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cmake_minimum_required(VERSION 3.28 FATAL_ERROR)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
project(PhysX4_1_PortIA)
if (NOT CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
if(Win32)
message(FATAL_ERROR "Please use Clang Tools for MSVC when compiling this project on Windows platforms!")
else()
message(FATAL_ERROR "Please use Clang when compiling this project!")
endif()
endif()
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
message(STATUS "Configuring PhysX for Debug..")
set(CONFIG "debug")
elseif(CMAKE_BUILD_TYPE STREQUAL "Release")
message(STATUS "Configuring PhysX for Release..")
set(CONFIG "release")
else()
message(FATAL_ERROR "Unknown CMAKE_BUILD_TYPE \"${CMAKE_BUILD_TYPE}\"")
endif()
set(PHYSX_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/physx")
set(PXSHARED_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/pxshared")
set(EXTERNALS_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/externals")
if(WIN32)
set(TARGET_BUILD_PLATFORM "windows")
set(PX_COMPILER_DIR "linux.clang")
else()
set(TARGET_BUILD_PLATFORM "linux")
endif()
set(PX_OUTPUT_ARCH x86)
set(PX_BUILDSNIPPETS OFF)
set(PX_BUILDSAMPLES OFF)
set(PX_GENERATE_STATIC_LIBRARIES ON)
set(PXSHARED_PATH "${PXSHARED_ROOT_DIR}")
set(PX_OUTPUT_BIN_DIR "${CMAKE_BINARY_DIR}/bin")
set(PX_OUTPUT_LIB_DIR "${CMAKE_BINARY_DIR}/lib")
set(CMAKEMODULES_VERSION 1)
set(CMAKEMODULES_PATH "${EXTERNALS_ROOT_DIR}/cmakemodules")
add_compile_options(-w)
add_subdirectory(${PHYSX_ROOT_DIR}/source/compiler/cmake)
add_library(PhysX4_1 INTERFACE)
target_include_directories(PhysX4_1 INTERFACE
"${PHYSX_ROOT_DIR}/include"
"${PXSHARED_ROOT_DIR}/include"
"${PHYSX_ROOT_DIR}/source/foundation/include"
)
target_link_directories(PhysX4_1 INTERFACE
"${PX_OUTPUT_LIB_DIR}/bin/${TARGET_BUILD_PLATFORM}.clang/${CONFIG}"
)
target_link_libraries(PhysX4_1 INTERFACE
PhysX_static_64
PhysXCharacterKinematic_static_64
PhysXCommon_static_64
PhysXCooking_static_64
PhysXExtensions_static_64
PhysXFoundation_static_64
PhysXPvdSDK_static_64
PhysXVehicle_static_64
)

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# NVIDIA PhysX SDK 4.1
Copyright (c) 2021 NVIDIA Corporation. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of NVIDIA CORPORATION nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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# NVIDIA PhysX SDK 4.1
Copyright (c) 2021 NVIDIA Corporation. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of NVIDIA CORPORATION nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
## PhysX 5 Now Available
The NVIDIA PhysX SDK version 5 is now available [here](https://github.com/NVIDIA-Omniverse/PhysX).
This repository will continue to be available to support legacy users. We encourage all new projects to start on the new release.
## Introduction
Welcome to the NVIDIA PhysX SDK source code repository. This depot includes the PhysX SDK and the Kapla Demo application.
The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs. PhysX is already integrated into some of the most popular game engines, including Unreal Engine, and Unity3D. [PhysX SDK on developer.nvidia.com](https://developer.nvidia.com/physx-sdk).
## Documentation
Please see [Release Notes](http://gameworksdocs.nvidia.com/PhysX/4.1/release_notes.html) for updates pertaining to the latest version.
The full set of documentation can also be found in the repository under physx/documentation or online at http://gameworksdocs.nvidia.com/simulation.html
Platform specific information can be found here:
* [Microsoft Windows](http://gameworksdocs.nvidia.com/PhysX/4.1/documentation/platformreadme/windows/readme_windows.html)
* [Linux](http://gameworksdocs.nvidia.com/PhysX/4.1/documentation/platformreadme/linux/readme_linux.html)
* [Google Android ARM](http://gameworksdocs.nvidia.com/PhysX/4.1/documentation/platformreadme/android/readme_android.html)
* [Apple macOS](http://gameworksdocs.nvidia.com/PhysX/4.1/documentation/platformreadme/mac/readme_mac.html)
* [Apple iOS](http://gameworksdocs.nvidia.com/PhysX/4.1/documentation/platformreadme/ios/readme_ios.html)
## Quick Start Instructions
Requirements:
* Python 2.7.6 or later
* CMake 3.12 or later
To begin, clone this repository onto your local drive. Then change directory to physx/, run ./generate_projects.[bat|sh] and follow on-screen prompts. This will let you select a platform specific solution to build. You can then open the generated solution file with your IDE and kick off one or more configuration builds.
To build and run the Kapla Demo see [kaplademo/README.md](kaplademo/README.md).
## Acknowledgements
This depot contains external third party open source software copyright their respective owners. See [kaplademo/README.md](kaplademo/README.md) and [externals/README.md](externals/README.md) for details.

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# NVIDIA PhysX SDK External Dependencies
This depot contains external third party open source software copyright their respective owners:
Brian Paul,
Emil Mikulic,
Hewlett-Packard Company,
The Khronos Group Inc.,
Pawel Olszta,
VMWare,
Kitware Inc.,
and the clang and glew development teams.

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set(PACKAGE_VERSION "3.1.0013")
if("3.1.0013" MATCHES "^([0-9]+\\.[0-9]+\\.[0-9]+)\\.") # strip the tweak version
set(CVF_VERSION_NO_TWEAK "${CMAKE_MATCH_1}")
else()
set(CVF_VERSION_NO_TWEAK "3.1.0013")
endif()
if(PACKAGE_FIND_VERSION MATCHES "^([0-9]+\\.[0-9]+\\.[0-9]+)\\.") # strip the tweak version
set(REQUESTED_VERSION_NO_TWEAK "${CMAKE_MATCH_1}")
else()
set(REQUESTED_VERSION_NO_TWEAK "${PACKAGE_FIND_VERSION}")
endif()
if(REQUESTED_VERSION_NO_TWEAK STREQUAL CVF_VERSION_NO_TWEAK)
set(PACKAGE_VERSION_COMPATIBLE TRUE)
else()
set(PACKAGE_VERSION_COMPATIBLE FALSE)
endif()
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
set(PACKAGE_VERSION_EXACT TRUE)
endif()

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if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.5)
message(FATAL_ERROR "CMake >= 2.6.0 required")
endif()
cmake_policy(PUSH)
cmake_policy(VERSION 2.6)
# Commands may need to know the format version.
set(CMAKE_IMPORT_FILE_VERSION 1)
# Protect against multiple inclusion, which would fail when already imported targets are added once more.
set(_targetsDefined)
set(_targetsNotDefined)
set(_expectedTargets)
foreach(_expectedTarget Cg CgGL)
list(APPEND _expectedTargets ${_expectedTarget})
if(NOT TARGET ${_expectedTarget})
list(APPEND _targetsNotDefined ${_expectedTarget})
endif()
if(TARGET ${_expectedTarget})
list(APPEND _targetsDefined ${_expectedTarget})
endif()
endforeach()
if("${_targetsDefined}" STREQUAL "${_expectedTargets}")
unset(_targetsDefined)
unset(_targetsNotDefined)
unset(_expectedTargets)
set(CMAKE_IMPORT_FILE_VERSION)
cmake_policy(POP)
return()
endif()
if(NOT "${_targetsDefined}" STREQUAL "")
message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_targetsDefined}\nTargets not yet defined: ${_targetsNotDefined}\n")
endif()
unset(_targetsDefined)
unset(_targetsNotDefined)
unset(_expectedTargets)
# Compute the installation prefix relative to this file.
get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
if(_IMPORT_PREFIX STREQUAL "/")
set(_IMPORT_PREFIX "")
endif()
# Create imported target Cg
add_library(Cg STATIC IMPORTED)
add_library(CgGL STATIC IMPORTED)
set_target_properties(Cg PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include;${_IMPORT_PREFIX}/include/Cg"
)
# Import target "Cg" for configuration "debug"
set_property(TARGET Cg APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(Cg PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "CXX"
IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib/libCg.so"
)
list(APPEND _IMPORT_CHECK_TARGETS Cg )
#list(APPEND _IMPORT_CHECK_FILES_FOR_Cg "${_IMPORT_PREFIX}/lib/libCg.a")
set_target_properties(CgGL PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include;${_IMPORT_PREFIX}/include/Cg"
)
# Import target "CgGL" for configuration "debug"
set_property(TARGET CgGL APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(CgGL PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "CXX"
IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib/libCgGL.so"
)
list(APPEND _IMPORT_CHECK_TARGETS CgGL )
# Cleanup temporary variables.
set(_IMPORT_PREFIX)
# Loop over all imported files and verify that they actually exist
foreach(target ${_IMPORT_CHECK_TARGETS} )
foreach(file ${_IMPORT_CHECK_FILES_FOR_${target}} )
if(NOT EXISTS "${file}" )
message(FATAL_ERROR "The imported target \"${target}\" references the file
\"${file}\"
but this file does not exist. Possible reasons include:
* The file was deleted, renamed, or moved to another location.
* An install or uninstall procedure did not complete successfully.
* The installation package was faulty and contained
\"${CMAKE_CURRENT_LIST_FILE}\"
but not all the files it references.
")
endif()
endforeach()
unset(_IMPORT_CHECK_FILES_FOR_${target})
endforeach()
unset(_IMPORT_CHECK_TARGETS)
# This file does not depend on other imported targets which have
# been exported from the same project but in a separate export set.
# Commands beyond this point should not need to know the version.
set(CMAKE_IMPORT_FILE_VERSION)
cmake_policy(POP)

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/*
*
* Copyright (c) 2002-2012, NVIDIA Corporation.
*
*
*
* NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
* of your agreement to the following terms, and your use, installation,
* modification or redistribution of this NVIDIA software constitutes
* acceptance of these terms. If you do not agree with these terms, please do
* not use, install, modify or redistribute this NVIDIA software.
*
*
*
* In consideration of your agreement to abide by the following terms, and
* subject to these terms, NVIDIA grants you a personal, non-exclusive license,
* under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA
* Software"), to use, reproduce, modify and redistribute the NVIDIA
* Software, with or without modifications, in source and/or binary forms;
* provided that if you redistribute the NVIDIA Software, you must retain the
* copyright notice of NVIDIA, this notice and the following text and
* disclaimers in all such redistributions of the NVIDIA Software. Neither the
* name, trademarks, service marks nor logos of NVIDIA Corporation may be used
* to endorse or promote products derived from the NVIDIA Software without
* specific prior written permission from NVIDIA. Except as expressly stated
* in this notice, no other rights or licenses express or implied, are granted
* by NVIDIA herein, including but not limited to any patent rights that may be
* infringed by your derivative works or by other works in which the NVIDIA
* Software may be incorporated. No hardware is licensed hereunder.
*
*
*
* THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
* WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
* EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
*
*
*
* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
* EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
* PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
* HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
* NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef _cggl_h
#define _cggl_h
/*************************************************************************/
/*** CGGL Run-Time Library API ***/
/*************************************************************************/
#include <Cg/cg.h>
#ifdef _WIN32
# ifndef APIENTRY /* From Win32's <windef.h> */
# define CGGL_APIENTRY_DEFINED
# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__)
# define APIENTRY __stdcall
# else
# define APIENTRY
# endif
# endif
# ifndef WINGDIAPI /* From Win32's <wingdi.h> and <winnt.h> */
# define CGGL_WINGDIAPI_DEFINED
# define WINGDIAPI __declspec(dllimport)
# endif
#endif /* _WIN32 */
/* Set up CGGL_API for Win32 dllexport or gcc visibility. */
#ifndef CGGL_API
# ifdef CGGL_EXPORTS
# ifdef _WIN32
# define CGGL_API __declspec(dllexport)
# elif defined(__GNUC__) && __GNUC__>=4
# define CGGL_API __attribute__ ((visibility("default")))
# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC)
# define CGGL_API __global
# else
# define CGGL_API
# endif
# else
# define CGGL_API
# endif
#endif
#ifndef CGGLENTRY
# ifdef _WIN32
# define CGGLENTRY __cdecl
# else
# define CGGLENTRY
# endif
#endif
/* Use CGGL_NO_OPENGL to avoid including OpenGL headers. */
#ifndef CGGL_NO_OPENGL
# ifdef __APPLE__
# include <OpenGL/gl.h>
# else
# include <GL/gl.h>
# endif
#endif
/*************************************************************************/
/*** Data types and enumerants ***/
/*************************************************************************/
typedef enum
{
CG_GL_MATRIX_IDENTITY = 0,
CG_GL_MATRIX_TRANSPOSE = 1,
CG_GL_MATRIX_INVERSE = 2,
CG_GL_MATRIX_INVERSE_TRANSPOSE = 3,
CG_GL_MODELVIEW_MATRIX = 4,
CG_GL_PROJECTION_MATRIX = 5,
CG_GL_TEXTURE_MATRIX = 6,
CG_GL_MODELVIEW_PROJECTION_MATRIX = 7,
CG_GL_VERTEX = 8,
CG_GL_FRAGMENT = 9,
CG_GL_GEOMETRY = 10,
CG_GL_TESSELLATION_CONTROL = 11,
CG_GL_TESSELLATION_EVALUATION = 12
} CGGLenum;
typedef enum
{
CG_GL_GLSL_DEFAULT = 0,
CG_GL_GLSL_100 = 1,
CG_GL_GLSL_110 = 2,
CG_GL_GLSL_120 = 3
} CGGLglslversion;
#ifdef __cplusplus
extern "C"
{
#endif
/*************************************************************************/
/*** Functions ***/
/*************************************************************************/
#ifndef CGGL_EXPLICIT
CGGL_API CGbool CGGLENTRY cgGLIsProfileSupported(CGprofile profile);
CGGL_API void CGGLENTRY cgGLEnableProfile(CGprofile profile);
CGGL_API void CGGLENTRY cgGLDisableProfile(CGprofile profile);
CGGL_API CGprofile CGGLENTRY cgGLGetLatestProfile(CGGLenum profile_type);
CGGL_API void CGGLENTRY cgGLSetOptimalOptions(CGprofile profile);
CGGL_API char const ** CGGLENTRY cgGLGetOptimalOptions(CGprofile profile);
CGGL_API void CGGLENTRY cgGLLoadProgram(CGprogram program);
CGGL_API void CGGLENTRY cgGLUnloadProgram(CGprogram program);
CGGL_API CGbool CGGLENTRY cgGLIsProgramLoaded(CGprogram program);
CGGL_API void CGGLENTRY cgGLBindProgram(CGprogram program);
CGGL_API void CGGLENTRY cgGLUnbindProgram(CGprofile profile);
CGGL_API GLuint CGGLENTRY cgGLGetProgramID(CGprogram program);
CGGL_API void CGGLENTRY cgGLSetParameter1f(CGparameter param, float x);
CGGL_API void CGGLENTRY cgGLSetParameter2f(CGparameter param, float x, float y);
CGGL_API void CGGLENTRY cgGLSetParameter3f(CGparameter param, float x, float y, float z);
CGGL_API void CGGLENTRY cgGLSetParameter4f(CGparameter param, float x, float y, float z, float w);
CGGL_API void CGGLENTRY cgGLSetParameter1fv(CGparameter param, const float *v);
CGGL_API void CGGLENTRY cgGLSetParameter2fv(CGparameter param, const float *v);
CGGL_API void CGGLENTRY cgGLSetParameter3fv(CGparameter param, const float *v);
CGGL_API void CGGLENTRY cgGLSetParameter4fv(CGparameter param, const float *v);
CGGL_API void CGGLENTRY cgGLSetParameter1d(CGparameter param, double x);
CGGL_API void CGGLENTRY cgGLSetParameter2d(CGparameter param, double x, double y);
CGGL_API void CGGLENTRY cgGLSetParameter3d(CGparameter param, double x, double y, double z);
CGGL_API void CGGLENTRY cgGLSetParameter4d(CGparameter param, double x, double y, double z, double w);
CGGL_API void CGGLENTRY cgGLSetParameter1dv(CGparameter param, const double *v);
CGGL_API void CGGLENTRY cgGLSetParameter2dv(CGparameter param, const double *v);
CGGL_API void CGGLENTRY cgGLSetParameter3dv(CGparameter param, const double *v);
CGGL_API void CGGLENTRY cgGLSetParameter4dv(CGparameter param, const double *v);
CGGL_API void CGGLENTRY cgGLGetParameter1f(CGparameter param, float *v);
CGGL_API void CGGLENTRY cgGLGetParameter2f(CGparameter param, float *v);
CGGL_API void CGGLENTRY cgGLGetParameter3f(CGparameter param, float *v);
CGGL_API void CGGLENTRY cgGLGetParameter4f(CGparameter param, float *v);
CGGL_API void CGGLENTRY cgGLGetParameter1d(CGparameter param, double *v);
CGGL_API void CGGLENTRY cgGLGetParameter2d(CGparameter param, double *v);
CGGL_API void CGGLENTRY cgGLGetParameter3d(CGparameter param, double *v);
CGGL_API void CGGLENTRY cgGLGetParameter4d(CGparameter param, double *v);
CGGL_API void CGGLENTRY cgGLSetParameterArray1f(CGparameter param, long offset, long nelements, const float *v);
CGGL_API void CGGLENTRY cgGLSetParameterArray2f(CGparameter param, long offset, long nelements, const float *v);
CGGL_API void CGGLENTRY cgGLSetParameterArray3f(CGparameter param, long offset, long nelements, const float *v);
CGGL_API void CGGLENTRY cgGLSetParameterArray4f(CGparameter param, long offset, long nelements, const float *v);
CGGL_API void CGGLENTRY cgGLSetParameterArray1d(CGparameter param, long offset, long nelements, const double *v);
CGGL_API void CGGLENTRY cgGLSetParameterArray2d(CGparameter param, long offset, long nelements, const double *v);
CGGL_API void CGGLENTRY cgGLSetParameterArray3d(CGparameter param, long offset, long nelements, const double *v);
CGGL_API void CGGLENTRY cgGLSetParameterArray4d(CGparameter param, long offset, long nelements, const double *v);
CGGL_API void CGGLENTRY cgGLGetParameterArray1f(CGparameter param, long offset, long nelements, float *v);
CGGL_API void CGGLENTRY cgGLGetParameterArray2f(CGparameter param, long offset, long nelements, float *v);
CGGL_API void CGGLENTRY cgGLGetParameterArray3f(CGparameter param, long offset, long nelements, float *v);
CGGL_API void CGGLENTRY cgGLGetParameterArray4f(CGparameter param, long offset, long nelements, float *v);
CGGL_API void CGGLENTRY cgGLGetParameterArray1d(CGparameter param, long offset, long nelements, double *v);
CGGL_API void CGGLENTRY cgGLGetParameterArray2d(CGparameter param, long offset, long nelements, double *v);
CGGL_API void CGGLENTRY cgGLGetParameterArray3d(CGparameter param, long offset, long nelements, double *v);
CGGL_API void CGGLENTRY cgGLGetParameterArray4d(CGparameter param, long offset, long nelements, double *v);
CGGL_API void CGGLENTRY cgGLSetParameterPointer(CGparameter param, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
CGGL_API void CGGLENTRY cgGLEnableClientState(CGparameter param);
CGGL_API void CGGLENTRY cgGLDisableClientState(CGparameter param);
CGGL_API void CGGLENTRY cgGLSetMatrixParameterdr(CGparameter param, const double *matrix);
CGGL_API void CGGLENTRY cgGLSetMatrixParameterfr(CGparameter param, const float *matrix);
CGGL_API void CGGLENTRY cgGLSetMatrixParameterdc(CGparameter param, const double *matrix);
CGGL_API void CGGLENTRY cgGLSetMatrixParameterfc(CGparameter param, const float *matrix);
CGGL_API void CGGLENTRY cgGLGetMatrixParameterdr(CGparameter param, double *matrix);
CGGL_API void CGGLENTRY cgGLGetMatrixParameterfr(CGparameter param, float *matrix);
CGGL_API void CGGLENTRY cgGLGetMatrixParameterdc(CGparameter param, double *matrix);
CGGL_API void CGGLENTRY cgGLGetMatrixParameterfc(CGparameter param, float *matrix);
CGGL_API void CGGLENTRY cgGLSetStateMatrixParameter(CGparameter param, CGGLenum matrix, CGGLenum transform);
CGGL_API void CGGLENTRY cgGLSetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, const float *matrices);
CGGL_API void CGGLENTRY cgGLSetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, const float *matrices);
CGGL_API void CGGLENTRY cgGLSetMatrixParameterArraydc(CGparameter param, long offset, long nelements, const double *matrices);
CGGL_API void CGGLENTRY cgGLSetMatrixParameterArraydr(CGparameter param, long offset, long nelements, const double *matrices);
CGGL_API void CGGLENTRY cgGLGetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, float *matrices);
CGGL_API void CGGLENTRY cgGLGetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, float *matrices);
CGGL_API void CGGLENTRY cgGLGetMatrixParameterArraydc(CGparameter param, long offset, long nelements, double *matrices);
CGGL_API void CGGLENTRY cgGLGetMatrixParameterArraydr(CGparameter param, long offset, long nelements, double *matrices);
CGGL_API void CGGLENTRY cgGLSetTextureParameter(CGparameter param, GLuint texobj);
CGGL_API GLuint CGGLENTRY cgGLGetTextureParameter(CGparameter param);
CGGL_API void CGGLENTRY cgGLEnableTextureParameter(CGparameter param);
CGGL_API void CGGLENTRY cgGLDisableTextureParameter(CGparameter param);
CGGL_API GLenum CGGLENTRY cgGLGetTextureEnum(CGparameter param);
CGGL_API void CGGLENTRY cgGLSetManageTextureParameters(CGcontext ctx, CGbool flag);
CGGL_API CGbool CGGLENTRY cgGLGetManageTextureParameters(CGcontext ctx);
CGGL_API void CGGLENTRY cgGLSetupSampler(CGparameter param, GLuint texobj);
CGGL_API void CGGLENTRY cgGLRegisterStates(CGcontext ctx);
CGGL_API void CGGLENTRY cgGLEnableProgramProfiles(CGprogram program);
CGGL_API void CGGLENTRY cgGLDisableProgramProfiles(CGprogram program);
CGGL_API void CGGLENTRY cgGLSetDebugMode(CGbool debug);
CGGL_API CGbuffer CGGLENTRY cgGLCreateBuffer(CGcontext context, int size, const void *data, GLenum bufferUsage);
CGGL_API GLuint CGGLENTRY cgGLGetBufferObject(CGbuffer buffer);
CGGL_API CGbuffer CGGLENTRY cgGLCreateBufferFromObject(CGcontext context, GLuint obj, CGbool manageObject);
CGGL_API void CGGLENTRY cgGLSetContextOptimalOptions(CGcontext context, CGprofile profile);
CGGL_API char const ** CGGLENTRY cgGLGetContextOptimalOptions(CGcontext context, CGprofile profile);
CGGL_API void CGGLENTRY cgGLSetContextGLSLVersion(CGcontext context, CGGLglslversion version);
CGGL_API CGGLglslversion CGGLENTRY cgGLGetContextGLSLVersion(CGcontext context);
CGGL_API const char * CGGLENTRY cgGLGetGLSLVersionString(CGGLglslversion version);
CGGL_API CGGLglslversion CGGLENTRY cgGLGetGLSLVersion(const char *version_string);
CGGL_API CGGLglslversion CGGLENTRY cgGLDetectGLSLVersion(void);
#endif
#ifdef __cplusplus
}
#endif
#ifdef CGGL_APIENTRY_DEFINED
# undef CGGL_APIENTRY_DEFINED
# undef APIENTRY
#endif
#ifdef CGGL_WINGDIAPI_DEFINED
# undef CGGL_WINGDIAPI_DEFINED
# undef WINGDIAPI
#endif
#endif

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==============================================================================
LLVM Release License
==============================================================================
University of Illinois/NCSA
Open Source License
Copyright (c) 2003-2017 University of Illinois at Urbana-Champaign.
All rights reserved.
Developed by:
LLVM Team
University of Illinois at Urbana-Champaign
http://llvm.org
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal with
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimers.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimers in the
documentation and/or other materials provided with the distribution.
* Neither the names of the LLVM Team, University of Illinois at
Urbana-Champaign, nor the names of its contributors may be used to
endorse or promote products derived from this Software without specific
prior written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
==============================================================================
Copyrights and Licenses for Third Party Software Distributed with LLVM:
==============================================================================
The LLVM software contains code written by third parties. Such software will
have its own individual LICENSE.TXT file in the directory in which it appears.
This file will describe the copyrights, license, and restrictions which apply
to that code.
The disclaimer of warranty in the University of Illinois Open Source License
applies to all code in the LLVM Distribution, and nothing in any of the
other licenses gives permission to use the names of the LLVM Team or the
University of Illinois to endorse or promote products derived from this
Software.
The following pieces of software have additional or alternate copyrights,
licenses, and/or restrictions:
Program Directory
------- ---------
Google Test llvm/utils/unittest/googletest
OpenBSD regex llvm/lib/Support/{reg*, COPYRIGHT.regex}
pyyaml tests llvm/test/YAMLParser/{*.data, LICENSE.TXT}
ARM contributions llvm/lib/Target/ARM/LICENSE.TXT
md5 contributions llvm/lib/Support/MD5.cpp llvm/include/llvm/Support/MD5.h

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Clang binaries generated from LLVM 4.0.0 source, which was modified for
NVIDIA PhysX Meta Data generation. The binaries are distributed under the
same license as the LLVM software, see LICENSE.TXT.

