF78C62880}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
|
||||
{B993A407-77A0-3A3D-9CEC-B485891654F1}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B993A407-77A0-3A3D-9CEC-B485891654F1}.Release|x64.ActiveCfg = Release|x64
|
||||
{B993A407-77A0-3A3D-9CEC-B485891654F1}.MinSizeRel|x64.ActiveCfg = MinSizeRel|x64
|
||||
{B993A407-77A0-3A3D-9CEC-B485891654F1}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
|
||||
{D4B75081-A875-3514-A4D5-FAB5ED6D061B}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{D4B75081-A875-3514-A4D5-FAB5ED6D061B}.Debug|x64.Build.0 = Debug|x64
|
||||
{D4B75081-A875-3514-A4D5-FAB5ED6D061B}.Release|x64.ActiveCfg = Release|x64
|
||||
{D4B75081-A875-3514-A4D5-FAB5ED6D061B}.Release|x64.Build.0 = Release|x64
|
||||
{D4B75081-A875-3514-A4D5-FAB5ED6D061B}.MinSizeRel|x64.ActiveCfg = MinSizeRel|x64
|
||||
{D4B75081-A875-3514-A4D5-FAB5ED6D061B}.MinSizeRel|x64.Build.0 = MinSizeRel|x64
|
||||
{D4B75081-A875-3514-A4D5-FAB5ED6D061B}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
|
||||
{D4B75081-A875-3514-A4D5-FAB5ED6D061B}.RelWithDebInfo|x64.Build.0 = RelWithDebInfo|x64
|
||||
{72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A}.Debug|x64.Build.0 = Debug|x64
|
||||
{72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A}.Release|x64.ActiveCfg = Release|x64
|
||||
{72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A}.Release|x64.Build.0 = Release|x64
|
||||
{72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A}.MinSizeRel|x64.ActiveCfg = MinSizeRel|x64
|
||||
{72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A}.MinSizeRel|x64.Build.0 = MinSizeRel|x64
|
||||
{72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
|
||||
{72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A}.RelWithDebInfo|x64.Build.0 = RelWithDebInfo|x64
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8}.Debug|x64.Build.0 = Debug|x64
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8}.Release|x64.ActiveCfg = Release|x64
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8}.Release|x64.Build.0 = Release|x64
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8}.MinSizeRel|x64.ActiveCfg = MinSizeRel|x64
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8}.MinSizeRel|x64.Build.0 = MinSizeRel|x64
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8}.RelWithDebInfo|x64.Build.0 = RelWithDebInfo|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{5D2F8053-4156-341C-8AF6-DDE5F97ADD5B} = {B21FD7C1-AB2B-3E32-B780-DD92EC991B04}
|
||||
{23AFB290-4B70-347B-9268-63EF78C62880} = {B21FD7C1-AB2B-3E32-B780-DD92EC991B04}
|
||||
{B993A407-77A0-3A3D-9CEC-B485891654F1} = {B21FD7C1-AB2B-3E32-B780-DD92EC991B04}
|
||||
{5EBD8AB0-1436-32C8-88BF-45A10A0556A8} = {B21FD7C1-AB2B-3E32-B780-DD92EC991B04}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {4085D361-67F0-30B1-B74D-63A4E15943F8}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
125
build/Vendor/SDL/SDL3Config.cmake
vendored
Normal file
125
build/Vendor/SDL/SDL3Config.cmake
vendored
Normal file
@ -0,0 +1,125 @@
|
||||
# SDL cmake project-config input for CMakeLists.txt script
|
||||
|
||||
include(FeatureSummary)
|
||||
set_package_properties(SDL3 PROPERTIES
|
||||
URL "https://www.libsdl.org/"
|
||||
DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware"
|
||||
)
|
||||
|
||||
|
||||
####### Expanded from @PACKAGE_INIT@ by configure_package_config_file() #######
|
||||
####### Any changes to this file will be overwritten by the next CMake run ####
|
||||
####### The input file was SDL3Config.cmake.in ########
|
||||
|
||||
get_filename_component(PACKAGE_PREFIX_DIR "${CMAKE_CURRENT_LIST_DIR}/../" ABSOLUTE)
|
||||
|
||||
macro(check_required_components _NAME)
|
||||
foreach(comp ${${_NAME}_FIND_COMPONENTS})
|
||||
if(NOT ${_NAME}_${comp}_FOUND)
|
||||
if(${_NAME}_FIND_REQUIRED_${comp})
|
||||
set(${_NAME}_FOUND FALSE)
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
endmacro()
|
||||
|
||||
####################################################################################
|
||||
|
||||
set(SDL3_FOUND TRUE)
|
||||
set(_sdl3_framework OFF)
|
||||
|
||||
# Find SDL3::Headers
|
||||
if(NOT TARGET SDL3::Headers)
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL3headersTargets.cmake")
|
||||
if(NOT CMAKE_VERSION VERSION_LESS "3.25")
|
||||
set_property(TARGET SDL3::Headers PROPERTY SYSTEM 0)
|
||||
endif()
|
||||
endif()
|
||||
set(SDL3_Headers_FOUND TRUE)
|
||||
|
||||
# Find SDL3::SDL3-shared
|
||||
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3sharedTargets.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL3sharedTargets.cmake")
|
||||
set(SDL3_SDL3-shared_FOUND TRUE)
|
||||
endif()
|
||||
|
||||
macro(find_sdl3_static_dependencies)
|
||||
|
||||
endmacro()
|
||||
|
||||
# Find SDL3::SDL3-static
|
||||
if(_sdl3_framework)
|
||||
set(SDL3_SDL3-static_FOUND TRUE)
|
||||
find_sdl3_static_dependencies()
|
||||
find_package(SDL3-static CONFIG)
|
||||
if(SDL3_SDL3-static_FOUND AND SDL3-static_FOUND)
|
||||
set(SDL3_SDL3-static_FOUND TRUE)
|
||||
endif()
|
||||
else()
|
||||
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3staticTargets.cmake")
|
||||
set(SDL3_SDL3-static_FOUND TRUE)
|
||||
find_sdl3_static_dependencies()
|
||||
if(SDL3_SDL3-static_FOUND)
|
||||
if(ANDROID OR HAIKU)
|
||||
enable_language(CXX)
|
||||
endif()
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL3staticTargets.cmake")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(ANDROID AND EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3jarTargets.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL3jarTargets.cmake")
|
||||
set(SDL3_Jar_FOUND TRUE)
|
||||
endif()
|
||||
|
||||
if(SDL3_SDL3-shared_FOUND OR SDL3_SDL3-static_FOUND)
|
||||
set(SDL3_SDL3_FOUND TRUE)
|
||||
endif()
|
||||
|
||||
# Find SDL3::SDL3_test
|
||||
if(_sdl3_framework)
|
||||
find_package(SDL3_test CONFIG)
|
||||
if(SDL3_test_FOUND)
|
||||
enable_language(OBJC)
|
||||
set(SDL3_SDL3_test_FOUND TRUE)
|
||||
endif()
|
||||
else()
|
||||
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3testTargets.cmake")
|
||||
set(SDL3_SDL3_test_FOUND TRUE)
|
||||
|
||||
if(SDL3_SDL3_test_FOUND)
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL3testTargets.cmake")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT SDL3_COMPONENTS AND NOT TARGET SDL3::Headers AND NOT TARGET SDL3::SDL3-shared AND NOT TARGET SDL3::SDL3-static)
|
||||
set(SDL3_FOUND FALSE)
|
||||
endif()
|
||||
check_required_components(SDL3)
|
||||
|
||||
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
|
||||
if(CMAKE_VERSION VERSION_LESS "3.18")
|
||||
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
|
||||
add_library(${NEW_TARGET} INTERFACE IMPORTED)
|
||||
set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
|
||||
else()
|
||||
add_library(${NEW_TARGET} ALIAS ${TARGET})
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# Make sure SDL3::SDL3 always exists
|
||||
if(NOT TARGET SDL3::SDL3)
|
||||
if(TARGET SDL3::SDL3-shared)
|
||||
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared)
|
||||
elseif(TARGET SDL3::SDL3-static)
|
||||
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-static)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(SDL3_LIBRARIES SDL3::SDL3)
|
||||
set(SDL3_STATIC_LIBRARIES SDL3::SDL3-static)
|
||||
set(SDL3_STATIC_PRIVATE_LIBS)
|
||||
|
||||
set(SDL3TEST_LIBRARY SDL3::SDL3_test)
|
||||
43
build/Vendor/SDL/SDL3ConfigVersion.cmake
vendored
Normal file
43
build/Vendor/SDL/SDL3ConfigVersion.cmake
vendored
Normal file
@ -0,0 +1,43 @@
|
||||
# This is a basic version file for the Config-mode of find_package().
|
||||
# It is used by write_basic_package_version_file() as input file for configure_file()
|
||||
# to create a version-file which can be installed along a config.cmake file.
|
||||
#
|
||||
# The created file sets PACKAGE_VERSION_EXACT if the current version string and
|
||||
# the requested version string are exactly the same and it sets
|
||||
# PACKAGE_VERSION_COMPATIBLE if the current version is >= requested version.
|
||||
# The variable CVF_VERSION must be set before calling configure_file().
|
||||
|
||||
set(PACKAGE_VERSION "3.3.0")
|
||||
|
||||
if (PACKAGE_FIND_VERSION_RANGE)
|
||||
# Package version must be in the requested version range
|
||||
if ((PACKAGE_FIND_VERSION_RANGE_MIN STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MIN)
|
||||
OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_GREATER PACKAGE_FIND_VERSION_MAX)
|
||||
OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_GREATER_EQUAL PACKAGE_FIND_VERSION_MAX)))
|
||||
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
else()
|
||||
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
endif()
|
||||
else()
|
||||
if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION)
|
||||
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
else()
|
||||
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
|
||||
set(PACKAGE_VERSION_EXACT TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
# if the installed or the using project don't have CMAKE_SIZEOF_VOID_P set, ignore it:
|
||||
if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "" OR "8" STREQUAL "")
|
||||
return()
|
||||
endif()
|
||||
|
||||
# check that the installed version has the same 32/64bit-ness as the one which is currently searching:
|
||||
if(NOT CMAKE_SIZEOF_VOID_P STREQUAL "8")
|
||||
math(EXPR installedBits "8 * 8")
|
||||
set(PACKAGE_VERSION "${PACKAGE_VERSION} (${installedBits}bit)")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
endif()
|
||||
61
build/Vendor/SDL/SDL3headersTargets.cmake
vendored
Normal file
61
build/Vendor/SDL/SDL3headersTargets.cmake
vendored
Normal file
@ -0,0 +1,61 @@
|
||||
# Generated by CMake
|
||||
|
||||
if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.8)
|
||||
message(FATAL_ERROR "CMake >= 3.0.0 required")
|
||||
endif()
|
||||
if(CMAKE_VERSION VERSION_LESS "3.0.0")
|
||||
message(FATAL_ERROR "CMake >= 3.0.0 required")
|
||||
endif()
|
||||
cmake_policy(PUSH)
|
||||
cmake_policy(VERSION 3.0.0...3.30)
|
||||
#----------------------------------------------------------------
|
||||
# Generated CMake target import file.
|
||||
#----------------------------------------------------------------
|
||||
|
||||
# Commands may need to know the format version.
|
||||
set(CMAKE_IMPORT_FILE_VERSION 1)
|
||||
|
||||
# Protect against multiple inclusion, which would fail when already imported targets are added once more.
|
||||
set(_cmake_targets_defined "")
|
||||
set(_cmake_targets_not_defined "")
|
||||
set(_cmake_expected_targets "")
|
||||
foreach(_cmake_expected_target IN ITEMS SDL3::Headers)
|
||||
list(APPEND _cmake_expected_targets "${_cmake_expected_target}")
|
||||
if(TARGET "${_cmake_expected_target}")
|
||||
list(APPEND _cmake_targets_defined "${_cmake_expected_target}")
|
||||
else()
|
||||
list(APPEND _cmake_targets_not_defined "${_cmake_expected_target}")
|
||||
endif()
|
||||
endforeach()
|
||||
unset(_cmake_expected_target)
|
||||
if(_cmake_targets_defined STREQUAL _cmake_expected_targets)
|
||||
unset(_cmake_targets_defined)
|
||||
unset(_cmake_targets_not_defined)
|
||||
unset(_cmake_expected_targets)
|
||||
unset(CMAKE_IMPORT_FILE_VERSION)
|
||||
cmake_policy(POP)
|
||||
return()
|
||||
endif()
|
||||
if(NOT _cmake_targets_defined STREQUAL "")
|
||||
string(REPLACE ";" ", " _cmake_targets_defined_text "${_cmake_targets_defined}")
|
||||
string(REPLACE ";" ", " _cmake_targets_not_defined_text "${_cmake_targets_not_defined}")
|
||||
message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_cmake_targets_defined_text}\nTargets not yet defined: ${_cmake_targets_not_defined_text}\n")
|
||||
endif()
|
||||
unset(_cmake_targets_defined)
|
||||
unset(_cmake_targets_not_defined)
|
||||
unset(_cmake_expected_targets)
|
||||
|
||||
|
||||
# Create imported target SDL3::Headers
|
||||
add_library(SDL3::Headers INTERFACE IMPORTED)
|
||||
|
||||
set_target_properties(SDL3::Headers PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/include-revision;C:/IA/OSS/IAEngine/Dev/Vendor/SDL/include"
|
||||
)
|
||||
|
||||
# This file does not depend on other imported targets which have
|
||||
# been exported from the same project but in a separate export set.
|
||||
|
||||
# Commands beyond this point should not need to know the version.
|
||||
set(CMAKE_IMPORT_FILE_VERSION)
|
||||
cmake_policy(POP)
|
||||
109
build/Vendor/SDL/SDL3staticTargets.cmake
vendored
Normal file
109
build/Vendor/SDL/SDL3staticTargets.cmake
vendored
Normal file
@ -0,0 +1,109 @@
|
||||
# Generated by CMake
|
||||
|
||||
if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.8)
|
||||
message(FATAL_ERROR "CMake >= 2.8.3 required")
|
||||
endif()
|
||||
if(CMAKE_VERSION VERSION_LESS "2.8.3")
|
||||
message(FATAL_ERROR "CMake >= 2.8.3 required")
|
||||
endif()
|
||||
cmake_policy(PUSH)
|
||||
cmake_policy(VERSION 2.8.3...3.30)
|
||||
#----------------------------------------------------------------
|
||||
# Generated CMake target import file.
|
||||
#----------------------------------------------------------------
|
||||
|
||||
# Commands may need to know the format version.
|
||||
set(CMAKE_IMPORT_FILE_VERSION 1)
