Embedded Resources
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@ -34,26 +34,26 @@ FILE_TEMPLATE = """// IAEngine: 2D Game Engine by IA
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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namespace ia::iae
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{
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}
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"""
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def on_invalid_args():
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print(f"\033[33mUsage: {sys.argv[0]} <ProjectName> <FileName>\033[39m")
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exit(1)
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def add_source_file(fileName: str, fileDirectory: str):
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def add_source_file(fileName: str, fileDirectory: str, content: str):
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print(f"\033[32mAdding Source File '{fileName}' to '{fileDirectory}'..\033[39m")
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with open(f"{fileDirectory}/{fileName}", 'w') as f:
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f.write(FILE_TEMPLATE)
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f.write(f"{FILE_TEMPLATE}{content}")
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def main(args: list[str]):
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if len(args) < 3:
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on_invalid_args()
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fileName = f"{args[3]}.cpp"
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fileDirectory = f"Src/{args[1]}/imp/cpp"
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add_source_file(fileName, fileDirectory)
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add_source_file(fileName, fileDirectory, """namespace ia::iae
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{
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}""")
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main(sys.argv)
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if __name__ == "__main__":
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main(sys.argv)
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