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/*===---- __stddef_max_align_t.h - Definition of max_align_t for modules ---===
*
* Copyright (c) 2014 Chandler Carruth
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*===-----------------------------------------------------------------------===
*/
#ifndef __CLANG_MAX_ALIGN_T_DEFINED
#define __CLANG_MAX_ALIGN_T_DEFINED
#if defined(_MSC_VER)
typedef double max_align_t;
#elif defined(__APPLE__)
typedef long double max_align_t;
#else
// Define 'max_align_t' to match the GCC definition.
typedef struct {
long long __clang_max_align_nonce1
__attribute__((__aligned__(__alignof__(long long))));
long double __clang_max_align_nonce2
__attribute__((__aligned__(__alignof__(long double))));
} max_align_t;
#endif
#endif

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/*===---- float.h - Characteristics of floating point types ----------------===
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*===-----------------------------------------------------------------------===
*/
#ifndef __FLOAT_H
#define __FLOAT_H
/* If we're on MinGW, fall back to the system's float.h, which might have
* additional definitions provided for Windows.
* For more details see http://msdn.microsoft.com/en-us/library/y0ybw9fy.aspx
*
* Also fall back on Darwin to allow additional definitions and
* implementation-defined values.
*/
#if (defined(__APPLE__) || (defined(__MINGW32__) || defined(_MSC_VER))) && \
__STDC_HOSTED__ && __has_include_next(<float.h>)
# include_next <float.h>
/* Undefine anything that we'll be redefining below. */
# undef FLT_EVAL_METHOD
# undef FLT_ROUNDS
# undef FLT_RADIX
# undef FLT_MANT_DIG
# undef DBL_MANT_DIG
# undef LDBL_MANT_DIG
# if __STDC_VERSION__ >= 199901L || !defined(__STRICT_ANSI__)
# undef DECIMAL_DIG
# endif
# undef FLT_DIG
# undef DBL_DIG
# undef LDBL_DIG
# undef FLT_MIN_EXP
# undef DBL_MIN_EXP
# undef LDBL_MIN_EXP
# undef FLT_MIN_10_EXP
# undef DBL_MIN_10_EXP
# undef LDBL_MIN_10_EXP
# undef FLT_MAX_EXP
# undef DBL_MAX_EXP
# undef LDBL_MAX_EXP
# undef FLT_MAX_10_EXP
# undef DBL_MAX_10_EXP
# undef LDBL_MAX_10_EXP
# undef FLT_MAX
# undef DBL_MAX
# undef LDBL_MAX
# undef FLT_EPSILON
# undef DBL_EPSILON
# undef LDBL_EPSILON
# undef FLT_MIN
# undef DBL_MIN
# undef LDBL_MIN
# if __STDC_VERSION__ >= 201112L || !defined(__STRICT_ANSI__)
# undef FLT_TRUE_MIN
# undef DBL_TRUE_MIN
# undef LDBL_TRUE_MIN
# undef FLT_DECIMAL_DIG
# undef DBL_DECIMAL_DIG
# undef LDBL_DECIMAL_DIG
# endif
#endif
/* Characteristics of floating point types, C99 5.2.4.2.2 */
#define FLT_EVAL_METHOD __FLT_EVAL_METHOD__
#define FLT_ROUNDS (__builtin_flt_rounds())
#define FLT_RADIX __FLT_RADIX__
#define FLT_MANT_DIG __FLT_MANT_DIG__
#define DBL_MANT_DIG __DBL_MANT_DIG__
#define LDBL_MANT_DIG __LDBL_MANT_DIG__
#if __STDC_VERSION__ >= 199901L || !defined(__STRICT_ANSI__)
# define DECIMAL_DIG __DECIMAL_DIG__
#endif
#define FLT_DIG __FLT_DIG__
#define DBL_DIG __DBL_DIG__
#define LDBL_DIG __LDBL_DIG__
#define FLT_MIN_EXP __FLT_MIN_EXP__
#define DBL_MIN_EXP __DBL_MIN_EXP__
#define LDBL_MIN_EXP __LDBL_MIN_EXP__
#define FLT_MIN_10_EXP __FLT_MIN_10_EXP__
#define DBL_MIN_10_EXP __DBL_MIN_10_EXP__
#define LDBL_MIN_10_EXP __LDBL_MIN_10_EXP__
#define FLT_MAX_EXP __FLT_MAX_EXP__
#define DBL_MAX_EXP __DBL_MAX_EXP__
#define LDBL_MAX_EXP __LDBL_MAX_EXP__
#define FLT_MAX_10_EXP __FLT_MAX_10_EXP__
#define DBL_MAX_10_EXP __DBL_MAX_10_EXP__
#define LDBL_MAX_10_EXP __LDBL_MAX_10_EXP__
#define FLT_MAX __FLT_MAX__
#define DBL_MAX __DBL_MAX__
#define LDBL_MAX __LDBL_MAX__
#define FLT_EPSILON __FLT_EPSILON__
#define DBL_EPSILON __DBL_EPSILON__
#define LDBL_EPSILON __LDBL_EPSILON__
#define FLT_MIN __FLT_MIN__
#define DBL_MIN __DBL_MIN__
#define LDBL_MIN __LDBL_MIN__
#if __STDC_VERSION__ >= 201112L || !defined(__STRICT_ANSI__)
# define FLT_TRUE_MIN __FLT_DENORM_MIN__
# define DBL_TRUE_MIN __DBL_DENORM_MIN__
# define LDBL_TRUE_MIN __LDBL_DENORM_MIN__
# define FLT_DECIMAL_DIG __FLT_DECIMAL_DIG__
# define DBL_DECIMAL_DIG __DBL_DECIMAL_DIG__
# define LDBL_DECIMAL_DIG __LDBL_DECIMAL_DIG__
#endif
#endif /* __FLOAT_H */

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/*===---- stdarg.h - Variable argument handling ----------------------------===
*
* Copyright (c) 2008 Eli Friedman
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*===-----------------------------------------------------------------------===
*/
#ifndef __STDARG_H
#define __STDARG_H
#ifndef _VA_LIST
typedef __builtin_va_list va_list;
#define _VA_LIST
#endif
#define va_start(ap, param) __builtin_va_start(ap, param)
#define va_end(ap) __builtin_va_end(ap)
#define va_arg(ap, type) __builtin_va_arg(ap, type)
/* GCC always defines __va_copy, but does not define va_copy unless in c99 mode
* or -ansi is not specified, since it was not part of C90.
*/
#define __va_copy(d,s) __builtin_va_copy(d,s)
#if __STDC_VERSION__ >= 199901L || __cplusplus >= 201103L || !defined(__STRICT_ANSI__)
#define va_copy(dest, src) __builtin_va_copy(dest, src)
#endif
/* Hack required to make standard headers work, at least on Ubuntu */
#ifndef __GNUC_VA_LIST
#define __GNUC_VA_LIST 1
#endif
typedef __builtin_va_list __gnuc_va_list;
#endif /* __STDARG_H */

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/*===---- stddef.h - Basic type definitions --------------------------------===
*
* Copyright (c) 2008 Eli Friedman
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*===-----------------------------------------------------------------------===
*/
#if !defined(__STDDEF_H) || defined(__need_ptrdiff_t) || \
defined(__need_size_t) || defined(__need_wchar_t) || \
defined(__need_NULL) || defined(__need_wint_t)
#if !defined(__need_ptrdiff_t) && !defined(__need_size_t) && \
!defined(__need_wchar_t) && !defined(__need_NULL) && \
!defined(__need_wint_t)
/* Always define miscellaneous pieces when modules are available. */
#if !__has_feature(modules)
#define __STDDEF_H
#endif
#define __need_ptrdiff_t
#define __need_size_t
#define __need_wchar_t
#define __need_NULL
#define __need_STDDEF_H_misc
/* __need_wint_t is intentionally not defined here. */
#endif
#if defined(__need_ptrdiff_t)
#if !defined(_PTRDIFF_T) || __has_feature(modules)
/* Always define ptrdiff_t when modules are available. */
#if !__has_feature(modules)
#define _PTRDIFF_T
#endif
typedef __PTRDIFF_TYPE__ ptrdiff_t;
#endif
#undef __need_ptrdiff_t
#endif /* defined(__need_ptrdiff_t) */
#if defined(__need_size_t)
#if !defined(_SIZE_T) || __has_feature(modules)
/* Always define size_t when modules are available. */
#if !__has_feature(modules)
#define _SIZE_T
#endif
typedef __SIZE_TYPE__ size_t;
#endif
#undef __need_size_t
#endif /*defined(__need_size_t) */
#if defined(__need_STDDEF_H_misc)
/* ISO9899:2011 7.20 (C11 Annex K): Define rsize_t if __STDC_WANT_LIB_EXT1__ is
* enabled. */
#if (defined(__STDC_WANT_LIB_EXT1__) && __STDC_WANT_LIB_EXT1__ >= 1 && \
!defined(_RSIZE_T)) || __has_feature(modules)
/* Always define rsize_t when modules are available. */
#if !__has_feature(modules)
#define _RSIZE_T
#endif
typedef __SIZE_TYPE__ rsize_t;
#endif
#endif /* defined(__need_STDDEF_H_misc) */
#if defined(__need_wchar_t)
#ifndef __cplusplus
/* Always define wchar_t when modules are available. */
#if !defined(_WCHAR_T) || __has_feature(modules)
#if !__has_feature(modules)
#define _WCHAR_T
#if defined(_MSC_EXTENSIONS)
#define _WCHAR_T_DEFINED
#endif
#endif
typedef __WCHAR_TYPE__ wchar_t;
#endif
#endif
#undef __need_wchar_t
#endif /* defined(__need_wchar_t) */
#if defined(__need_NULL)
#undef NULL
#ifdef __cplusplus
# if !defined(__MINGW32__) && !defined(_MSC_VER)
# define NULL __null
# else
# define NULL 0
# endif
#else
# define NULL ((void*)0)
#endif
#ifdef __cplusplus
#if defined(_MSC_EXTENSIONS) && defined(_NATIVE_NULLPTR_SUPPORTED)
namespace std { typedef decltype(nullptr) nullptr_t; }
using ::std::nullptr_t;
#endif
#endif
#undef __need_NULL
#endif /* defined(__need_NULL) */
#if defined(__need_STDDEF_H_misc)
#if __STDC_VERSION__ >= 201112L || __cplusplus >= 201103L
#include "__stddef_max_align_t.h"
#endif
#define offsetof(t, d) __builtin_offsetof(t, d)
#undef __need_STDDEF_H_misc
#endif /* defined(__need_STDDEF_H_misc) */
/* Some C libraries expect to see a wint_t here. Others (notably MinGW) will use
__WINT_TYPE__ directly; accommodate both by requiring __need_wint_t */
#if defined(__need_wint_t)
/* Always define wint_t when modules are available. */
#if !defined(_WINT_T) || __has_feature(modules)
#if !__has_feature(modules)
#define _WINT_T
#endif
typedef __WINT_TYPE__ wint_t;
#endif
#undef __need_wint_t
#endif /* __need_wint_t */
#endif

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/*===---- __stddef_max_align_t.h - Definition of max_align_t for modules ---===
*
* Copyright (c) 2014 Chandler Carruth
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*===-----------------------------------------------------------------------===
*/
#ifndef __CLANG_MAX_ALIGN_T_DEFINED
#define __CLANG_MAX_ALIGN_T_DEFINED
#if defined(_MSC_VER)
typedef double max_align_t;
#elif defined(__APPLE__)
typedef long double max_align_t;
#else
// Define 'max_align_t' to match the GCC definition.
typedef struct {
long long __clang_max_align_nonce1
__attribute__((__aligned__(__alignof__(long long))));
long double __clang_max_align_nonce2
__attribute__((__aligned__(__alignof__(long double))));
} max_align_t;
#endif
#endif

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/*===---- float.h - Characteristics of floating point types ----------------===
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*===-----------------------------------------------------------------------===
*/
#ifndef __FLOAT_H
#define __FLOAT_H
/* If we're on MinGW, fall back to the system's float.h, which might have
* additional definitions provided for Windows.
* For more details see http://msdn.microsoft.com/en-us/library/y0ybw9fy.aspx
*
* Also fall back on Darwin to allow additional definitions and
* implementation-defined values.
*/
#if (defined(__APPLE__) || (defined(__MINGW32__) || defined(_MSC_VER))) && \
__STDC_HOSTED__ && __has_include_next(<float.h>)
# include_next <float.h>
/* Undefine anything that we'll be redefining below. */
# undef FLT_EVAL_METHOD
# undef FLT_ROUNDS
# undef FLT_RADIX
# undef FLT_MANT_DIG
# undef DBL_MANT_DIG
# undef LDBL_MANT_DIG
# if __STDC_VERSION__ >= 199901L || !defined(__STRICT_ANSI__)
# undef DECIMAL_DIG
# endif
# undef FLT_DIG
# undef DBL_DIG
# undef LDBL_DIG
# undef FLT_MIN_EXP
# undef DBL_MIN_EXP
# undef LDBL_MIN_EXP
# undef FLT_MIN_10_EXP
# undef DBL_MIN_10_EXP
# undef LDBL_MIN_10_EXP
# undef FLT_MAX_EXP
# undef DBL_MAX_EXP
# undef LDBL_MAX_EXP
# undef FLT_MAX_10_EXP
# undef DBL_MAX_10_EXP
# undef LDBL_MAX_10_EXP
# undef FLT_MAX
# undef DBL_MAX
# undef LDBL_MAX
# undef FLT_EPSILON
# undef DBL_EPSILON
# undef LDBL_EPSILON
# undef FLT_MIN
# undef DBL_MIN
# undef LDBL_MIN
# if __STDC_VERSION__ >= 201112L || !defined(__STRICT_ANSI__)
# undef FLT_TRUE_MIN
# undef DBL_TRUE_MIN
# undef LDBL_TRUE_MIN
# undef FLT_DECIMAL_DIG
# undef DBL_DECIMAL_DIG
# undef LDBL_DECIMAL_DIG
# endif
#endif
/* Characteristics of floating point types, C99 5.2.4.2.2 */
#define FLT_EVAL_METHOD __FLT_EVAL_METHOD__
#define FLT_ROUNDS (__builtin_flt_rounds())
#define FLT_RADIX __FLT_RADIX__
#define FLT_MANT_DIG __FLT_MANT_DIG__
#define DBL_MANT_DIG __DBL_MANT_DIG__
#define LDBL_MANT_DIG __LDBL_MANT_DIG__
#if __STDC_VERSION__ >= 199901L || !defined(__STRICT_ANSI__)
# define DECIMAL_DIG __DECIMAL_DIG__
#endif
#define FLT_DIG __FLT_DIG__
#define DBL_DIG __DBL_DIG__
#define LDBL_DIG __LDBL_DIG__
#define FLT_MIN_EXP __FLT_MIN_EXP__
#define DBL_MIN_EXP __DBL_MIN_EXP__
#define LDBL_MIN_EXP __LDBL_MIN_EXP__
#define FLT_MIN_10_EXP __FLT_MIN_10_EXP__
#define DBL_MIN_10_EXP __DBL_MIN_10_EXP__
#define LDBL_MIN_10_EXP __LDBL_MIN_10_EXP__
#define FLT_MAX_EXP __FLT_MAX_EXP__
#define DBL_MAX_EXP __DBL_MAX_EXP__
#define LDBL_MAX_EXP __LDBL_MAX_EXP__
#define FLT_MAX_10_EXP __FLT_MAX_10_EXP__
#define DBL_MAX_10_EXP __DBL_MAX_10_EXP__
#define LDBL_MAX_10_EXP __LDBL_MAX_10_EXP__
#define FLT_MAX __FLT_MAX__
#define DBL_MAX __DBL_MAX__
#define LDBL_MAX __LDBL_MAX__
#define FLT_EPSILON __FLT_EPSILON__
#define DBL_EPSILON __DBL_EPSILON__
#define LDBL_EPSILON __LDBL_EPSILON__
#define FLT_MIN __FLT_MIN__
#define DBL_MIN __DBL_MIN__
#define LDBL_MIN __LDBL_MIN__
#if __STDC_VERSION__ >= 201112L || !defined(__STRICT_ANSI__)
# define FLT_TRUE_MIN __FLT_DENORM_MIN__
# define DBL_TRUE_MIN __DBL_DENORM_MIN__
# define LDBL_TRUE_MIN __LDBL_DENORM_MIN__
# define FLT_DECIMAL_DIG __FLT_DECIMAL_DIG__
# define DBL_DECIMAL_DIG __DBL_DECIMAL_DIG__
# define LDBL_DECIMAL_DIG __LDBL_DECIMAL_DIG__
#endif
#endif /* __FLOAT_H */

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/*===---- stdarg.h - Variable argument handling ----------------------------===
*
* Copyright (c) 2008 Eli Friedman
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*===-----------------------------------------------------------------------===
*/
#ifndef __STDARG_H
#define __STDARG_H
#ifndef _VA_LIST
typedef __builtin_va_list va_list;
#define _VA_LIST
#endif
#define va_start(ap, param) __builtin_va_start(ap, param)
#define va_end(ap) __builtin_va_end(ap)
#define va_arg(ap, type) __builtin_va_arg(ap, type)
/* GCC always defines __va_copy, but does not define va_copy unless in c99 mode
* or -ansi is not specified, since it was not part of C90.
*/
#define __va_copy(d,s) __builtin_va_copy(d,s)
#if __STDC_VERSION__ >= 199901L || __cplusplus >= 201103L || !defined(__STRICT_ANSI__)
#define va_copy(dest, src) __builtin_va_copy(dest, src)
#endif
/* Hack required to make standard headers work, at least on Ubuntu */
#ifndef __GNUC_VA_LIST
#define __GNUC_VA_LIST 1
#endif
typedef __builtin_va_list __gnuc_va_list;
#endif /* __STDARG_H */

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@ -0,0 +1,137 @@
/*===---- stddef.h - Basic type definitions --------------------------------===
*
* Copyright (c) 2008 Eli Friedman
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*===-----------------------------------------------------------------------===
*/
#if !defined(__STDDEF_H) || defined(__need_ptrdiff_t) || \
defined(__need_size_t) || defined(__need_wchar_t) || \
defined(__need_NULL) || defined(__need_wint_t)
#if !defined(__need_ptrdiff_t) && !defined(__need_size_t) && \
!defined(__need_wchar_t) && !defined(__need_NULL) && \
!defined(__need_wint_t)
/* Always define miscellaneous pieces when modules are available. */
#if !__has_feature(modules)
#define __STDDEF_H
#endif
#define __need_ptrdiff_t
#define __need_size_t
#define __need_wchar_t
#define __need_NULL
#define __need_STDDEF_H_misc
/* __need_wint_t is intentionally not defined here. */
#endif
#if defined(__need_ptrdiff_t)
#if !defined(_PTRDIFF_T) || __has_feature(modules)
/* Always define ptrdiff_t when modules are available. */
#if !__has_feature(modules)
#define _PTRDIFF_T
#endif
typedef __PTRDIFF_TYPE__ ptrdiff_t;
#endif
#undef __need_ptrdiff_t
#endif /* defined(__need_ptrdiff_t) */
#if defined(__need_size_t)
#if !defined(_SIZE_T) || __has_feature(modules)
/* Always define size_t when modules are available. */
#if !__has_feature(modules)
#define _SIZE_T
#endif
typedef __SIZE_TYPE__ size_t;
#endif
#undef __need_size_t
#endif /*defined(__need_size_t) */
#if defined(__need_STDDEF_H_misc)
/* ISO9899:2011 7.20 (C11 Annex K): Define rsize_t if __STDC_WANT_LIB_EXT1__ is
* enabled. */
#if (defined(__STDC_WANT_LIB_EXT1__) && __STDC_WANT_LIB_EXT1__ >= 1 && \
!defined(_RSIZE_T)) || __has_feature(modules)
/* Always define rsize_t when modules are available. */
#if !__has_feature(modules)
#define _RSIZE_T
#endif
typedef __SIZE_TYPE__ rsize_t;
#endif
#endif /* defined(__need_STDDEF_H_misc) */
#if defined(__need_wchar_t)
#ifndef __cplusplus
/* Always define wchar_t when modules are available. */
#if !defined(_WCHAR_T) || __has_feature(modules)
#if !__has_feature(modules)
#define _WCHAR_T
#if defined(_MSC_EXTENSIONS)
#define _WCHAR_T_DEFINED
#endif
#endif
typedef __WCHAR_TYPE__ wchar_t;
#endif
#endif
#undef __need_wchar_t
#endif /* defined(__need_wchar_t) */
#if defined(__need_NULL)
#undef NULL
#ifdef __cplusplus
# if !defined(__MINGW32__) && !defined(_MSC_VER)
# define NULL __null
# else
# define NULL 0
# endif
#else
# define NULL ((void*)0)
#endif
#ifdef __cplusplus
#if defined(_MSC_EXTENSIONS) && defined(_NATIVE_NULLPTR_SUPPORTED)
namespace std { typedef decltype(nullptr) nullptr_t; }
using ::std::nullptr_t;
#endif
#endif
#undef __need_NULL
#endif /* defined(__need_NULL) */
#if defined(__need_STDDEF_H_misc)
#if __STDC_VERSION__ >= 201112L || __cplusplus >= 201103L
#include "__stddef_max_align_t.h"
#endif
#define offsetof(t, d) __builtin_offsetof(t, d)
#undef __need_STDDEF_H_misc
#endif /* defined(__need_STDDEF_H_misc) */
/* Some C libraries expect to see a wint_t here. Others (notably MinGW) will use
__WINT_TYPE__ directly; accommodate both by requiring __need_wint_t */
#if defined(__need_wint_t)
/* Always define wint_t when modules are available. */
#if !defined(_WINT_T) || __has_feature(modules)
#if !__has_feature(modules)
#define _WINT_T
#endif
typedef __WINT_TYPE__ wint_t;
#endif
#undef __need_wint_t
#endif /* __need_wint_t */
#endif

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# A simple wrapper around configure_file to try to make it multi-thread safe with a file lock.
FUNCTION(Configure_File_MT IN_TEMPLATE OUTPUT_FILENAME)
FILE(LOCK ${OUTPUT_FILENAME}.lock
GUARD FUNCTION
RESULT_VARIABLE LOCK_RESULT
TIMEOUT 30)
IF (NOT LOCK_RESULT EQUAL 0)
MESSAGE(WARNING "Failed to lock file ${OUTPUT_FILENAME} for output ERROR: ${LOCK_RESULT}")
return()
ENDIF()
CONFIGURE_FILE("${IN_TEMPLATE}" "${OUTPUT_FILENAME}" @ONLY)
FILE(LOCK ${OUTPUT_FILENAME}.lock RELEASE)
ENDFUNCTION()

1918
externals/cmakemodules/FindCUDA.cmake vendored Normal file

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# James Bigler, NVIDIA Corp (nvidia.com - jbigler)
# Abe Stephens, SCI Institute -- http://www.sci.utah.edu/~abe/FindCuda.html
#
# Copyright (c) 2008 - 2009 NVIDIA Corporation. All rights reserved.
#
# Copyright (c) 2007-2009
# Scientific Computing and Imaging Institute, University of Utah
#
# This code is licensed under the MIT License. See the FindCUDA.cmake script
# for the text of the license.
# The MIT License
#
# License for the specific language governing rights and limitations under
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
#######################################################################
# This converts a file written in makefile syntax into one that can be included
# by CMake.
# Input variables
#
# verbose:BOOL=<> OFF: Be as quiet as possible (default)
# ON : Extra output
#
# input_file:FILEPATH=<> Path to dependecy file in makefile format
#
# output_file:FILEPATH=<> Path to file with dependencies in CMake readable variable
#
file(READ ${input_file} depend_text)
if (NOT "${depend_text}" STREQUAL "")
# message("FOUND DEPENDS")
string(REPLACE "\\ " " " depend_text ${depend_text})
# This works for the nvcc -M generated dependency files.
string(REGEX REPLACE "^.* : " "" depend_text ${depend_text})
string(REGEX REPLACE "[ \\\\]*\n" ";" depend_text ${depend_text})
set(dependency_list "")
foreach(file ${depend_text})
string(REGEX REPLACE "^ +" "" file ${file})
# OK, now if we had a UNC path, nvcc has a tendency to only output the first '/'
# instead of '//'. Here we will test to see if the file exists, if it doesn't then
# try to prepend another '/' to the path and test again. If it still fails remove the
# path.
if(NOT EXISTS "${file}")
if (EXISTS "/${file}")
set(file "/${file}")
else()
if(verbose)
message(WARNING " Removing non-existent dependency file: ${file}")
endif()
set(file "")
endif()
endif()
# Make sure we check to see if we have a file, before asking if it is not a directory.
# if(NOT IS_DIRECTORY "") will return TRUE.
if(file AND NOT IS_DIRECTORY "${file}")
# If softlinks start to matter, we should change this to REALPATH. For now we need
# to flatten paths, because nvcc can generate stuff like /bin/../include instead of
# just /include.
get_filename_component(file_absolute "${file}" ABSOLUTE)
list(APPEND dependency_list "${file_absolute}")
endif()
endforeach()
else()
# message("FOUND NO DEPENDS")
endif()
# Remove the duplicate entries and sort them.
list(REMOVE_DUPLICATES dependency_list)
list(SORT dependency_list)
foreach(file ${dependency_list})
string(APPEND cuda_nvcc_depend " \"${file}\"\n")
endforeach()
file(WRITE ${output_file} "# Generated by: make2cmake.cmake\nSET(CUDA_NVCC_DEPEND\n ${cuda_nvcc_depend})\n\n")