|
||||
|
||||
# Protect against multiple inclusion, which would fail when already imported targets are added once more.
|
||||
set(_cmake_targets_defined "")
|
||||
set(_cmake_targets_not_defined "")
|
||||
set(_cmake_expected_targets "")
|
||||
foreach(_cmake_expected_target IN ITEMS SDL3::SDL3-static)
|
||||
list(APPEND _cmake_expected_targets "${_cmake_expected_target}")
|
||||
if(TARGET "${_cmake_expected_target}")
|
||||
list(APPEND _cmake_targets_defined "${_cmake_expected_target}")
|
||||
else()
|
||||
list(APPEND _cmake_targets_not_defined "${_cmake_expected_target}")
|
||||
endif()
|
||||
endforeach()
|
||||
unset(_cmake_expected_target)
|
||||
if(_cmake_targets_defined STREQUAL _cmake_expected_targets)
|
||||
unset(_cmake_targets_defined)
|
||||
unset(_cmake_targets_not_defined)
|
||||
unset(_cmake_expected_targets)
|
||||
unset(CMAKE_IMPORT_FILE_VERSION)
|
||||
cmake_policy(POP)
|
||||
return()
|
||||
endif()
|
||||
if(NOT _cmake_targets_defined STREQUAL "")
|
||||
string(REPLACE ";" ", " _cmake_targets_defined_text "${_cmake_targets_defined}")
|
||||
string(REPLACE ";" ", " _cmake_targets_not_defined_text "${_cmake_targets_not_defined}")
|
||||
message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_cmake_targets_defined_text}\nTargets not yet defined: ${_cmake_targets_not_defined_text}\n")
|
||||
endif()
|
||||
unset(_cmake_targets_defined)
|
||||
unset(_cmake_targets_not_defined)
|
||||
unset(_cmake_expected_targets)
|
||||
|
||||
|
||||
# Create imported target SDL3::SDL3-static
|
||||
add_library(SDL3::SDL3-static STATIC IMPORTED)
|
||||
|
||||
set_target_properties(SDL3::SDL3-static PROPERTIES
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
INTERFACE_LINK_LIBRARIES "\$<LINK_ONLY:kernel32>;\$<LINK_ONLY:user32>;\$<LINK_ONLY:gdi32>;\$<LINK_ONLY:winmm>;\$<LINK_ONLY:imm32>;\$<LINK_ONLY:ole32>;\$<LINK_ONLY:oleaut32>;\$<LINK_ONLY:version>;\$<LINK_ONLY:uuid>;\$<LINK_ONLY:advapi32>;\$<LINK_ONLY:setupapi>;\$<LINK_ONLY:shell32>;\$<LINK_ONLY:dinput8>;SDL3::Headers"
|
||||
INTERFACE_SDL3_SHARED "FALSE"
|
||||
INTERFACE_SDL_VERSION "SDL3"
|
||||
)
|
||||
|
||||
# Import target "SDL3::SDL3-static" for configuration "Debug"
|
||||
set_property(TARGET SDL3::SDL3-static APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
|
||||
set_target_properties(SDL3::SDL3-static PROPERTIES
|
||||
IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "C;CXX"
|
||||
IMPORTED_LOCATION_DEBUG "C:/IA/OSS/IAEngine/Dev/build/lib/Debug/SDL3-static.lib"
|
||||
)
|
||||
|
||||
# Import target "SDL3::SDL3-static" for configuration "Release"
|
||||
set_property(TARGET SDL3::SDL3-static APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
|
||||
set_target_properties(SDL3::SDL3-static PROPERTIES
|
||||
IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "C;CXX"
|
||||
IMPORTED_LOCATION_RELEASE "C:/IA/OSS/IAEngine/Dev/build/lib/Release/SDL3-static.lib"
|
||||
)
|
||||
|
||||
# Import target "SDL3::SDL3-static" for configuration "MinSizeRel"
|
||||
set_property(TARGET SDL3::SDL3-static APPEND PROPERTY IMPORTED_CONFIGURATIONS MINSIZEREL)
|
||||
set_target_properties(SDL3::SDL3-static PROPERTIES
|
||||
IMPORTED_LINK_INTERFACE_LANGUAGES_MINSIZEREL "C;CXX"
|
||||
IMPORTED_LOCATION_MINSIZEREL "C:/IA/OSS/IAEngine/Dev/build/lib/MinSizeRel/SDL3-static.lib"
|
||||
)
|
||||
|
||||
# Import target "SDL3::SDL3-static" for configuration "RelWithDebInfo"
|
||||
set_property(TARGET SDL3::SDL3-static APPEND PROPERTY IMPORTED_CONFIGURATIONS RELWITHDEBINFO)
|
||||
set_target_properties(SDL3::SDL3-static PROPERTIES
|
||||
IMPORTED_LINK_INTERFACE_LANGUAGES_RELWITHDEBINFO "C;CXX"
|
||||
IMPORTED_LOCATION_RELWITHDEBINFO "C:/IA/OSS/IAEngine/Dev/build/lib/RelWithDebInfo/SDL3-static.lib"
|
||||
)
|
||||
|
||||
# Make sure the targets which have been exported in some other
|
||||
# export set exist.
|
||||
unset(${CMAKE_FIND_PACKAGE_NAME}_NOT_FOUND_MESSAGE_targets)
|
||||
foreach(_target "SDL3::Headers" )
|
||||
if(NOT TARGET "${_target}" )
|
||||
set(${CMAKE_FIND_PACKAGE_NAME}_NOT_FOUND_MESSAGE_targets "${${CMAKE_FIND_PACKAGE_NAME}_NOT_FOUND_MESSAGE_targets} ${_target}")
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
if(DEFINED ${CMAKE_FIND_PACKAGE_NAME}_NOT_FOUND_MESSAGE_targets)
|
||||
if(CMAKE_FIND_PACKAGE_NAME)
|
||||
set( ${CMAKE_FIND_PACKAGE_NAME}_FOUND FALSE)
|
||||
set( ${CMAKE_FIND_PACKAGE_NAME}_NOT_FOUND_MESSAGE "The following imported targets are referenced, but are missing: ${${CMAKE_FIND_PACKAGE_NAME}_NOT_FOUND_MESSAGE_targets}")
|
||||
else()
|
||||
message(FATAL_ERROR "The following imported targets are referenced, but are missing: ${${CMAKE_FIND_PACKAGE_NAME}_NOT_FOUND_MESSAGE_targets}")
|
||||
endif()
|
||||
endif()
|
||||
unset(${CMAKE_FIND_PACKAGE_NAME}_NOT_FOUND_MESSAGE_targets)
|
||||
|
||||
# Commands beyond this point should not need to know the version.
|
||||
set(CMAKE_IMPORT_FILE_VERSION)
|
||||
cmake_policy(POP)
|
||||
11
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.lib.recipe
vendored
Normal file
11
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.lib.recipe
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project>
|
||||
<ProjectOutputs>
|
||||
<ProjectOutput>
|
||||
<FullPath>C:\IA\OSS\IAEngine\Dev\build\x64\Debug\ZERO_CHECK</FullPath>
|
||||
</ProjectOutput>
|
||||
</ProjectOutputs>
|
||||
<ContentFiles />
|
||||
<SatelliteDlls />
|
||||
<NonRecipeFileRefs />
|
||||
</Project>
|
||||
BIN
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/CL.command.1.tlog
vendored
Normal file
BIN
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/CL.command.1.tlog
vendored
Normal file
Binary file not shown.
BIN
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/CL.read.1.tlog
vendored
Normal file
BIN
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/CL.read.1.tlog
vendored
Normal file
Binary file not shown.
BIN
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/CL.write.1.tlog
vendored
Normal file
BIN
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/CL.write.1.tlog
vendored
Normal file
Binary file not shown.
25
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/Cl.items.tlog
vendored
Normal file
25
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/Cl.items.tlog
vendored
Normal file
@ -0,0 +1,25 @@
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_atan2.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\e_atan2.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_exp.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\e_exp.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_fmod.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\e_fmod.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_log.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\e_log.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_log10.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\e_log10.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_pow.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\e_pow.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_rem_pio2.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\e_rem_pio2.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_sqrt.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\e_sqrt.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\k_cos.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\k_cos.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\k_rem_pio2.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\k_rem_pio2.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\k_sin.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\k_sin.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\k_tan.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\k_tan.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_atan.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_atan.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_copysign.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_copysign.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_cos.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_cos.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_fabs.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_fabs.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_floor.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_floor.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_isinf.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_isinf.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_isinff.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_isinff.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_isnan.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_isnan.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_isnanf.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_isnanf.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_modf.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_modf.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_scalbn.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_scalbn.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_sin.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_sin.obj
|
||||
C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_tan.c;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\SDL_uclibc.dir\Debug\s_tan.obj
|
||||
10
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/CustomBuild.command.1.tlog
vendored
Normal file
10
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/CustomBuild.command.1.tlog
vendored
Normal file
@ -0,0 +1,10 @@
|
||||
^C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKELISTS.TXT
|
||||
setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/generate.stamp
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd
|
||||
51
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/CustomBuild.read.1.tlog
vendored
Normal file
51
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/CustomBuild.read.1.tlog
vendored
Normal file
@ -0,0 +1,51 @@
|
||||
^C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKELISTS.TXT
|
||||
C:\IA\OSS\IAENGINE\DEV\.GIT\MODULES\VENDOR\SDL\HEAD
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\3RDPARTY.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\FINDLIBUSB.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\GETGITREVISIONDESCRIPTION.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\GETGITREVISIONDESCRIPTION.CMAKE.IN
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\PRESEEDEMSCRIPTENCACHE.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\PRESEEDMSVCCACHE.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\PRESEEDNOKIANGAGECACHE.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDL3CONFIG.CMAKE.IN
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\MACROS.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDLCHECKS.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDLCOMMANDS.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDLCOMPILERS.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDLCPU.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDLMANPAGES.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKE\SDLPLATFORM.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\INCLUDE\BUILD_CONFIG\SDL_BUILD_CONFIG.H.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\INCLUDE\BUILD_CONFIG\SDL_REVISION.H.CMAKE
|
||||
C:\IA\OSS\IAENGINE\DEV\BUILD\CMAKEFILES\CMAKE.VERIFY_GLOBS
|
||||
C:\IA\OSS\IAENGINE\DEV\BUILD\VENDOR\SDL\CMAKEFILES\SDL_BUILD_CONFIG.H.INTERMEDIATE
|
||||
C:\IA\OSS\IAENGINE\DEV\BUILD\VENDOR\SDL\CMAKEFILES\GIT-DATA\GRABREF.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\BASICCONFIGVERSION-ANYNEWERVERSION.CMAKE.IN
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CMAKECHECKCOMPILERFLAGCOMMONPATTERNS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CMAKEDEPENDENTOPTION.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CMAKEPACKAGECONFIGHELPERS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CMAKEPARSEARGUMENTS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CMAKEPUSHCHECKSTATE.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKCCOMPILERFLAG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKCSOURCECOMPILES.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKCSOURCERUNS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKCXXCOMPILERFLAG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKCXXSOURCECOMPILES.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKINCLUDEFILE.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKLANGUAGE.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKLIBRARYEXISTS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKLINKERFLAG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKSOURCECOMPILES.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKSTRUCTHASMEMBER.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\CHECKSYMBOLEXISTS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\FINDGIT.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\FINDPACKAGEHANDLESTANDARDARGS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\FINDPACKAGEMESSAGE.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\FINDPKGCONFIG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\GNUINSTALLDIRS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\INTERNAL\CHECKCOMPILERFLAG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\INTERNAL\CHECKFLAGCOMMONCONFIG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\INTERNAL\CHECKLINKERFLAG.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\INTERNAL\CHECKSOURCECOMPILES.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\INTERNAL\CHECKSOURCERUNS.CMAKE
|
||||
C:\PROGRAM FILES\CMAKE\SHARE\CMAKE-4.0\MODULES\WRITEBASICCONFIGVERSIONFILE.CMAKE
|
||||
2
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/CustomBuild.write.1.tlog
vendored
Normal file
2
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/CustomBuild.write.1.tlog
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
^C:\IA\OSS\IAENGINE\DEV\VENDOR\SDL\CMAKELISTS.TXT
|
||||
C:\IA\OSS\IAENGINE\DEV\BUILD\VENDOR\SDL\CMAKEFILES\GENERATE.STAMP
|
||||
BIN
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/Lib-link.read.1.tlog
vendored
Normal file
BIN
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/Lib-link.read.1.tlog
vendored
Normal file
Binary file not shown.
BIN
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/Lib-link.write.1.tlog
vendored
Normal file
BIN
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/Lib-link.write.1.tlog
vendored
Normal file
Binary file not shown.
BIN
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/Lib.command.1.tlog
vendored
Normal file
BIN
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/Lib.command.1.tlog
vendored
Normal file
Binary file not shown.
2
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/SDL_uclibc.lastbuildstate
vendored
Normal file
2
build/Vendor/SDL/SDL_uclibc.dir/Debug/SDL_uclibc.tlog/SDL_uclibc.lastbuildstate
