Files
IAEngine/Src/Editor/imp/hpp/UI/View/FilePreview.hpp
Isuru Samarathunga a2b80ef600 Fixes
2025-11-14 09:43:09 +05:30

58 lines
1.5 KiB
C++

// IAEngine: 2D Game Engine by IA
// Copyright (C) 2025 IASoft (PVT) LTD (oss@iasoft.dev)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <UI/View/IView.hpp>
namespace ia::iae
{
class View_FilePreview : public IView
{
enum class EFileType
{
UNKNOWN,
TEXT,
IMAGE,
};
public:
VOID Open(IN Path path);
VOID Close();
public:
VOID Initialize();
VOID Terminate();
VOID Render();
VOID Update();
protected:
VOID OnEvent(IN SDL_Event *event);
private:
VOID RenderTextFile();
VOID RenderImageFile();
VOID RenderUnknownFile();
private:
Path m_filePath{};
EFileType m_fileType{EFileType::UNKNOWN};
PVOID m_fileData{};
SIZE_T m_fileDataSize{};
IVec2 m_fileDataExtent{};
};
} // namespace ia::iae