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# James Bigler, NVIDIA Corp (nvidia.com - jbigler)
# Abe Stephens, SCI Institute -- http://www.sci.utah.edu/~abe/FindCuda.html
#
# Copyright (c) 2008 - 2009 NVIDIA Corporation. All rights reserved.
#
# Copyright (c) 2007-2009
# Scientific Computing and Imaging Institute, University of Utah
#
# This code is licensed under the MIT License. See the FindCUDA.cmake script
# for the text of the license.
# The MIT License
#
# License for the specific language governing rights and limitations under
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
#######################################################################
# Parses a .cubin file produced by nvcc and reports statistics about the file.
file(READ ${input_file} file_text)
if (NOT "${file_text}" STREQUAL "")
string(REPLACE ";" "\\;" file_text ${file_text})
string(REPLACE "\ncode" ";code" file_text ${file_text})
list(LENGTH file_text len)
foreach(line ${file_text})
# Only look at "code { }" blocks.
if(line MATCHES "^code")
# Break into individual lines.
string(REGEX REPLACE "\n" ";" line ${line})
foreach(entry ${line})
# Extract kernel names.
if (${entry} MATCHES "[^g]name = ([^ ]+)")
set(entry "${CMAKE_MATCH_1}")
# Check to see if the kernel name starts with "_"
set(skip FALSE)
# if (${entry} MATCHES "^_")
# Skip the rest of this block.
# message("Skipping ${entry}")
# set(skip TRUE)
# else ()
message("Kernel: ${entry}")
# endif ()
endif()
# Skip the rest of the block if necessary
if(NOT skip)
# Registers
if (${entry} MATCHES "reg([ ]+)=([ ]+)([^ ]+)")
set(entry "${CMAKE_MATCH_3}")
message("Registers: ${entry}")
endif()
# Local memory
if (${entry} MATCHES "lmem([ ]+)=([ ]+)([^ ]+)")
set(entry "${CMAKE_MATCH_3}")
message("Local: ${entry}")
endif()
# Shared memory
if (${entry} MATCHES "smem([ ]+)=([ ]+)([^ ]+)")
set(entry "${CMAKE_MATCH_3}")
message("Shared: ${entry}")
endif()
if (${entry} MATCHES "^}")
message("")
endif()
endif()
endforeach()
endif()
endforeach()
else()
# message("FOUND NO DEPENDS")
endif()

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@ -0,0 +1,306 @@
# James Bigler, NVIDIA Corp (nvidia.com - jbigler)
#
# Copyright (c) 2008 - 2009 NVIDIA Corporation. All rights reserved.
#
# This code is licensed under the MIT License. See the FindCUDA.cmake script
# for the text of the license.
# The MIT License
#
# License for the specific language governing rights and limitations under
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
##########################################################################
# This file runs the nvcc commands to produce the desired output file along with
# the dependency file needed by CMake to compute dependencies. In addition the
# file checks the output of each command and if the command fails it deletes the
# output files.
# Input variables
#
# verbose:BOOL=<> OFF: Be as quiet as possible (default)
# ON : Describe each step
#
# build_configuration:STRING=<> Typically one of Debug, MinSizeRel, Release, or
# RelWithDebInfo, but it should match one of the
# entries in CUDA_HOST_FLAGS. This is the build
# configuration used when compiling the code. If
# blank or unspecified Debug is assumed as this is
# what CMake does.
#
# generated_file:STRING=<> File to generate. This argument must be passed in.
#
# generated_cubin_file:STRING=<> File to generate. This argument must be passed
# in if build_cubin is true.
if(NOT generated_file)
message(FATAL_ERROR "You must specify generated_file on the command line")
endif()
# Set these up as variables to make reading the generated file easier
set(CMAKE_COMMAND "@CMAKE_COMMAND@") # path
set(source_file "@source_file@") # path
set(NVCC_generated_dependency_file "@NVCC_generated_dependency_file@") # path
set(cmake_dependency_file "@cmake_dependency_file@") # path
set(CUDA_make2cmake "@CUDA_make2cmake@") # path
set(CUDA_parse_cubin "@CUDA_parse_cubin@") # path
set(build_cubin @build_cubin@) # bool
set(CUDA_HOST_COMPILER "@CUDA_HOST_COMPILER@") # path
# We won't actually use these variables for now, but we need to set this, in
# order to force this file to be run again if it changes.
set(generated_file_path "@generated_file_path@") # path
set(generated_file_internal "@generated_file@") # path
set(generated_cubin_file_internal "@generated_cubin_file@") # path
set(CUDA_NVCC_EXECUTABLE "@CUDA_NVCC_EXECUTABLE@") # path
set(CUDA_NVCC_FLAGS @CUDA_NVCC_FLAGS@ ;; @CUDA_WRAP_OPTION_NVCC_FLAGS@) # list
@CUDA_NVCC_FLAGS_CONFIG@
set(nvcc_flags @nvcc_flags@) # list
set(CUDA_NVCC_INCLUDE_DIRS "@CUDA_NVCC_INCLUDE_DIRS@") # list (needs to be in quotes to handle spaces properly).
set(CUDA_NVCC_COMPILE_DEFINITIONS "@CUDA_NVCC_COMPILE_DEFINITIONS@") # list (needs to be in quotes to handle spaces properly).
set(format_flag "@format_flag@") # string
set(cuda_language_flag @cuda_language_flag@) # list
# Clean up list of include directories and add -I flags
list(REMOVE_DUPLICATES CUDA_NVCC_INCLUDE_DIRS)
set(CUDA_NVCC_INCLUDE_ARGS)
foreach(dir ${CUDA_NVCC_INCLUDE_DIRS})
# Extra quotes are added around each flag to help nvcc parse out flags with spaces.
list(APPEND CUDA_NVCC_INCLUDE_ARGS "-I${dir}")
endforeach()
# Clean up list of compile definitions, add -D flags, and append to nvcc_flags
list(REMOVE_DUPLICATES CUDA_NVCC_COMPILE_DEFINITIONS)
foreach(def ${CUDA_NVCC_COMPILE_DEFINITIONS})
list(APPEND nvcc_flags "-D${def}")
endforeach()
if(build_cubin AND NOT generated_cubin_file)
message(FATAL_ERROR "You must specify generated_cubin_file on the command line")
endif()
# This is the list of host compilation flags. It C or CXX should already have
# been chosen by FindCUDA.cmake.
@CUDA_HOST_FLAGS@
# Take the compiler flags and package them up to be sent to the compiler via -Xcompiler
set(nvcc_host_compiler_flags "")
# If we weren't given a build_configuration, use Debug.
if(NOT build_configuration)
set(build_configuration Debug)
endif()
string(TOUPPER "${build_configuration}" build_configuration)
#message("CUDA_NVCC_HOST_COMPILER_FLAGS = ${CUDA_NVCC_HOST_COMPILER_FLAGS}")
foreach(flag ${CMAKE_HOST_FLAGS} ${CMAKE_HOST_FLAGS_${build_configuration}})
# Extra quotes are added around each flag to help nvcc parse out flags with spaces.
string(APPEND nvcc_host_compiler_flags ",\"${flag}\"")
endforeach()
if (nvcc_host_compiler_flags)
set(nvcc_host_compiler_flags "-Xcompiler" ${nvcc_host_compiler_flags})
endif()
#message("nvcc_host_compiler_flags = \"${nvcc_host_compiler_flags}\"")
# Add the build specific configuration flags
list(APPEND CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS_${build_configuration}})
# Any -ccbin existing in CUDA_NVCC_FLAGS gets highest priority
list( FIND CUDA_NVCC_FLAGS "-ccbin" ccbin_found0 )
list( FIND CUDA_NVCC_FLAGS "--compiler-bindir" ccbin_found1 )
if( ccbin_found0 LESS 0 AND ccbin_found1 LESS 0 AND CUDA_HOST_COMPILER )
if (CUDA_HOST_COMPILER STREQUAL "$(VCInstallDir)bin" AND DEFINED CCBIN)
set(CCBIN -ccbin "${CCBIN}")
else()
set(CCBIN -ccbin "${CUDA_HOST_COMPILER}")
endif()
endif()
# cuda_execute_process - Executes a command with optional command echo and status message.
#
# status - Status message to print if verbose is true
# command - COMMAND argument from the usual execute_process argument structure
# ARGN - Remaining arguments are the command with arguments
#
# CUDA_result - return value from running the command
#
# Make this a macro instead of a function, so that things like RESULT_VARIABLE
# and other return variables are present after executing the process.
macro(cuda_execute_process status command)
set(_command ${command})
if(NOT "x${_command}" STREQUAL "xCOMMAND")
message(FATAL_ERROR "Malformed call to cuda_execute_process. Missing COMMAND as second argument. (command = ${command})")
endif()
if(verbose)
execute_process(COMMAND "${CMAKE_COMMAND}" -E echo -- ${status})
# Now we need to build up our command string. We are accounting for quotes
# and spaces, anything else is left up to the user to fix if they want to
# copy and paste a runnable command line.
set(cuda_execute_process_string)
foreach(arg ${ARGN})
# If there are quotes, excape them, so they come through.
string(REPLACE "\"" "\\\"" arg ${arg})
# Args with spaces need quotes around them to get them to be parsed as a single argument.
if(arg MATCHES " ")
list(APPEND cuda_execute_process_string "\"${arg}\"")
else()
list(APPEND cuda_execute_process_string ${arg})
endif()
endforeach()
# Echo the command
execute_process(COMMAND ${CMAKE_COMMAND} -E echo ${cuda_execute_process_string})
endif()
# Run the command
execute_process(COMMAND ${ARGN} RESULT_VARIABLE CUDA_result )
endmacro()
# Delete the target file
cuda_execute_process(
"Removing ${generated_file}"
COMMAND "${CMAKE_COMMAND}" -E remove "${generated_file}"
)
# For CUDA 2.3 and below, -G -M doesn't work, so remove the -G flag
# for dependency generation and hope for the best.
set(depends_CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS}")
set(CUDA_VERSION @CUDA_VERSION@)
if(CUDA_VERSION VERSION_LESS "3.0")
cmake_policy(PUSH)
# CMake policy 0007 NEW states that empty list elements are not
# ignored. I'm just setting it to avoid the warning that's printed.
cmake_policy(SET CMP0007 NEW)
# Note that this will remove all occurances of -G.
list(REMOVE_ITEM depends_CUDA_NVCC_FLAGS "-G")
cmake_policy(POP)
endif()
# nvcc doesn't define __CUDACC__ for some reason when generating dependency files. This
# can cause incorrect dependencies when #including files based on this macro which is
# defined in the generating passes of nvcc invokation. We will go ahead and manually
# define this for now until a future version fixes this bug.
set(CUDACC_DEFINE -D__CUDACC__)
# Generate the dependency file
cuda_execute_process(
"Generating dependency file: ${NVCC_generated_dependency_file}"
COMMAND "${CUDA_NVCC_EXECUTABLE}"
-M
${CUDACC_DEFINE}
"${source_file}"
-o "${NVCC_generated_dependency_file}"
${CCBIN}
${nvcc_flags}
${nvcc_host_compiler_flags}
${depends_CUDA_NVCC_FLAGS}
-DNVCC
${CUDA_NVCC_INCLUDE_ARGS}
)
if(CUDA_result)
message(FATAL_ERROR "Error generating ${generated_file}")
endif()
# Generate the cmake readable dependency file to a temp file. Don't put the
# quotes just around the filenames for the input_file and output_file variables.
# CMake will pass the quotes through and not be able to find the file.
cuda_execute_process(
"Generating temporary cmake readable file: ${cmake_dependency_file}.tmp"
COMMAND "${CMAKE_COMMAND}"
-D "input_file:FILEPATH=${NVCC_generated_dependency_file}"
-D "output_file:FILEPATH=${cmake_dependency_file}.tmp"
-D "verbose=${verbose}"
-P "${CUDA_make2cmake}"
)
if(CUDA_result)
message(FATAL_ERROR "Error generating ${generated_file}")
endif()
# Copy the file if it is different
cuda_execute_process(
"Copy if different ${cmake_dependency_file}.tmp to ${cmake_dependency_file}"
COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${cmake_dependency_file}.tmp" "${cmake_dependency_file}"
)
if(CUDA_result)
message(FATAL_ERROR "Error generating ${generated_file}")
endif()
# Delete the temporary file
cuda_execute_process(
"Removing ${cmake_dependency_file}.tmp and ${NVCC_generated_dependency_file}"
COMMAND "${CMAKE_COMMAND}" -E remove "${cmake_dependency_file}.tmp" "${NVCC_generated_dependency_file}"
)
if(CUDA_result)
message(FATAL_ERROR "Error generating ${generated_file}")
endif()
# Generate the code
cuda_execute_process(
"Generating ${generated_file}"
COMMAND "${CUDA_NVCC_EXECUTABLE}"
"${source_file}"
${cuda_language_flag}
${format_flag} -o "${generated_file}"
${CCBIN}
${nvcc_flags}
${nvcc_host_compiler_flags}
${CUDA_NVCC_FLAGS}
-DNVCC
${CUDA_NVCC_INCLUDE_ARGS}
)
if(CUDA_result)
# Since nvcc can sometimes leave half done files make sure that we delete the output file.
cuda_execute_process(
"Removing ${generated_file}"
COMMAND "${CMAKE_COMMAND}" -E remove "${generated_file}"
)
message(FATAL_ERROR "Error generating file ${generated_file}")
else()
if(verbose)
message("Generated ${generated_file} successfully.")
endif()
endif()
# Cubin resource report commands.
if( build_cubin )
# Run with -cubin to produce resource usage report.
cuda_execute_process(
"Generating ${generated_cubin_file}"
COMMAND "${CUDA_NVCC_EXECUTABLE}"
"${source_file}"
${CUDA_NVCC_FLAGS}
${nvcc_flags}
${CCBIN}
${nvcc_host_compiler_flags}
-DNVCC
-cubin
-o "${generated_cubin_file}"
${CUDA_NVCC_INCLUDE_ARGS}
)
# Execute the parser script.
cuda_execute_process(
"Executing the parser script"
COMMAND "${CMAKE_COMMAND}"
-D "input_file:STRING=${generated_cubin_file}"
-P "${CUDA_parse_cubin}"
)
endif()

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# Synopsis:
# CUDA_SELECT_NVCC_ARCH_FLAGS(out_variable [target_CUDA_architectures])
# -- Selects GPU arch flags for nvcc based on target_CUDA_architectures
# target_CUDA_architectures : Auto | Common | All | LIST(ARCH_AND_PTX ...)
# - "Auto" detects local machine GPU compute arch at runtime.
# - "Common" and "All" cover common and entire subsets of architectures
# ARCH_AND_PTX : NAME | NUM.NUM | NUM.NUM(NUM.NUM) | NUM.NUM+PTX
# NAME: Fermi Kepler Maxwell Kepler+Tegra Kepler+Tesla Maxwell+Tegra Pascal
# NUM: Any number. Only those pairs are currently accepted by NVCC though:
# 2.0 2.1 3.0 3.2 3.5 3.7 5.0 5.2 5.3 6.0 6.2
# Returns LIST of flags to be added to CUDA_NVCC_FLAGS in ${out_variable}
# Additionally, sets ${out_variable}_readable to the resulting numeric list
# Example:
# CUDA_SELECT_NVCC_ARCH_FLAGS(ARCH_FLAGS 3.0 3.5+PTX 5.2(5.0) Maxwell)
# LIST(APPEND CUDA_NVCC_FLAGS ${ARCH_FLAGS})
#
# More info on CUDA architectures: https://en.wikipedia.org/wiki/CUDA
#
# This list will be used for CUDA_ARCH_NAME = All option
set(CUDA_KNOWN_GPU_ARCHITECTURES "Fermi" "Kepler" "Maxwell")
# This list will be used for CUDA_ARCH_NAME = Common option (enabled by default)
set(CUDA_COMMON_GPU_ARCHITECTURES "3.0" "3.5" "5.0")
if (CUDA_VERSION VERSION_GREATER "6.5")
list(APPEND CUDA_KNOWN_GPU_ARCHITECTURES "Kepler+Tegra" "Kepler+Tesla" "Maxwell+Tegra")
list(APPEND CUDA_COMMON_GPU_ARCHITECTURES "5.2")
endif ()
if (CUDA_VERSION VERSION_GREATER "7.5")
list(APPEND CUDA_KNOWN_GPU_ARCHITECTURES "Pascal")
list(APPEND CUDA_COMMON_GPU_ARCHITECTURES "6.0" "6.1" "6.1+PTX")
else()
list(APPEND CUDA_COMMON_GPU_ARCHITECTURES "5.2+PTX")
endif ()
################################################################################################
# A function for automatic detection of GPUs installed (if autodetection is enabled)
# Usage:
# CUDA_DETECT_INSTALLED_GPUS(OUT_VARIABLE)
#
function(CUDA_DETECT_INSTALLED_GPUS OUT_VARIABLE)
if(NOT CUDA_GPU_DETECT_OUTPUT)
set(cufile ${PROJECT_BINARY_DIR}/detect_cuda_archs.cu)
file(WRITE ${cufile} ""
"#include <cstdio>\n"
"int main()\n"
"{\n"
" int count = 0;\n"
" if (cudaSuccess != cudaGetDeviceCount(&count)) return -1;\n"
" if (count == 0) return -1;\n"
" for (int device = 0; device < count; ++device)\n"
" {\n"
" cudaDeviceProp prop;\n"
" if (cudaSuccess == cudaGetDeviceProperties(&prop, device))\n"
" std::printf(\"%d.%d \", prop.major, prop.minor);\n"
" }\n"
" return 0;\n"
"}\n")
execute_process(COMMAND "${CUDA_NVCC_EXECUTABLE}" "--run" "${cufile}"
WORKING_DIRECTORY "${PROJECT_BINARY_DIR}/CMakeFiles/"
RESULT_VARIABLE nvcc_res OUTPUT_VARIABLE nvcc_out
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(nvcc_res EQUAL 0)
string(REPLACE "2.1" "2.1(2.0)" nvcc_out "${nvcc_out}")
set(CUDA_GPU_DETECT_OUTPUT ${nvcc_out} CACHE INTERNAL "Returned GPU architetures from detect_gpus tool" FORCE)
endif()
endif()
if(NOT CUDA_GPU_DETECT_OUTPUT)
message(STATUS "Automatic GPU detection failed. Building for common architectures.")
set(${OUT_VARIABLE} ${CUDA_COMMON_GPU_ARCHITECTURES} PARENT_SCOPE)
else()
set(${OUT_VARIABLE} ${CUDA_GPU_DETECT_OUTPUT} PARENT_SCOPE)
endif()
endfunction()
################################################################################################
# Function for selecting GPU arch flags for nvcc based on CUDA architectures from parameter list
# Usage:
# SELECT_NVCC_ARCH_FLAGS(out_variable [list of CUDA compute archs])
function(CUDA_SELECT_NVCC_ARCH_FLAGS out_variable)
set(CUDA_ARCH_LIST "${ARGN}")
if("X${CUDA_ARCH_LIST}" STREQUAL "X" )
set(CUDA_ARCH_LIST "Auto")
endif()
set(cuda_arch_bin)
set(cuda_arch_ptx)
if("${CUDA_ARCH_LIST}" STREQUAL "All")
set(CUDA_ARCH_LIST ${CUDA_KNOWN_GPU_ARCHITECTURES})
elseif("${CUDA_ARCH_LIST}" STREQUAL "Common")
set(CUDA_ARCH_LIST ${CUDA_COMMON_GPU_ARCHITECTURES})
elseif("${CUDA_ARCH_LIST}" STREQUAL "Auto")
CUDA_DETECT_INSTALLED_GPUS(CUDA_ARCH_LIST)
message(STATUS "Autodetected CUDA architecture(s): ${CUDA_ARCH_LIST}")
endif()
# Now process the list and look for names
string(REGEX REPLACE "[ \t]+" ";" CUDA_ARCH_LIST "${CUDA_ARCH_LIST}")
list(REMOVE_DUPLICATES CUDA_ARCH_LIST)
foreach(arch_name ${CUDA_ARCH_LIST})
set(arch_bin)
set(add_ptx FALSE)
# Check to see if we are compiling PTX
if(arch_name MATCHES "(.*)\\+PTX$")
set(add_ptx TRUE)
set(arch_name ${CMAKE_MATCH_1})
endif()
if(arch_name MATCHES "^([0-9]\\.[0-9](\\([0-9]\\.[0-9]\\))?)$")
set(arch_bin ${CMAKE_MATCH_1})
set(arch_ptx ${arch_bin})
else()
# Look for it in our list of known architectures
if(${arch_name} STREQUAL "Fermi")
set(arch_bin 2.0 "2.1(2.0)")
elseif(${arch_name} STREQUAL "Kepler+Tegra")
set(arch_bin 3.2)
elseif(${arch_name} STREQUAL "Kepler+Tesla")
set(arch_bin 3.7)
elseif(${arch_name} STREQUAL "Kepler")
set(arch_bin 3.0 3.5)
set(arch_ptx 3.5)
elseif(${arch_name} STREQUAL "Maxwell+Tegra")
set(arch_bin 5.3)
elseif(${arch_name} STREQUAL "Maxwell")
set(arch_bin 5.0 5.2)
set(arch_ptx 5.2)
elseif(${arch_name} STREQUAL "Pascal")
set(arch_bin 6.0 6.1)
set(arch_ptx 6.1)
else()
message(SEND_ERROR "Unknown CUDA Architecture Name ${arch_name} in CUDA_SELECT_NVCC_ARCH_FLAGS")
endif()
endif()
if(NOT arch_bin)
message(SEND_ERROR "arch_bin wasn't set for some reason")
endif()
list(APPEND cuda_arch_bin ${arch_bin})
if(add_ptx)
if (NOT arch_ptx)
set(arch_ptx ${arch_bin})
endif()
list(APPEND cuda_arch_ptx ${arch_ptx})
endif()
endforeach()
# remove dots and convert to lists
string(REGEX REPLACE "\\." "" cuda_arch_bin "${cuda_arch_bin}")
string(REGEX REPLACE "\\." "" cuda_arch_ptx "${cuda_arch_ptx}")
string(REGEX MATCHALL "[0-9()]+" cuda_arch_bin "${cuda_arch_bin}")
string(REGEX MATCHALL "[0-9]+" cuda_arch_ptx "${cuda_arch_ptx}")
if(cuda_arch_bin)
list(REMOVE_DUPLICATES cuda_arch_bin)
endif()
if(cuda_arch_ptx)
list(REMOVE_DUPLICATES cuda_arch_ptx)
endif()
set(nvcc_flags "")
set(nvcc_archs_readable "")
# Tell NVCC to add binaries for the specified GPUs
foreach(arch ${cuda_arch_bin})
if(arch MATCHES "([0-9]+)\\(([0-9]+)\\)")
# User explicitly specified ARCH for the concrete CODE
list(APPEND nvcc_flags -gencode arch=compute_${CMAKE_MATCH_2},code=sm_${CMAKE_MATCH_1})
list(APPEND nvcc_archs_readable sm_${CMAKE_MATCH_1})
else()
# User didn't explicitly specify ARCH for the concrete CODE, we assume ARCH=CODE
list(APPEND nvcc_flags -gencode arch=compute_${arch},code=sm_${arch})
list(APPEND nvcc_archs_readable sm_${arch})
endif()
endforeach()
# Tell NVCC to add PTX intermediate code for the specified architectures
foreach(arch ${cuda_arch_ptx})
list(APPEND nvcc_flags -gencode arch=compute_${arch},code=compute_${arch})
list(APPEND nvcc_archs_readable compute_${arch})
endforeach()
string(REPLACE ";" " " nvcc_archs_readable "${nvcc_archs_readable}")
set(${out_variable} ${nvcc_flags} PARENT_SCOPE)
set(${out_variable}_readable ${nvcc_archs_readable} PARENT_SCOPE)
endfunction()

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@ -0,0 +1,63 @@
# - Try to find nvToolsExt
# Once done this will define
# NVTOOLSEXT_FOUND - System has nvToolsExt
# NVTOOLSEXT_INCLUDE_DIRS - The nvToolsExt include directories
# NVTOOLSEXT_LIB - The lib needed to use nvToolsExt
# NVTOOLSEXT_DLL - The dll needed to use nvToolsExt
# NVTOOLSEXT_DEFINITIONS - Compiler switches required for using nvToolsExt
INCLUDE(FindPackageHandleStandardArgs)
#TODO: Proper version support
FIND_PATH( NVTOOLSEXTSDK_PATH include/nvToolsExt.h
# PATHS
# ${GW_DEPS_ROOT}/nvToolsExt/${nvToolsExt_FIND_VERSION}
# ${GW_DEPS_ROOT}/Externals/nvToolsExt/1
# ${GW_DEPS_ROOT}/sw/physx/externals/nvToolsExt/1
)
SET(NVTOOLSEXT_INCLUDE_DIRS
${NVTOOLSEXTSDK_PATH}/include
)
if (CMAKE_CL_64)
SET(NVTOOLSEXT_ARCH_FOLDER "x64")
SET(NVTOOLSEXT_ARCH_FILE "64")
else()
SET(NVTOOLSEXT_ARCH_FOLDER "Win32")
SET(NVTOOLSEXT_ARCH_FILE "32")
endif()
IF(TARGET_BUILD_PLATFORM STREQUAL "windows")
# NOTE: Doesn't make sense for all platforms - ARM
if (CMAKE_CL_64)
SET(NVTOOLSEXT_ARCH_FOLDER "x64")
SET(NVTOOLSEXT_ARCH_FILE "64")
else()
SET(NVTOOLSEXT_ARCH_FOLDER "Win32")
SET(NVTOOLSEXT_ARCH_FILE "32")
endif()
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".dll")
FIND_LIBRARY( NVTOOLSEXT_LIB
NAMES nvToolsExt${NVTOOLSEXT_ARCH_FILE}_1
PATHS
${NVTOOLSEXTSDK_PATH}/lib/${NVTOOLSEXT_ARCH_FOLDER}
)
find_library( NVTOOLSEXT_DLL
NAMES nvToolsExt${NVTOOLSEXT_ARCH_FILE}_1
PATHS
${NVTOOLSEXTSDK_PATH}/bin/${NVTOOLSEXT_ARCH_FOLDER}
)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(nvToolsExt DEFAULT_MSG NVTOOLSEXT_LIB NVTOOLSEXT_DLL NVTOOLSEXT_INCLUDE_DIRS)
ELSE()
# Exclude the libraries for non-windows platforms
FIND_PACKAGE_HANDLE_STANDARD_ARGS(nvToolsExt DEFAULT_MSG NVTOOLSEXT_INCLUDE_DIRS)
ENDIF()
mark_as_advanced(NVTOOLSEXT_INCLUDE_DIRS NVTOOLSEXT_DLL NVTOOLSEXT_LIB)