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.44.35207:TargetPlatformVersion=10.0.26100.0:
|
||||
Debug|x64|C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\|
|
||||
325
build/Vendor/SDL/SDL_uclibc.vcxproj
vendored
Normal file
325
build/Vendor/SDL/SDL_uclibc.vcxproj
vendored
Normal file
@ -0,0 +1,325 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="MinSizeRel|x64">
|
||||
<Configuration>MinSizeRel</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="RelWithDebInfo|x64">
|
||||
<Configuration>RelWithDebInfo</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{72F8BB82-6B74-3AF2-A727-BC50FA1A6E5A}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
|
||||
<Platform>x64</Platform>
|
||||
<ProjectName>SDL_uclibc</ProjectName>
|
||||
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\IA\OSS\IAEngine\Dev\build\lib\Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">SDL_uclibc.dir\Debug\</IntDir>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">SDL_uclibc</TargetName>
|
||||
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.lib</TargetExt>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\IA\OSS\IAEngine\Dev\build\lib\Release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">SDL_uclibc.dir\Release\</IntDir>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">SDL_uclibc</TargetName>
|
||||
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.lib</TargetExt>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\IA\OSS\IAEngine\Dev\build\lib\MinSizeRel\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">SDL_uclibc.dir\MinSizeRel\</IntDir>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">SDL_uclibc</TargetName>
|
||||
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">.lib</TargetExt>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:\IA\OSS\IAEngine\Dev\build\lib\RelWithDebInfo\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">SDL_uclibc.dir\RelWithDebInfo\</IntDir>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">SDL_uclibc</TargetName>
|
||||
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">.lib</TargetExt>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\include-config-debug\build_config;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<ExceptionHandling>
|
||||
</ExceptionHandling>
|
||||
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
|
||||
<MinimalRebuild></MinimalRebuild>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<SupportJustMyCode></SupportJustMyCode>
|
||||
<UseFullPaths>false</UseFullPaths>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;USING_GENERATED_CONFIG_H;DEBUG;__IA_DEBUG=1;CMAKE_INTDIR="Debug"</PreprocessorDefinitions>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_DEBUG;_WINDOWS;USING_GENERATED_CONFIG_H;DEBUG;__IA_DEBUG=1;CMAKE_INTDIR=\"Debug\"</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\include-config-debug\build_config;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\include-config-debug\build_config;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
<Lib>
|
||||
<AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\include-config-release\build_config;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<ExceptionHandling>
|
||||
</ExceptionHandling>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<MinimalRebuild></MinimalRebuild>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<SupportJustMyCode></SupportJustMyCode>
|
||||
<UseFullPaths>false</UseFullPaths>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;USING_GENERATED_CONFIG_H;__IA_DEBUG=1;CMAKE_INTDIR="Release"</PreprocessorDefinitions>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<DebugInformationFormat>
|
||||
</DebugInformationFormat>
|
||||
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;USING_GENERATED_CONFIG_H;__IA_DEBUG=1;CMAKE_INTDIR=\"Release\"</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\include-config-release\build_config;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\include-config-release\build_config;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
<Lib>
|
||||
<AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\include-config-minsizerel\build_config;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<ExceptionHandling>
|
||||
</ExceptionHandling>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<MinimalRebuild></MinimalRebuild>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<SupportJustMyCode></SupportJustMyCode>
|
||||
<UseFullPaths>false</UseFullPaths>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;USING_GENERATED_CONFIG_H;__IA_DEBUG=1;CMAKE_INTDIR="MinSizeRel"</PreprocessorDefinitions>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<DebugInformationFormat>
|
||||
</DebugInformationFormat>
|
||||
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;USING_GENERATED_CONFIG_H;__IA_DEBUG=1;CMAKE_INTDIR=\"MinSizeRel\"</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\include-config-minsizerel\build_config;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\include-config-minsizerel\build_config;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
<Lib>
|
||||
<AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\include-config-relwithdebinfo\build_config;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<ExceptionHandling>
|
||||
</ExceptionHandling>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<MinimalRebuild></MinimalRebuild>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<SupportJustMyCode></SupportJustMyCode>
|
||||
<UseFullPaths>false</UseFullPaths>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;USING_GENERATED_CONFIG_H;__IA_DEBUG=1;CMAKE_INTDIR="RelWithDebInfo"</PreprocessorDefinitions>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;USING_GENERATED_CONFIG_H;__IA_DEBUG=1;CMAKE_INTDIR=\"RelWithDebInfo\"</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\include-config-relwithdebinfo\build_config;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\include-config-relwithdebinfo\build_config;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
<Lib>
|
||||
<AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\CMakeLists.txt">
|
||||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/SDL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/generate.stamp
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\IA\OSS\IAEngine\Dev\.git\modules\Vendor\SDL\HEAD;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\3rdparty.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\FindLibUSB.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedEmscriptenCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedMSVCCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedNokiaNGageCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\SDL3Config.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\macros.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlchecks.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcommands.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcompilers.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcpu.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlmanpages.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlplatform.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_build_config.h.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_revision.h.cmake;C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL_build_config.h.intermediate;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\git-data\grabRef.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\BasicConfigVersion-AnyNewerVersion.cmake.in;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCheckCompilerFlagCommonPatterns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeDependentOption.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePackageConfigHelpers.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeParseArguments.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePushCheckState.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLanguage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLibraryExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckStructHasMember.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSymbolExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindGit.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPkgConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\GNUInstallDirs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckFlagCommonConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\WriteBasicConfigVersionFile.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/SDL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/generate.stamp
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\IA\OSS\IAEngine\Dev\.git\modules\Vendor\SDL\HEAD;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\3rdparty.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\FindLibUSB.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedEmscriptenCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedMSVCCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedNokiaNGageCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\SDL3Config.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\macros.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlchecks.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcommands.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcompilers.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcpu.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlmanpages.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlplatform.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_build_config.h.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_revision.h.cmake;C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL_build_config.h.intermediate;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\git-data\grabRef.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\BasicConfigVersion-AnyNewerVersion.cmake.in;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCheckCompilerFlagCommonPatterns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeDependentOption.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePackageConfigHelpers.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeParseArguments.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePushCheckState.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLanguage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLibraryExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckStructHasMember.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSymbolExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindGit.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPkgConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\GNUInstallDirs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckFlagCommonConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\WriteBasicConfigVersionFile.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/SDL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/generate.stamp
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\IA\OSS\IAEngine\Dev\.git\modules\Vendor\SDL\HEAD;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\3rdparty.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\FindLibUSB.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedEmscriptenCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedMSVCCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedNokiaNGageCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\SDL3Config.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\macros.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlchecks.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcommands.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcompilers.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcpu.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlmanpages.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlplatform.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_build_config.h.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_revision.h.cmake;C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL_build_config.h.intermediate;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\git-data\grabRef.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\BasicConfigVersion-AnyNewerVersion.cmake.in;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCheckCompilerFlagCommonPatterns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeDependentOption.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePackageConfigHelpers.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeParseArguments.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePushCheckState.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLanguage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLibraryExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckStructHasMember.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSymbolExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindGit.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPkgConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\GNUInstallDirs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckFlagCommonConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\WriteBasicConfigVersionFile.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</LinkObjects>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Building Custom Rule C:/IA/OSS/IAEngine/Dev/Vendor/SDL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">setlocal
|
||||
"C:\Program Files\CMake\bin\cmake.exe" -SC:/IA/OSS/IAEngine/Dev -BC:/IA/OSS/IAEngine/Dev/build --check-stamp-file C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/CMakeFiles/generate.stamp
