This commit is contained in:
2025-11-28 23:13:44 +05:30
commit a3a8e79709
7360 changed files with 1156074 additions and 0 deletions

View File

@ -0,0 +1,19 @@
#include <phong_lighting.cg>
#include <fragment_entry_skydome.cg>
DECLARE_TEXTURE(skydomeTexture)
SurfaceMaterial computeSurfaceMaterial(const FragmentParameters params)
{
half4 skydomeTextureColor = (half4)tex2D(skydomeTexture, params.texcoord0.xy);
SurfaceMaterial mout;
mout.diffuseColor = half3(skydomeTextureColor.xyz * (skydomeTextureColor.a) + g_fogColorAndDistance.xyz * (1.0-skydomeTextureColor.a));
//skydomeTextureColor.rgb;
mout.alpha = skydomeTextureColor.a;
mout.emissiveColor = 0;
mout.specularColor = half3(0,0,0); // TODO: make this a constant parameter set by the material.
mout.specularPower = 1;
mout.tangentSpaceNormal = half3(0,0,1);
return mout;
}