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@ -0,0 +1,132 @@
FUNCTION(CompilerDumpVersion _OUTPUT_VERSION)
EXEC_PROGRAM(${CMAKE_CXX_COMPILER}
ARGS ${CMAKE_CXX_COMPILER_ARG1} -dumpversion
OUTPUT_VARIABLE COMPILER_VERSION
)
STRING(REGEX REPLACE "([0-9])\\.([0-9])(\\.[0-9])?" "\\1\\2"
COMPILER_VERSION ${COMPILER_VERSION})
SET(${_OUTPUT_VERSION} ${COMPILER_VERSION})
ENDFUNCTION()
FUNCTION(GetCompiler _ret)
SET(COMPILER_SUFFIX "UNKNOWN")
IF(CMAKE_CXX_COMPILER_ID STREQUAL "Intel"
OR CMAKE_CXX_COMPILER MATCHES "icl"
OR CMAKE_CXX_COMPILER MATCHES "icpc")
IF(WIN32)
SET (COMPILER_SUFFIX "iw")
ELSE()
SET (COMPILER_SUFFIX "il")
ENDIF()
ELSEIF (GHSMULTI)
SET(COMPILER_SUFFIX "ghs")
ELSEIF (MSVC_VERSION GREATER_EQUAL 1920)
SET(COMPILER_SUFFIX "vc142")
ELSEIF (MSVC_VERSION GREATER_EQUAL 1910)
SET(COMPILER_SUFFIX "vc141")
ELSEIF (MSVC14)
SET(COMPILER_SUFFIX "vc140")
ELSEIF (MSVC12)
SET(COMPILER_SUFFIX "vc120")
ELSEIF (MSVC11)
SET(COMPILER_SUFFIX "vc110")
ELSEIF (MSVC10)
SET(COMPILER_SUFFIX "vc100")
ELSEIF (MSVC90)
SET(COMPILER_SUFFIX "vc90")
ELSEIF (MSVC80)
SET(COMPILER_SUFFIX "vc80")
ELSEIF (MSVC71)
SET(COMPILER_SUFFIX "vc71")
ELSEIF (MSVC70) # Good luck!
SET(COMPILER_SUFFIX "vc7") # yes, this is correct
ELSEIF (MSVC60) # Good luck!
SET(COMPILER_SUFFIX "vc6") # yes, this is correct
ELSEIF (BORLAND)
SET(COMPILER_SUFFIX "bcb")
ELSEIF(CMAKE_CXX_COMPILER_ID STREQUAL "SunPro")
SET(COMPILER_SUFFIX "sw")
ELSEIF(CMAKE_CXX_COMPILER_ID STREQUAL "XL")
SET(COMPILER_SUFFIX "xlc")
ELSEIF (MINGW)
CompilerDumpVersion(_COMPILER_VERSION)
SET(COMPILER_SUFFIX "mgw${_COMPILER_VERSION}")
ELSEIF (UNIX)
IF (CMAKE_COMPILER_IS_GNUCXX)
CompilerDumpVersion(_COMPILER_VERSION)
IF(APPLE)
# on Mac OS X/Darwin is "xgcc".
SET(COMPILER_SUFFIX "xgcc${_COMPILER_VERSION}")
ELSE()
SET(COMPILER_SUFFIX "gcc${_COMPILER_VERSION}")
ENDIF()
ENDIF()
ELSEIF (XBOXONE_MSVC_VERSION EQUAL 140)
SET(COMPILER_SUFFIX "vc140")
ELSEIF (XBOXONE_MSVC_VERSION EQUAL 141)
SET(COMPILER_SUFFIX "vc141")
ELSEIF (XBOXSERIESX_MSVC_VERSION EQUAL 141)
SET(COMPILER_SUFFIX "vc141")
ELSE()
# add clang!
SET(COMPILER_SUFFIX "")
ENDIF()
SET(${_ret} ${COMPILER_SUFFIX} PARENT_SCOPE)
ENDFUNCTION()
FUNCTION(GetStaticCRTString _ret)
IF(NOT TARGET_BUILD_PLATFORM STREQUAL "windows")
return()
ENDIF()
IF (NV_USE_STATIC_WINCRT)
SET(CRT_STRING "mt")
ELSE()
SET(CRT_STRING "md")
ENDIF()
SET(${_ret} ${CRT_STRING} PARENT_SCOPE)
ENDFUNCTION()
FUNCTION (GetPlatformBinName PLATFORM_BIN_NAME LIBPATH_SUFFIX)
SET(RETVAL "UNKNOWN")
GetCompiler(COMPILER)
IF(TARGET_BUILD_PLATFORM STREQUAL "windows")
GetStaticCRTString(CRT_STRING)
SET(RETVAL "win.x86_${LIBPATH_SUFFIX}.${COMPILER}.${CRT_STRING}")
ELSEIF(TARGET_BUILD_PLATFORM STREQUAL "uwp")
SET(RETVAL "uwp.${PX_OUTPUT_ARCH}_${LIBPATH_SUFFIX}.${COMPILER}")
ELSEIF(TARGET_BUILD_PLATFORM STREQUAL "mac")
SET(RETVAL "mac.x86_${LIBPATH_SUFFIX}")
ELSEIF(TARGET_BUILD_PLATFORM STREQUAL "ios")
SET(RETVAL "ios.arm_${LIBPATH_SUFFIX}")
ELSEIF(TARGET_BUILD_PLATFORM STREQUAL "ps4")
SET(RETVAL "ps4")
ELSEIF(TARGET_BUILD_PLATFORM STREQUAL "xboxone")
SET(RETVAL "xboxone.${COMPILER}")
ELSEIF(TARGET_BUILD_PLATFORM STREQUAL "xboxseriesx")
SET(RETVAL "xboxseriesx.${COMPILER}")
ELSEIF(TARGET_BUILD_PLATFORM STREQUAL "switch")
IF (${CMAKE_GENERATOR_PLATFORM} STREQUAL "NX32")
SET(RETVAL "switch32")
ELSEIF (${CMAKE_GENERATOR_PLATFORM} STREQUAL "NX64")
SET(RETVAL "switch64")
ENDIF()
ELSEIF(TARGET_BUILD_PLATFORM STREQUAL "android")
SET(RETVAL "android.${ANDROID_ABI}.fp-soft")
ELSEIF(TARGET_BUILD_PLATFORM STREQUAL "linux")
IF(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "x86_64")
SET(RETVAL "linux.clang")
ELSEIF(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "aarch64")
SET(RETVAL "linux.aarch64")
ENDIF()
ENDIF()
SET(${PLATFORM_BIN_NAME} ${RETVAL} PARENT_SCOPE)
ENDFUNCTION()

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@ -0,0 +1,230 @@
# Define the options up front
OPTION(NV_APPEND_CONFIG_NAME "Append config (DEBUG, CHECKED, PROFILE or '' for release) to outputted binaries." OFF)
OPTION(NV_USE_GAMEWORKS_OUTPUT_DIRS "Use new GameWorks folder structure for binary output." ON)
OPTION(NV_USE_STATIC_WINCRT "Use the statically linked windows CRT" OFF)
OPTION(NV_USE_DEBUG_WINCRT "Use the debug version of the CRT" OFF)
OPTION(NV_FORCE_64BIT_SUFFIX "Force a 64 bit suffix for platforms that don't register properly." OFF)
OPTION(NV_FORCE_32BIT_SUFFIX "Force a 32 bit suffix for platforms that don't register properly." OFF)
INCLUDE(SetOutputPaths)
IF(NV_USE_GAMEWORKS_OUTPUT_DIRS)
IF(NV_FORCE_32BIT_SUFFIX AND NV_FORCE_64BIT_SUFFIX)
MESSAGE(FATAL_ERROR "Cannot specify both NV_FORCE_64BIT_SUFFIX and NV_FORCE_32BIT_SUFFIX. Choose one.")
ENDIF()
IF(SUPPRESS_SUFFIX)
MESSAGE("Suppressing binary suffixes.")
SET(LIBPATH_SUFFIX "NONE")
# Set default exe suffix. Unset on platforms that don't need it. Include underscore since it's optional
SET(EXE_SUFFIX "")
ELSEIF(NV_FORCE_32BIT_SUFFIX)
MESSAGE("Forcing binary suffixes to 32 bit.")
SET(LIBPATH_SUFFIX "32")
# Set default exe suffix. Unset on platforms that don't need it. Include underscore since it's optional
SET(EXE_SUFFIX "_32")
ELSEIF(NV_FORCE_64BIT_SUFFIX)
MESSAGE("Forcing binary suffixes to 64 bit.")
SET(LIBPATH_SUFFIX "64")
# Set default exe suffix. Unset on platforms that don't need it. Include underscore since it's optional
SET(EXE_SUFFIX "_64")
ELSE()
# New bitness suffix
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(LIBPATH_SUFFIX "64")
# Set default exe suffix. Unset on platforms that don't need it. Include underscore since it's optional
SET(EXE_SUFFIX "_64")
ELSE()
SET(LIBPATH_SUFFIX "32")
# Set default exe suffix. Unset on platforms that don't need it. Include underscore since it's optional
SET(EXE_SUFFIX "_32")
ENDIF()
ENDIF()
IF (NOT DEFINED PX_OUTPUT_LIB_DIR)
MESSAGE(FATAL_ERROR "When using the GameWorks output structure you must specify PX_OUTPUT_LIB_DIR as the base")
ENDIF()
IF (NOT DEFINED PX_OUTPUT_BIN_DIR)
MESSAGE(FATAL_ERROR "When using the GameWorks output structure you must specify PX_OUTPUT_BIN_DIR as the base")
ENDIF()
# Set the WINCRT_DEBUG and WINCRT_NDEBUG variables for use in project compile settings
# Really only relevant to windows
SET(DISABLE_ITERATOR_DEBUGGING "/D \"_HAS_ITERATOR_DEBUGGING=0\" /D \"_ITERATOR_DEBUG_LEVEL=0\"")
SET(DISABLE_ITERATOR_DEBUGGING_CUDA "-D_HAS_ITERATOR_DEBUGGING=0 -D_ITERATOR_DEBUG_LEVEL=0")
SET(CRT_DEBUG_FLAG "/D \"_DEBUG\"")
SET(CRT_NDEBUG_FLAG "/D \"NDEBUG\"")
# Need a different format for CUDA
SET(CUDA_DEBUG_FLAG "-DNDEBUG ${DISABLE_ITERATOR_DEBUGGING_CUDA}")
SET(CUDA_NDEBUG_FLAG "-DNDEBUG")
SET(CUDA_CRT_COMPILE_OPTIONS_NDEBUG "")
SET(CUDA_CRT_COMPILE_OPTIONS_DEBUG "")
IF(NV_USE_STATIC_WINCRT)
SET(WINCRT_NDEBUG "/MT ${DISABLE_ITERATOR_DEBUGGING} ${CRT_NDEBUG_FLAG}" CACHE INTERNAL "Windows CRT build setting")
SET(CUDA_CRT_COMPILE_OPTIONS_NDEBUG "/MT")
IF (NV_USE_DEBUG_WINCRT)
SET(CUDA_DEBUG_FLAG "-D_DEBUG")
SET(WINCRT_DEBUG "/MTd ${CRT_DEBUG_FLAG}" CACHE INTERNAL "Windows CRT build setting")
SET(CUDA_CRT_COMPILE_OPTIONS_DEBUG "/MTd")
ELSE()
SET(WINCRT_DEBUG "/MT ${DISABLE_ITERATOR_DEBUGGING} ${CRT_NDEBUG_FLAG}" CACHE INTERNAL "Windows CRT build setting")
SET(CUDA_CRT_COMPILE_OPTIONS_DEBUG "/MT")
ENDIF()
ELSE()
SET(WINCRT_NDEBUG "/MD ${DISABLE_ITERATOR_DEBUGGING} ${CRT_NDEBUG_FLAG}")
SET(CUDA_CRT_COMPILE_OPTIONS_NDEBUG "/MD")
IF(NV_USE_DEBUG_WINCRT)
SET(CUDA_DEBUG_FLAG "-D_DEBUG")
SET(WINCRT_DEBUG "/MDd ${CRT_DEBUG_FLAG}" CACHE INTERNAL "Windows CRT build setting")
SET(CUDA_CRT_COMPILE_OPTIONS_DEBUG "/MDd")
ELSE()
SET(WINCRT_DEBUG "/MD ${DISABLE_ITERATOR_DEBUGGING} ${CRT_NDEBUG_FLAG}" CACHE INTERNAL "Windows CRT build setting")
SET(CUDA_CRT_COMPILE_OPTIONS_DEBUG "/MD")
ENDIF()
ENDIF()
INCLUDE(GetCompilerAndPlatform)
GetPlatformBinName(PLATFORM_BIN_NAME ${LIBPATH_SUFFIX})
SET(PX_ROOT_LIB_DIR "bin/${PLATFORM_BIN_NAME}" CACHE INTERNAL "Relative root of the lib output directory")
SET(PX_ROOT_EXE_DIR "bin/${PLATFORM_BIN_NAME}" CACHE INTERNAL "Relative root dir of the exe output directory")
IF (NOT DEFINED PX_OUTPUT_ARCH) # platforms with fixed arch like ps4 dont need to have arch defined
SET(EXE_SUFFIX "")
ENDIF()
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG "${PX_OUTPUT_LIB_DIR}/${PX_ROOT_LIB_DIR}/debug" )
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_PROFILE "${PX_OUTPUT_LIB_DIR}/${PX_ROOT_LIB_DIR}/profile" )
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_CHECKED "${PX_OUTPUT_LIB_DIR}/${PX_ROOT_LIB_DIR}/checked" )
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE "${PX_OUTPUT_LIB_DIR}/${PX_ROOT_LIB_DIR}/release" )
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${PX_OUTPUT_LIB_DIR}/${PX_ROOT_LIB_DIR}/debug" )
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_PROFILE "${PX_OUTPUT_LIB_DIR}/${PX_ROOT_LIB_DIR}/profile" )
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_CHECKED "${PX_OUTPUT_LIB_DIR}/${PX_ROOT_LIB_DIR}/checked" )
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${PX_OUTPUT_LIB_DIR}/${PX_ROOT_LIB_DIR}/release" )
# Set the RUNTIME output directories - this is executables, etc.
# Override our normal PX_ROOT_EXE_DIR for Android
IF(TARGET_BUILD_PLATFORM STREQUAL "Android")
SET(PX_ROOT_EXE_DIR "bin/${COMPILER_AND_PLATFORM}/${ANDROID_ABI}/${CM_ANDROID_FP}" CACHE INTERNAL "Relative root dir of the exe output directory")
ENDIF()
# RFC 108, we're doing EXEs as the special case since there will be presumable be less of those.
SET(PX_EXE_OUTPUT_DIRECTORY_DEBUG "${PX_OUTPUT_BIN_DIR}/${PX_ROOT_EXE_DIR}/debug" CACHE INTERNAL "Directory to put debug exes in")
SET(PX_EXE_OUTPUT_DIRECTORY_PROFILE "${PX_OUTPUT_BIN_DIR}/${PX_ROOT_EXE_DIR}/profile" CACHE INTERNAL "Directory to put profile exes in")
SET(PX_EXE_OUTPUT_DIRECTORY_CHECKED "${PX_OUTPUT_BIN_DIR}/${PX_ROOT_EXE_DIR}/checked" CACHE INTERNAL "Directory to put checked exes in")
SET(PX_EXE_OUTPUT_DIRECTORY_RELEASE "${PX_OUTPUT_BIN_DIR}/${PX_ROOT_EXE_DIR}/release" CACHE INTERNAL "Directory to put release exes in")
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG} )
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_PROFILE ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY_PROFILE} )
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_CHECKED ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY_CHECKED} )
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE} )
ELSE()
# old bitness suffix
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(LIBPATH_SUFFIX "x64")
ELSE()
SET(LIBPATH_SUFFIX "x86")
ENDIF()
SET(DISABLE_ITERATOR_DEBUGGING "/D \"_HAS_ITERATOR_DEBUGGING=0\" /D \"_ITERATOR_DEBUG_LEVEL=0\"")
SET(DISABLE_ITERATOR_DEBUGGING_CUDA "-D_HAS_ITERATOR_DEBUGGING=0 -D_ITERATOR_DEBUG_LEVEL=0")
SET(CRT_DEBUG_FLAG "/D \"_DEBUG\"")
SET(CRT_NDEBUG_FLAG "/D \"NDEBUG\"")
# Need a different format for CUDA
SET(CUDA_DEBUG_FLAG "-DNDEBUG ${DISABLE_ITERATOR_DEBUGGING_CUDA}")
SET(CUDA_NDEBUG_FLAG "-DNDEBUG")
SET(CUDA_CRT_COMPILE_OPTIONS_NDEBUG "")
SET(CUDA_CRT_COMPILE_OPTIONS_DEBUG "")
IF(NV_USE_STATIC_WINCRT)
SET(WINCRT_NDEBUG "/MT ${DISABLE_ITERATOR_DEBUGGING} ${CRT_NDEBUG_FLAG}" CACHE INTERNAL "Windows CRT build setting")
SET(CUDA_CRT_COMPILE_OPTIONS_NDEBUG "/MT")
IF (NV_USE_DEBUG_WINCRT)
SET(CUDA_DEBUG_FLAG "-D_DEBUG")
SET(WINCRT_DEBUG "/MTd ${CRT_DEBUG_FLAG}" CACHE INTERNAL "Windows CRT build setting")
SET(CUDA_CRT_COMPILE_OPTIONS_DEBUG "/MTd")
ELSE()
SET(WINCRT_DEBUG "/MT ${DISABLE_ITERATOR_DEBUGGING} ${CRT_NDEBUG_FLAG}" CACHE INTERNAL "Windows CRT build setting")
SET(CUDA_CRT_COMPILE_OPTIONS_DEBUG "/MT")
ENDIF()
ELSE()
SET(WINCRT_NDEBUG "/MD ${DISABLE_ITERATOR_DEBUGGING} ${CRT_NDEBUG_FLAG}")
SET(CUDA_CRT_COMPILE_OPTIONS_NDEBUG "/MD")
IF(NV_USE_DEBUG_WINCRT)
SET(CUDA_DEBUG_FLAG "-D_DEBUG")
SET(WINCRT_DEBUG "/MDd ${CRT_DEBUG_FLAG}" CACHE INTERNAL "Windows CRT build setting")
SET(CUDA_CRT_COMPILE_OPTIONS_DEBUG "/MDd")
ELSE()
SET(WINCRT_DEBUG "/MD ${DISABLE_ITERATOR_DEBUGGING} ${CRT_NDEBUG_FLAG}" CACHE INTERNAL "Windows CRT build setting")
SET(CUDA_CRT_COMPILE_OPTIONS_DEBUG "/MD")
ENDIF()
ENDIF()
IF(DEFINED PX_OUTPUT_EXE_DIR)
SetExeOutputPath(${PX_OUTPUT_EXE_DIR})
ENDIF()
IF(DEFINED PX_OUTPUT_DLL_DIR)
SetDllOutputPath(${PX_OUTPUT_DLL_DIR})
ENDIF()
IF(DEFINED PX_OUTPUT_LIB_DIR)
SetLibOutputPath(${PX_OUTPUT_LIB_DIR})
ENDIF()
# All EXE/DLL/LIB output will be overwritten if PX_OUTPUT_ALL_DIR is defined
IF(DEFINED PX_OUTPUT_ALL_DIR)
SetSingleOutputPath(${PX_OUTPUT_ALL_DIR})
ENDIF()
ENDIF()
IF(NV_APPEND_CONFIG_NAME)
SET(CMAKE_DEBUG_POSTFIX "DEBUG_${LIBPATH_SUFFIX}")
SET(CMAKE_PROFILE_POSTFIX "PROFILE_${LIBPATH_SUFFIX}")
SET(CMAKE_CHECKED_POSTFIX "CHECKED_${LIBPATH_SUFFIX}")
SET(CMAKE_RELEASE_POSTFIX "_${LIBPATH_SUFFIX}")
ELSE()
IF (DEFINED PX_OUTPUT_ARCH) # platforms with fixed arch like ps4 dont need to have arch defined, then dont add bitness
SET(CMAKE_DEBUG_POSTFIX "_${LIBPATH_SUFFIX}")
SET(CMAKE_PROFILE_POSTFIX "_${LIBPATH_SUFFIX}")
SET(CMAKE_CHECKED_POSTFIX "_${LIBPATH_SUFFIX}")
SET(CMAKE_RELEASE_POSTFIX "_${LIBPATH_SUFFIX}")
ENDIF()
ENDIF()
# Can no longer just use LIBPATH_SUFFIX since it depends on build type
IF(CMAKE_CL_64)
SET(RESOURCE_LIBPATH_SUFFIX "x64")
ELSE(CMAKE_CL_64)
SET(RESOURCE_LIBPATH_SUFFIX "x86")
ENDIF(CMAKE_CL_64)
# removes characters from the version string and leaves just numbers
FUNCTION(StripPackmanVersion IN_VERSION _OUTPUT_VERSION)
STRING(REGEX REPLACE "([^0-9.])" ""
OUT_V ${IN_VERSION})
STRING(REPLACE ".." "."
OUT_V2 ${OUT_V})
SET(${_OUTPUT_VERSION} ${OUT_V2} PARENT_SCOPE)
ENDFUNCTION(StripPackmanVersion)

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FUNCTION(SetOutputPaths
OUTPUT_EXE_DIR
OUTPUT_DLL_DIR
OUTPUT_LIB_DIR)
SET(EXE_DIR ${OUTPUT_EXE_DIR})
SET(DLL_DIR ${OUTPUT_DLL_DIR})
SET(LIB_DIR ${OUTPUT_LIB_DIR})
# Override the default output directories for all configurations.
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${EXE_DIR} PARENT_SCOPE)
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${DLL_DIR} PARENT_SCOPE)
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${LIB_DIR} PARENT_SCOPE)
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_CHECKED ${EXE_DIR} PARENT_SCOPE)
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_CHECKED ${DLL_DIR} PARENT_SCOPE)
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_CHECKED ${LIB_DIR} PARENT_SCOPE)
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_PROFILE ${EXE_DIR} PARENT_SCOPE)
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_PROFILE ${DLL_DIR} PARENT_SCOPE)
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_PROFILE ${LIB_DIR} PARENT_SCOPE)
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${EXE_DIR} PARENT_SCOPE)
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${DLL_DIR} PARENT_SCOPE)
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${LIB_DIR} PARENT_SCOPE)
SET(CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY ${LIB_DIR})
ENDFUNCTION(SetOutputPaths)
FUNCTION(SetExeOutputPath OUTPUT_EXE_DIR)
SET(EXE_DIR ${OUTPUT_EXE_DIR})
# Override the default output directories for all configurations.
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${EXE_DIR} PARENT_SCOPE)
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_CHECKED ${EXE_DIR} PARENT_SCOPE)
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_PROFILE ${EXE_DIR} PARENT_SCOPE)
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${EXE_DIR} PARENT_SCOPE)
ENDFUNCTION(SetExeOutputPath)
FUNCTION(SetDllOutputPath OUTPUT_DLL_DIR)
SET(DLL_DIR ${OUTPUT_DLL_DIR})
# Override the default output directories for all configurations.
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${DLL_DIR}/${ARGV1} PARENT_SCOPE)
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_PROFILE ${DLL_DIR}/${ARGV2} PARENT_SCOPE)
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_CHECKED ${DLL_DIR}/${ARGV3} PARENT_SCOPE)
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${DLL_DIR}/${ARGV4} PARENT_SCOPE)
ENDFUNCTION(SetDllOutputPath)
FUNCTION(SetLibOutputPath OUTPUT_LIB_DIR)
SET(LIB_DIR ${OUTPUT_LIB_DIR})
# Override the default output directories for all configurations.
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${LIB_DIR}/${ARGV1} PARENT_SCOPE)
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_PROFILE ${LIB_DIR}/${ARGV2} PARENT_SCOPE)
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_CHECKED ${LIB_DIR}/${ARGV3} PARENT_SCOPE)
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${LIB_DIR}/${ARGV4} PARENT_SCOPE)
SET(CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY ${LIB_DIR})
ENDFUNCTION(SetLibOutputPath)
FUNCTION(SetSingleOutputPath OUTPUT_ALL_DIR)
SET(EXE_DIR ${OUTPUT_ALL_DIR})
SET(DLL_DIR ${OUTPUT_ALL_DIR})
SET(LIB_DIR ${OUTPUT_ALL_DIR})
# Override the default output directories for all configurations.
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${EXE_DIR} PARENT_SCOPE)
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${DLL_DIR} PARENT_SCOPE)
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${LIB_DIR} PARENT_SCOPE)
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_CHECKED ${EXE_DIR} PARENT_SCOPE)
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_CHECKED ${DLL_DIR} PARENT_SCOPE)
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_CHECKED ${LIB_DIR} PARENT_SCOPE)
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_PROFILE ${EXE_DIR} PARENT_SCOPE)
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_PROFILE ${DLL_DIR} PARENT_SCOPE)
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_PROFILE ${LIB_DIR} PARENT_SCOPE)
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${EXE_DIR} PARENT_SCOPE)
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${DLL_DIR} PARENT_SCOPE)
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${LIB_DIR} PARENT_SCOPE)
SET(CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY ${LIB_DIR})
ENDFUNCTION(SetSingleOutputPath)

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name />
<Location>/Engine/Source/Runtime/Navmesh/RecastDemo/Bin/DroidSans.ttf</Location>
<Function />
<Justification />
<Platforms />
<Products />
<Eula />
<RedistributeTo />
<Redistribute>false</Redistribute>
<IsSourceAvailable>false</IsSourceAvailable>
<Notification>
Redirect: ../../../../HarfBuzz/harfbuzz-1.2.4/BuildForUE/Android/AndroidCMake.tps
</Notification>
<LicenseFolder />
</TpsData>