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:\IA\OSS\IAEngine\Dev\.git\modules\Vendor\SDL\HEAD;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\3rdparty.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\FindLibUSB.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\GetGitRevisionDescription.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedEmscriptenCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedMSVCCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\PreseedNokiaNGageCache.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\SDL3Config.cmake.in;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\macros.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlchecks.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcommands.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcompilers.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlcpu.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlmanpages.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\cmake\sdlplatform.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_build_config.h.cmake;C:\IA\OSS\IAEngine\Dev\Vendor\SDL\include\build_config\SDL_revision.h.cmake;C:\IA\OSS\IAEngine\Dev\build\CMakeFiles\cmake.verify_globs;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\SDL_build_config.h.intermediate;C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\git-data\grabRef.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\BasicConfigVersion-AnyNewerVersion.cmake.in;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCheckCompilerFlagCommonPatterns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeDependentOption.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePackageConfigHelpers.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeParseArguments.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakePushCheckState.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckCXXSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLanguage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLibraryExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckStructHasMember.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CheckSymbolExists.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindGit.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPkgConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\GNUInstallDirs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckCompilerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckFlagCommonConfig.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckLinkerFlag.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceCompiles.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CheckSourceRuns.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\WriteBasicConfigVersionFile.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">C:\IA\OSS\IAEngine\Dev\build\Vendor\SDL\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</LinkObjects>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_atan2.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_exp.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_fmod.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_log.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_log10.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_pow.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_rem_pio2.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_sqrt.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\k_cos.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\k_rem_pio2.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\k_sin.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\k_tan.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_atan.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_copysign.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_cos.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_fabs.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_floor.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_isinf.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_isinff.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_isnan.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_isnanf.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_modf.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_scalbn.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_sin.c" />
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_tan.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="C:\IA\OSS\IAEngine\Dev\build\ZERO_CHECK.vcxproj">
|
||||
<Project>{5EBD8AB0-1436-32C8-88BF-45A10A0556A8}</Project>
|
||||
<Name>ZERO_CHECK</Name>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
88
build/Vendor/SDL/SDL_uclibc.vcxproj.filters
vendored
Normal file
88
build/Vendor/SDL/SDL_uclibc.vcxproj.filters
vendored
Normal file
@ -0,0 +1,88 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_atan2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_exp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_fmod.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_log.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_log10.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_pow.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_rem_pio2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\e_sqrt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\k_cos.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\k_rem_pio2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\k_sin.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\k_tan.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_atan.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_copysign.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_cos.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_fabs.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_floor.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_isinf.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_isinff.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_isnan.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_isnanf.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_modf.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_scalbn.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_sin.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\src\libm\s_tan.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="C:\IA\OSS\IAEngine\Dev\Vendor\SDL\CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{E71CCED1-B259-3DA0-AEFC-D826A8701CC1}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
40
build/Vendor/SDL/cmake_install.cmake
vendored
Normal file
40
build/Vendor/SDL/cmake_install.cmake
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
# Install script for directory: C:/IA/OSS/IAEngine/Dev/Vendor/SDL
|
||||
|
||||
# Set the install prefix
|
||||
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||
set(CMAKE_INSTALL_PREFIX "C:/Program Files/IAEngine")
|
||||
endif()
|
||||
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
|
||||
|
||||
# Set the install configuration name.
|
||||
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
|
||||
if(BUILD_TYPE)
|
||||
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
|
||||
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_CONFIG_NAME "Release")
|
||||
endif()
|
||||
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
|
||||
endif()
|
||||
|
||||
# Set the component getting installed.
|
||||
if(NOT CMAKE_INSTALL_COMPONENT)
|
||||
if(COMPONENT)
|
||||
message(STATUS "Install component: \"${COMPONENT}\"")
|
||||
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_COMPONENT)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Is this installation the result of a crosscompile?
|
||||
if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
||||
set(CMAKE_CROSSCOMPILING "FALSE")
|
||||
endif()
|
||||
|
||||
string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
|
||||
"${CMAKE_INSTALL_MANIFEST_FILES}")
|
||||
if(CMAKE_INSTALL_LOCAL_ONLY)
|
||||
file(WRITE "C:/IA/OSS/IAEngine/Dev/build/Vendor/SDL/install_local_manifest.txt"
|
||||
"${CMAKE_INSTALL_MANIFEST_CONTENT}")
|
||||
endif()
|
||||
617
build/Vendor/SDL/include-config-debug/build_config/SDL_build_config.h
vendored
Normal file
617
build/Vendor/SDL/include-config-debug/build_config/SDL_build_config.h
vendored
Normal file
@ -0,0 +1,617 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_build_config.h
|
||||
*
|
||||
* This is a set of defines to configure the SDL features
|
||||
*/
|
||||
|
||||
#ifndef SDL_build_config_h_
|
||||
#define SDL_build_config_h_
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include <SDL3/SDL_platform_defines.h>
|
||||
|
||||
/* #undef SDL_PLATFORM_PRIVATE */
|
||||
|
||||
#ifdef SDL_PLATFORM_PRIVATE
|
||||
#include "SDL_begin_config_private.h"
|
||||
#endif
|
||||
|
||||
/* #undef HAVE_GCC_ATOMICS */
|
||||
/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
|
||||
|
||||
#define SDL_DISABLE_ALLOCA 1
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_FLOAT_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
|
||||
/* Comment this if you want to build without any C library requirements */
|
||||
#define HAVE_LIBC 1
|
||||
#ifdef HAVE_LIBC
|
||||
|
||||
/* Useful headers */
|
||||
/* #undef HAVE_ALLOCA_H */
|
||||
/* #undef HAVE_ICONV_H */
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_LIMITS_H 1
|
||||
#define HAVE_MALLOC_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_MEMORY_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
/* #undef HAVE_STRINGS_H */
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_WCHAR_H 1
|
||||
/* #undef HAVE_PTHREAD_NP_H */
|
||||
|
||||
/* C library functions */
|
||||
/* #undef HAVE_DLOPEN */
|
||||
#define HAVE_MALLOC 1
|
||||
/* #undef HAVE_FDATASYNC */
|
||||
#define HAVE_GETENV 1
|
||||
/* #undef HAVE_GETHOSTNAME */
|
||||
/* #undef HAVE_SETENV */
|
||||
#define HAVE_PUTENV 1
|
||||
/* #undef HAVE_UNSETENV */
|
||||
#define HAVE_ABS 1
|
||||
/* #undef HAVE_BCOPY */
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_WCSLEN 1
|
||||
#define HAVE_WCSNLEN 1
|
||||
/* #undef HAVE_WCSLCPY */
|
||||
/* #undef HAVE_WCSLCAT */
|
||||
#define HAVE_WCSSTR 1
|
||||
#define HAVE_WCSCMP 1
|
||||
#define HAVE_WCSNCMP 1
|
||||
#define HAVE_WCSTOL 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRNLEN 1
|
||||
/* #undef HAVE_STRLCPY */
|
||||
/* #undef HAVE_STRLCAT */
|
||||
#define HAVE_STRPBRK 1
|
||||
#define HAVE__STRREV 1
|
||||
/* #undef HAVE_INDEX */
|
||||
/* #undef HAVE_RINDEX */
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
/* #undef HAVE_STRNSTR */
|
||||
/* #undef HAVE_STRTOK_R */
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
/* #undef HAVE__UITOA */
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE__I64TOA 1
|
||||
#define HAVE__UI64TOA 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_ISINF 1
|
||||
/* #undef HAVE_ISINFF */
|
||||
#define HAVE_ISINF_FLOAT_MACRO 1
|
||||
#define HAVE_ISNAN 1
|
||||
/* #undef HAVE_ISNANF */
|
||||
#define HAVE_ISNAN_FLOAT_MACRO 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_LROUND 1
|
||||
#define HAVE_LROUNDF 1
|
||||
#define HAVE_MODF 1
|
||||
#define HAVE_MODFF 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_ROUND 1
|
||||
#define HAVE_ROUNDF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_TRUNC 1
|
||||
#define HAVE_TRUNCF 1
|
||||
#define HAVE__FSEEKI64 1
|
||||
/* #undef HAVE_FOPEN64 */
|
||||
/* #undef HAVE_FSEEKO */
|
||||
/* #undef HAVE_FSEEKO64 */
|
||||
/* #undef HAVE_MEMFD_CREATE */
|
||||
/* #undef HAVE_POSIX_FALLOCATE */
|
||||
/* #undef HAVE_SIGACTION */
|
||||
/* #undef HAVE_SIGTIMEDWAIT */
|
||||
/* #undef HAVE_SA_SIGACTION */
|
||||
/* #undef HAVE_ST_MTIM */
|
||||
/* #undef HAVE_SETJMP */
|
||||
/* #undef HAVE_NANOSLEEP */
|
||||
/* #undef HAVE_GMTIME_R */
|
||||
/* #undef HAVE_LOCALTIME_R */
|
||||
/* #undef HAVE_NL_LANGINFO */
|
||||
/* #undef HAVE_SYSCONF */
|
||||
/* #undef HAVE_SYSCTLBYNAME */
|
||||
/* #undef HAVE_CLOCK_GETTIME */
|
||||
/* #undef HAVE_GETPAGESIZE */
|
||||
/* #undef HAVE_ICONV */
|
||||
/* #undef SDL_USE_LIBICONV */
|
||||
/* #undef HAVE_PTHREAD_SETNAME_NP */
|
||||
/* #undef HAVE_PTHREAD_SET_NAME_NP */
|
||||
/* #undef HAVE_SEM_TIMEDWAIT */
|
||||
/* #undef HAVE_GETAUXVAL */
|
||||
/* #undef HAVE_ELF_AUX_INFO */
|
||||
/* #undef HAVE_POLL */
|
||||
#define HAVE__EXIT 1
|
||||
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
/* #undef HAVE_DBUS_DBUS_H */
|
||||
/* #undef HAVE_FCITX */
|
||||
/* #undef HAVE_IBUS_IBUS_H */
|
||||
/* #undef HAVE_INOTIFY_INIT1 */
|
||||
/* #undef HAVE_INOTIFY */
|
||||
/* #undef HAVE_LIBUSB */
|
||||
/* #undef HAVE_O_CLOEXEC */
|
||||
|
||||
/* #undef HAVE_LINUX_INPUT_H */
|
||||
/* #undef HAVE_LIBUDEV_H */
|
||||
/* #undef HAVE_LIBDECOR_H */
|
||||
/* #undef HAVE_LIBURING_H */
|
||||
|
||||
#define HAVE_DDRAW_H 1
|
||||
#define HAVE_DSOUND_H 1
|
||||
#define HAVE_DINPUT_H 1
|
||||
#define HAVE_XINPUT_H 1
|
||||
#define HAVE_WINDOWS_GAMING_INPUT_H 1
|
||||
#define HAVE_GAMEINPUT_H 1
|
||||
#define HAVE_DXGI_H 1
|
||||
#define HAVE_DXGI1_5_H 1
|
||||
#define HAVE_DXGI1_6_H 1
|
||||
|
||||
#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_TPCSHRD_H 1
|
||||
#define HAVE_ROAPI_H 1
|
||||
#define HAVE_SHELLSCALINGAPI_H 1
|
||||
|
||||
/* #undef USE_POSIX_SPAWN */
|
||||
/* #undef HAVE_POSIX_SPAWN_FILE_ACTIONS_ADDCHDIR */
|
||||
/* #undef HAVE_POSIX_SPAWN_FILE_ACTIONS_ADDCHDIR_NP */
|
||||
|
||||
/* #undef HAVE_DLOPEN_NOTES */
|
||||
|
||||
/* SDL internal assertion support */
|
||||
/* #undef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED */
|
||||
#ifdef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED
|
||||
#define SDL_DEFAULT_ASSERT_LEVEL
|
||||
#endif
|
||||
|
||||
/* Allow disabling of major subsystems */
|
||||
/* #undef SDL_AUDIO_DISABLED */
|
||||
/* #undef SDL_VIDEO_DISABLED */
|
||||
/* #undef SDL_GPU_DISABLED */
|
||||
/* #undef SDL_RENDER_DISABLED */
|
||||
/* #undef SDL_CAMERA_DISABLED */
|
||||
/* #undef SDL_JOYSTICK_DISABLED */
|
||||
/* #undef SDL_HAPTIC_DISABLED */
|
||||
/* #undef SDL_HIDAPI_DISABLED */
|
||||
/* #undef SDL_POWER_DISABLED */
|
||||
/* #undef SDL_SENSOR_DISABLED */
|
||||
/* #undef SDL_DIALOG_DISABLED */
|
||||
/* #undef SDL_THREADS_DISABLED */
|
||||
|
||||
/* Enable various audio drivers */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_OPENSLES */
|
||||
/* #undef SDL_AUDIO_DRIVER_AAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DSOUND 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_AUDIO_DRIVER_HAIKU */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NETBSD */
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
|
||||
#define SDL_AUDIO_DRIVER_WASAPI 1
|
||||
/* #undef SDL_AUDIO_DRIVER_VITA */
|
||||
/* #undef SDL_AUDIO_DRIVER_PSP */
|
||||
/* #undef SDL_AUDIO_DRIVER_PS2 */
|
||||
/* #undef SDL_AUDIO_DRIVER_N3DS */
|
||||
/* #undef SDL_AUDIO_DRIVER_NGAGE */
|
||||
/* #undef SDL_AUDIO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_AUDIO_DRIVER_PRIVATE */
|
||||
|
||||
/* Enable various input drivers */
|
||||
/* #undef SDL_INPUT_LINUXEV */
|
||||
/* #undef SDL_INPUT_LINUXKD */
|
||||
/* #undef SDL_INPUT_FBSDKBIO */
|
||||
/* #undef SDL_INPUT_WSCONS */
|
||||
/* #undef SDL_HAVE_MACHINE_JOYSTICK_H */
|
||||
/* #undef SDL_JOYSTICK_ANDROID */
|
||||
#define SDL_JOYSTICK_DINPUT 1
|
||||
/* #undef SDL_JOYSTICK_DUMMY */
|
||||
/* #undef SDL_JOYSTICK_EMSCRIPTEN */
|
||||
#define SDL_JOYSTICK_GAMEINPUT 1
|
||||
/* #undef SDL_JOYSTICK_HAIKU */
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
/* #undef SDL_JOYSTICK_IOKIT */
|
||||
/* #undef SDL_JOYSTICK_LINUX */
|
||||
/* #undef SDL_JOYSTICK_MFI */
|
||||
/* #undef SDL_JOYSTICK_N3DS */
|
||||
/* #undef SDL_JOYSTICK_PS2 */
|
||||
/* #undef SDL_JOYSTICK_PSP */
|
||||
#define SDL_JOYSTICK_RAWINPUT 1
|
||||
/* #undef SDL_JOYSTICK_USBHID */
|
||||
#define SDL_JOYSTICK_VIRTUAL 1
|
||||
/* #undef SDL_JOYSTICK_VITA */
|
||||
#define SDL_JOYSTICK_WGI 1
|
||||
#define SDL_JOYSTICK_XINPUT 1
|
||||
|
||||
/* #undef SDL_JOYSTICK_PRIVATE */
|
||||
|
||||
/* #undef SDL_HAPTIC_DUMMY */