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@ -0,0 +1,96 @@
# Copyright (c) 2014, Pavel Rojtberg
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# 3. Neither the name of the copyright holder nor the names of its
# contributors may be used to endorse or promote products derived from this
# software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ------------------------------------------------------------------------------
# Usage:
# 1. place AndroidNdkGdb.cmake somewhere inside ${CMAKE_MODULE_PATH}
# 2. inside your project add
#
# include(AndroidNdkGdb)
# android_ndk_gdb_enable()
# # for each target
# add_library(MyLibrary ...)
# android_ndk_gdb_debuggable(MyLibrary)
# add gdbserver and general gdb configuration to project
# also create a mininal NDK skeleton so ndk-gdb finds the paths
#
# the optional parameter defines the path to the android project.
# uses PROJECT_SOURCE_DIR by default.
macro(android_ndk_gdb_enable)
if(ANDROID)
# create custom target that depends on the real target so it gets executed afterwards
add_custom_target(NDK_GDB ALL)
if(${ARGC})
set(ANDROID_PROJECT_DIR ${ARGV0})
else()
set(ANDROID_PROJECT_DIR ${PROJECT_SOURCE_DIR})
endif()
set(NDK_GDB_SOLIB_PATH ${ANDROID_PROJECT_DIR}/obj/local/${ANDROID_NDK_ABI_NAME}/)
file(MAKE_DIRECTORY ${NDK_GDB_SOLIB_PATH})
# 1. generate essential Android Makefiles
file(MAKE_DIRECTORY ${ANDROID_PROJECT_DIR}/jni)
if(NOT EXISTS ${ANDROID_PROJECT_DIR}/jni/Android.mk)
file(WRITE ${ANDROID_PROJECT_DIR}/jni/Android.mk "APP_ABI := ${ANDROID_NDK_ABI_NAME}\n")
endif()
if(NOT EXISTS ${ANDROID_PROJECT_DIR}/jni/Application.mk)
file(WRITE ${ANDROID_PROJECT_DIR}/jni/Application.mk "APP_ABI := ${ANDROID_NDK_ABI_NAME}\n")
endif()
# 2. generate gdb.setup
get_directory_property(PROJECT_INCLUDES DIRECTORY ${PROJECT_SOURCE_DIR} INCLUDE_DIRECTORIES)
string(REGEX REPLACE ";" " " PROJECT_INCLUDES "${PROJECT_INCLUDES}")
file(WRITE ${LIBRARY_OUTPUT_PATH}/gdb.setup "set solib-search-path ${NDK_GDB_SOLIB_PATH}\n")
file(APPEND ${LIBRARY_OUTPUT_PATH}/gdb.setup "directory ${PROJECT_INCLUDES}\n")
# 3. copy gdbserver executable
file(COPY ${ANDROID_NDK}/prebuilt/android-${ANDROID_ARCH_NAME}/gdbserver/gdbserver DESTINATION ${LIBRARY_OUTPUT_PATH})
endif()
endmacro()
# register a target for remote debugging
# copies the debug version to NDK_GDB_SOLIB_PATH then strips symbols of original
macro(android_ndk_gdb_debuggable TARGET_NAME)
if(ANDROID)
get_property(TARGET_LOCATION TARGET ${TARGET_NAME} PROPERTY LOCATION)
# create custom target that depends on the real target so it gets executed afterwards
add_dependencies(NDK_GDB ${TARGET_NAME})
# 4. copy lib to obj
add_custom_command(TARGET NDK_GDB POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${TARGET_LOCATION} ${NDK_GDB_SOLIB_PATH})
# 5. strip symbols
add_custom_command(TARGET NDK_GDB POST_BUILD COMMAND ${CMAKE_STRIP} ${TARGET_LOCATION})
endif()
endmacro()

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# Copyright (c) 2014, Pavel Rojtberg
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# 3. Neither the name of the copyright holder nor the names of its
# contributors may be used to endorse or promote products derived from this
# software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
macro(android_ndk_import_module_cpufeatures)
if(ANDROID)
include_directories(${ANDROID_NDK}/sources/android/cpufeatures)
add_library(cpufeatures ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
target_link_libraries(cpufeatures dl)
endif()
endmacro()
macro(android_ndk_import_module_native_app_glue)
if(ANDROID)
include_directories(${ANDROID_NDK}/sources/android/native_app_glue)
add_library(native_app_glue ${ANDROID_NDK}/sources/android/native_app_glue/android_native_app_glue.c)
target_link_libraries(native_app_glue log)
endif()
endmacro()
macro(android_ndk_import_module_ndk_helper)
if(ANDROID)
android_ndk_import_module_cpufeatures()
android_ndk_import_module_native_app_glue()
include_directories(${ANDROID_NDK}/sources/android/ndk_helper)
file(GLOB _NDK_HELPER_SRCS ${ANDROID_NDK}/sources/android/ndk_helper/*.cpp ${ANDROID_NDK}/sources/android/ndk_helper/gl3stub.c)
add_library(ndk_helper ${_NDK_HELPER_SRCS})
target_link_libraries(ndk_helper log android EGL GLESv2 cpufeatures native_app_glue)
unset(_NDK_HELPER_SRCS)
endif()
endmacro()

240
externals/cmakemodules/android/README.md vendored Normal file
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# android-cmake
CMake is great, and so is Android. This is a collection of CMake scripts that may be useful to the Android NDK community. It is based on experience from porting OpenCV library to Android: http://opencv.org/platforms/android.html
Main goal is to share these scripts so that devs that use CMake as their build system may easily compile native code for Android.
## TL;DR
cmake -DCMAKE_TOOLCHAIN_FILE=android.toolchain.cmake \
-DANDROID_NDK=<ndk_path> \
-DCMAKE_BUILD_TYPE=Release \
-DANDROID_ABI="armeabi-v7a with NEON" \
<source_path>
cmake --build .
One-liner:
cmake -DCMAKE_TOOLCHAIN_FILE=android.toolchain.cmake -DANDROID_NDK=<ndk_path> -DCMAKE_BUILD_TYPE=Release -DANDROID_ABI="armeabi-v7a with NEON" <source_path> && cmake --build .
_android-cmake_ will search for your NDK install in the following order:
1. Value of `ANDROID_NDK` CMake variable;
1. Value of `ANDROID_NDK` environment variable;
1. Search under paths from `ANDROID_NDK_SEARCH_PATHS` CMake variable;
1. Search platform specific locations (home folder, Windows "Program Files", etc).
So if you have installed the NDK as `~/android-ndk-r10d` then _android-cmake_ will locate it automatically.
## Getting started
To build a cmake-based C/C++ project for Android you need:
* Android NDK (>= r5) http://developer.android.com/tools/sdk/ndk/index.html
* CMake (>= v2.6.3, >= v2.8.9 recommended) http://www.cmake.org/download
The _android-cmake_ is also capable to build with NDK from AOSP or Linaro Android source tree, but you may be required to manually specify path to `libm` binary to link with.
## Difference from traditional CMake
Folowing the _ndk-build_ the _android-cmake_ supports **only two build targets**:
* `-DCMAKE_BUILD_TYPE=Release`
* `-DCMAKE_BUILD_TYPE=Debug`
So don't even try other targets that can be found in CMake documentation and don't forget to explicitly specify `Release` or `Debug` because CMake builds without a build configuration by default.
## Difference from _ndk-build_
* Latest GCC available in NDK is used as the default compiler;
* `Release` builds with `-O3` instead of `-Os`;
* `Release` builds without debug info (without `-g`) (because _ndk-build_ always creates a stripped version but cmake delays this for `install/strip` target);
* `-fsigned-char` is added to compiler flags to make `char` signed by default as it is on x86/x86_64;
* GCC's stack protector is not used neither in `Debug` nor `Release` configurations;
* No builds for multiple platforms (e.g. building for both arm and x86 require to run cmake twice with different parameters);
* No file level Neon via `.neon` suffix;
The following features of _ndk-build_ are not supported by the _android-cmake_ yet:
* `armeabi-v7a-hard` ABI
* `libc++_static`/`libc++_shared` STL runtime
## Basic options
Similarly to the NDK build system _android-cmake_ allows to select between several compiler toolchains and target platforms. Most of the options can be set either as cmake arguments: `-D<NAME>=<VALUE>` or as environment variables:
* **ANDROID_NDK** - path to the Android NDK. If not set then _android-cmake_ will search for the most recent version of supported NDK in commonly used locations;
* **ANDROID_ABI** - specifies the target Application Binary Interface (ABI). This option nearly matches to the APP_ABI variable used by ndk-build tool from Android NDK. If not specified then set to `armeabi-v7a`. Possible target names are:
* `armeabi` - ARMv5TE based CPU with software floating point operations;
* **`armeabi-v7a`** - ARMv7 based devices with hardware FPU instructions (VFPv3_D16);
* `armeabi-v7a with NEON` - same as armeabi-v7a, but sets NEON as floating-point unit;
* `armeabi-v7a with VFPV3` - same as armeabi-v7a, but sets VFPv3_D32 as floating-point unit;
* `armeabi-v6 with VFP` - tuned for ARMv6 processors having VFP;
* `x86` - IA-32 instruction set
* `mips` - MIPS32 instruction set
* `arm64-v8a` - ARMv8 AArch64 instruction set - only for NDK r10 and newer
* `x86_64` - Intel64 instruction set (r1) - only for NDK r10 and newer
* `mips64` - MIPS64 instruction set (r6) - only for NDK r10 and newer
* **ANDROID_NATIVE_API_LEVEL** - level of android API to build for. Can be set either to full name (example: `android-8`) or a numeric value (example: `17`). The default API level depends on the target ABI:
* `android-8` for ARM;
* `android-9` for x86 and MIPS;
* `android-21` for 64-bit ABIs.
Building for `android-L` is possible only when it is explicitly selected.
* **ANDROID_TOOLCHAIN_NAME** - the name of compiler toolchain to be used. This option allows to select between different GCC and Clang versions. The list of possible values depends on the NDK version and will be printed by toolchain file if an invalid value is set. By default _android-cmake_ selects the most recent version of GCC which can build for specified `ANDROID_ABI`.
Example values are:
* `aarch64-linux-android-4.9`
* `aarch64-linux-android-clang3.5`
* `arm-linux-androideabi-4.8`
* `arm-linux-androideabi-4.9`
* `arm-linux-androideabi-clang3.5`
* `mips64el-linux-android-4.9`
* `mipsel-linux-android-4.8`
* `x86-4.9`
* `x86_64-4.9`
* etc.
* **ANDROID_STL** - the name of C++ runtime to use. The default is `gnustl_static`.
* `none` - do not configure the runtime.
* `system` - use the default minimal system C++ runtime library.
* Implies `-fno-rtti -fno-exceptions`.
* `system_re` - use the default minimal system C++ runtime library.
* Implies `-frtti -fexceptions`.
* `gabi++_static` - use the GAbi++ runtime as a static library.
* Implies `-frtti -fno-exceptions`.
* Available for NDK r7 and newer.
* `gabi++_shared` - use the GAbi++ runtime as a shared library.
* Implies `-frtti -fno-exceptions`.
* Available for NDK r7 and newer.
* `stlport_static` - use the STLport runtime as a static library.
* Implies `-fno-rtti -fno-exceptions` for NDK before r7.
* Implies `-frtti -fno-exceptions` for NDK r7 and newer.
* `stlport_shared` - use the STLport runtime as a shared library.
* Implies `-fno-rtti -fno-exceptions` for NDK before r7.
* Implies `-frtti -fno-exceptions` for NDK r7 and newer.
* **`gnustl_static`** - use the GNU STL as a static library.
* Implies `-frtti -fexceptions`.
* `gnustl_shared` - use the GNU STL as a shared library.
* Implies `-frtti -fno-exceptions`.
* Available for NDK r7b and newer.
* Silently degrades to `gnustl_static` if not available.
* **NDK_CCACHE** - path to `ccache` executable. If not set then initialized from `NDK_CCACHE` environment variable.
## Advanced _android-cmake_ options
Normally _android-cmake_ users are not supposed to touch these variables but they might be useful to workaround some build issues:
* **ANDROID_FORCE_ARM_BUILD** = `OFF` - generate 32-bit ARM instructions instead of Thumb. Applicable only for arm ABIs and is forced to be `ON` for `armeabi-v6 with VFP`;
* **ANDROID_NO_UNDEFINED** = `ON` - show all undefined symbols as linker errors;
* **ANDROID_SO_UNDEFINED** = `OFF` - allow undefined symbols in shared libraries;
* actually it is turned `ON` by default for NDK older than `r7`
* **ANDROID_STL_FORCE_FEATURES** = `ON` - automatically configure rtti and exceptions support based on C++ runtime;
* **ANDROID_NDK_LAYOUT** = `RELEASE` - inner layout of Android NDK, should be detected automatically. Possible values are:
* `RELEASE` - public releases from Google;
* `LINARO` - NDK from Linaro project;
* `ANDROID` - NDK from AOSP.
* **ANDROID_FUNCTION_LEVEL_LINKING** = `ON` - enables saparate putting each function and data items into separate sections and enable garbage collection of unused input sections at link time (`-fdata-sections -ffunction-sections -Wl,--gc-sections`);
* **ANDROID_GOLD_LINKER** = `ON` - use gold linker with GCC 4.6 for NDK r8b and newer (only for ARM and x86);
* **ANDROID_NOEXECSTACK** = `ON` - enables or disables stack execution protection code (`-Wl,-z,noexecstack`);
* **ANDROID_RELRO** = `ON` - Enables RELRO - a memory corruption mitigation technique (`-Wl,-z,relro -Wl,-z,now`);
* **ANDROID_LIBM_PATH** - path to `libm.so` (set to something like `$(TOP)/out/target/product/<product_name>/obj/lib/libm.so`) to workaround unresolved `sincos`.
## Fine-tuning `CMakeLists.txt` for _android-cmake_
### Recognizing Android build
_android-cmake_ defines `ANDROID` CMake variable which can be used to add Android-specific stuff:
if (ANDROID)
message(STATUS "Hello from Android build!")
endif()
The recommended way to identify ARM/MIPS/x86 architecture is examining `CMAKE_SYSTEM_PROCESSOR` which is set to the appropriate value:
* `armv5te` - for `armeabi` ABI
* `armv6` - for `armeabi-v6 with VFP` ABI
* `armv7-a` - for `armeabi-v7a`, `armeabi-v7a with VFPV3` and `armeabi-v7a with NEON` ABIs
* `aarch64` - for `arm64-v8a` ABI
* `i686` - for `x86` ABI
* `x86_64` - for `x86_64` ABI
* `mips` - for `mips` ABI
* `mips64` - for `mips64` ABI
Other variables that are set by _android-cmake_ and can be used for the fine-grained build configuration are:
* `NEON` - set if target ABI supports Neon;
* `ANDROID_NATIVE_API_LEVEL` - native Android API level we are building for (note: Java part of Andoid application can be built for another API level)
* `ANDROID_NDK_RELEASE` - version of the Android NDK
* `ANDROID_NDK_HOST_SYSTEM_NAME` - "windows", "linux-x86" or "darwin-x86" depending on the host platform
* `ANDROID_RTTI` - set if rtti is enabled by the runtime
* `ANDROID_EXCEPTIONS` - set if exceptions are enabled by the runtime
### Finding packages
When crosscompiling CMake `find_*` commands are normally expected to find libraries and packages belonging to the same build target. So _android-cmake_ configures CMake to search in Android-specific paths only and ignore your host system locations. So
find_package(ZLIB)
will surely find libz.so within the Android NDK.
However sometimes you need to locate a host package even when cross-compiling. For example you can be searching for your documentation generator. The _android-cmake_ recommends you to use `find_host_package` and `find_host_program` macro defined in the `android.toolchain.cmake`:
find_host_package(Doxygen)
find_host_program(PDFLATEX pdflatex)
However this will break regular builds so instead of wrapping package search into platform-specific logic you can copy the following snippet into your project (put it after your top-level `project()` command):
# Search packages for host system instead of packages for target system
# in case of cross compilation these macro should be defined by toolchain file
if(NOT COMMAND find_host_package)
macro(find_host_package)
find_package(${ARGN})
endmacro()
endif()
if(NOT COMMAND find_host_program)
macro(find_host_program)
find_program(${ARGN})
endmacro()
endif()
### Compiler flags recycling
Make sure to do the following in your scripts:
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${my_cxx_flags}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${my_cxx_flags}")
The flags will be prepopulated with critical flags, so don't loose them. Also be aware that _android-cmake_ also sets configuration-specific compiler and linker flags.
## Troubleshooting
### Building on Windows
First of all `cygwin` builds are **NOT supported** and will not be supported by _android-cmake_. To build natively on Windows you need a port of make but I recommend http://martine.github.io/ninja/ instead.
To build with Ninja you need:
* Ensure you are using CMake newer than 2.8.9;
* Download the latest Ninja from https://github.com/martine/ninja/releases;
* Put the `ninja.exe` into your PATH (or add path to `ninja.exe` to your PATH environment variable);
* Pass `-GNinja` to `cmake` alongside with other arguments (or choose Ninja generator in `cmake-gui`).
* Enjoy the fast native multithreaded build :)
But if you still want to stick to old make then:
* Get a Windows port of GNU Make:
* Android NDK r7 (and newer) already has `make.exe` on board;
* `mingw-make` should work as fine;
* Download some other port. For example, this one: http://gnuwin32.sourceforge.net/packages/make.htm.
* Add path to your `make.exe` to system PATH or always use full path;
* Pass `-G"MinGW Makefiles"` and `-DCMAKE_MAKE_PROGRAM="<full/path/to/>make.exe"`
* It must be `MinGW Makefiles` and not `Unix Makefiles` even if your `make.exe` is not a MinGW's make.
* Run `make.exe` or `cmake --build .` for single-threaded build.
### Projects with assembler files
The _android-cmake_ should correctly handle projects with assembler sources (`*.s` or `*.S`). But if you still facing problems with assembler then try to upgrade your CMake to version newer than 2.8.5
## Copying
_android-cmake_ is distributed under the terms of [BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause)

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@ -0,0 +1,211 @@
============== r1 ============== (dead links)
* http://dl.google.com/android/ndk/android-ndk-1.5_r1-windows.zip
* http://dl.google.com/android/ndk/android-ndk-1.5_r1-darwin-x86.zip
* http://dl.google.com/android/ndk/android-ndk-1.5_r1-linux-x86.zip
============== r2 ==============
* http://dl.google.com/android/ndk/android-ndk-1.6_r1-windows.zip
* http://dl.google.com/android/ndk/android-ndk-1.6_r1-darwin-x86.zip
* http://dl.google.com/android/ndk/android-ndk-1.6_r1-linux-x86.zip
============== r3 ==============
* http://dl.google.com/android/ndk/android-ndk-r3-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r3-darwin-x86.zip
* http://dl.google.com/android/ndk/android-ndk-r3-linux-x86.zip
============== r4 ==============
* http://dl.google.com/android/ndk/android-ndk-r4-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r4-darwin-x86.zip
* http://dl.google.com/android/ndk/android-ndk-r4-linux-x86.zip
============== r4b ==============
* http://dl.google.com/android/ndk/android-ndk-r4b-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r4b-darwin-x86.zip
* http://dl.google.com/android/ndk/android-ndk-r4b-linux-x86.zip
============== r5 ==============
* http://dl.google.com/android/ndk/android-ndk-r5-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r5-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r5-linux-x86.tar.bz2
============== r5b ==============
* http://dl.google.com/android/ndk/android-ndk-r5b-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r5b-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r5b-linux-x86.tar.bz2
============== r5c ==============
* http://dl.google.com/android/ndk/android-ndk-r5c-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r5c-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r5c-linux-x86.tar.bz2
============== r6 ==============
* http://dl.google.com/android/ndk/android-ndk-r6-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r6-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r6-linux-x86.tar.bz2
============== r6b ==============
* http://dl.google.com/android/ndk/android-ndk-r6b-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r6b-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r6b-linux-x86.tar.bz2
============== r7 ==============
* http://dl.google.com/android/ndk/android-ndk-r7-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r7-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r7-linux-x86.tar.bz2
============== r7b ==============
* http://dl.google.com/android/ndk/android-ndk-r7b-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r7b-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r7b-linux-x86.tar.bz2
============== r7c ==============
* http://dl.google.com/android/ndk/android-ndk-r7c-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r7c-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r7c-linux-x86.tar.bz2
============== r8 ==============
* http://dl.google.com/android/ndk/android-ndk-r8-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r8-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r8-linux-x86.tar.bz2
============== r8b ==============
* http://dl.google.com/android/ndk/android-ndk-r8b-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r8b-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r8b-linux-x86.tar.bz2
============== r8c ==============
* http://dl.google.com/android/ndk/android-ndk-r8c-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r8c-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r8c-linux-x86.tar.bz2
============== r8d ==============
* http://dl.google.com/android/ndk/android-ndk-r8d-windows.zip
* http://dl.google.com/android/ndk/android-ndk-r8d-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r8d-linux-x86.tar.bz2
============== r8e ==============
* http://dl.google.com/android/ndk/android-ndk-r8e-windows-x86.zip
* http://dl.google.com/android/ndk/android-ndk-r8e-windows-x86_64.zip
* http://dl.google.com/android/ndk/android-ndk-r8e-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r8e-darwin-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r8e-linux-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r8e-linux-x86_64.tar.bz2
============== r9 ==============
* http://dl.google.com/android/ndk/android-ndk-r9-windows-x86.zip
* http://dl.google.com/android/ndk/android-ndk-r9-windows-x86-legacy-toolchains.zip
* http://dl.google.com/android/ndk/android-ndk-r9-windows-x86_64.zip
* http://dl.google.com/android/ndk/android-ndk-r9-windows-x86_64-legacy-toolchains.zip
* http://dl.google.com/android/ndk/android-ndk-r9-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9-darwin-x86-legacy-toolchains.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9-darwin-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9-darwin-x86_64-legacy-toolchains.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9-linux-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9-linux-x86-legacy-toolchains.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64-legacy-toolchains.tar.bz2
============== r9b ==============
* http://dl.google.com/android/ndk/android-ndk-r9b-windows-x86.zip
* http://dl.google.com/android/ndk/android-ndk-r9b-windows-x86-legacy-toolchains.zip
* http://dl.google.com/android/ndk/android-ndk-r9b-windows-x86_64.zip
* http://dl.google.com/android/ndk/android-ndk-r9b-windows-x86_64-legacy-toolchains.zip
* http://dl.google.com/android/ndk/android-ndk-r9b-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9b-darwin-x86-legacy-toolchains.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9b-darwin-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9b-darwin-x86_64-legacy-toolchains.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9b-linux-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9b-linux-x86-legacy-toolchains.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9b-linux-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9b-linux-x86_64-legacy-toolchains.tar.bz2
============== r9c ==============
* http://dl.google.com/android/ndk/android-ndk-r9c-windows-x86.zip
* http://dl.google.com/android/ndk/android-ndk-r9c-windows-x86_64.zip
* http://dl.google.com/android/ndk/android-ndk-r9c-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9c-darwin-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9c-linux-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9c-linux-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9c-cxx-stl-libs-with-debugging-info.zip
============== r9d ==============
* http://dl.google.com/android/ndk/android-ndk-r9d-windows-x86.zip
* http://dl.google.com/android/ndk/android-ndk-r9d-windows-x86_64.zip
* http://dl.google.com/android/ndk/android-ndk-r9d-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9d-darwin-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9d-linux-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9d-linux-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r9d-cxx-stl-libs-with-debug-info.zip
============== r10 ==============
* http://dl.google.com/android/ndk/android-ndk32-r10-windows-x86.zip
* http://dl.google.com/android/ndk/android-ndk32-r10-windows-x86_64.zip
* http://dl.google.com/android/ndk/android-ndk32-r10-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk32-r10-darwin-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk32-r10-linux-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk32-r10-linux-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk64-r10-windows-x86.zip
* http://dl.google.com/android/ndk/android-ndk64-r10-windows-x86_64.zip
* http://dl.google.com/android/ndk/android-ndk64-r10-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk64-r10-darwin-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk64-r10-linux-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk64-r10-linux-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r10-cxx-stl-libs-with-debug-info.zip
============== r10b ==============
* http://dl.google.com/android/ndk/android-ndk32-r10b-windows-x86.zip
* http://dl.google.com/android/ndk/android-ndk32-r10b-windows-x86_64.zip
* http://dl.google.com/android/ndk/android-ndk32-r10b-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk32-r10b-darwin-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk32-r10b-linux-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk32-r10b-linux-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk64-r10b-windows-x86.zip
* http://dl.google.com/android/ndk/android-ndk64-r10b-windows-x86_64.zip
* http://dl.google.com/android/ndk/android-ndk64-r10b-darwin-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk64-r10b-darwin-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk64-r10b-linux-x86.tar.bz2
* http://dl.google.com/android/ndk/android-ndk64-r10b-linux-x86_64.tar.bz2
* http://dl.google.com/android/ndk/android-ndk-r10b-cxx-stl-libs-with-debug-info.zip
============== r10c ==============
* http://dl.google.com/android/ndk/android-ndk-r10c-windows-x86.exe
* http://dl.google.com/android/ndk/android-ndk-r10c-windows-x86_64.exe
* http://dl.google.com/android/ndk/android-ndk-r10c-darwin-x86.bin
* http://dl.google.com/android/ndk/android-ndk-r10c-darwin-x86_64.bin
* http://dl.google.com/android/ndk/android-ndk-r10c-linux-x86.bin
* http://dl.google.com/android/ndk/android-ndk-r10c-linux-x86_64.bin
============== r10d ==============
* http://dl.google.com/android/ndk/android-ndk-r10d-windows-x86.exe
* http://dl.google.com/android/ndk/android-ndk-r10d-windows-x86_64.exe
* http://dl.google.com/android/ndk/android-ndk-r10d-darwin-x86.bin
* http://dl.google.com/android/ndk/android-ndk-r10d-darwin-x86_64.bin
* http://dl.google.com/android/ndk/android-ndk-r10d-linux-x86.bin
* http://dl.google.com/android/ndk/android-ndk-r10d-linux-x86_64.bin

View File

@ -0,0 +1,334 @@
# This file is part of the ios-cmake project. It was retrieved from
# https://github.com/cristeab/ios-cmake.git, which is a fork of
# https://code.google.com/p/ios-cmake/. Which in turn is based off of
# the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which
# are included with CMake 2.8.4
#
# The ios-cmake project is licensed under the new BSD license.
#
# Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software,
# Kitware, Inc., Insight Software Consortium. All rights reserved.
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# 3. Neither the name of the copyright holder nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
# This file is based off of the Platform/Darwin.cmake and
# Platform/UnixPaths.cmake files which are included with CMake 2.8.4
# It has been altered for iOS development.
#
# Updated by Alex Stewart (alexs.mac@gmail.com).
# The following variables control the behaviour of this toolchain:
#
# IOS_PLATFORM: OS (default) or SIMULATOR or SIMULATOR64
# OS = Build for iPhoneOS.
# SIMULATOR = Build for x86 i386 iPhone Simulator.
# SIMULATOR64 = Build for x86 x86_64 iPhone Simulator.
# CMAKE_OSX_SYSROOT: Path to the iOS SDK to use. By default this is
# automatically determined from IOS_PLATFORM and xcodebuild, but
# can also be manually specified (although this should not be required).
# CMAKE_IOS_DEVELOPER_ROOT: Path to the Developer directory for the iOS platform
# being compiled for. By default this is automatically determined from
# CMAKE_OSX_SYSROOT, but can also be manually specified (although this should
# not be required).
# ENABLE_BITCODE: (true|false) Enables or disables bitcode support. Default true
#
# This toolchain defines the following variables for use externally:
#
# XCODE_VERSION: Version number (not including Build version) of Xcode detected.
# IOS_SDK_VERSION: Version of iOS SDK being used.
# CMAKE_OSX_ARCHITECTURES: Architectures being compiled for (generated from
# IOS_PLATFORM).
#
# This toolchain defines the following macros for use externally:
#
# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE XCODE_VARIANT)
# A convenience macro for setting xcode specific properties on targets.
# Available variants are: All, Release, RelWithDebInfo, Debug, MinSizeRel
# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1" "all").
#
# find_host_package (PROGRAM ARGS)
# A macro used to find executable programs on the host system, not within the
# iOS environment. Thanks to the android-cmake project for providing the
# command.
# Fix for PThread library not in path
set(CMAKE_THREAD_LIBS_INIT "-lpthread")
set(CMAKE_HAVE_THREADS_LIBRARY 1)
set(CMAKE_USE_WIN32_THREADS_INIT 0)
set(CMAKE_USE_PTHREADS_INIT 1)
# Get the Xcode version being used.
execute_process(COMMAND xcodebuild -version
OUTPUT_VARIABLE XCODE_VERSION
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}")
string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}")
message(STATUS "Building with Xcode version: ${XCODE_VERSION}")
# Default to building for iPhoneOS if not specified otherwise, and we cannot
# determine the platform from the CMAKE_OSX_ARCHITECTURES variable. The use
# of CMAKE_OSX_ARCHITECTURES is such that try_compile() projects can correctly
# determine the value of IOS_PLATFORM from the root project, as
# CMAKE_OSX_ARCHITECTURES is propagated to them by CMake.
if (NOT DEFINED IOS_PLATFORM)
if (CMAKE_OSX_ARCHITECTURES)
if (CMAKE_OSX_ARCHITECTURES MATCHES ".*arm.*")
set(IOS_PLATFORM "OS")
elseif (CMAKE_OSX_ARCHITECTURES MATCHES "i386")
set(IOS_PLATFORM "SIMULATOR")
elseif (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
set(IOS_PLATFORM "SIMULATOR64")
endif()
endif()
if (NOT IOS_PLATFORM)
set(IOS_PLATFORM "OS")
endif()
endif()
set(IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING
"Type of iOS platform for which to build.")
# Determine the platform name and architectures for use in xcodebuild commands
# from the specified IOS_PLATFORM name.
if (IOS_PLATFORM STREQUAL "OS")
set(XCODE_IOS_PLATFORM iphoneos)
set(IOS_ARCH arm64)
elseif (IOS_PLATFORM STREQUAL "SIMULATOR")
set(XCODE_IOS_PLATFORM iphonesimulator)
set(IOS_ARCH i386)
elseif(IOS_PLATFORM STREQUAL "SIMULATOR64")
set(XCODE_IOS_PLATFORM iphonesimulator)
set(IOS_ARCH x86_64)
else()
message(FATAL_ERROR "Invalid IOS_PLATFORM: ${IOS_PLATFORM}")
endif()
message(STATUS "Configuring iOS build for platform: ${IOS_PLATFORM}, "
"architecture(s): ${IOS_ARCH}")
# If user did not specify the SDK root to use, then query xcodebuild for it.
if (NOT CMAKE_OSX_SYSROOT)
execute_process(COMMAND xcodebuild -version -sdk ${XCODE_IOS_PLATFORM} Path
OUTPUT_VARIABLE CMAKE_OSX_SYSROOT
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT} for platform: ${IOS_PLATFORM}")
endif()
if (NOT EXISTS ${CMAKE_OSX_SYSROOT})
message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} "
"does not exist.")
endif()
# Specify minimum version of deployment target.
if (NOT DEFINED IOS_DEPLOYMENT_TARGET)
# Unless specified, SDK version 8.0 is used by default as minimum target version.
set(IOS_DEPLOYMENT_TARGET "8.0"
CACHE STRING "Minimum iOS version to build for." )
message(STATUS "Using the default min-version since IOS_DEPLOYMENT_TARGET not provided!")
endif()
# Use bitcode or not
if (NOT DEFINED ENABLE_BITCODE)
# Unless specified, enable bitcode support by default
set(ENABLE_BITCODE FALSE CACHE BOOL "Wheter or not to enable bitcode")
message(STATUS "Disabling bitcode support by default. ENABLE_BITCODE not provided!")
endif()
# Get the SDK version information.
execute_process(COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion
OUTPUT_VARIABLE IOS_SDK_VERSION
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
# Find the Developer root for the specific iOS platform being compiled for
# from CMAKE_OSX_SYSROOT. Should be ../../ from SDK specified in
# CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain
# this information from xcrun or xcodebuild.
if (NOT CMAKE_IOS_DEVELOPER_ROOT)
get_filename_component(IOS_PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT} PATH)
get_filename_component(CMAKE_IOS_DEVELOPER_ROOT ${IOS_PLATFORM_SDK_DIR} PATH)
endif()
if (NOT EXISTS ${CMAKE_IOS_DEVELOPER_ROOT})
message(FATAL_ERROR "Invalid CMAKE_IOS_DEVELOPER_ROOT: "
"${CMAKE_IOS_DEVELOPER_ROOT} does not exist.")
endif()
message("CMAKE_IOS_DEVELOPER_ROOT: ${CMAKE_IOS_DEVELOPER_ROOT}")
# Find the C & C++ compilers for the specified SDK.
if (NOT CMAKE_C_COMPILER)
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang
OUTPUT_VARIABLE CMAKE_C_COMPILER
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}")
endif()
if (NOT CMAKE_CXX_COMPILER)
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang++
OUTPUT_VARIABLE CMAKE_CXX_COMPILER
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}")
endif()
# Find (Apple's) libtool.
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find libtool
OUTPUT_VARIABLE IOS_LIBTOOL
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Using libtool: ${IOS_LIBTOOL}")
# Configure libtool to be used instead of ar + ranlib to build static libraries.
# This is required on Xcode 7+, but should also work on previous versions of
# Xcode.
set(CMAKE_C_CREATE_STATIC_LIBRARY
"${IOS_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
set(CMAKE_CXX_CREATE_STATIC_LIBRARY
"${IOS_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
# Get the version of Darwin (OS X) of the host.
execute_process(COMMAND uname -r
OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
# Standard settings.
set(CMAKE_SYSTEM_NAME Darwin CACHE INTERNAL "")
set(CMAKE_SYSTEM_VERSION ${IOS_SDK_VERSION} CACHE INTERNAL "")
set(UNIX TRUE CACHE BOOL "")
set(APPLE TRUE CACHE BOOL "")
set(IOS TRUE CACHE BOOL "")
set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE)
# Force unset of OS X-specific deployment target (otherwise autopopulated),
# required as of cmake 2.8.10.
set(CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING
"Must be empty for iOS builds." FORCE)
# Set the architectures for which to build.
set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE STRING "Build architecture for iOS")
# Skip the platform compiler checks for cross compiling.
set(CMAKE_CXX_COMPILER_FORCED TRUE)
set(CMAKE_CXX_COMPILER_WORKS TRUE)
set(CMAKE_C_COMPILER_FORCED TRUE)
set(CMAKE_C_COMPILER_WORKS TRUE)
# All iOS/Darwin specific settings - some may be redundant.
set(CMAKE_SHARED_LIBRARY_PREFIX "lib")
set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
set(CMAKE_SHARED_MODULE_PREFIX "lib")
set(CMAKE_SHARED_MODULE_SUFFIX ".so")
set(CMAKE_MODULE_EXISTS 1)
set(CMAKE_DL_LIBS "")
set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
message(STATUS "Building for minimum iOS version: ${IOS_DEPLOYMENT_TARGET}"
" (SDK version: ${IOS_SDK_VERSION})")
# Note that only Xcode 7+ supports the newer more specific:
# -m${XCODE_IOS_PLATFORM}-version-min flags, older versions of Xcode use:
# -m(ios/ios-simulator)-version-min instead.
if (IOS_PLATFORM STREQUAL "OS")
if (XCODE_VERSION VERSION_LESS 7.0)
set(XCODE_IOS_PLATFORM_VERSION_FLAGS
"-mios-version-min=${IOS_DEPLOYMENT_TARGET}")
else()
# Xcode 7.0+ uses flags we can build directly from XCODE_IOS_PLATFORM.
set(XCODE_IOS_PLATFORM_VERSION_FLAGS
"-m${XCODE_IOS_PLATFORM}-version-min=${IOS_DEPLOYMENT_TARGET}")
endif()
else()
# SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min.
set(XCODE_IOS_PLATFORM_VERSION_FLAGS
"-mios-simulator-version-min=${IOS_DEPLOYMENT_TARGET}")
endif()
message(STATUS "Version flags set to: ${XCODE_IOS_PLATFORM_VERSION_FLAGS}")
if (ENABLE_BITCODE)
set(BITCODE "-fembed-bitcode")
message(STATUS "Enabling bitcode support.")
else()
set(BITCODE "")
message(STATUS "Disabling bitcode support.")
endif()
set(CMAKE_C_FLAGS
"${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${BITCODE} -fobjc-abi-version=2 -fobjc-arc ${CMAKE_C_FLAGS}")
# Hidden visibilty is required for C++ on iOS.
set(CMAKE_CXX_FLAGS
"${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${BITCODE} ${CMAKE_CXX_FLAGS}")
set(CMAKE_CXX_FLAGS_RELEASE "${BITCODE} ${CMAKE_CXX_FLAGS_RELEASE}")
set(CMAKE_C_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
set(CMAKE_CXX_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
# In order to ensure that the updated compiler flags are used in try_compile()
# tests, we have to forcibly set them in the CMake cache, not merely set them
# in the local scope.
list(APPEND VARS_TO_FORCE_IN_CACHE
CMAKE_C_FLAGS
CMAKE_CXX_FLAGS
CMAKE_CXX_RELEASE
CMAKE_C_LINK_FLAGS
CMAKE_CXX_LINK_FLAGS)
foreach(VAR_TO_FORCE ${VARS_TO_FORCE_IN_CACHE})
set(${VAR_TO_FORCE} "${${VAR_TO_FORCE}}" CACHE STRING "" FORCE)
endforeach()
set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
# Hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old
# build tree (where install_name_tool was hardcoded) and where
# CMAKE_INSTALL_NAME_TOOL isn't in the cache and still cmake didn't fail in
# CMakeFindBinUtils.cmake (because it isn't rerun) hardcode
# CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did
# before, Alex.
if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool)
endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
# Set the find root to the iOS developer roots and to user defined paths.
set(CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_OSX_SYSROOT}
${CMAKE_PREFIX_PATH} CACHE string "iOS find search path root" FORCE)
# Default to searching for frameworks first.
set(CMAKE_FIND_FRAMEWORK FIRST)
# Set up the default search directories for frameworks.
set(CMAKE_SYSTEM_FRAMEWORK_PATH
${CMAKE_OSX_SYSROOT}/System/Library/Frameworks
${CMAKE_OSX_SYSROOT}/System/Library/PrivateFrameworks
${CMAKE_OSX_SYSROOT}/Developer/Library/Frameworks)
# Only search the specified iOS SDK, not the remainder of the host filesystem.
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
# This little macro lets you set any XCode specific property.
macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION)
set(XCODE_RELVERSION_I "${XCODE_RELVERSION}")
if (XCODE_RELVERSION_I STREQUAL "All")
set_property(TARGET ${TARGET} PROPERTY
XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}")
else()
set_property(TARGET ${TARGET} PROPERTY
XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}")
endif()
endmacro(set_xcode_property)
# This macro lets you find executable programs on the host system.
macro(find_host_package)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
set(IOS FALSE)
find_package(${ARGN})
set(IOS TRUE)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endmacro(find_host_package)

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@ -0,0 +1,17 @@
set(CMAKE_SYSTEM_NAME Linux)
set(CMAKE_SYSTEM_PROCESSOR aarch64)
set(TARGET_ABI "linux-gnu")
set(CMAKE_LIBRARY_ARCHITECTURE aarch64-linux-gnu)
set(CMAKE_C_COMPILER aarch64-${TARGET_ABI}-gcc)
set(CMAKE_CXX_COMPILER aarch64-${TARGET_ABI}-g++)
set(CMAKE_FIND_ROOT_PATH "/usr/aarch64-${TARGET_ABI}")
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
find_program(GCC_LOCATION ${CMAKE_C_COMPILER})
if(NOT GCC_LOCATION)
message(FATAL_ERROR "Failed to find ${CMAKE_C_COMPILER}")
endif()

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@ -0,0 +1,43 @@
IF(NOT $ENV{PM_PACKAGES_ROOT} EQUAL "")
SET(CMAKE_SYSTEM_NAME Linux)
INCLUDE(CMakeForceCompiler)
SET(LINUX_ROOT $ENV{PM_CLANGCROSSCOMPILE_PATH}/aarch64-unknown-linux-gnueabi)
STRING(REGEX REPLACE "\\\\" "/" LINUX_ROOT ${LINUX_ROOT})
message (STATUS "LINUX_ROOT is '${LINUX_ROOT}'")
SET(ARCHITECTURE_TRIPLE aarch64-unknown-linux-gnueabi)
SET(CMAKE_SYSTEM_PROCESSOR aarch64)
SET(CMAKE_CROSSCOMPILING TRUE)
SET(CMAKE_SYSTEM_NAME Linux)
SET(CMAKE_SYSTEM_VERSION 1)
# sysroot
SET(CMAKE_SYSROOT ${LINUX_ROOT})
SET(CMAKE_LIBRARY_ARCHITECTURE ${ARCHITECTURE_TRIPLE})
# specify the cross compiler
CMAKE_FORCE_C_COMPILER ("${CMAKE_SYSROOT}/bin/clang.exe" Clang)
SET(CMAKE_C_COMPILER ${CMAKE_SYSROOT}/bin/clang.exe)
SET(CMAKE_C_COMPILER_TARGET ${ARCHITECTURE_TRIPLE})
SET(CMAKE_C_FLAGS "-target ${ARCHITECTURE_TRIPLE} --sysroot ${LINUX_ROOT} ")
CMAKE_FORCE_CXX_COMPILER ("${CMAKE_SYSROOT}/bin/clang++.exe" Clang)
SET(CMAKE_CXX_COMPILER ${CMAKE_SYSROOT}/bin/clang++.exe)
SET(CMAKE_CXX_COMPILER_TARGET ${ARCHITECTURE_TRIPLE})
SET(CMAKE_CXX_FLAGS "-target ${ARCHITECTURE_TRIPLE} --sysroot ${LINUX_ROOT} ")
SET(CMAKE_FIND_ROOT_PATH ${LINUX_ROOT})
#set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) # hoping to force it to use ar
#set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
#set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
SET(CMAKE_MAKE_PROGRAM "$ENV{PM_MINGW_PATH}/bin/mingw32-make.exe")
ELSE()
MESSAGE("PM_PACKAGES_ROOT variable not defined!")
ENDIF()

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@ -0,0 +1,38 @@
IF(NOT $ENV{LINUX_ROOT} EQUAL "")
SET(CMAKE_SYSTEM_NAME Linux)
# FIXME: fix Linux toolchains to support architectures
SET(LINUX_ROOT $ENV{UE_SDKS_ROOT}/HostWin64/Linux_x64/arm-unknown-linux-gnueabihf_v5_clang-3.5.0-ld-2.23.1-glibc-2.13/toolchain)
STRING(REGEX REPLACE "\\\\" "/" LINUX_ROOT ${LINUX_ROOT})
message (STATUS "LINUX_ROOT is '${LINUX_ROOT}'")
SET(ARCHITECTURE_TRIPLE arm-unknown-linux-gnueabihf)
SET(CMAKE_SYSTEM_PROCESSOR aarch64)
SET(CMAKE_CROSSCOMPILING TRUE)
SET(CMAKE_SYSTEM_NAME Linux)
SET(CMAKE_SYSTEM_VERSION 1)
# sysroot
SET(CMAKE_SYSROOT ${LINUX_ROOT})
SET(CMAKE_LIBRARY_ARCHITECTURE ${ARCHITECTURE_TRIPLE})
# specify the cross compiler
SET(CMAKE_C_COMPILER ${CMAKE_SYSROOT}/bin/clang.exe)
SET(CMAKE_C_COMPILER_TARGET ${ARCHITECTURE_TRIPLE})
SET(CMAKE_C_FLAGS "-target ${ARCHITECTURE_TRIPLE} --sysroot ${LINUX_ROOT} ")
SET(CMAKE_CXX_COMPILER ${CMAKE_SYSROOT}/bin/clang++.exe)
SET(CMAKE_CXX_COMPILER_TARGET ${ARCHITECTURE_TRIPLE})
SET(CMAKE_CXX_FLAGS "-target ${ARCHITECTURE_TRIPLE} --sysroot ${LINUX_ROOT} ")
SET(CMAKE_FIND_ROOT_PATH ${LINUX_ROOT})
#set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) # hoping to force it to use ar
#set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
#set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
ELSE()
MESSAGE("LINUX_ROOT environment variable not defined!")
ENDIF()

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@ -0,0 +1,43 @@
IF(NOT $ENV{PM_PACKAGES_ROOT} EQUAL "")
SET(CMAKE_SYSTEM_NAME Linux)
INCLUDE(CMakeForceCompiler)
SET(LINUX_ROOT $ENV{PM_CLANGCROSSCOMPILE_PATH}/x86_64-unknown-linux-gnu)
STRING(REGEX REPLACE "\\\\" "/" LINUX_ROOT ${LINUX_ROOT})
message (STATUS "LINUX_ROOT is '${LINUX_ROOT}'")
SET(ARCHITECTURE_TRIPLE x86_64-unknown-linux-gnu)
SET(CMAKE_SYSTEM_PROCESSOR x86_64)
SET(CMAKE_CROSSCOMPILING TRUE)
SET(CMAKE_SYSTEM_NAME Linux)
SET(CMAKE_SYSTEM_VERSION 1)
# sysroot
SET(CMAKE_SYSROOT ${LINUX_ROOT})
SET(CMAKE_LIBRARY_ARCHITECTURE ${ARCHITECTURE_TRIPLE})
# specify the cross compiler
CMAKE_FORCE_C_COMPILER ("${CMAKE_SYSROOT}/bin/clang.exe" Clang)
SET(CMAKE_C_COMPILER ${CMAKE_SYSROOT}/bin/clang.exe)
SET(CMAKE_C_COMPILER_TARGET ${ARCHITECTURE_TRIPLE})
SET(CMAKE_C_FLAGS "-target ${ARCHITECTURE_TRIPLE} --sysroot ${LINUX_ROOT} ")
CMAKE_FORCE_CXX_COMPILER ("${CMAKE_SYSROOT}/bin/clang++.exe" Clang)
SET(CMAKE_CXX_COMPILER ${CMAKE_SYSROOT}/bin/clang++.exe)
SET(CMAKE_CXX_COMPILER_TARGET ${ARCHITECTURE_TRIPLE})
SET(CMAKE_CXX_FLAGS "-target ${ARCHITECTURE_TRIPLE} --sysroot ${LINUX_ROOT} ")
SET(CMAKE_FIND_ROOT_PATH ${LINUX_ROOT})
#set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) # hoping to force it to use ar
#set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
#set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
SET(CMAKE_MAKE_PROGRAM "$ENV{PM_MINGW_PATH}/bin/mingw32-make.exe")
ELSE()
MESSAGE("PM_PACKAGES_ROOT variable not defined!")
ENDIF()

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@ -0,0 +1,34 @@
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
#ifndef PX_${HEADER_GUARD_NAME}
#define PX_${HEADER_GUARD_NAME}
${HEADER_CONTENT}
#endif // PX_${HEADER_GUARD_NAME}

73
externals/glew-linux/LICENSE.txt vendored Normal file
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@ -0,0 +1,73 @@
The OpenGL Extension Wrangler Library
Copyright (C) 2002-2007, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2007, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* The name of the author may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
THE POSSIBILITY OF SUCH DAMAGE.
Mesa 3-D graphics library
Version: 7.0
Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Copyright (c) 2007 The Khronos Group Inc.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and/or associated documentation files (the
"Materials"), to deal in the Materials without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Materials, and to
permit persons to whom the Materials are furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Materials.
THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.

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@ -0,0 +1,24 @@
set(PACKAGE_VERSION "1.13.0")
if("1.13.0" MATCHES "^([0-9]+\\.[0-9]+\\.[0-9]+)\\.") # strip the tweak version
set(CVF_VERSION_NO_TWEAK "${CMAKE_MATCH_1}")
else()
set(CVF_VERSION_NO_TWEAK "1.13.0")
endif()
if(PACKAGE_FIND_VERSION MATCHES "^([0-9]+\\.[0-9]+\\.[0-9]+)\\.") # strip the tweak version
set(REQUESTED_VERSION_NO_TWEAK "${CMAKE_MATCH_1}")
else()
set(REQUESTED_VERSION_NO_TWEAK "${PACKAGE_FIND_VERSION}")
endif()
if(REQUESTED_VERSION_NO_TWEAK STREQUAL CVF_VERSION_NO_TWEAK)
set(PACKAGE_VERSION_COMPATIBLE TRUE)
else()
set(PACKAGE_VERSION_COMPATIBLE FALSE)
endif()
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
set(PACKAGE_VERSION_EXACT TRUE)
endif()

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externals/glew-linux/glew-config.cmake vendored Normal file
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if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.5)
message(FATAL_ERROR "CMake >= 2.6.0 required")
endif()
cmake_policy(PUSH)
cmake_policy(VERSION 2.6)
# Commands may need to know the format version.
set(CMAKE_IMPORT_FILE_VERSION 1)
# Protect against multiple inclusion, which would fail when already imported targets are added once more.
set(_targetsDefined)
set(_targetsNotDefined)
set(_expectedTargets)
foreach(_expectedTarget glew)
list(APPEND _expectedTargets ${_expectedTarget})
if(NOT TARGET ${_expectedTarget})
list(APPEND _targetsNotDefined ${_expectedTarget})
endif()
if(TARGET ${_expectedTarget})
list(APPEND _targetsDefined ${_expectedTarget})
endif()
endforeach()
if("${_targetsDefined}" STREQUAL "${_expectedTargets}")
unset(_targetsDefined)
unset(_targetsNotDefined)
unset(_expectedTargets)
set(CMAKE_IMPORT_FILE_VERSION)
cmake_policy(POP)
return()
endif()
if(NOT "${_targetsDefined}" STREQUAL "")
message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_targetsDefined}\nTargets not yet defined: ${_targetsNotDefined}\n")
endif()
unset(_targetsDefined)
unset(_targetsNotDefined)
unset(_expectedTargets)
# Compute the installation prefix relative to this file.
get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
if(_IMPORT_PREFIX STREQUAL "/")
set(_IMPORT_PREFIX "")
endif()
# Create imported target glew
add_library(glew STATIC IMPORTED)
set_target_properties(glew PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include"
)
# Import target "glew" for configuration "debug"
set_property(TARGET glew APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(glew PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "CXX"
IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib/libGLEW.a"
)
list(APPEND _IMPORT_CHECK_TARGETS glew )
list(APPEND _IMPORT_CHECK_FILES_FOR_glew "${_IMPORT_PREFIX}/lib/libGLEW.a")
# Cleanup temporary variables.
set(_IMPORT_PREFIX)
# Loop over all imported files and verify that they actually exist
foreach(target ${_IMPORT_CHECK_TARGETS} )
foreach(file ${_IMPORT_CHECK_FILES_FOR_${target}} )
if(NOT EXISTS "${file}" )
message(FATAL_ERROR "The imported target \"${target}\" references the file
\"${file}\"
but this file does not exist. Possible reasons include:
* The file was deleted, renamed, or moved to another location.
* An install or uninstall procedure did not complete successfully.
* The installation package was faulty and contained
\"${CMAKE_CURRENT_LIST_FILE}\"
but not all the files it references.
")
endif()
endforeach()
unset(_IMPORT_CHECK_FILES_FOR_${target})
endforeach()
unset(_IMPORT_CHECK_TARGETS)
# This file does not depend on other imported targets which have
# been exported from the same project but in a separate export set.
# Commands beyond this point should not need to know the version.
set(CMAKE_IMPORT_FILE_VERSION)
cmake_policy(POP)

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externals/opengl-linux/FREEGLUT-LICENSE vendored Normal file
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Freeglut Copyright
------------------
Freeglut code without an explicit copyright is covered by the following
copyright:
Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies or substantial portions of the Software.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of Pawel W. Olszta shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from Pawel W. Olszta.