|
||||
/* #undef SDL_HAPTIC_LINUX */
|
||||
/* #undef SDL_HAPTIC_IOKIT */
|
||||
#define SDL_HAPTIC_DINPUT 1
|
||||
/* #undef SDL_HAPTIC_ANDROID */
|
||||
|
||||
/* #undef SDL_HAPTIC_PRIVATE */
|
||||
|
||||
/* #undef SDL_LIBUSB_DYNAMIC */
|
||||
/* #undef SDL_UDEV_DYNAMIC */
|
||||
|
||||
/* Enable various process implementations */
|
||||
/* #undef SDL_PROCESS_DUMMY */
|
||||
/* #undef SDL_PROCESS_POSIX */
|
||||
#define SDL_PROCESS_WINDOWS 1
|
||||
|
||||
/* #undef SDL_PROCESS_PRIVATE */
|
||||
|
||||
/* Enable various sensor drivers */
|
||||
/* #undef SDL_SENSOR_ANDROID */
|
||||
/* #undef SDL_SENSOR_COREMOTION */
|
||||
#define SDL_SENSOR_WINDOWS 1
|
||||
/* #undef SDL_SENSOR_DUMMY */
|
||||
/* #undef SDL_SENSOR_VITA */
|
||||
/* #undef SDL_SENSOR_N3DS */
|
||||
|
||||
/* #undef SDL_SENSOR_PRIVATE */
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
/* #undef SDL_LOADSO_DLOPEN */
|
||||
/* #undef SDL_LOADSO_DUMMY */
|
||||
#define SDL_LOADSO_WINDOWS 1
|
||||
|
||||
/* #undef SDL_LOADSO_PRIVATE */
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
|
||||
#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
|
||||
/* #undef SDL_THREAD_PTHREAD */
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX */
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
|
||||
#define SDL_THREAD_WINDOWS 1
|
||||
/* #undef SDL_THREAD_VITA */
|
||||
/* #undef SDL_THREAD_PSP */
|
||||
/* #undef SDL_THREAD_PS2 */
|
||||
/* #undef SDL_THREAD_N3DS */
|
||||
|
||||
/* #undef SDL_THREAD_PRIVATE */
|
||||
|
||||
/* Enable various RTC systems */
|
||||
/* #undef SDL_TIME_UNIX */
|
||||
#define SDL_TIME_WINDOWS 1
|
||||
/* #undef SDL_TIME_VITA */
|
||||
/* #undef SDL_TIME_PSP */
|
||||
/* #undef SDL_TIME_PS2 */
|
||||
/* #undef SDL_TIME_N3DS */
|
||||
/* #undef SDL_TIME_NGAGE */
|
||||
|
||||
/* #undef SDL_TIME_PRIVATE */
|
||||
|
||||
/* Enable various timer systems */
|
||||
/* #undef SDL_TIMER_HAIKU */
|
||||
/* #undef SDL_TIMER_UNIX */
|
||||
#define SDL_TIMER_WINDOWS 1
|
||||
/* #undef SDL_TIMER_VITA */
|
||||
/* #undef SDL_TIMER_PSP */
|
||||
/* #undef SDL_TIMER_PS2 */
|
||||
/* #undef SDL_TIMER_N3DS */
|
||||
|
||||
/* #undef SDL_TIMER_PRIVATE */
|
||||
|
||||
/* Enable various video drivers */
|
||||
/* #undef SDL_VIDEO_DRIVER_ANDROID */
|
||||
/* #undef SDL_VIDEO_DRIVER_COCOA */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_HAIKU */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
|
||||
/* #undef SDL_VIDEO_DRIVER_N3DS */
|
||||
/* #undef SDL_VIDEO_DRIVER_NGAGE */
|
||||
#define SDL_VIDEO_DRIVER_OFFSCREEN 1
|
||||
/* #undef SDL_VIDEO_DRIVER_PS2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_PSP */
|
||||
/* #undef SDL_VIDEO_DRIVER_RISCOS */
|
||||
/* #undef SDL_VIDEO_DRIVER_ROCKCHIP */
|
||||
/* #undef SDL_VIDEO_DRIVER_RPI */
|
||||
/* #undef SDL_VIDEO_DRIVER_UIKIT */
|
||||
/* #undef SDL_VIDEO_DRIVER_VITA */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
|
||||
/* #undef SDL_VIDEO_DRIVER_OPENVR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
|
||||
#define SDL_VIDEO_DRIVER_WINDOWS 1
|
||||
/* #undef SDL_VIDEO_DRIVER_X11 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XTEST */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBLIB */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XDBE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSYNC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XTEST */
|
||||
/* #undef SDL_VIDEO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_PRIVATE */
|
||||
|
||||
#define SDL_VIDEO_RENDER_D3D 1
|
||||
#define SDL_VIDEO_RENDER_D3D11 1
|
||||
#define SDL_VIDEO_RENDER_D3D12 1
|
||||
#define SDL_VIDEO_RENDER_GPU 1
|
||||
/* #undef SDL_VIDEO_RENDER_METAL */
|
||||
#define SDL_VIDEO_RENDER_VULKAN 1
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
/* #undef SDL_VIDEO_RENDER_NGAGE */
|
||||
/* #undef SDL_VIDEO_RENDER_PS2 */
|
||||
/* #undef SDL_VIDEO_RENDER_PSP */
|
||||
/* #undef SDL_VIDEO_RENDER_VITA_GXM */
|
||||
|
||||
/* #undef SDL_VIDEO_RENDER_PRIVATE */
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_ES */
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
/* #undef SDL_VIDEO_OPENGL_CGL */
|
||||
/* #undef SDL_VIDEO_OPENGL_GLX */
|
||||
#define SDL_VIDEO_OPENGL_WGL 1
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
|
||||
/* #undef SDL_VIDEO_STATIC_ANGLE */
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
|
||||
/* Enable Metal support */
|
||||
/* #undef SDL_VIDEO_METAL */
|
||||
|
||||
/* Enable GPU support */
|
||||
/* #undef SDL_GPU_D3D11 */
|
||||
#define SDL_GPU_D3D12 1
|
||||
#define SDL_GPU_VULKAN 1
|
||||
/* #undef SDL_GPU_METAL */
|
||||
|
||||
/* #undef SDL_GPU_PRIVATE */
|
||||
|
||||
/* Enable system power support */
|
||||
/* #undef SDL_POWER_ANDROID */
|
||||
/* #undef SDL_POWER_LINUX */
|
||||
#define SDL_POWER_WINDOWS 1
|
||||
/* #undef SDL_POWER_MACOSX */
|
||||
/* #undef SDL_POWER_UIKIT */
|
||||
/* #undef SDL_POWER_HAIKU */
|
||||
/* #undef SDL_POWER_EMSCRIPTEN */
|
||||
/* #undef SDL_POWER_HARDWIRED */
|
||||
/* #undef SDL_POWER_VITA */
|
||||
/* #undef SDL_POWER_PSP */
|
||||
/* #undef SDL_POWER_N3DS */
|
||||
|
||||
/* #undef SDL_POWER_PRIVATE */
|
||||
|
||||
/* Enable system filesystem support */
|
||||
/* #undef SDL_FILESYSTEM_ANDROID */
|
||||
/* #undef SDL_FILESYSTEM_HAIKU */
|
||||
/* #undef SDL_FILESYSTEM_COCOA */
|
||||
/* #undef SDL_FILESYSTEM_DUMMY */
|
||||
/* #undef SDL_FILESYSTEM_RISCOS */
|
||||
/* #undef SDL_FILESYSTEM_UNIX */
|
||||
#define SDL_FILESYSTEM_WINDOWS 1
|
||||
/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
/* #undef SDL_FILESYSTEM_VITA */
|
||||
/* #undef SDL_FILESYSTEM_PSP */
|
||||
/* #undef SDL_FILESYSTEM_PS2 */
|
||||
/* #undef SDL_FILESYSTEM_N3DS */
|
||||
|
||||
/* #undef SDL_FILESYSTEM_PRIVATE */
|
||||
|
||||
/* Enable system storage support */
|
||||
#define SDL_STORAGE_STEAM 1
|
||||
|
||||
/* #undef SDL_STORAGE_PRIVATE */
|
||||
|
||||
/* Enable system FSops support */
|
||||
/* #undef SDL_FSOPS_POSIX */
|
||||
#define SDL_FSOPS_WINDOWS 1
|
||||
/* #undef SDL_FSOPS_DUMMY */
|
||||
|
||||
/* #undef SDL_FSOPS_PRIVATE */
|
||||
|
||||
/* Enable camera subsystem */
|
||||
#define SDL_CAMERA_DRIVER_DUMMY 1
|
||||
/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK 1 */
|
||||
/* #undef SDL_CAMERA_DRIVER_V4L2 */
|
||||
/* #undef SDL_CAMERA_DRIVER_COREMEDIA */
|
||||
/* #undef SDL_CAMERA_DRIVER_ANDROID */
|
||||
/* #undef SDL_CAMERA_DRIVER_EMSCRIPTEN */
|
||||
#define SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1
|
||||
/* #undef SDL_CAMERA_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_CAMERA_DRIVER_VITA */
|
||||
|
||||
/* #undef SDL_CAMERA_DRIVER_PRIVATE */
|
||||
|
||||
/* Enable dialog subsystem */
|
||||
/* #undef SDL_DIALOG_DUMMY */
|
||||
|
||||
/* Enable tray subsystem */
|
||||
/* #undef SDL_TRAY_DUMMY */
|
||||
|
||||
/* Enable assembly routines */
|
||||
/* #undef SDL_ALTIVEC_BLITTERS */
|
||||
|
||||
/* Whether SDL_DYNAMIC_API needs dlopen */
|
||||
/* #undef DYNAPI_NEEDS_DLOPEN */
|
||||
|
||||
/* Enable ime support */
|
||||
/* #undef SDL_USE_IME */
|
||||
/* #undef SDL_DISABLE_WINDOWS_IME */
|
||||
/* #undef SDL_GDK_TEXTINPUT */
|
||||
|
||||
/* Platform specific definitions */
|
||||
/* #undef SDL_IPHONE_KEYBOARD */
|
||||
/* #undef SDL_IPHONE_LAUNCHSCREEN */
|
||||
|
||||
/* #undef SDL_VIDEO_VITA_PIB */
|
||||
/* #undef SDL_VIDEO_VITA_PVR */
|
||||
/* #undef SDL_VIDEO_VITA_PVR_OGL */
|
||||
|
||||
/* xkbcommon version info */
|
||||
#define SDL_XKBCOMMON_VERSION_MAJOR
|
||||
#define SDL_XKBCOMMON_VERSION_MINOR
|
||||
#define SDL_XKBCOMMON_VERSION_PATCH
|
||||
|
||||
/* Libdecor version info */
|
||||
#define SDL_LIBDECOR_VERSION_MAJOR
|
||||
#define SDL_LIBDECOR_VERSION_MINOR
|
||||
#define SDL_LIBDECOR_VERSION_PATCH
|
||||
|
||||
#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_)
|
||||
/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
|
||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#ifndef _UINTPTR_T_DEFINED
|
||||
#ifdef _WIN64
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif
|
||||
#endif
|
||||
#endif /* Visual Studio 2008 */
|
||||
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
|
||||
|
||||
/* Configure use of intrinsics */
|
||||
/* #undef SDL_DISABLE_SSE */
|
||||
/* #undef SDL_DISABLE_SSE2 */
|
||||
/* #undef SDL_DISABLE_SSE3 */
|
||||
/* #undef SDL_DISABLE_SSE4_1 */
|
||||
/* #undef SDL_DISABLE_SSE4_2 */
|
||||
/* #undef SDL_DISABLE_AVX */
|
||||
/* #undef SDL_DISABLE_AVX2 */
|
||||
/* #undef SDL_DISABLE_AVX512F */
|
||||
#define SDL_DISABLE_MMX 1
|
||||
#define SDL_DISABLE_LSX 1
|
||||
#define SDL_DISABLE_LASX 1
|
||||
#define SDL_DISABLE_NEON 1
|
||||
|
||||
#ifdef SDL_PLATFORM_PRIVATE
|
||||
#include "SDL_end_config_private.h"
|
||||
#endif
|
||||
|
||||
#endif /* SDL_build_config_h_ */
|
||||
617
build/Vendor/SDL/include-config-minsizerel/build_config/SDL_build_config.h
vendored
Normal file
617
build/Vendor/SDL/include-config-minsizerel/build_config/SDL_build_config.h
vendored
Normal file
@ -0,0 +1,617 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_build_config.h
|
||||
*
|
||||
* This is a set of defines to configure the SDL features
|
||||
*/
|
||||
|
||||
#ifndef SDL_build_config_h_
|
||||
#define SDL_build_config_h_
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include <SDL3/SDL_platform_defines.h>
|
||||
|
||||
/* #undef SDL_PLATFORM_PRIVATE */
|
||||
|
||||
#ifdef SDL_PLATFORM_PRIVATE
|
||||
#include "SDL_begin_config_private.h"
|
||||
#endif
|
||||
|
||||
/* #undef HAVE_GCC_ATOMICS */
|
||||
/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
|
||||
|
||||
#define SDL_DISABLE_ALLOCA 1
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_FLOAT_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
|
||||
/* Comment this if you want to build without any C library requirements */
|
||||
#define HAVE_LIBC 1
|
||||
#ifdef HAVE_LIBC
|
||||
|
||||
/* Useful headers */
|
||||
/* #undef HAVE_ALLOCA_H */
|
||||
/* #undef HAVE_ICONV_H */
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_LIMITS_H 1
|
||||
#define HAVE_MALLOC_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_MEMORY_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
/* #undef HAVE_STRINGS_H */
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_WCHAR_H 1
|
||||
/* #undef HAVE_PTHREAD_NP_H */
|
||||
|
||||
/* C library functions */
|
||||
/* #undef HAVE_DLOPEN */
|
||||
#define HAVE_MALLOC 1
|
||||
/* #undef HAVE_FDATASYNC */
|
||||
#define HAVE_GETENV 1
|
||||
/* #undef HAVE_GETHOSTNAME */
|
||||
/* #undef HAVE_SETENV */
|
||||
#define HAVE_PUTENV 1
|
||||
/* #undef HAVE_UNSETENV */
|
||||
#define HAVE_ABS 1
|
||||
/* #undef HAVE_BCOPY */
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_WCSLEN 1
|
||||
#define HAVE_WCSNLEN 1
|
||||
/* #undef HAVE_WCSLCPY */
|
||||
/* #undef HAVE_WCSLCAT */
|
||||
#define HAVE_WCSSTR 1
|
||||
#define HAVE_WCSCMP 1
|
||||
#define HAVE_WCSNCMP 1
|
||||
#define HAVE_WCSTOL 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRNLEN 1
|
||||
/* #undef HAVE_STRLCPY */
|
||||
/* #undef HAVE_STRLCAT */
|
||||
#define HAVE_STRPBRK 1
|
||||
#define HAVE__STRREV 1
|
||||
/* #undef HAVE_INDEX */
|
||||
/* #undef HAVE_RINDEX */
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
/* #undef HAVE_STRNSTR */
|
||||
/* #undef HAVE_STRTOK_R */
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
/* #undef HAVE__UITOA */
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE__I64TOA 1
|
||||
#define HAVE__UI64TOA 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_ISINF 1
|
||||
/* #undef HAVE_ISINFF */
|
||||
#define HAVE_ISINF_FLOAT_MACRO 1
|
||||
#define HAVE_ISNAN 1
|
||||
/* #undef HAVE_ISNANF */
|
||||
#define HAVE_ISNAN_FLOAT_MACRO 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_LROUND 1
|
||||
#define HAVE_LROUNDF 1
|
||||
#define HAVE_MODF 1
|
||||
#define HAVE_MODFF 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_ROUND 1
|
||||
#define HAVE_ROUNDF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_TRUNC 1
|
||||
#define HAVE_TRUNCF 1
|
||||
#define HAVE__FSEEKI64 1
|
||||
/* #undef HAVE_FOPEN64 */
|
||||
/* #undef HAVE_FSEEKO */
|
||||
/* #undef HAVE_FSEEKO64 */
|
||||
/* #undef HAVE_MEMFD_CREATE */
|
||||
/* #undef HAVE_POSIX_FALLOCATE */
|
||||
/* #undef HAVE_SIGACTION */
|
||||
/* #undef HAVE_SIGTIMEDWAIT */
|
||||
/* #undef HAVE_SA_SIGACTION */
|
||||
/* #undef HAVE_ST_MTIM */
|
||||
/* #undef HAVE_SETJMP */
|
||||
/* #undef HAVE_NANOSLEEP */
|
||||
/* #undef HAVE_GMTIME_R */
|
||||
/* #undef HAVE_LOCALTIME_R */
|
||||
/* #undef HAVE_NL_LANGINFO */
|
||||
/* #undef HAVE_SYSCONF */
|
||||
/* #undef HAVE_SYSCTLBYNAME */
|
||||
/* #undef HAVE_CLOCK_GETTIME */
|
||||
/* #undef HAVE_GETPAGESIZE */
|
||||
/* #undef HAVE_ICONV */
|
||||
/* #undef SDL_USE_LIBICONV */
|
||||
/* #undef HAVE_PTHREAD_SETNAME_NP */
|
||||
/* #undef HAVE_PTHREAD_SET_NAME_NP */
|
||||
/* #undef HAVE_SEM_TIMEDWAIT */
|
||||
/* #undef HAVE_GETAUXVAL */
|
||||
/* #undef HAVE_ELF_AUX_INFO */
|
||||
/* #undef HAVE_POLL */
|
||||
#define HAVE__EXIT 1
|
||||
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
/* #undef HAVE_DBUS_DBUS_H */
|
||||
/* #undef HAVE_FCITX */
|
||||
/* #undef HAVE_IBUS_IBUS_H */
|
||||
/* #undef HAVE_INOTIFY_INIT1 */
|
||||
/* #undef HAVE_INOTIFY */
|
||||
/* #undef HAVE_LIBUSB */
|
||||
/* #undef HAVE_O_CLOEXEC */
|
||||
|
||||
/* #undef HAVE_LINUX_INPUT_H */
|
||||
/* #undef HAVE_LIBUDEV_H */
|
||||
/* #undef HAVE_LIBDECOR_H */
|
||||
/* #undef HAVE_LIBURING_H */
|
||||
|
||||
#define HAVE_DDRAW_H 1
|
||||
#define HAVE_DSOUND_H 1
|
||||
#define HAVE_DINPUT_H 1
|
||||
#define HAVE_XINPUT_H 1
|
||||
#define HAVE_WINDOWS_GAMING_INPUT_H 1
|
||||
#define HAVE_GAMEINPUT_H 1
|
||||
#define HAVE_DXGI_H 1
|
||||
#define HAVE_DXGI1_5_H 1
|
||||
#define HAVE_DXGI1_6_H 1
|
||||
|
||||
#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_TPCSHRD_H 1
|
||||
#define HAVE_ROAPI_H 1
|
||||
#define HAVE_SHELLSCALINGAPI_H 1
|
||||
|
||||
/* #undef USE_POSIX_SPAWN */
|
||||
/* #undef HAVE_POSIX_SPAWN_FILE_ACTIONS_ADDCHDIR */
|
||||
/* #undef HAVE_POSIX_SPAWN_FILE_ACTIONS_ADDCHDIR_NP */
|
||||
|
||||
/* #undef HAVE_DLOPEN_NOTES */
|
||||
|
||||
/* SDL internal assertion support */
|
||||
/* #undef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED */
|
||||
#ifdef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED
|
||||
#define SDL_DEFAULT_ASSERT_LEVEL
|
||||
#endif
|
||||
|
||||
/* Allow disabling of major subsystems */
|
||||
/* #undef SDL_AUDIO_DISABLED */
|
||||
/* #undef SDL_VIDEO_DISABLED */
|
||||
/* #undef SDL_GPU_DISABLED */
|
||||
/* #undef SDL_RENDER_DISABLED */
|
||||
/* #undef SDL_CAMERA_DISABLED */
|
||||
/* #undef SDL_JOYSTICK_DISABLED */
|
||||
/* #undef SDL_HAPTIC_DISABLED */
|
||||
/* #undef SDL_HIDAPI_DISABLED */
|
||||
/* #undef SDL_POWER_DISABLED */
|
||||
/* #undef SDL_SENSOR_DISABLED */
|
||||
/* #undef SDL_DIALOG_DISABLED */
|
||||
/* #undef SDL_THREADS_DISABLED */
|
||||