19
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Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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#ifndef __FREEGLUT_H__
#define __FREEGLUT_H__
/*
* freeglut.h
*
* The freeglut library include file
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "freeglut_std.h"
#include "freeglut_ext.h"
/*** END OF FILE ***/
#endif /* __FREEGLUT_H__ */

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#ifndef __FREEGLUT_EXT_H__
#define __FREEGLUT_EXT_H__
/*
* freeglut_ext.h
*
* The non-GLUT-compatible extensions to the freeglut library include file
*
* Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
* Written by Pawel W. Olszta, <olszta@sourceforge.net>
* Creation date: Thu Dec 2 1999
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifdef __cplusplus
extern "C" {
#endif
/*
* Additional GLUT Key definitions for the Special key function
*/
#define GLUT_KEY_NUM_LOCK 0x006D
#define GLUT_KEY_BEGIN 0x006E
#define GLUT_KEY_DELETE 0x006F
#define GLUT_KEY_SHIFT_L 0x0070
#define GLUT_KEY_SHIFT_R 0x0071
#define GLUT_KEY_CTRL_L 0x0072
#define GLUT_KEY_CTRL_R 0x0073
#define GLUT_KEY_ALT_L 0x0074
#define GLUT_KEY_ALT_R 0x0075
/*
* GLUT API Extension macro definitions -- behaviour when the user clicks on an "x" to close a window
*/
#define GLUT_ACTION_EXIT 0
#define GLUT_ACTION_GLUTMAINLOOP_RETURNS 1
#define GLUT_ACTION_CONTINUE_EXECUTION 2
/*
* Create a new rendering context when the user opens a new window?
*/
#define GLUT_CREATE_NEW_CONTEXT 0
#define GLUT_USE_CURRENT_CONTEXT 1
/*
* Direct/Indirect rendering context options (has meaning only in Unix/X11)
*/
#define GLUT_FORCE_INDIRECT_CONTEXT 0
#define GLUT_ALLOW_DIRECT_CONTEXT 1
#define GLUT_TRY_DIRECT_CONTEXT 2
#define GLUT_FORCE_DIRECT_CONTEXT 3
/*
* GLUT API Extension macro definitions -- the glutGet parameters
*/
#define GLUT_INIT_STATE 0x007C
#define GLUT_ACTION_ON_WINDOW_CLOSE 0x01F9
#define GLUT_WINDOW_BORDER_WIDTH 0x01FA
#define GLUT_WINDOW_BORDER_HEIGHT 0x01FB
#define GLUT_WINDOW_HEADER_HEIGHT 0x01FB /* Docs say it should always have been GLUT_WINDOW_BORDER_HEIGHT, keep this for backward compatibility */
#define GLUT_VERSION 0x01FC
#define GLUT_RENDERING_CONTEXT 0x01FD
#define GLUT_DIRECT_RENDERING 0x01FE
#define GLUT_FULL_SCREEN 0x01FF
#define GLUT_SKIP_STALE_MOTION_EVENTS 0x0204
/*
* New tokens for glutInitDisplayMode.
* Only one GLUT_AUXn bit may be used at a time.
* Value 0x0400 is defined in OpenGLUT.
*/
#define GLUT_AUX 0x1000
#define GLUT_AUX1 0x1000
#define GLUT_AUX2 0x2000
#define GLUT_AUX3 0x4000
#define GLUT_AUX4 0x8000
/*
* Context-related flags, see freeglut_state.c
*/
#define GLUT_INIT_MAJOR_VERSION 0x0200
#define GLUT_INIT_MINOR_VERSION 0x0201
#define GLUT_INIT_FLAGS 0x0202
#define GLUT_INIT_PROFILE 0x0203
/*
* Flags for glutInitContextFlags, see freeglut_init.c
*/
#define GLUT_DEBUG 0x0001
#define GLUT_FORWARD_COMPATIBLE 0x0002
/*
* Flags for glutInitContextProfile, see freeglut_init.c
*/
#define GLUT_CORE_PROFILE 0x0001
#define GLUT_COMPATIBILITY_PROFILE 0x0002
/*
* Process loop function, see freeglut_main.c
*/
FGAPI void FGAPIENTRY glutMainLoopEvent( void );
FGAPI void FGAPIENTRY glutLeaveMainLoop( void );
FGAPI void FGAPIENTRY glutExit ( void );
/*
* Window management functions, see freeglut_window.c
*/
FGAPI void FGAPIENTRY glutFullScreenToggle( void );
FGAPI void FGAPIENTRY glutLeaveFullScreen( void );
/*
* Window-specific callback functions, see freeglut_callbacks.c
*/
FGAPI void FGAPIENTRY glutMouseWheelFunc( void (* callback)( int, int, int, int ) );
FGAPI void FGAPIENTRY glutCloseFunc( void (* callback)( void ) );
FGAPI void FGAPIENTRY glutWMCloseFunc( void (* callback)( void ) );
/* A. Donev: Also a destruction callback for menus */
FGAPI void FGAPIENTRY glutMenuDestroyFunc( void (* callback)( void ) );
/*
* State setting and retrieval functions, see freeglut_state.c
*/
FGAPI void FGAPIENTRY glutSetOption ( GLenum option_flag, int value );
FGAPI int * FGAPIENTRY glutGetModeValues(GLenum mode, int * size);
/* A.Donev: User-data manipulation */
FGAPI void* FGAPIENTRY glutGetWindowData( void );
FGAPI void FGAPIENTRY glutSetWindowData(void* data);
FGAPI void* FGAPIENTRY glutGetMenuData( void );
FGAPI void FGAPIENTRY glutSetMenuData(void* data);
/*
* Font stuff, see freeglut_font.c
*/
FGAPI int FGAPIENTRY glutBitmapHeight( void* font );
FGAPI GLfloat FGAPIENTRY glutStrokeHeight( void* font );
FGAPI void FGAPIENTRY glutBitmapString( void* font, const unsigned char *string );
FGAPI void FGAPIENTRY glutStrokeString( void* font, const unsigned char *string );
/*
* Geometry functions, see freeglut_geometry.c
*/
FGAPI void FGAPIENTRY glutWireRhombicDodecahedron( void );
FGAPI void FGAPIENTRY glutSolidRhombicDodecahedron( void );
FGAPI void FGAPIENTRY glutWireSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale );
FGAPI void FGAPIENTRY glutSolidSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale );
FGAPI void FGAPIENTRY glutWireCylinder( GLdouble radius, GLdouble height, GLint slices, GLint stacks);
FGAPI void FGAPIENTRY glutSolidCylinder( GLdouble radius, GLdouble height, GLint slices, GLint stacks);
/*
* Extension functions, see freeglut_ext.c
*/
typedef void (*GLUTproc)();
FGAPI GLUTproc FGAPIENTRY glutGetProcAddress( const char *procName );
/*
* Multi-touch/multi-pointer extensions
*/
#define GLUT_HAS_MULTI 1
FGAPI void FGAPIENTRY glutMultiEntryFunc( void (* callback)( int, int ) );
FGAPI void FGAPIENTRY glutMultiButtonFunc( void (* callback)( int, int, int, int, int ) );
FGAPI void FGAPIENTRY glutMultiMotionFunc( void (* callback)( int, int, int ) );
FGAPI void FGAPIENTRY glutMultiPassiveFunc( void (* callback)( int, int, int ) );
/*
* Joystick functions, see freeglut_joystick.c
*/
/* USE OF THESE FUNCTIONS IS DEPRECATED !!!!! */
/* If you have a serious need for these functions in your application, please either
* contact the "freeglut" developer community at freeglut-developer@lists.sourceforge.net,
* switch to the OpenGLUT library, or else port your joystick functionality over to PLIB's
* "js" library.
*/
int glutJoystickGetNumAxes( int ident );
int glutJoystickGetNumButtons( int ident );
int glutJoystickNotWorking( int ident );
float glutJoystickGetDeadBand( int ident, int axis );
void glutJoystickSetDeadBand( int ident, int axis, float db );
float glutJoystickGetSaturation( int ident, int axis );
void glutJoystickSetSaturation( int ident, int axis, float st );
void glutJoystickSetMinRange( int ident, float *axes );
void glutJoystickSetMaxRange( int ident, float *axes );
void glutJoystickSetCenter( int ident, float *axes );
void glutJoystickGetMinRange( int ident, float *axes );
void glutJoystickGetMaxRange( int ident, float *axes );
void glutJoystickGetCenter( int ident, float *axes );
/*
* Initialization functions, see freeglut_init.c
*/
FGAPI void FGAPIENTRY glutInitContextVersion( int majorVersion, int minorVersion );
FGAPI void FGAPIENTRY glutInitContextFlags( int flags );
FGAPI void FGAPIENTRY glutInitContextProfile( int profile );
/* to get the typedef for va_list */
#include <stdarg.h>
FGAPI void FGAPIENTRY glutInitErrorFunc( void (* vError)( const char *fmt, va_list ap ) );
FGAPI void FGAPIENTRY glutInitWarningFunc( void (* vWarning)( const char *fmt, va_list ap ) );
/*
* GLUT API macro definitions -- the display mode definitions
*/
#define GLUT_CAPTIONLESS 0x0400
#define GLUT_BORDERLESS 0x0800
#define GLUT_SRGB 0x1000
#ifdef __cplusplus
}
#endif
/*** END OF FILE ***/
#endif /* __FREEGLUT_EXT_H__ */

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#ifndef __FREEGLUT_STD_H__
#define __FREEGLUT_STD_H__
/*
* freeglut_std.h
*
* The GLUT-compatible part of the freeglut library include file
*
* Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
* Written by Pawel W. Olszta, <olszta@sourceforge.net>
* Creation date: Thu Dec 2 1999
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifdef __cplusplus
extern "C" {
#endif
/*
* Under windows, we have to differentiate between static and dynamic libraries
*/
#ifdef _WIN32
/* #pragma may not be supported by some compilers.
* Discussion by FreeGLUT developers suggests that
* Visual C++ specific code involving pragmas may
* need to move to a separate header. 24th Dec 2003
*/
/* Define FREEGLUT_LIB_PRAGMAS to 1 to include library
* pragmas or to 0 to exclude library pragmas.
* The default behavior depends on the compiler/platform.
*/
# ifndef FREEGLUT_LIB_PRAGMAS
# if ( defined(_MSC_VER) || defined(__WATCOMC__) ) && !defined(_WIN32_WCE)
# define FREEGLUT_LIB_PRAGMAS 1
# else
# define FREEGLUT_LIB_PRAGMAS 0
# endif
# endif
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN 1
# endif
# ifndef NOMINMAX
# define NOMINMAX
# endif
# include <windows.h>
/* Windows static library */
# ifdef FREEGLUT_STATIC
# define FGAPI
# define FGAPIENTRY
/* Link with Win32 static freeglut lib */
# if FREEGLUT_LIB_PRAGMAS
# pragma comment (lib, "freeglut_static.lib")
# endif
/* Windows shared library (DLL) */
# else
# define FGAPIENTRY __stdcall
# if defined(FREEGLUT_EXPORTS)
# define FGAPI __declspec(dllexport)
# else
# define FGAPI __declspec(dllimport)
/* Link with Win32 shared freeglut lib */
# if FREEGLUT_LIB_PRAGMAS
# pragma comment (lib, "freeglut.lib")
# endif
# endif
# endif
/* Drag in other Windows libraries as required by FreeGLUT */
# if FREEGLUT_LIB_PRAGMAS
# pragma comment (lib, "glu32.lib") /* link OpenGL Utility lib */
# pragma comment (lib, "opengl32.lib") /* link Microsoft OpenGL lib */
# pragma comment (lib, "gdi32.lib") /* link Windows GDI lib */
# pragma comment (lib, "winmm.lib") /* link Windows MultiMedia lib */
# pragma comment (lib, "user32.lib") /* link Windows user lib */
# endif
#else
/* Non-Windows definition of FGAPI and FGAPIENTRY */
# define FGAPI
# define FGAPIENTRY
#endif
/*
* The freeglut and GLUT API versions
*/
#define FREEGLUT 1
#define GLUT_API_VERSION 4
#define GLUT_XLIB_IMPLEMENTATION 13
/* Deprecated:
cf. http://sourceforge.net/mailarchive/forum.php?thread_name=CABcAi1hw7cr4xtigckaGXB5X8wddLfMcbA_rZ3NAuwMrX_zmsw%40mail.gmail.com&forum_name=freeglut-developer */
#define FREEGLUT_VERSION_2_0 1
/*
* Always include OpenGL and GLU headers
*/
#if __APPLE__
# include <OpenGL/gl.h>
# include <OpenGL/glu.h>
#else
# include <GL/gl.h>
# include <GL/glu.h>
#endif
/*
* GLUT API macro definitions -- the special key codes:
*/
#define GLUT_KEY_F1 0x0001
#define GLUT_KEY_F2 0x0002
#define GLUT_KEY_F3 0x0003
#define GLUT_KEY_F4 0x0004
#define GLUT_KEY_F5 0x0005
#define GLUT_KEY_F6 0x0006
#define GLUT_KEY_F7 0x0007
#define GLUT_KEY_F8 0x0008
#define GLUT_KEY_F9 0x0009
#define GLUT_KEY_F10 0x000A
#define GLUT_KEY_F11 0x000B
#define GLUT_KEY_F12 0x000C
#define GLUT_KEY_LEFT 0x0064
#define GLUT_KEY_UP 0x0065
#define GLUT_KEY_RIGHT 0x0066
#define GLUT_KEY_DOWN 0x0067
#define GLUT_KEY_PAGE_UP 0x0068
#define GLUT_KEY_PAGE_DOWN 0x0069
#define GLUT_KEY_HOME 0x006A
#define GLUT_KEY_END 0x006B
#define GLUT_KEY_INSERT 0x006C
/*
* GLUT API macro definitions -- mouse state definitions
*/
#define GLUT_LEFT_BUTTON 0x0000
#define GLUT_MIDDLE_BUTTON 0x0001
#define GLUT_RIGHT_BUTTON 0x0002
#define GLUT_DOWN 0x0000
#define GLUT_UP 0x0001
#define GLUT_LEFT 0x0000
#define GLUT_ENTERED 0x0001
/*
* GLUT API macro definitions -- the display mode definitions
*/
#define GLUT_RGB 0x0000
#define GLUT_RGBA 0x0000
#define GLUT_INDEX 0x0001
#define GLUT_SINGLE 0x0000
#define GLUT_DOUBLE 0x0002
#define GLUT_ACCUM 0x0004
#define GLUT_ALPHA 0x0008
#define GLUT_DEPTH 0x0010
#define GLUT_STENCIL 0x0020
#define GLUT_MULTISAMPLE 0x0080
#define GLUT_STEREO 0x0100
#define GLUT_LUMINANCE 0x0200
/*
* GLUT API macro definitions -- windows and menu related definitions
*/
#define GLUT_MENU_NOT_IN_USE 0x0000
#define GLUT_MENU_IN_USE 0x0001
#define GLUT_NOT_VISIBLE 0x0000
#define GLUT_VISIBLE 0x0001
#define GLUT_HIDDEN 0x0000
#define GLUT_FULLY_RETAINED 0x0001
#define GLUT_PARTIALLY_RETAINED 0x0002
#define GLUT_FULLY_COVERED 0x0003
/*
* GLUT API macro definitions -- fonts definitions
*
* Steve Baker suggested to make it binary compatible with GLUT:
*/
#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined(__WATCOMC__)
# define GLUT_STROKE_ROMAN ((void *)0x0000)
# define GLUT_STROKE_MONO_ROMAN ((void *)0x0001)
# define GLUT_BITMAP_9_BY_15 ((void *)0x0002)
# define GLUT_BITMAP_8_BY_13 ((void *)0x0003)
# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *)0x0004)
# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *)0x0005)
# define GLUT_BITMAP_HELVETICA_10 ((void *)0x0006)
# define GLUT_BITMAP_HELVETICA_12 ((void *)0x0007)
# define GLUT_BITMAP_HELVETICA_18 ((void *)0x0008)
#else
/*
* I don't really know if it's a good idea... But here it goes:
*/
extern void* glutStrokeRoman;
extern void* glutStrokeMonoRoman;
extern void* glutBitmap9By15;
extern void* glutBitmap8By13;
extern void* glutBitmapTimesRoman10;
extern void* glutBitmapTimesRoman24;
extern void* glutBitmapHelvetica10;
extern void* glutBitmapHelvetica12;
extern void* glutBitmapHelvetica18;
/*
* Those pointers will be used by following definitions:
*/
# define GLUT_STROKE_ROMAN ((void *) &glutStrokeRoman)
# define GLUT_STROKE_MONO_ROMAN ((void *) &glutStrokeMonoRoman)
# define GLUT_BITMAP_9_BY_15 ((void *) &glutBitmap9By15)
# define GLUT_BITMAP_8_BY_13 ((void *) &glutBitmap8By13)
# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *) &glutBitmapTimesRoman10)
# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *) &glutBitmapTimesRoman24)
# define GLUT_BITMAP_HELVETICA_10 ((void *) &glutBitmapHelvetica10)
# define GLUT_BITMAP_HELVETICA_12 ((void *) &glutBitmapHelvetica12)
# define GLUT_BITMAP_HELVETICA_18 ((void *) &glutBitmapHelvetica18)
#endif
/*
* GLUT API macro definitions -- the glutGet parameters
*/
#define GLUT_WINDOW_X 0x0064
#define GLUT_WINDOW_Y 0x0065
#define GLUT_WINDOW_WIDTH 0x0066
#define GLUT_WINDOW_HEIGHT 0x0067
#define GLUT_WINDOW_BUFFER_SIZE 0x0068
#define GLUT_WINDOW_STENCIL_SIZE 0x0069
#define GLUT_WINDOW_DEPTH_SIZE 0x006A
#define GLUT_WINDOW_RED_SIZE 0x006B
#define GLUT_WINDOW_GREEN_SIZE 0x006C
#define GLUT_WINDOW_BLUE_SIZE 0x006D
#define GLUT_WINDOW_ALPHA_SIZE 0x006E
#define GLUT_WINDOW_ACCUM_RED_SIZE 0x006F
#define GLUT_WINDOW_ACCUM_GREEN_SIZE 0x0070
#define GLUT_WINDOW_ACCUM_BLUE_SIZE 0x0071
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 0x0072
#define GLUT_WINDOW_DOUBLEBUFFER 0x0073
#define GLUT_WINDOW_RGBA 0x0074
#define GLUT_WINDOW_PARENT 0x0075
#define GLUT_WINDOW_NUM_CHILDREN 0x0076
#define GLUT_WINDOW_COLORMAP_SIZE 0x0077
#define GLUT_WINDOW_NUM_SAMPLES 0x0078
#define GLUT_WINDOW_STEREO 0x0079
#define GLUT_WINDOW_CURSOR 0x007A
#define GLUT_SCREEN_WIDTH 0x00C8
#define GLUT_SCREEN_HEIGHT 0x00C9
#define GLUT_SCREEN_WIDTH_MM 0x00CA
#define GLUT_SCREEN_HEIGHT_MM 0x00CB
#define GLUT_MENU_NUM_ITEMS 0x012C
#define GLUT_DISPLAY_MODE_POSSIBLE 0x0190
#define GLUT_INIT_WINDOW_X 0x01F4
#define GLUT_INIT_WINDOW_Y 0x01F5
#define GLUT_INIT_WINDOW_WIDTH 0x01F6
#define GLUT_INIT_WINDOW_HEIGHT 0x01F7
#define GLUT_INIT_DISPLAY_MODE 0x01F8
#define GLUT_ELAPSED_TIME 0x02BC
#define GLUT_WINDOW_FORMAT_ID 0x007B
/*
* GLUT API macro definitions -- the glutDeviceGet parameters
*/
#define GLUT_HAS_KEYBOARD 0x0258
#define GLUT_HAS_MOUSE 0x0259
#define GLUT_HAS_SPACEBALL 0x025A
#define GLUT_HAS_DIAL_AND_BUTTON_BOX 0x025B
#define GLUT_HAS_TABLET 0x025C
#define GLUT_NUM_MOUSE_BUTTONS 0x025D
#define GLUT_NUM_SPACEBALL_BUTTONS 0x025E
#define GLUT_NUM_BUTTON_BOX_BUTTONS 0x025F
#define GLUT_NUM_DIALS 0x0260
#define GLUT_NUM_TABLET_BUTTONS 0x0261
#define GLUT_DEVICE_IGNORE_KEY_REPEAT 0x0262
#define GLUT_DEVICE_KEY_REPEAT 0x0263
#define GLUT_HAS_JOYSTICK 0x0264
#define GLUT_OWNS_JOYSTICK 0x0265
#define GLUT_JOYSTICK_BUTTONS 0x0266
#define GLUT_JOYSTICK_AXES 0x0267
#define GLUT_JOYSTICK_POLL_RATE 0x0268
/*
* GLUT API macro definitions -- the glutLayerGet parameters
*/
#define GLUT_OVERLAY_POSSIBLE 0x0320
#define GLUT_LAYER_IN_USE 0x0321
#define GLUT_HAS_OVERLAY 0x0322
#define GLUT_TRANSPARENT_INDEX 0x0323
#define GLUT_NORMAL_DAMAGED 0x0324
#define GLUT_OVERLAY_DAMAGED 0x0325
/*
* GLUT API macro definitions -- the glutVideoResizeGet parameters
*/
#define GLUT_VIDEO_RESIZE_POSSIBLE 0x0384
#define GLUT_VIDEO_RESIZE_IN_USE 0x0385
#define GLUT_VIDEO_RESIZE_X_DELTA 0x0386
#define GLUT_VIDEO_RESIZE_Y_DELTA 0x0387
#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 0x0388
#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 0x0389
#define GLUT_VIDEO_RESIZE_X 0x038A
#define GLUT_VIDEO_RESIZE_Y 0x038B
#define GLUT_VIDEO_RESIZE_WIDTH 0x038C
#define GLUT_VIDEO_RESIZE_HEIGHT 0x038D
/*
* GLUT API macro definitions -- the glutUseLayer parameters
*/
#define GLUT_NORMAL 0x0000
#define GLUT_OVERLAY 0x0001
/*
* GLUT API macro definitions -- the glutGetModifiers parameters
*/
#define GLUT_ACTIVE_SHIFT 0x0001
#define GLUT_ACTIVE_CTRL 0x0002
#define GLUT_ACTIVE_ALT 0x0004
/*
* GLUT API macro definitions -- the glutSetCursor parameters
*/
#define GLUT_CURSOR_RIGHT_ARROW 0x0000
#define GLUT_CURSOR_LEFT_ARROW 0x0001
#define GLUT_CURSOR_INFO 0x0002
#define GLUT_CURSOR_DESTROY 0x0003
#define GLUT_CURSOR_HELP 0x0004
#define GLUT_CURSOR_CYCLE 0x0005
#define GLUT_CURSOR_SPRAY 0x0006
#define GLUT_CURSOR_WAIT 0x0007
#define GLUT_CURSOR_TEXT 0x0008
#define GLUT_CURSOR_CROSSHAIR 0x0009
#define GLUT_CURSOR_UP_DOWN 0x000A
#define GLUT_CURSOR_LEFT_RIGHT 0x000B
#define GLUT_CURSOR_TOP_SIDE 0x000C
#define GLUT_CURSOR_BOTTOM_SIDE 0x000D
#define GLUT_CURSOR_LEFT_SIDE 0x000E
#define GLUT_CURSOR_RIGHT_SIDE 0x000F
#define GLUT_CURSOR_TOP_LEFT_CORNER 0x0010
#define GLUT_CURSOR_TOP_RIGHT_CORNER 0x0011
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 0x0012
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 0x0013
#define GLUT_CURSOR_INHERIT 0x0064
#define GLUT_CURSOR_NONE 0x0065
#define GLUT_CURSOR_FULL_CROSSHAIR 0x0066
/*
* GLUT API macro definitions -- RGB color component specification definitions
*/
#define GLUT_RED 0x0000
#define GLUT_GREEN 0x0001
#define GLUT_BLUE 0x0002
/*
* GLUT API macro definitions -- additional keyboard and joystick definitions
*/
#define GLUT_KEY_REPEAT_OFF 0x0000
#define GLUT_KEY_REPEAT_ON 0x0001
#define GLUT_KEY_REPEAT_DEFAULT 0x0002
#define GLUT_JOYSTICK_BUTTON_A 0x0001
#define GLUT_JOYSTICK_BUTTON_B 0x0002
#define GLUT_JOYSTICK_BUTTON_C 0x0004
#define GLUT_JOYSTICK_BUTTON_D 0x0008
/*
* GLUT API macro definitions -- game mode definitions
*/
#define GLUT_GAME_MODE_ACTIVE 0x0000
#define GLUT_GAME_MODE_POSSIBLE 0x0001
#define GLUT_GAME_MODE_WIDTH 0x0002
#define GLUT_GAME_MODE_HEIGHT 0x0003
#define GLUT_GAME_MODE_PIXEL_DEPTH 0x0004
#define GLUT_GAME_MODE_REFRESH_RATE 0x0005
#define GLUT_GAME_MODE_DISPLAY_CHANGED 0x0006
/*
* Initialization functions, see fglut_init.c
*/
FGAPI void FGAPIENTRY glutInit( int* pargc, char** argv );
FGAPI void FGAPIENTRY glutInitWindowPosition( int x, int y );
FGAPI void FGAPIENTRY glutInitWindowSize( int width, int height );
FGAPI void FGAPIENTRY glutInitDisplayMode( unsigned int displayMode );
FGAPI void FGAPIENTRY glutInitDisplayString( const char* displayMode );
/*
* Process loop function, see freeglut_main.c
*/
FGAPI void FGAPIENTRY glutMainLoop( void );
/*
* Window management functions, see freeglut_window.c
*/
FGAPI int FGAPIENTRY glutCreateWindow( const char* title );
FGAPI int FGAPIENTRY glutCreateSubWindow( int window, int x, int y, int width, int height );
FGAPI void FGAPIENTRY glutDestroyWindow( int window );
FGAPI void FGAPIENTRY glutSetWindow( int window );
FGAPI int FGAPIENTRY glutGetWindow( void );
FGAPI void FGAPIENTRY glutSetWindowTitle( const char* title );
FGAPI void FGAPIENTRY glutSetIconTitle( const char* title );
FGAPI void FGAPIENTRY glutReshapeWindow( int width, int height );
FGAPI void FGAPIENTRY glutPositionWindow( int x, int y );
FGAPI void FGAPIENTRY glutShowWindow( void );
FGAPI void FGAPIENTRY glutHideWindow( void );
FGAPI void FGAPIENTRY glutIconifyWindow( void );
FGAPI void FGAPIENTRY glutPushWindow( void );
FGAPI void FGAPIENTRY glutPopWindow( void );
FGAPI void FGAPIENTRY glutFullScreen( void );
/*
* Display-connected functions, see freeglut_display.c
*/
FGAPI void FGAPIENTRY glutPostWindowRedisplay( int window );
FGAPI void FGAPIENTRY glutPostRedisplay( void );
FGAPI void FGAPIENTRY glutSwapBuffers( void );
/*
* Mouse cursor functions, see freeglut_cursor.c
*/
FGAPI void FGAPIENTRY glutWarpPointer( int x, int y );
FGAPI void FGAPIENTRY glutSetCursor( int cursor );
/*
* Overlay stuff, see freeglut_overlay.c
*/
FGAPI void FGAPIENTRY glutEstablishOverlay( void );
FGAPI void FGAPIENTRY glutRemoveOverlay( void );
FGAPI void FGAPIENTRY glutUseLayer( GLenum layer );
FGAPI void FGAPIENTRY glutPostOverlayRedisplay( void );
FGAPI void FGAPIENTRY glutPostWindowOverlayRedisplay( int window );
FGAPI void FGAPIENTRY glutShowOverlay( void );
FGAPI void FGAPIENTRY glutHideOverlay( void );
/*
* Menu stuff, see freeglut_menu.c
*/
FGAPI int FGAPIENTRY glutCreateMenu( void (* callback)( int menu ) );
FGAPI void FGAPIENTRY glutDestroyMenu( int menu );
FGAPI int FGAPIENTRY glutGetMenu( void );
FGAPI void FGAPIENTRY glutSetMenu( int menu );
FGAPI void FGAPIENTRY glutAddMenuEntry( const char* label, int value );
FGAPI void FGAPIENTRY glutAddSubMenu( const char* label, int subMenu );
FGAPI void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value );
FGAPI void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, int value );
FGAPI void FGAPIENTRY glutRemoveMenuItem( int item );
FGAPI void FGAPIENTRY glutAttachMenu( int button );
FGAPI void FGAPIENTRY glutDetachMenu( int button );
/*
* Global callback functions, see freeglut_callbacks.c
*/
FGAPI void FGAPIENTRY glutTimerFunc( unsigned int time, void (* callback)( int ), int value );
FGAPI void FGAPIENTRY glutIdleFunc( void (* callback)( void ) );
/*
* Window-specific callback functions, see freeglut_callbacks.c
*/
FGAPI void FGAPIENTRY glutKeyboardFunc( void (* callback)( unsigned char, int, int ) );
FGAPI void FGAPIENTRY glutSpecialFunc( void (* callback)( int, int, int ) );
FGAPI void FGAPIENTRY glutReshapeFunc( void (* callback)( int, int ) );
FGAPI void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) );
FGAPI void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) );
FGAPI void FGAPIENTRY glutMouseFunc( void (* callback)( int, int, int, int ) );
FGAPI void FGAPIENTRY glutMotionFunc( void (* callback)( int, int ) );
FGAPI void FGAPIENTRY glutPassiveMotionFunc( void (* callback)( int, int ) );
FGAPI void FGAPIENTRY glutEntryFunc( void (* callback)( int ) );
FGAPI void FGAPIENTRY glutKeyboardUpFunc( void (* callback)( unsigned char, int, int ) );
FGAPI void FGAPIENTRY glutSpecialUpFunc( void (* callback)( int, int, int ) );
FGAPI void FGAPIENTRY glutJoystickFunc( void (* callback)( unsigned int, int, int, int ), int pollInterval );
FGAPI void FGAPIENTRY glutMenuStateFunc( void (* callback)( int ) );
FGAPI void FGAPIENTRY glutMenuStatusFunc( void (* callback)( int, int, int ) );
FGAPI void FGAPIENTRY glutOverlayDisplayFunc( void (* callback)( void ) );
FGAPI void FGAPIENTRY glutWindowStatusFunc( void (* callback)( int ) );
FGAPI void FGAPIENTRY glutSpaceballMotionFunc( void (* callback)( int, int, int ) );
FGAPI void FGAPIENTRY glutSpaceballRotateFunc( void (* callback)( int, int, int ) );
FGAPI void FGAPIENTRY glutSpaceballButtonFunc( void (* callback)( int, int ) );
FGAPI void FGAPIENTRY glutButtonBoxFunc( void (* callback)( int, int ) );
FGAPI void FGAPIENTRY glutDialsFunc( void (* callback)( int, int ) );
FGAPI void FGAPIENTRY glutTabletMotionFunc( void (* callback)( int, int ) );
FGAPI void FGAPIENTRY glutTabletButtonFunc( void (* callback)( int, int, int, int ) );
/*
* State setting and retrieval functions, see freeglut_state.c
*/
FGAPI int FGAPIENTRY glutGet( GLenum query );
FGAPI int FGAPIENTRY glutDeviceGet( GLenum query );
FGAPI int FGAPIENTRY glutGetModifiers( void );
FGAPI int FGAPIENTRY glutLayerGet( GLenum query );
/*
* Font stuff, see freeglut_font.c
*/
FGAPI void FGAPIENTRY glutBitmapCharacter( void* font, int character );
FGAPI int FGAPIENTRY glutBitmapWidth( void* font, int character );
FGAPI void FGAPIENTRY glutStrokeCharacter( void* font, int character );
FGAPI int FGAPIENTRY glutStrokeWidth( void* font, int character );
FGAPI int FGAPIENTRY glutBitmapLength( void* font, const unsigned char* string );
FGAPI int FGAPIENTRY glutStrokeLength( void* font, const unsigned char* string );
/*
* Geometry functions, see freeglut_geometry.c
*/
FGAPI void FGAPIENTRY glutWireCube( GLdouble size );
FGAPI void FGAPIENTRY glutSolidCube( GLdouble size );
FGAPI void FGAPIENTRY glutWireSphere( GLdouble radius, GLint slices, GLint stacks );
FGAPI void FGAPIENTRY glutSolidSphere( GLdouble radius, GLint slices, GLint stacks );
FGAPI void FGAPIENTRY glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
FGAPI void FGAPIENTRY glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
FGAPI void FGAPIENTRY glutWireTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
FGAPI void FGAPIENTRY glutSolidTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
FGAPI void FGAPIENTRY glutWireDodecahedron( void );
FGAPI void FGAPIENTRY glutSolidDodecahedron( void );
FGAPI void FGAPIENTRY glutWireOctahedron( void );
FGAPI void FGAPIENTRY glutSolidOctahedron( void );
FGAPI void FGAPIENTRY glutWireTetrahedron( void );
FGAPI void FGAPIENTRY glutSolidTetrahedron( void );
FGAPI void FGAPIENTRY glutWireIcosahedron( void );
FGAPI void FGAPIENTRY glutSolidIcosahedron( void );
/*
* Teapot rendering functions, found in freeglut_teapot.c
* NB: front facing polygons have clockwise winding, not counter clockwise
*/
FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size );
FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size );
/*
* Game mode functions, see freeglut_gamemode.c
*/
FGAPI void FGAPIENTRY glutGameModeString( const char* string );
FGAPI int FGAPIENTRY glutEnterGameMode( void );
FGAPI void FGAPIENTRY glutLeaveGameMode( void );
FGAPI int FGAPIENTRY glutGameModeGet( GLenum query );
/*
* Video resize functions, see freeglut_videoresize.c
*/
FGAPI int FGAPIENTRY glutVideoResizeGet( GLenum query );
FGAPI void FGAPIENTRY glutSetupVideoResizing( void );
FGAPI void FGAPIENTRY glutStopVideoResizing( void );
FGAPI void FGAPIENTRY glutVideoResize( int x, int y, int width, int height );
FGAPI void FGAPIENTRY glutVideoPan( int x, int y, int width, int height );
/*
* Colormap functions, see freeglut_misc.c
*/
FGAPI void FGAPIENTRY glutSetColor( int color, GLfloat red, GLfloat green, GLfloat blue );
FGAPI GLfloat FGAPIENTRY glutGetColor( int color, int component );
FGAPI void FGAPIENTRY glutCopyColormap( int window );
/*
* Misc keyboard and joystick functions, see freeglut_misc.c
*/
FGAPI void FGAPIENTRY glutIgnoreKeyRepeat( int ignore );
FGAPI void FGAPIENTRY glutSetKeyRepeat( int repeatMode );
FGAPI void FGAPIENTRY glutForceJoystickFunc( void );
/*
* Misc functions, see freeglut_misc.c
*/
FGAPI int FGAPIENTRY glutExtensionSupported( const char* extension );
FGAPI void FGAPIENTRY glutReportErrors( void );
/* Comment from glut.h of classic GLUT:
Win32 has an annoying issue where there are multiple C run-time
libraries (CRTs). If the executable is linked with a different CRT
from the GLUT DLL, the GLUT DLL will not share the same CRT static
data seen by the executable. In particular, atexit callbacks registered
in the executable will not be called if GLUT calls its (different)
exit routine). GLUT is typically built with the
"/MD" option (the CRT with multithreading DLL support), but the Visual
C++ linker default is "/ML" (the single threaded CRT).
One workaround to this issue is requiring users to always link with
the same CRT as GLUT is compiled with. That requires users supply a
non-standard option. GLUT 3.7 has its own built-in workaround where
the executable's "exit" function pointer is covertly passed to GLUT.
GLUT then calls the executable's exit function pointer to ensure that
any "atexit" calls registered by the application are called if GLUT
needs to exit.
Note that the __glut*WithExit routines should NEVER be called directly.
To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
/* to get the prototype for exit() */
#include <stdlib.h>
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) && !defined(__WATCOMC__)
FGAPI void FGAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
FGAPI int FGAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
FGAPI int FGAPIENTRY __glutCreateMenuWithExit(void (* func)(int), void (__cdecl *exitfunc)(int));
#ifndef FREEGLUT_BUILDING_LIB
#if defined(__GNUC__)
#define FGUNUSED __attribute__((unused))
#else
#define FGUNUSED
#endif
static void FGAPIENTRY FGUNUSED glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
#define glutInit glutInit_ATEXIT_HACK
static int FGAPIENTRY FGUNUSED glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
#define glutCreateWindow glutCreateWindow_ATEXIT_HACK
static int FGAPIENTRY FGUNUSED glutCreateMenu_ATEXIT_HACK(void (* func)(int)) { return __glutCreateMenuWithExit(func, exit); }
#define glutCreateMenu glutCreateMenu_ATEXIT_HACK
#endif
#endif
#ifdef __cplusplus
}
#endif
/*** END OF FILE ***/
#endif /* __FREEGLUT_STD_H__ */