|
||||
/* Enable various audio drivers */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_OPENSLES */
|
||||
/* #undef SDL_AUDIO_DRIVER_AAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DSOUND 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_AUDIO_DRIVER_HAIKU */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NETBSD */
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
|
||||
#define SDL_AUDIO_DRIVER_WASAPI 1
|
||||
/* #undef SDL_AUDIO_DRIVER_VITA */
|
||||
/* #undef SDL_AUDIO_DRIVER_PSP */
|
||||
/* #undef SDL_AUDIO_DRIVER_PS2 */
|
||||
/* #undef SDL_AUDIO_DRIVER_N3DS */
|
||||
/* #undef SDL_AUDIO_DRIVER_NGAGE */
|
||||
/* #undef SDL_AUDIO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_AUDIO_DRIVER_PRIVATE */
|
||||
|
||||
/* Enable various input drivers */
|
||||
/* #undef SDL_INPUT_LINUXEV */
|
||||
/* #undef SDL_INPUT_LINUXKD */
|
||||
/* #undef SDL_INPUT_FBSDKBIO */
|
||||
/* #undef SDL_INPUT_WSCONS */
|
||||
/* #undef SDL_HAVE_MACHINE_JOYSTICK_H */
|
||||
/* #undef SDL_JOYSTICK_ANDROID */
|
||||
#define SDL_JOYSTICK_DINPUT 1
|
||||
/* #undef SDL_JOYSTICK_DUMMY */
|
||||
/* #undef SDL_JOYSTICK_EMSCRIPTEN */
|
||||
#define SDL_JOYSTICK_GAMEINPUT 1
|
||||
/* #undef SDL_JOYSTICK_HAIKU */
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
/* #undef SDL_JOYSTICK_IOKIT */
|
||||
/* #undef SDL_JOYSTICK_LINUX */
|
||||
/* #undef SDL_JOYSTICK_MFI */
|
||||
/* #undef SDL_JOYSTICK_N3DS */
|
||||
/* #undef SDL_JOYSTICK_PS2 */
|
||||
/* #undef SDL_JOYSTICK_PSP */
|
||||
#define SDL_JOYSTICK_RAWINPUT 1
|
||||
/* #undef SDL_JOYSTICK_USBHID */
|
||||
#define SDL_JOYSTICK_VIRTUAL 1
|
||||
/* #undef SDL_JOYSTICK_VITA */
|
||||
#define SDL_JOYSTICK_WGI 1
|
||||
#define SDL_JOYSTICK_XINPUT 1
|
||||
|
||||
/* #undef SDL_JOYSTICK_PRIVATE */
|
||||
|
||||
/* #undef SDL_HAPTIC_DUMMY */
|
||||
/* #undef SDL_HAPTIC_LINUX */
|
||||
/* #undef SDL_HAPTIC_IOKIT */
|
||||
#define SDL_HAPTIC_DINPUT 1
|
||||
/* #undef SDL_HAPTIC_ANDROID */
|
||||
|
||||
/* #undef SDL_HAPTIC_PRIVATE */
|
||||
|
||||
/* #undef SDL_LIBUSB_DYNAMIC */
|
||||
/* #undef SDL_UDEV_DYNAMIC */
|
||||
|
||||
/* Enable various process implementations */
|
||||
/* #undef SDL_PROCESS_DUMMY */
|
||||
/* #undef SDL_PROCESS_POSIX */
|
||||
#define SDL_PROCESS_WINDOWS 1
|
||||
|
||||
/* #undef SDL_PROCESS_PRIVATE */
|
||||
|
||||
/* Enable various sensor drivers */
|
||||
/* #undef SDL_SENSOR_ANDROID */
|
||||
/* #undef SDL_SENSOR_COREMOTION */
|
||||
#define SDL_SENSOR_WINDOWS 1
|
||||
/* #undef SDL_SENSOR_DUMMY */
|
||||
/* #undef SDL_SENSOR_VITA */
|
||||
/* #undef SDL_SENSOR_N3DS */
|
||||
|
||||
/* #undef SDL_SENSOR_PRIVATE */
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
/* #undef SDL_LOADSO_DLOPEN */
|
||||
/* #undef SDL_LOADSO_DUMMY */
|
||||
#define SDL_LOADSO_WINDOWS 1
|
||||
|
||||
/* #undef SDL_LOADSO_PRIVATE */
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
|
||||
#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
|
||||
/* #undef SDL_THREAD_PTHREAD */
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX */
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
|
||||
#define SDL_THREAD_WINDOWS 1
|
||||
/* #undef SDL_THREAD_VITA */
|
||||
/* #undef SDL_THREAD_PSP */
|
||||
/* #undef SDL_THREAD_PS2 */
|
||||
/* #undef SDL_THREAD_N3DS */
|
||||
|
||||
/* #undef SDL_THREAD_PRIVATE */
|
||||
|
||||
/* Enable various RTC systems */
|
||||
/* #undef SDL_TIME_UNIX */
|
||||
#define SDL_TIME_WINDOWS 1
|
||||
/* #undef SDL_TIME_VITA */
|
||||
/* #undef SDL_TIME_PSP */
|
||||
/* #undef SDL_TIME_PS2 */
|
||||
/* #undef SDL_TIME_N3DS */
|
||||
/* #undef SDL_TIME_NGAGE */
|
||||
|
||||
/* #undef SDL_TIME_PRIVATE */
|
||||
|
||||
/* Enable various timer systems */
|
||||
/* #undef SDL_TIMER_HAIKU */
|
||||
/* #undef SDL_TIMER_UNIX */
|
||||
#define SDL_TIMER_WINDOWS 1
|
||||
/* #undef SDL_TIMER_VITA */
|
||||
/* #undef SDL_TIMER_PSP */
|
||||
/* #undef SDL_TIMER_PS2 */
|
||||
/* #undef SDL_TIMER_N3DS */
|
||||
|
||||
/* #undef SDL_TIMER_PRIVATE */
|
||||
|
||||
/* Enable various video drivers */
|
||||
/* #undef SDL_VIDEO_DRIVER_ANDROID */
|
||||
/* #undef SDL_VIDEO_DRIVER_COCOA */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_HAIKU */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
|
||||
/* #undef SDL_VIDEO_DRIVER_N3DS */
|
||||
/* #undef SDL_VIDEO_DRIVER_NGAGE */
|
||||
#define SDL_VIDEO_DRIVER_OFFSCREEN 1
|
||||
/* #undef SDL_VIDEO_DRIVER_PS2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_PSP */
|
||||
/* #undef SDL_VIDEO_DRIVER_RISCOS */
|
||||
/* #undef SDL_VIDEO_DRIVER_ROCKCHIP */
|
||||
/* #undef SDL_VIDEO_DRIVER_RPI */
|
||||
/* #undef SDL_VIDEO_DRIVER_UIKIT */
|
||||
/* #undef SDL_VIDEO_DRIVER_VITA */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
|
||||
/* #undef SDL_VIDEO_DRIVER_OPENVR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
|
||||
#define SDL_VIDEO_DRIVER_WINDOWS 1
|
||||
/* #undef SDL_VIDEO_DRIVER_X11 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XTEST */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBLIB */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XDBE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSYNC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XTEST */
|
||||
/* #undef SDL_VIDEO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_PRIVATE */
|
||||
|
||||
#define SDL_VIDEO_RENDER_D3D 1
|
||||
#define SDL_VIDEO_RENDER_D3D11 1
|
||||
#define SDL_VIDEO_RENDER_D3D12 1
|
||||
#define SDL_VIDEO_RENDER_GPU 1
|
||||
/* #undef SDL_VIDEO_RENDER_METAL */
|
||||
#define SDL_VIDEO_RENDER_VULKAN 1
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
/* #undef SDL_VIDEO_RENDER_NGAGE */
|
||||
/* #undef SDL_VIDEO_RENDER_PS2 */
|
||||
/* #undef SDL_VIDEO_RENDER_PSP */
|
||||
/* #undef SDL_VIDEO_RENDER_VITA_GXM */
|
||||
|
||||
/* #undef SDL_VIDEO_RENDER_PRIVATE */
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_ES */
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
/* #undef SDL_VIDEO_OPENGL_CGL */
|
||||
/* #undef SDL_VIDEO_OPENGL_GLX */
|
||||
#define SDL_VIDEO_OPENGL_WGL 1
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
|
||||
/* #undef SDL_VIDEO_STATIC_ANGLE */
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
|
||||
/* Enable Metal support */
|
||||
/* #undef SDL_VIDEO_METAL */
|
||||
|
||||
/* Enable GPU support */
|
||||
/* #undef SDL_GPU_D3D11 */
|
||||
#define SDL_GPU_D3D12 1
|
||||
#define SDL_GPU_VULKAN 1
|
||||
/* #undef SDL_GPU_METAL */
|
||||
|
||||
/* #undef SDL_GPU_PRIVATE */
|
||||
|
||||
/* Enable system power support */
|
||||
/* #undef SDL_POWER_ANDROID */
|
||||
/* #undef SDL_POWER_LINUX */
|
||||
#define SDL_POWER_WINDOWS 1
|
||||
/* #undef SDL_POWER_MACOSX */
|
||||
/* #undef SDL_POWER_UIKIT */
|
||||
/* #undef SDL_POWER_HAIKU */
|
||||
/* #undef SDL_POWER_EMSCRIPTEN */
|
||||
/* #undef SDL_POWER_HARDWIRED */
|
||||
/* #undef SDL_POWER_VITA */
|
||||
/* #undef SDL_POWER_PSP */
|
||||
/* #undef SDL_POWER_N3DS */
|
||||
|
||||
/* #undef SDL_POWER_PRIVATE */
|
||||
|
||||
/* Enable system filesystem support */
|
||||
/* #undef SDL_FILESYSTEM_ANDROID */
|
||||
/* #undef SDL_FILESYSTEM_HAIKU */
|
||||
/* #undef SDL_FILESYSTEM_COCOA */
|
||||
/* #undef SDL_FILESYSTEM_DUMMY */
|
||||
/* #undef SDL_FILESYSTEM_RISCOS */
|
||||
/* #undef SDL_FILESYSTEM_UNIX */
|
||||
#define SDL_FILESYSTEM_WINDOWS 1
|
||||
/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
/* #undef SDL_FILESYSTEM_VITA */
|
||||
/* #undef SDL_FILESYSTEM_PSP */
|
||||
/* #undef SDL_FILESYSTEM_PS2 */
|
||||
/* #undef SDL_FILESYSTEM_N3DS */
|
||||
|
||||
/* #undef SDL_FILESYSTEM_PRIVATE */
|
||||
|
||||
/* Enable system storage support */
|
||||
#define SDL_STORAGE_STEAM 1
|
||||
|
||||
/* #undef SDL_STORAGE_PRIVATE */
|
||||
|
||||
/* Enable system FSops support */
|
||||
/* #undef SDL_FSOPS_POSIX */
|
||||
#define SDL_FSOPS_WINDOWS 1
|
||||
/* #undef SDL_FSOPS_DUMMY */
|
||||
|
||||
/* #undef SDL_FSOPS_PRIVATE */
|
||||
|
||||
/* Enable camera subsystem */
|
||||
#define SDL_CAMERA_DRIVER_DUMMY 1
|
||||
/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK 1 */
|
||||
/* #undef SDL_CAMERA_DRIVER_V4L2 */
|
||||
/* #undef SDL_CAMERA_DRIVER_COREMEDIA */
|
||||
/* #undef SDL_CAMERA_DRIVER_ANDROID */
|
||||
/* #undef SDL_CAMERA_DRIVER_EMSCRIPTEN */
|
||||
#define SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1
|
||||
/* #undef SDL_CAMERA_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_CAMERA_DRIVER_VITA */
|
||||
|
||||
/* #undef SDL_CAMERA_DRIVER_PRIVATE */
|
||||
|
||||
/* Enable dialog subsystem */
|
||||
/* #undef SDL_DIALOG_DUMMY */
|
||||
|
||||
/* Enable tray subsystem */
|
||||
/* #undef SDL_TRAY_DUMMY */
|
||||
|
||||
/* Enable assembly routines */
|
||||
/* #undef SDL_ALTIVEC_BLITTERS */
|
||||
|
||||
/* Whether SDL_DYNAMIC_API needs dlopen */
|
||||
/* #undef DYNAPI_NEEDS_DLOPEN */
|
||||
|
||||
/* Enable ime support */
|
||||
/* #undef SDL_USE_IME */
|
||||
/* #undef SDL_DISABLE_WINDOWS_IME */
|
||||
/* #undef SDL_GDK_TEXTINPUT */
|
||||
|
||||
/* Platform specific definitions */
|
||||
/* #undef SDL_IPHONE_KEYBOARD */
|
||||
/* #undef SDL_IPHONE_LAUNCHSCREEN */
|
||||
|
||||
/* #undef SDL_VIDEO_VITA_PIB */
|
||||
/* #undef SDL_VIDEO_VITA_PVR */
|
||||
/* #undef SDL_VIDEO_VITA_PVR_OGL */
|
||||
|
||||
/* xkbcommon version info */
|
||||
#define SDL_XKBCOMMON_VERSION_MAJOR
|
||||
#define SDL_XKBCOMMON_VERSION_MINOR
|
||||
#define SDL_XKBCOMMON_VERSION_PATCH
|
||||
|
||||
/* Libdecor version info */
|
||||
#define SDL_LIBDECOR_VERSION_MAJOR
|
||||
#define SDL_LIBDECOR_VERSION_MINOR
|
||||
#define SDL_LIBDECOR_VERSION_PATCH
|
||||
|
||||
#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_)
|
||||
/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
|
||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#ifndef _UINTPTR_T_DEFINED
|
||||
#ifdef _WIN64
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif
|
||||
#endif
|
||||
#endif /* Visual Studio 2008 */
|
||||
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
|
||||
|
||||
/* Configure use of intrinsics */
|
||||
/* #undef SDL_DISABLE_SSE */
|
||||
/* #undef SDL_DISABLE_SSE2 */
|
||||
/* #undef SDL_DISABLE_SSE3 */
|
||||
/* #undef SDL_DISABLE_SSE4_1 */
|
||||
/* #undef SDL_DISABLE_SSE4_2 */
|
||||
/* #undef SDL_DISABLE_AVX */
|
||||
/* #undef SDL_DISABLE_AVX2 */
|
||||
/* #undef SDL_DISABLE_AVX512F */
|
||||
#define SDL_DISABLE_MMX 1
|
||||
#define SDL_DISABLE_LSX 1
|
||||
#define SDL_DISABLE_LASX 1
|
||||
#define SDL_DISABLE_NEON 1
|
||||
|
||||
#ifdef SDL_PLATFORM_PRIVATE
|
||||
#include "SDL_end_config_private.h"
|
||||
#endif
|
||||
|
||||
#endif /* SDL_build_config_h_ */
|
||||
617
build/Vendor/SDL/include-config-release/build_config/SDL_build_config.h
vendored
Normal file
617
build/Vendor/SDL/include-config-release/build_config/SDL_build_config.h
vendored
Normal file
@ -0,0 +1,617 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_build_config.h
|
||||
*
|
||||
* This is a set of defines to configure the SDL features
|
||||
*/
|
||||
|
||||
#ifndef SDL_build_config_h_
|
||||
#define SDL_build_config_h_
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include <SDL3/SDL_platform_defines.h>
|
||||
|
||||
/* #undef SDL_PLATFORM_PRIVATE */
|
||||
|
||||
#ifdef SDL_PLATFORM_PRIVATE
|
||||
#include "SDL_begin_config_private.h"
|
||||
#endif
|
||||
|
||||
/* #undef HAVE_GCC_ATOMICS */
|
||||
/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
|
||||
|
||||
#define SDL_DISABLE_ALLOCA 1
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_FLOAT_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
|
||||
/* Comment this if you want to build without any C library requirements */
|
||||
#define HAVE_LIBC 1
|
||||
#ifdef HAVE_LIBC
|
||||
|
||||
/* Useful headers */
|
||||
/* #undef HAVE_ALLOCA_H */
|
||||
/* #undef HAVE_ICONV_H */
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_LIMITS_H 1
|
||||
#define HAVE_MALLOC_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_MEMORY_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
/* #undef HAVE_STRINGS_H */
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_WCHAR_H 1
|
||||
/* #undef HAVE_PTHREAD_NP_H */
|
||||
|
||||
/* C library functions */
|
||||
/* #undef HAVE_DLOPEN */
|
||||
#define HAVE_MALLOC 1
|
||||
/* #undef HAVE_FDATASYNC */
|
||||
#define HAVE_GETENV 1
|
||||
/* #undef HAVE_GETHOSTNAME */
|
||||
/* #undef HAVE_SETENV */
|
||||
#define HAVE_PUTENV 1
|
||||
/* #undef HAVE_UNSETENV */
|
||||
#define HAVE_ABS 1
|
||||
/* #undef HAVE_BCOPY */
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_WCSLEN 1
|
||||
#define HAVE_WCSNLEN 1
|
||||
/* #undef HAVE_WCSLCPY */
|
||||
/* #undef HAVE_WCSLCAT */
|
||||
#define HAVE_WCSSTR 1
|
||||
#define HAVE_WCSCMP 1
|
||||
#define HAVE_WCSNCMP 1
|
||||
#define HAVE_WCSTOL 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRNLEN 1
|
||||
/* #undef HAVE_STRLCPY */
|
||||
/* #undef HAVE_STRLCAT */
|
||||
#define HAVE_STRPBRK 1
|
||||
#define HAVE__STRREV 1
|
||||
/* #undef HAVE_INDEX */
|
||||
/* #undef HAVE_RINDEX */
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
/* #undef HAVE_STRNSTR */
|
||||
/* #undef HAVE_STRTOK_R */
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
/* #undef HAVE__UITOA */
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE__I64TOA 1
|
||||
#define HAVE__UI64TOA 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_ISINF 1
|
||||
/* #undef HAVE_ISINFF */
|
||||
#define HAVE_ISINF_FLOAT_MACRO 1
|
||||
#define HAVE_ISNAN 1
|
||||
/* #undef HAVE_ISNANF */
|
||||
#define HAVE_ISNAN_FLOAT_MACRO 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_LROUND 1
|
||||
#define HAVE_LROUNDF 1
|
||||
#define HAVE_MODF 1
|
||||
#define HAVE_MODFF 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_ROUND 1
|
||||
#define HAVE_ROUNDF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_TRUNC 1
|
||||
#define HAVE_TRUNCF 1
|
||||
#define HAVE__FSEEKI64 1
|
||||
/* #undef HAVE_FOPEN64 */
|
||||
/* #undef HAVE_FSEEKO */
|
||||
/* #undef HAVE_FSEEKO64 */
|
||||
/* #undef HAVE_MEMFD_CREATE */
|
||||
/* #undef HAVE_POSIX_FALLOCATE */
|
||||
/* #undef HAVE_SIGACTION */
|
||||
/* #undef HAVE_SIGTIMEDWAIT */
|
||||
/* #undef HAVE_SA_SIGACTION */
|
||||
/* #undef HAVE_ST_MTIM */
|
||||
/* #undef HAVE_SETJMP */
|
||||
/* #undef HAVE_NANOSLEEP */
|
||||
/* #undef HAVE_GMTIME_R */
|
||||
/* #undef HAVE_LOCALTIME_R */
|
||||
/* #undef HAVE_NL_LANGINFO */
|
||||
/* #undef HAVE_SYSCONF */
|
||||
/* #undef HAVE_SYSCTLBYNAME */
|
||||
/* #undef HAVE_CLOCK_GETTIME */
|
||||
/* #undef HAVE_GETPAGESIZE */
|
||||
/* #undef HAVE_ICONV */
|
||||
/* #undef SDL_USE_LIBICONV */
|
||||
/* #undef HAVE_PTHREAD_SETNAME_NP */
|
||||
/* #undef HAVE_PTHREAD_SET_NAME_NP */
|
||||
/* #undef HAVE_SEM_TIMEDWAIT */
|
||||
/* #undef HAVE_GETAUXVAL */
|
||||
/* #undef HAVE_ELF_AUX_INFO */
|
||||
/* #undef HAVE_POLL */
|
||||
#define HAVE__EXIT 1
|
||||
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
/* #undef HAVE_DBUS_DBUS_H */
|
||||
/* #undef HAVE_FCITX */
|
||||
/* #undef HAVE_IBUS_IBUS_H */
|
||||
/* #undef HAVE_INOTIFY_INIT1 */
|
||||
/* #undef HAVE_INOTIFY */
|
||||
/* #undef HAVE_LIBUSB */
|
||||
/* #undef HAVE_O_CLOEXEC */
|
||||
|
||||
/* #undef HAVE_LINUX_INPUT_H */
|
||||
/* #undef HAVE_LIBUDEV_H */
|
||||
/* #undef HAVE_LIBDECOR_H */
|
||||
/* #undef HAVE_LIBURING_H */
|
||||
|
||||
#define HAVE_DDRAW_H 1
|
||||
#define HAVE_DSOUND_H 1
|
||||
#define HAVE_DINPUT_H 1
|
||||
#define HAVE_XINPUT_H 1
|
||||
#define HAVE_WINDOWS_GAMING_INPUT_H 1
|
||||
#define HAVE_GAMEINPUT_H 1
|
||||
#define HAVE_DXGI_H 1
|
||||
#define HAVE_DXGI1_5_H 1
|
||||
#define HAVE_DXGI1_6_H 1
|
||||
|
||||
#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_TPCSHRD_H 1
|
||||
#define HAVE_ROAPI_H 1
|
||||
#define HAVE_SHELLSCALINGAPI_H 1
|
||||
|
||||
/* #undef USE_POSIX_SPAWN */
|
||||
/* #undef HAVE_POSIX_SPAWN_FILE_ACTIONS_ADDCHDIR */
|
||||
/* #undef HAVE_POSIX_SPAWN_FILE_ACTIONS_ADDCHDIR_NP */
|
||||
|
||||
/* #undef HAVE_DLOPEN_NOTES */
|
||||
|
||||
/* SDL internal assertion support */
|
||||
/* #undef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED */
|
||||
#ifdef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED
|
||||
#define SDL_DEFAULT_ASSERT_LEVEL
|
||||
#endif
|
||||
|
||||
/* Allow disabling of major subsystems */
|
||||
/* #undef SDL_AUDIO_DISABLED */
|
||||
/* #undef SDL_VIDEO_DISABLED */
|
||||
/* #undef SDL_GPU_DISABLED */
|
||||
/* #undef SDL_RENDER_DISABLED */
|
||||
/* #undef SDL_CAMERA_DISABLED */
|
||||
/* #undef SDL_JOYSTICK_DISABLED */
|
||||
/* #undef SDL_HAPTIC_DISABLED */
|
||||
/* #undef SDL_HIDAPI_DISABLED */
|
||||
/* #undef SDL_POWER_DISABLED */
|
||||
/* #undef SDL_SENSOR_DISABLED */
|
||||
/* #undef SDL_DIALOG_DISABLED */
|
||||
/* #undef SDL_THREADS_DISABLED */
|
||||
|
||||
/* Enable various audio drivers */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_OPENSLES */
|
||||
/* #undef SDL_AUDIO_DRIVER_AAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DSOUND 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_AUDIO_DRIVER_HAIKU */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NETBSD */
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
|
||||
#define SDL_AUDIO_DRIVER_WASAPI 1
|
||||
/* #undef SDL_AUDIO_DRIVER_VITA */
|
||||
/* #undef SDL_AUDIO_DRIVER_PSP */
|
||||
/* #undef SDL_AUDIO_DRIVER_PS2 */
|
||||
/* #undef SDL_AUDIO_DRIVER_N3DS */
|
||||
/* #undef SDL_AUDIO_DRIVER_NGAGE */
|
||||
/* #undef SDL_AUDIO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_AUDIO_DRIVER_PRIVATE */
|
||||
|
||||
/* Enable various input drivers */
|
||||
/* #undef SDL_INPUT_LINUXEV */
|
||||
/* #undef SDL_INPUT_LINUXKD */
|
||||
/* #undef SDL_INPUT_FBSDKBIO */
|
||||
/* #undef SDL_INPUT_WSCONS */
|
||||
/* #undef SDL_HAVE_MACHINE_JOYSTICK_H */
|
||||
/* #undef SDL_JOYSTICK_ANDROID */
|
||||
#define SDL_JOYSTICK_DINPUT 1
|
||||
/* #undef SDL_JOYSTICK_DUMMY */
|
||||
/* #undef SDL_JOYSTICK_EMSCRIPTEN */
|
||||
#define SDL_JOYSTICK_GAMEINPUT 1
|
||||
/* #undef SDL_JOYSTICK_HAIKU */
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
/* #undef SDL_JOYSTICK_IOKIT */
|
||||
/* #undef SDL_JOYSTICK_LINUX */
|
||||
/* #undef SDL_JOYSTICK_MFI */
|
||||
/* #undef SDL_JOYSTICK_N3DS */
|
||||
/* #undef SDL_JOYSTICK_PS2 */
|
||||
/* #undef SDL_JOYSTICK_PSP */
|
||||
#define SDL_JOYSTICK_RAWINPUT 1
|
||||
/* #undef SDL_JOYSTICK_USBHID */
|
||||
#define SDL_JOYSTICK_VIRTUAL 1
|
||||
/* #undef SDL_JOYSTICK_VITA */
|
||||
#define SDL_JOYSTICK_WGI 1
|
||||
#define SDL_JOYSTICK_XINPUT 1
|
||||
|
||||
/* #undef SDL_JOYSTICK_PRIVATE */
|
||||
|
||||
/* #undef SDL_HAPTIC_DUMMY */
|
||||
/* #undef SDL_HAPTIC_LINUX */
|
||||
/* #undef SDL_HAPTIC_IOKIT */
|
||||
#define SDL_HAPTIC_DINPUT 1
|
||||
/* #undef SDL_HAPTIC_ANDROID */
|
||||
|
||||
/* #undef SDL_HAPTIC_PRIVATE */
|
||||
|
||||
/* #undef SDL_LIBUSB_DYNAMIC */
|
||||
/* #undef SDL_UDEV_DYNAMIC */
|
||||
|
||||
/* Enable various process implementations */
|
||||
/* #undef SDL_PROCESS_DUMMY */
|
||||
/* #undef SDL_PROCESS_POSIX */
|
||||
#define SDL_PROCESS_WINDOWS 1
|
||||
|
||||
/* #undef SDL_PROCESS_PRIVATE */
|
||||
|
||||
/* Enable various sensor drivers */
|
||||
/* #undef SDL_SENSOR_ANDROID */
|
||||
/* #undef SDL_SENSOR_COREMOTION */
|
||||
#define SDL_SENSOR_WINDOWS 1
|
||||
/* #undef SDL_SENSOR_DUMMY */
|
||||
/* #undef SDL_SENSOR_VITA */
|
||||
/* #undef SDL_SENSOR_N3DS */
|
||||
|
||||
/* #undef SDL_SENSOR_PRIVATE */
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
/* #undef SDL_LOADSO_DLOPEN */
|
||||
/* #undef SDL_LOADSO_DUMMY */
|
||||
#define SDL_LOADSO_WINDOWS 1
|
||||
|
||||
/* #undef SDL_LOADSO_PRIVATE */
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
|
||||
#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
|
||||
/* #undef SDL_THREAD_PTHREAD */
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX */
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
|
||||
#define SDL_THREAD_WINDOWS 1
|
||||
/* #undef SDL_THREAD_VITA */
|
||||
/* #undef SDL_THREAD_PSP */
|
||||
/* #undef SDL_THREAD_PS2 */
|
||||
/* #undef SDL_THREAD_N3DS */
|
||||
|
||||
/* #undef SDL_THREAD_PRIVATE */
|
||||
|
||||
/* Enable various RTC systems */
|
||||
/* #undef SDL_TIME_UNIX */
|
||||
#define SDL_TIME_WINDOWS 1
|
||||
/* #undef SDL_TIME_VITA */
|
||||
/* #undef SDL_TIME_PSP */
|
||||
/* #undef SDL_TIME_PS2 */
|
||||
/* #undef SDL_TIME_N3DS */
|
||||
/* #undef SDL_TIME_NGAGE */
|
||||
|
||||
/* #undef SDL_TIME_PRIVATE */
|
||||
|
||||
/* Enable various timer systems */
|
||||
/* #undef SDL_TIMER_HAIKU */
|
||||
/* #undef SDL_TIMER_UNIX */
|
||||
#define SDL_TIMER_WINDOWS 1
|
||||
/* #undef SDL_TIMER_VITA */
|
||||
/* #undef SDL_TIMER_PSP */
|
||||
/* #undef SDL_TIMER_PS2 */
|
||||
/* #undef SDL_TIMER_N3DS */
|
||||
|
||||
/* #undef SDL_TIMER_PRIVATE */
|
||||
|
||||
/* Enable various video drivers */
|
||||
/* #undef SDL_VIDEO_DRIVER_ANDROID */
|
||||
/* #undef SDL_VIDEO_DRIVER_COCOA */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_HAIKU */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
|
||||
/* #undef SDL_VIDEO_DRIVER_N3DS */
|
||||
/* #undef SDL_VIDEO_DRIVER_NGAGE */
|
||||
#define SDL_VIDEO_DRIVER_OFFSCREEN 1
|
||||
/* #undef SDL_VIDEO_DRIVER_PS2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_PSP */
|
||||
/* #undef SDL_VIDEO_DRIVER_RISCOS */
|
||||
/* #undef SDL_VIDEO_DRIVER_ROCKCHIP */
|
||||
/* #undef SDL_VIDEO_DRIVER_RPI */
|
||||
/* #undef SDL_VIDEO_DRIVER_UIKIT */
|
||||
/* #undef SDL_VIDEO_DRIVER_VITA */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
|
||||
/* #undef SDL_VIDEO_DRIVER_OPENVR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
|
||||
#define SDL_VIDEO_DRIVER_WINDOWS 1
|
||||
/* #undef SDL_VIDEO_DRIVER_X11 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XTEST */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBLIB */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XDBE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSYNC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XTEST */
|
||||
/* #undef SDL_VIDEO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_PRIVATE */
|
||||
|
||||
#define SDL_VIDEO_RENDER_D3D 1
|
||||
#define SDL_VIDEO_RENDER_D3D11 1
|
||||
#define SDL_VIDEO_RENDER_D3D12 1
|
||||
#define SDL_VIDEO_RENDER_GPU 1
|
||||
/* #undef SDL_VIDEO_RENDER_METAL */
|
||||
#define SDL_VIDEO_RENDER_VULKAN 1
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
/* #undef SDL_VIDEO_RENDER_NGAGE */
|
||||
/* #undef SDL_VIDEO_RENDER_PS2 */
|
||||
/* #undef SDL_VIDEO_RENDER_PSP */
|
||||
/* #undef SDL_VIDEO_RENDER_VITA_GXM */
|
||||
|
||||
/* #undef SDL_VIDEO_RENDER_PRIVATE */
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_ES */
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
/* #undef SDL_VIDEO_OPENGL_CGL */
|
||||
/* #undef SDL_VIDEO_OPENGL_GLX */
|
||||
#define SDL_VIDEO_OPENGL_WGL 1
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
|
||||
/* #undef SDL_VIDEO_STATIC_ANGLE */
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
|
||||
/* Enable Metal support */
|
||||
/* #undef SDL_VIDEO_METAL */
|
||||
|
||||
/* Enable GPU support */
|
||||
/* #undef SDL_GPU_D3D11 */
|
||||
#define SDL_GPU_D3D12 1
|
||||
#define SDL_GPU_VULKAN 1
|
||||
/* #undef SDL_GPU_METAL */
|
||||
|
||||
/* #undef SDL_GPU_PRIVATE */
|
||||
|
||||
/* Enable system power support */
|
||||
/* #undef SDL_POWER_ANDROID */
|
||||
/* #undef SDL_POWER_LINUX */
|
||||
#define SDL_POWER_WINDOWS 1
|
||||
/* #undef SDL_POWER_MACOSX */
|
||||
/* #undef SDL_POWER_UIKIT */
|
||||
/* #undef SDL_POWER_HAIKU */
|
||||
/* #undef SDL_POWER_EMSCRIPTEN */
|
||||
/* #undef SDL_POWER_HARDWIRED */
|
||||
/* #undef SDL_POWER_VITA */
|
||||
/* #undef SDL_POWER_PSP */
|
||||
/* #undef SDL_POWER_N3DS */
|
||||
|
||||
/* #undef SDL_POWER_PRIVATE */
|
||||
|
||||
/* Enable system filesystem support */
|
||||
/* #undef SDL_FILESYSTEM_ANDROID */
|
||||
/* #undef SDL_FILESYSTEM_HAIKU */
|
||||
/* #undef SDL_FILESYSTEM_COCOA */
|
||||
/* #undef SDL_FILESYSTEM_DUMMY */
|
||||
/* #undef SDL_FILESYSTEM_RISCOS */
|
||||
/* #undef SDL_FILESYSTEM_UNIX */
|
||||
#define SDL_FILESYSTEM_WINDOWS 1
|
||||
/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
/* #undef SDL_FILESYSTEM_VITA */
|
||||
/* #undef SDL_FILESYSTEM_PSP */
|
||||
/* #undef SDL_FILESYSTEM_PS2 */
|
||||
/* #undef SDL_FILESYSTEM_N3DS */
|
||||
|
||||
/* #undef SDL_FILESYSTEM_PRIVATE */
|
||||
|
||||
/* Enable system storage support */
|
||||
#define SDL_STORAGE_STEAM 1
|
||||
|
||||
/* #undef SDL_STORAGE_PRIVATE */
|
||||
|
||||
/* Enable system FSops support */
|
||||
/* #undef SDL_FSOPS_POSIX */
|
||||
#define SDL_FSOPS_WINDOWS 1
|
||||
/* #undef SDL_FSOPS_DUMMY */
|
||||
|
||||
/* #undef SDL_FSOPS_PRIVATE */
|
||||
|
||||
/* Enable camera subsystem */
|
||||
#define SDL_CAMERA_DRIVER_DUMMY 1
|
||||
/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK 1 */
|
||||
/* #undef SDL_CAMERA_DRIVER_V4L2 */
|
||||
/* #undef SDL_CAMERA_DRIVER_COREMEDIA */
|
||||
/* #undef SDL_CAMERA_DRIVER_ANDROID */
|
||||
/* #undef SDL_CAMERA_DRIVER_EMSCRIPTEN */
|
||||
#define SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1
|
||||
/* #undef SDL_CAMERA_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_CAMERA_DRIVER_VITA */
|
||||
|
||||
/* #undef SDL_CAMERA_DRIVER_PRIVATE */
|
||||
|
||||
/* Enable dialog subsystem */
|
||||
/* #undef SDL_DIALOG_DUMMY */
|
||||
|
||||
/* Enable tray subsystem */
|
||||
/* #undef SDL_TRAY_DUMMY */
|
||||
|
||||
/* Enable assembly routines */
|
||||
/* #undef SDL_ALTIVEC_BLITTERS */
|
||||
|
||||
/* Whether SDL_DYNAMIC_API needs dlopen */
|
||||
/* #undef DYNAPI_NEEDS_DLOPEN */
|
||||
|
||||
/* Enable ime support */
|
||||
/* #undef SDL_USE_IME */
|
||||
/* #undef SDL_DISABLE_WINDOWS_IME */
|
||||
/* #undef SDL_GDK_TEXTINPUT */
|
||||
|
||||
/* Platform specific definitions */
|
||||
/* #undef SDL_IPHONE_KEYBOARD */
|
||||
/* #undef SDL_IPHONE_LAUNCHSCREEN */
|
||||
|
||||
/* #undef SDL_VIDEO_VITA_PIB */
|
||||
/* #undef SDL_VIDEO_VITA_PVR */
|
||||
/* #undef SDL_VIDEO_VITA_PVR_OGL */
|
||||
|
||||
/* xkbcommon version info */
|
||||
#define SDL_XKBCOMMON_VERSION_MAJOR
|
||||
#define SDL_XKBCOMMON_VERSION_MINOR
|
||||
#define SDL_XKBCOMMON_VERSION_PATCH
|
||||
|
||||
/* Libdecor version info */
|
||||
#define SDL_LIBDECOR_VERSION_MAJOR
|
||||
#define SDL_LIBDECOR_VERSION_MINOR
|
||||
#define SDL_LIBDECOR_VERSION_PATCH
|
||||
|
||||
#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_)
|
||||
/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
|
||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#ifndef _UINTPTR_T_DEFINED
|
||||
#ifdef _WIN64
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif
|
||||
#endif
|
||||
#endif /* Visual Studio 2008 */
|
||||
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
|
||||
|
||||
/* Configure use of intrinsics */
|
||||
/* #undef SDL_DISABLE_SSE */
|
||||
/* #undef SDL_DISABLE_SSE2 */
|
||||
/* #undef SDL_DISABLE_SSE3 */
|
||||
/* #undef SDL_DISABLE_SSE4_1 */
|
||||
/* #undef SDL_DISABLE_SSE4_2 */
|
||||
/* #undef SDL_DISABLE_AVX */
|
||||
/* #undef SDL_DISABLE_AVX2 */
|
||||
/* #undef SDL_DISABLE_AVX512F */
|
||||
#define SDL_DISABLE_MMX 1
|
||||
#define SDL_DISABLE_LSX 1
|
||||
#define SDL_DISABLE_LASX 1
|
||||
#define SDL_DISABLE_NEON 1
|
||||
|
||||
#ifdef SDL_PLATFORM_PRIVATE
|
||||
#include "SDL_end_config_private.h"
|
||||
#endif
|
||||
|
||||
#endif /* SDL_build_config_h_ */
|
||||
617
build/Vendor/SDL/include-config-relwithdebinfo/build_config/SDL_build_config.h
vendored
Normal file
617
build/Vendor/SDL/include-config-relwithdebinfo/build_config/SDL_build_config.h
vendored
Normal file
@ -0,0 +1,617 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_build_config.h
|
||||
*
|
||||
* This is a set of defines to configure the SDL features
|
||||
*/
|
||||
|
||||
#ifndef SDL_build_config_h_
|
||||
#define SDL_build_config_h_
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include <SDL3/SDL_platform_defines.h>
|
||||
|
||||
/* #undef SDL_PLATFORM_PRIVATE */
|
||||
|
||||
#ifdef SDL_PLATFORM_PRIVATE
|
||||
#include "SDL_begin_config_private.h"
|
||||
#endif
|
||||
|
||||
/* #undef HAVE_GCC_ATOMICS */
|
||||
/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
|
||||
|
||||
#define SDL_DISABLE_ALLOCA 1
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_FLOAT_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
|
||||
/* Comment this if you want to build without any C library requirements */
|
||||
#define HAVE_LIBC 1
|
||||
#ifdef HAVE_LIBC
|
||||
|
||||
/* Useful headers */
|
||||
/* #undef HAVE_ALLOCA_H */
|
||||
/* #undef HAVE_ICONV_H */
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_LIMITS_H 1
|
||||
#define HAVE_MALLOC_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_MEMORY_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
/* #undef HAVE_STRINGS_H */
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_WCHAR_H 1
|
||||
/* #undef HAVE_PTHREAD_NP_H */
|
||||
|
||||
/* C library functions */
|
||||
/* #undef HAVE_DLOPEN */
|
||||
#define HAVE_MALLOC 1
|
||||
/* #undef HAVE_FDATASYNC */
|
||||
#define HAVE_GETENV 1
|
||||
/* #undef HAVE_GETHOSTNAME */
|
||||
/* #undef HAVE_SETENV */
|
||||
#define HAVE_PUTENV 1
|
||||
/* #undef HAVE_UNSETENV */
|
||||
#define HAVE_ABS 1
|
||||
/* #undef HAVE_BCOPY */
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_WCSLEN 1
|
||||
#define HAVE_WCSNLEN 1
|
||||
/* #undef HAVE_WCSLCPY */
|
||||
/* #undef HAVE_WCSLCAT */
|
||||
#define HAVE_WCSSTR 1
|
||||
#define HAVE_WCSCMP 1
|
||||
#define HAVE_WCSNCMP 1
|
||||
#define HAVE_WCSTOL 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRNLEN 1
|
||||
/* #undef HAVE_STRLCPY */
|
||||
/* #undef HAVE_STRLCAT */
|
||||
#define HAVE_STRPBRK 1
|
||||
#define HAVE__STRREV 1
|
||||
/* #undef HAVE_INDEX */
|
||||
/* #undef HAVE_RINDEX */
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
/* #undef HAVE_STRNSTR */
|
||||
/* #undef HAVE_STRTOK_R */
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
/* #undef HAVE__UITOA */
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE__I64TOA 1
|
||||
#define HAVE__UI64TOA 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_ISINF 1
|
||||
/* #undef HAVE_ISINFF */
|
||||
#define HAVE_ISINF_FLOAT_MACRO 1
|
||||
#define HAVE_ISNAN 1
|
||||
/* #undef HAVE_ISNANF */
|
||||
#define HAVE_ISNAN_FLOAT_MACRO 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_LROUND 1
|
||||
#define HAVE_LROUNDF 1
|
||||
#define HAVE_MODF 1
|
||||
#define HAVE_MODFF 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_ROUND 1
|
||||
#define HAVE_ROUNDF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_TRUNC 1
|
||||
#define HAVE_TRUNCF 1
|
||||
#define HAVE__FSEEKI64 1
|
||||
/* #undef HAVE_FOPEN64 */
|
||||
/* #undef HAVE_FSEEKO */
|
||||
/* #undef HAVE_FSEEKO64 */
|
||||
/* #undef HAVE_MEMFD_CREATE */
|
||||
/* #undef HAVE_POSIX_FALLOCATE */
|
||||
/* #undef HAVE_SIGACTION */
|
||||
/* #undef HAVE_SIGTIMEDWAIT */
|
||||
/* #undef HAVE_SA_SIGACTION */
|
||||
/* #undef HAVE_ST_MTIM */
|
||||
/* #undef HAVE_SETJMP */
|
||||
/* #undef HAVE_NANOSLEEP */
|
||||
/* #undef HAVE_GMTIME_R */
|
||||
/* #undef HAVE_LOCALTIME_R */
|
||||
/* #undef HAVE_NL_LANGINFO */
|
||||
/* #undef HAVE_SYSCONF */
|
||||
/* #undef HAVE_SYSCTLBYNAME */
|
||||
/* #undef HAVE_CLOCK_GETTIME */
|
||||
/* #undef HAVE_GETPAGESIZE */
|
||||
/* #undef HAVE_ICONV */
|
||||
/* #undef SDL_USE_LIBICONV */
|
||||
/* #undef HAVE_PTHREAD_SETNAME_NP */
|
||||
/* #undef HAVE_PTHREAD_SET_NAME_NP */
|
||||
/* #undef HAVE_SEM_TIMEDWAIT */
|
||||
/* #undef HAVE_GETAUXVAL */
|
||||
/* #undef HAVE_ELF_AUX_INFO */
|
||||
/* #undef HAVE_POLL */
|
||||
#define HAVE__EXIT 1
|
||||
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
/* #undef HAVE_DBUS_DBUS_H */
|
||||
/* #undef HAVE_FCITX */
|
||||
/* #undef HAVE_IBUS_IBUS_H */
|
||||
/* #undef HAVE_INOTIFY_INIT1 */
|
||||
/* #undef HAVE_INOTIFY */
|
||||
/* #undef HAVE_LIBUSB */
|
||||
/* #undef HAVE_O_CLOEXEC */
|
||||
|
||||
/* #undef HAVE_LINUX_INPUT_H */
|
||||
/* #undef HAVE_LIBUDEV_H */
|
||||
/* #undef HAVE_LIBDECOR_H */
|
||||
/* #undef HAVE_LIBURING_H */
|
||||
|
||||
#define HAVE_DDRAW_H 1
|
||||
#define HAVE_DSOUND_H 1
|
||||
#define HAVE_DINPUT_H 1
|
||||
#define HAVE_XINPUT_H 1
|
||||
#define HAVE_WINDOWS_GAMING_INPUT_H 1
|
||||
#define HAVE_GAMEINPUT_H 1
|
||||
#define HAVE_DXGI_H 1
|
||||
#define HAVE_DXGI1_5_H 1
|
||||
#define HAVE_DXGI1_6_H 1
|
||||
|
||||
#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_TPCSHRD_H 1
|
||||
#define HAVE_ROAPI_H 1
|
||||
#define HAVE_SHELLSCALINGAPI_H 1
|
||||
|
||||
/* #undef USE_POSIX_SPAWN */
|
||||
/* #undef HAVE_POSIX_SPAWN_FILE_ACTIONS_ADDCHDIR */
|
||||
/* #undef HAVE_POSIX_SPAWN_FILE_ACTIONS_ADDCHDIR_NP */
|
||||
|
||||
/* #undef HAVE_DLOPEN_NOTES */
|
||||
|
||||
/* SDL internal assertion support */
|
||||
/* #undef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED */
|
||||
#ifdef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED
|
||||
#define SDL_DEFAULT_ASSERT_LEVEL
|
||||
#endif
|
||||
|
||||
/* Allow disabling of major subsystems */
|
||||
/* #undef SDL_AUDIO_DISABLED */
|
||||
/* #undef SDL_VIDEO_DISABLED */
|
||||
/* #undef SDL_GPU_DISABLED */
|
||||
/* #undef SDL_RENDER_DISABLED */
|
||||
/* #undef SDL_CAMERA_DISABLED */
|
||||
/* #undef SDL_JOYSTICK_DISABLED */
|
||||
/* #undef SDL_HAPTIC_DISABLED */
|
||||
/* #undef SDL_HIDAPI_DISABLED */
|
||||
/* #undef SDL_POWER_DISABLED */
|
||||
/* #undef SDL_SENSOR_DISABLED */
|
||||
/* #undef SDL_DIALOG_DISABLED */
|
||||
/* #undef SDL_THREADS_DISABLED */
|
||||
|
||||
/* Enable various audio drivers */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_OPENSLES */
|
||||
/* #undef SDL_AUDIO_DRIVER_AAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DSOUND 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_AUDIO_DRIVER_HAIKU */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NETBSD */
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
|
||||
#define SDL_AUDIO_DRIVER_WASAPI 1
|
||||
/* #undef SDL_AUDIO_DRIVER_VITA */
|
||||
/* #undef SDL_AUDIO_DRIVER_PSP */
|
||||
/* #undef SDL_AUDIO_DRIVER_PS2 */
|
||||
/* #undef SDL_AUDIO_DRIVER_N3DS */
|
||||
/* #undef SDL_AUDIO_DRIVER_NGAGE */
|
||||
/* #undef SDL_AUDIO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_AUDIO_DRIVER_PRIVATE */
|
||||
|
||||
/* Enable various input drivers */
|
||||
/* #undef SDL_INPUT_LINUXEV */
|
||||
/* #undef SDL_INPUT_LINUXKD */
|
||||
/* #undef SDL_INPUT_FBSDKBIO */
|
||||
/* #undef SDL_INPUT_WSCONS */
|
||||
/* #undef SDL_HAVE_MACHINE_JOYSTICK_H */
|
||||
/* #undef SDL_JOYSTICK_ANDROID */
|
||||
#define SDL_JOYSTICK_DINPUT 1
|
||||
/* #undef SDL_JOYSTICK_DUMMY */
|
||||
/* #undef SDL_JOYSTICK_EMSCRIPTEN */
|
||||
#define SDL_JOYSTICK_GAMEINPUT 1
|
||||
/* #undef SDL_JOYSTICK_HAIKU */
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
/* #undef SDL_JOYSTICK_IOKIT */
|
||||
/* #undef SDL_JOYSTICK_LINUX */
|
||||
/* #undef SDL_JOYSTICK_MFI */
|
||||
/* #undef SDL_JOYSTICK_N3DS */
|
||||
/* #undef SDL_JOYSTICK_PS2 */
|
||||
/* #undef SDL_JOYSTICK_PSP */
|
||||
#define SDL_JOYSTICK_RAWINPUT 1
|
||||
/* #undef SDL_JOYSTICK_USBHID */
|
||||
#define SDL_JOYSTICK_VIRTUAL 1
|
||||
/* #undef SDL_JOYSTICK_VITA */
|
||||
#define SDL_JOYSTICK_WGI 1
|
||||
#define SDL_JOYSTICK_XINPUT 1
|
||||
|
||||
/* #undef SDL_JOYSTICK_PRIVATE */
|
||||
|
||||
/* #undef SDL_HAPTIC_DUMMY */
|
||||
/* #undef SDL_HAPTIC_LINUX */
|
||||
/* #undef SDL_HAPTIC_IOKIT */
|
||||
#define SDL_HAPTIC_DINPUT 1
|
||||
/* #undef SDL_HAPTIC_ANDROID */
|
||||
|
||||
/* #undef SDL_HAPTIC_PRIVATE */
|
||||
|
||||
/* #undef SDL_LIBUSB_DYNAMIC */
|
||||
/* #undef SDL_UDEV_DYNAMIC */
|
||||
|
||||
/* Enable various process implementations */
|
||||
/* #undef SDL_PROCESS_DUMMY */
|
||||
/* #undef SDL_PROCESS_POSIX */
|
||||
#define SDL_PROCESS_WINDOWS 1
|
||||
|
||||
/* #undef SDL_PROCESS_PRIVATE */
|
||||
|
||||
/* Enable various sensor drivers */
|
||||
/* #undef SDL_SENSOR_ANDROID */
|
||||
/* #undef SDL_SENSOR_COREMOTION */
|
||||
#define SDL_SENSOR_WINDOWS 1
|
||||
/* #undef SDL_SENSOR_DUMMY */
|
||||
/* #undef SDL_SENSOR_VITA */
|
||||
/* #undef SDL_SENSOR_N3DS */
|
||||
|
||||
/* #undef SDL_SENSOR_PRIVATE */
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
/* #undef SDL_LOADSO_DLOPEN */
|
||||
/* #undef SDL_LOADSO_DUMMY */
|
||||
#define SDL_LOADSO_WINDOWS 1
|
||||
|
||||
/* #undef SDL_LOADSO_PRIVATE */
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
|
||||
#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
|
||||
/* #undef SDL_THREAD_PTHREAD */
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX */
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
|
||||
#define SDL_THREAD_WINDOWS 1
|
||||
/* #undef SDL_THREAD_VITA */
|
||||
/* #undef SDL_THREAD_PSP */
|
||||
/* #undef SDL_THREAD_PS2 */
|
||||
/* #undef SDL_THREAD_N3DS */
|
||||
|
||||
/* #undef SDL_THREAD_PRIVATE */
|
||||
|
||||
/* Enable various RTC systems */
|
||||
/* #undef SDL_TIME_UNIX */
|
||||
#define SDL_TIME_WINDOWS 1
|
||||
/* #undef SDL_TIME_VITA */
|
||||
/* #undef SDL_TIME_PSP */
|
||||
/* #undef SDL_TIME_PS2 */
|
||||
/* #undef SDL_TIME_N3DS */
|
||||
/* #undef SDL_TIME_NGAGE */
|
||||
|
||||
/* #undef SDL_TIME_PRIVATE */
|
||||
|
||||
/* Enable various timer systems */
|
||||
/* #undef SDL_TIMER_HAIKU */
|
||||
/* #undef SDL_TIMER_UNIX */
|
||||
#define SDL_TIMER_WINDOWS 1
|
||||
/* #undef SDL_TIMER_VITA */
|
||||
/* #undef SDL_TIMER_PSP */
|
||||
/* #undef SDL_TIMER_PS2 */
|
||||
/* #undef SDL_TIMER_N3DS */
|
||||
|
||||
/* #undef SDL_TIMER_PRIVATE */
|
||||
|
||||
/* Enable various video drivers */
|
||||
/* #undef SDL_VIDEO_DRIVER_ANDROID */
|
||||
/* #undef SDL_VIDEO_DRIVER_COCOA */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_HAIKU */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
|
||||
/* #undef SDL_VIDEO_DRIVER_N3DS */
|
||||
/* #undef SDL_VIDEO_DRIVER_NGAGE */
|
||||
#define SDL_VIDEO_DRIVER_OFFSCREEN 1
|
||||
/* #undef SDL_VIDEO_DRIVER_PS2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_PSP */
|
||||
/* #undef SDL_VIDEO_DRIVER_RISCOS */
|
||||
/* #undef SDL_VIDEO_DRIVER_ROCKCHIP */
|
||||
/* #undef SDL_VIDEO_DRIVER_RPI */
|
||||
/* #undef SDL_VIDEO_DRIVER_UIKIT */
|
||||
/* #undef SDL_VIDEO_DRIVER_VITA */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
|
||||
/* #undef SDL_VIDEO_DRIVER_OPENVR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
|
||||
#define SDL_VIDEO_DRIVER_WINDOWS 1
|
||||
/* #undef SDL_VIDEO_DRIVER_X11 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XTEST */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBLIB */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XDBE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSYNC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XTEST */
|
||||
/* #undef SDL_VIDEO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_PRIVATE */
|
||||
|
||||
#define SDL_VIDEO_RENDER_D3D 1
|
||||
#define SDL_VIDEO_RENDER_D3D11 1
|
||||
#define SDL_VIDEO_RENDER_D3D12 1
|
||||
#define SDL_VIDEO_RENDER_GPU 1
|
||||
/* #undef SDL_VIDEO_RENDER_METAL */
|
||||
#define SDL_VIDEO_RENDER_VULKAN 1
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
/* #undef SDL_VIDEO_RENDER_NGAGE */
|
||||
/* #undef SDL_VIDEO_RENDER_PS2 */
|
||||
/* #undef SDL_VIDEO_RENDER_PSP */
|
||||
/* #undef SDL_VIDEO_RENDER_VITA_GXM */
|
||||
|
||||
/* #undef SDL_VIDEO_RENDER_PRIVATE */
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_ES */
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
/* #undef SDL_VIDEO_OPENGL_CGL */
|
||||
/* #undef SDL_VIDEO_OPENGL_GLX */
|
||||
#define SDL_VIDEO_OPENGL_WGL 1
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
|
||||
/* #undef SDL_VIDEO_STATIC_ANGLE */
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
|
||||
/* Enable Metal support */
|
||||
/* #undef SDL_VIDEO_METAL */
|
||||
|
||||
/* Enable GPU support */
|
||||
/* #undef SDL_GPU_D3D11 */
|
||||
#define SDL_GPU_D3D12 1
|
||||
#define SDL_GPU_VULKAN 1
|
||||
/* #undef SDL_GPU_METAL */
|
||||
|
||||
/* #undef SDL_GPU_PRIVATE */
|
||||
|
||||
/* Enable system power support */
|
||||
/* #undef SDL_POWER_ANDROID */
|
||||
/* #undef SDL_POWER_LINUX */
|
||||
#define SDL_POWER_WINDOWS 1
|
||||
/* #undef SDL_POWER_MACOSX */
|
||||
/* #undef SDL_POWER_UIKIT */
|
||||
/* #undef SDL_POWER_HAIKU */
|
||||
/* #undef SDL_POWER_EMSCRIPTEN */
|
||||
/* #undef SDL_POWER_HARDWIRED */
|
||||
/* #undef SDL_POWER_VITA */
|
||||
/* #undef SDL_POWER_PSP */
|
||||
/* #undef SDL_POWER_N3DS */
|
||||
|
||||
/* #undef SDL_POWER_PRIVATE */
|
||||
|
||||
/* Enable system filesystem support */
|
||||
/* #undef SDL_FILESYSTEM_ANDROID */
|
||||
/* #undef SDL_FILESYSTEM_HAIKU */
|
||||
/* #undef SDL_FILESYSTEM_COCOA */
|
||||
/* #undef SDL_FILESYSTEM_DUMMY */
|
||||
/* #undef SDL_FILESYSTEM_RISCOS */
|
||||
/* #undef SDL_FILESYSTEM_UNIX */
|
||||
#define SDL_FILESYSTEM_WINDOWS 1
|
||||
/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
/* #undef SDL_FILESYSTEM_VITA */
|
||||
/* #undef SDL_FILESYSTEM_PSP */
|
||||
/* #undef SDL_FILESYSTEM_PS2 */
|
||||
/* #undef SDL_FILESYSTEM_N3DS */
|
||||
|
||||
/* #undef SDL_FILESYSTEM_PRIVATE */
|
||||
|
||||
/* Enable system storage support */
|
||||
#define SDL_STORAGE_STEAM 1
|
||||
|
||||
/* #undef SDL_STORAGE_PRIVATE */
|
||||
|
||||
/* Enable system FSops support */
|
||||
/* #undef SDL_FSOPS_POSIX */
|
||||
#define SDL_FSOPS_WINDOWS 1
|
||||
/* #undef SDL_FSOPS_DUMMY */
|
||||
|
||||
/* #undef SDL_FSOPS_PRIVATE */
|
||||
|
||||
/* Enable camera subsystem */
|
||||
#define SDL_CAMERA_DRIVER_DUMMY 1
|
||||
/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK 1 */
|
||||
/* #undef SDL_CAMERA_DRIVER_V4L2 */
|
||||
/* #undef SDL_CAMERA_DRIVER_COREMEDIA */
|
||||
/* #undef SDL_CAMERA_DRIVER_ANDROID */
|
||||
/* #undef SDL_CAMERA_DRIVER_EMSCRIPTEN */
|
||||
#define SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1
|
||||
/* #undef SDL_CAMERA_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_CAMERA_DRIVER_VITA */
|
||||
|
||||
/* #undef SDL_CAMERA_DRIVER_PRIVATE */
|
||||
|
||||
/* Enable dialog subsystem */
|
||||
/* #undef SDL_DIALOG_DUMMY */
|
||||
|
||||
/* Enable tray subsystem */
|
||||
/* #undef SDL_TRAY_DUMMY */
|
||||
|
||||
/* Enable assembly routines */
|
||||
/* #undef SDL_ALTIVEC_BLITTERS */
|
||||
|
||||
/* Whether SDL_DYNAMIC_API needs dlopen */
|
||||
/* #undef DYNAPI_NEEDS_DLOPEN */
|
||||
|
||||
/* Enable ime support */
|
||||
/* #undef SDL_USE_IME */
|
||||
/* #undef SDL_DISABLE_WINDOWS_IME */
|
||||
/* #undef SDL_GDK_TEXTINPUT */
|
||||
|
||||
/* Platform specific definitions */
|
||||
/* #undef SDL_IPHONE_KEYBOARD */
|
||||
/* #undef SDL_IPHONE_LAUNCHSCREEN */
|
||||
|
||||
/* #undef SDL_VIDEO_VITA_PIB */
|
||||
/* #undef SDL_VIDEO_VITA_PVR */
|
||||
/* #undef SDL_VIDEO_VITA_PVR_OGL */
|
||||
|
||||
/* xkbcommon version info */
|
||||
#define SDL_XKBCOMMON_VERSION_MAJOR
|
||||
#define SDL_XKBCOMMON_VERSION_MINOR
|
||||
#define SDL_XKBCOMMON_VERSION_PATCH
|
||||
|
||||
/* Libdecor version info */
|
||||
#define SDL_LIBDECOR_VERSION_MAJOR
|
||||
#define SDL_LIBDECOR_VERSION_MINOR
|
||||
#define SDL_LIBDECOR_VERSION_PATCH
|
||||
|
||||
#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_)
|
||||
/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
|
||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#ifndef _UINTPTR_T_DEFINED
|
||||
#ifdef _WIN64
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif
|
||||
#endif
|
||||
#endif /* Visual Studio 2008 */
|
||||
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
|
||||
|
||||
/* Configure use of intrinsics */
|
||||
/* #undef SDL_DISABLE_SSE */
|
||||
/* #undef SDL_DISABLE_SSE2 */
|
||||
/* #undef SDL_DISABLE_SSE3 */
|
||||
/* #undef SDL_DISABLE_SSE4_1 */
|
||||
/* #undef SDL_DISABLE_SSE4_2 */
|
||||
/* #undef SDL_DISABLE_AVX */
|
||||
/* #undef SDL_DISABLE_AVX2 */
|
||||
/* #undef SDL_DISABLE_AVX512F */
|
||||
#define SDL_DISABLE_MMX 1
|
||||
#define SDL_DISABLE_LSX 1
|
||||
#define SDL_DISABLE_LASX 1
|
||||
#define SDL_DISABLE_NEON 1
|
||||
|
||||
#ifdef SDL_PLATFORM_PRIVATE
|
||||
#include "SDL_end_config_private.h"
|
||||
#endif
|
||||
|
||||
#endif /* SDL_build_config_h_ */
|
||||
39
build/Vendor/SDL/include-revision/SDL3/SDL_revision.h
vendored
Normal file
39
build/Vendor/SDL/include-revision/SDL3/SDL_revision.h
vendored
Normal file
@ -0,0 +1,39 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_revision.h
|
||||
*
|
||||
* Header file containing the SDL revision.
|
||||
*/
|
||||
|
||||
#ifndef SDL_revision_h_
|
||||
#define SDL_revision_h_
|
||||
|
||||
/* #undef SDL_VENDOR_INFO */
|
||||
|
||||
#ifdef SDL_VENDOR_INFO
|
||||
#define SDL_REVISION "SDL-3.3.0-f6e711c37 (" SDL_VENDOR_INFO ")"
|
||||
#else
|
||||
#define SDL_REVISION "SDL-3.3.0-f6e711c37"
|
||||
#endif
|
||||
|
||||
#endif /* SDL_revision_h_ */
|
||||
Reference in New Issue
Block a user