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@ -0,0 +1,353 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#ifndef __glu_h__
#define __glu_h__
#if defined(USE_MGL_NAMESPACE)
#include "glu_mangle.h"
#endif
#include <GL/gl.h>
#ifndef GLAPIENTRY
#if defined(_MSC_VER) || defined(__MINGW32__)
#define GLAPIENTRY __stdcall
#else
#define GLAPIENTRY
#endif
#endif
#ifndef GLAPIENTRYP
#define GLAPIENTRYP GLAPIENTRY *
#endif
#if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GLU32)
# undef GLAPI
# define GLAPI __declspec(dllexport)
#elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL)
/* tag specifying we're building for DLL runtime support */
# undef GLAPI
# define GLAPI __declspec(dllimport)
#elif !defined(GLAPI)
/* for use with static link lib build of Win32 edition only */
# define GLAPI extern
#endif /* _STATIC_MESA support */
#ifdef __cplusplus
extern "C" {
#endif
/*************************************************************/
/* Extensions */
#define GLU_EXT_object_space_tess 1
#define GLU_EXT_nurbs_tessellator 1
/* Boolean */
#define GLU_FALSE 0
#define GLU_TRUE 1
/* Version */
#define GLU_VERSION_1_1 1
#define GLU_VERSION_1_2 1
#define GLU_VERSION_1_3 1
/* StringName */
#define GLU_VERSION 100800
#define GLU_EXTENSIONS 100801
/* ErrorCode */
#define GLU_INVALID_ENUM 100900
#define GLU_INVALID_VALUE 100901
#define GLU_OUT_OF_MEMORY 100902
#define GLU_INCOMPATIBLE_GL_VERSION 100903
#define GLU_INVALID_OPERATION 100904
/* NurbsDisplay */
/* GLU_FILL */
#define GLU_OUTLINE_POLYGON 100240
#define GLU_OUTLINE_PATCH 100241
/* NurbsCallback */
#define GLU_NURBS_ERROR 100103
#define GLU_ERROR 100103
#define GLU_NURBS_BEGIN 100164
#define GLU_NURBS_BEGIN_EXT 100164
#define GLU_NURBS_VERTEX 100165
#define GLU_NURBS_VERTEX_EXT 100165
#define GLU_NURBS_NORMAL 100166
#define GLU_NURBS_NORMAL_EXT 100166
#define GLU_NURBS_COLOR 100167
#define GLU_NURBS_COLOR_EXT 100167
#define GLU_NURBS_TEXTURE_COORD 100168
#define GLU_NURBS_TEX_COORD_EXT 100168
#define GLU_NURBS_END 100169
#define GLU_NURBS_END_EXT 100169
#define GLU_NURBS_BEGIN_DATA 100170
#define GLU_NURBS_BEGIN_DATA_EXT 100170
#define GLU_NURBS_VERTEX_DATA 100171
#define GLU_NURBS_VERTEX_DATA_EXT 100171
#define GLU_NURBS_NORMAL_DATA 100172
#define GLU_NURBS_NORMAL_DATA_EXT 100172
#define GLU_NURBS_COLOR_DATA 100173
#define GLU_NURBS_COLOR_DATA_EXT 100173
#define GLU_NURBS_TEXTURE_COORD_DATA 100174
#define GLU_NURBS_TEX_COORD_DATA_EXT 100174
#define GLU_NURBS_END_DATA 100175
#define GLU_NURBS_END_DATA_EXT 100175
/* NurbsError */
#define GLU_NURBS_ERROR1 100251
#define GLU_NURBS_ERROR2 100252
#define GLU_NURBS_ERROR3 100253
#define GLU_NURBS_ERROR4 100254
#define GLU_NURBS_ERROR5 100255
#define GLU_NURBS_ERROR6 100256
#define GLU_NURBS_ERROR7 100257
#define GLU_NURBS_ERROR8 100258
#define GLU_NURBS_ERROR9 100259
#define GLU_NURBS_ERROR10 100260
#define GLU_NURBS_ERROR11 100261
#define GLU_NURBS_ERROR12 100262
#define GLU_NURBS_ERROR13 100263
#define GLU_NURBS_ERROR14 100264
#define GLU_NURBS_ERROR15 100265
#define GLU_NURBS_ERROR16 100266
#define GLU_NURBS_ERROR17 100267
#define GLU_NURBS_ERROR18 100268
#define GLU_NURBS_ERROR19 100269
#define GLU_NURBS_ERROR20 100270
#define GLU_NURBS_ERROR21 100271
#define GLU_NURBS_ERROR22 100272
#define GLU_NURBS_ERROR23 100273
#define GLU_NURBS_ERROR24 100274
#define GLU_NURBS_ERROR25 100275
#define GLU_NURBS_ERROR26 100276
#define GLU_NURBS_ERROR27 100277
#define GLU_NURBS_ERROR28 100278
#define GLU_NURBS_ERROR29 100279
#define GLU_NURBS_ERROR30 100280
#define GLU_NURBS_ERROR31 100281
#define GLU_NURBS_ERROR32 100282
#define GLU_NURBS_ERROR33 100283
#define GLU_NURBS_ERROR34 100284
#define GLU_NURBS_ERROR35 100285
#define GLU_NURBS_ERROR36 100286
#define GLU_NURBS_ERROR37 100287
/* NurbsProperty */
#define GLU_AUTO_LOAD_MATRIX 100200
#define GLU_CULLING 100201
#define GLU_SAMPLING_TOLERANCE 100203
#define GLU_DISPLAY_MODE 100204
#define GLU_PARAMETRIC_TOLERANCE 100202
#define GLU_SAMPLING_METHOD 100205
#define GLU_U_STEP 100206
#define GLU_V_STEP 100207
#define GLU_NURBS_MODE 100160
#define GLU_NURBS_MODE_EXT 100160
#define GLU_NURBS_TESSELLATOR 100161
#define GLU_NURBS_TESSELLATOR_EXT 100161
#define GLU_NURBS_RENDERER 100162
#define GLU_NURBS_RENDERER_EXT 100162
/* NurbsSampling */
#define GLU_OBJECT_PARAMETRIC_ERROR 100208
#define GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208
#define GLU_OBJECT_PATH_LENGTH 100209
#define GLU_OBJECT_PATH_LENGTH_EXT 100209
#define GLU_PATH_LENGTH 100215
#define GLU_PARAMETRIC_ERROR 100216
#define GLU_DOMAIN_DISTANCE 100217
/* NurbsTrim */
#define GLU_MAP1_TRIM_2 100210
#define GLU_MAP1_TRIM_3 100211
/* QuadricDrawStyle */
#define GLU_POINT 100010
#define GLU_LINE 100011
#define GLU_FILL 100012
#define GLU_SILHOUETTE 100013
/* QuadricCallback */
/* GLU_ERROR */
/* QuadricNormal */
#define GLU_SMOOTH 100000
#define GLU_FLAT 100001
#define GLU_NONE 100002
/* QuadricOrientation */
#define GLU_OUTSIDE 100020
#define GLU_INSIDE 100021
/* TessCallback */
#define GLU_TESS_BEGIN 100100
#define GLU_BEGIN 100100
#define GLU_TESS_VERTEX 100101
#define GLU_VERTEX 100101
#define GLU_TESS_END 100102
#define GLU_END 100102
#define GLU_TESS_ERROR 100103
#define GLU_TESS_EDGE_FLAG 100104
#define GLU_EDGE_FLAG 100104
#define GLU_TESS_COMBINE 100105
#define GLU_TESS_BEGIN_DATA 100106
#define GLU_TESS_VERTEX_DATA 100107
#define GLU_TESS_END_DATA 100108
#define GLU_TESS_ERROR_DATA 100109
#define GLU_TESS_EDGE_FLAG_DATA 100110
#define GLU_TESS_COMBINE_DATA 100111
/* TessContour */
#define GLU_CW 100120
#define GLU_CCW 100121
#define GLU_INTERIOR 100122
#define GLU_EXTERIOR 100123
#define GLU_UNKNOWN 100124
/* TessProperty */
#define GLU_TESS_WINDING_RULE 100140
#define GLU_TESS_BOUNDARY_ONLY 100141
#define GLU_TESS_TOLERANCE 100142
/* TessError */
#define GLU_TESS_ERROR1 100151
#define GLU_TESS_ERROR2 100152
#define GLU_TESS_ERROR3 100153
#define GLU_TESS_ERROR4 100154
#define GLU_TESS_ERROR5 100155
#define GLU_TESS_ERROR6 100156
#define GLU_TESS_ERROR7 100157
#define GLU_TESS_ERROR8 100158
#define GLU_TESS_MISSING_BEGIN_POLYGON 100151
#define GLU_TESS_MISSING_BEGIN_CONTOUR 100152
#define GLU_TESS_MISSING_END_POLYGON 100153
#define GLU_TESS_MISSING_END_CONTOUR 100154
#define GLU_TESS_COORD_TOO_LARGE 100155
#define GLU_TESS_NEED_COMBINE_CALLBACK 100156
/* TessWinding */
#define GLU_TESS_WINDING_ODD 100130
#define GLU_TESS_WINDING_NONZERO 100131
#define GLU_TESS_WINDING_POSITIVE 100132
#define GLU_TESS_WINDING_NEGATIVE 100133
#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134
/*************************************************************/
#ifdef __cplusplus
class GLUnurbs;
class GLUquadric;
class GLUtesselator;
#else
typedef struct GLUnurbs GLUnurbs;
typedef struct GLUquadric GLUquadric;
typedef struct GLUtesselator GLUtesselator;
#endif
typedef GLUnurbs GLUnurbsObj;
typedef GLUquadric GLUquadricObj;
typedef GLUtesselator GLUtesselatorObj;
typedef GLUtesselator GLUtriangulatorObj;
#define GLU_TESS_MAX_COORD 1.0e150
/* Internal convenience typedefs */
typedef void (GLAPIENTRYP _GLUfuncptr)(void);
GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluBeginTrim (GLUnurbs* nurb);
GLAPI GLint GLAPIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
GLAPI GLint GLAPIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
GLAPI GLint GLAPIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
GLAPI GLint GLAPIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
GLAPI GLint GLAPIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
GLAPI GLint GLAPIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
GLAPI GLboolean GLAPIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString);
GLAPI void GLAPIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
GLAPI void GLAPIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluDeleteQuadric (GLUquadric* quad);
GLAPI void GLAPIENTRY gluDeleteTess (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
GLAPI void GLAPIENTRY gluEndCurve (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluEndPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluEndSurface (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluEndTrim (GLUnurbs* nurb);
GLAPI const GLubyte * GLAPIENTRY gluErrorString (GLenum error);
GLAPI void GLAPIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);
GLAPI const GLubyte * GLAPIENTRY gluGetString (GLenum name);
GLAPI void GLAPIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);
GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
GLAPI void GLAPIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
GLAPI GLUnurbs* GLAPIENTRY gluNewNurbsRenderer (void);
GLAPI GLUquadric* GLAPIENTRY gluNewQuadric (void);
GLAPI GLUtesselator* GLAPIENTRY gluNewTess (void);
GLAPI void GLAPIENTRY gluNextContour (GLUtesselator* tess, GLenum type);
GLAPI void GLAPIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void GLAPIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
GLAPI void GLAPIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
GLAPI void GLAPIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
GLAPI void GLAPIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);
GLAPI void GLAPIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
GLAPI void GLAPIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
GLAPI void GLAPIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
GLAPI void GLAPIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
GLAPI void GLAPIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
GLAPI void GLAPIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
GLAPI void GLAPIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void GLAPIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);
GLAPI void GLAPIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal);
GLAPI void GLAPIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation);
GLAPI void GLAPIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture);
GLAPI GLint GLAPIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
GLAPI void GLAPIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
GLAPI void GLAPIENTRY gluTessBeginContour (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);
GLAPI void GLAPIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void GLAPIENTRY gluTessEndContour (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluTessEndPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
GLAPI void GLAPIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);
GLAPI void GLAPIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);
GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
#ifdef __cplusplus
}
#endif
#endif /* __glu_h__ */

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/*
* Mesa 3-D graphics library
* Version: 3.0
* Copyright (C) 1995-1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef GLU_MANGLE_H
#define GLU_MANGLE_H
#define gluLookAt mgluLookAt
#define gluOrtho2D mgluOrtho2D
#define gluPerspective mgluPerspective
#define gluPickMatrix mgluPickMatrix
#define gluProject mgluProject
#define gluUnProject mgluUnProject
#define gluErrorString mgluErrorString
#define gluScaleImage mgluScaleImage
#define gluBuild1DMipmaps mgluBuild1DMipmaps
#define gluBuild2DMipmaps mgluBuild2DMipmaps
#define gluNewQuadric mgluNewQuadric
#define gluDeleteQuadric mgluDeleteQuadric
#define gluQuadricDrawStyle mgluQuadricDrawStyle
#define gluQuadricOrientation mgluQuadricOrientation
#define gluQuadricNormals mgluQuadricNormals
#define gluQuadricTexture mgluQuadricTexture
#define gluQuadricCallback mgluQuadricCallback
#define gluCylinder mgluCylinder
#define gluSphere mgluSphere
#define gluDisk mgluDisk
#define gluPartialDisk mgluPartialDisk
#define gluNewNurbsRenderer mgluNewNurbsRenderer
#define gluDeleteNurbsRenderer mgluDeleteNurbsRenderer
#define gluLoadSamplingMatrices mgluLoadSamplingMatrices
#define gluNurbsProperty mgluNurbsProperty
#define gluGetNurbsProperty mgluGetNurbsProperty
#define gluBeginCurve mgluBeginCurve
#define gluEndCurve mgluEndCurve
#define gluNurbsCurve mgluNurbsCurve
#define gluBeginSurface mgluBeginSurface
#define gluEndSurface mgluEndSurface
#define gluNurbsSurface mgluNurbsSurface
#define gluBeginTrim mgluBeginTrim
#define gluEndTrim mgluEndTrim
#define gluPwlCurve mgluPwlCurve
#define gluNurbsCallback mgluNurbsCallback
#define gluNewTess mgluNewTess
#define gluDeleteTess mgluDeleteTess
#define gluTessBeginPolygon mgluTessBeginPolygon
#define gluTessBeginContour mgluTessBeginContour
#define gluTessVertex mgluTessVertex
#define gluTessEndPolygon mgluTessEndPolygon
#define gluTessEndContour mgluTessEndContour
#define gluTessProperty mgluTessProperty
#define gluTessNormal mgluTessNormal
#define gluTessCallback mgluTessCallback
#define gluGetTessProperty mgluGetTessProperty
#define gluBeginPolygon mgluBeginPolygon
#define gluNextContour mgluNextContour
#define gluEndPolygon mgluEndPolygon
#define gluGetString mgluGetString
#define gluBuild1DMipmapLevels mgluBuild1DMipmapLevels
#define gluBuild2DMipmapLevels mgluBuild2DMipmapLevels
#define gluBuild3DMipmapLevels mgluBuild3DMipmapLevels
#define gluBuild3DMipmaps mgluBuild3DMipmaps
#define gluCheckExtension mgluCheckExtension
#define gluUnProject4 mgluUnProject4
#define gluNurbsCallbackData mgluNurbsCallbackData
#define gluNurbsCallbackDataEXT mgluNurbsCallbackDataEXT
#endif

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#ifndef __GLUT_H__
#define __GLUT_H__
/*
* glut.h
*
* The freeglut library include file
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "freeglut_std.h"
/*** END OF FILE ***/
#endif /* __GLUT_H__ */

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externals/opengl-linux/include/GL/glx.h vendored Normal file
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/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef GLX_H
#define GLX_H
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <GL/gl.h>
#if defined(USE_MGL_NAMESPACE)
#include "glx_mangle.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define GLX_VERSION_1_1 1
#define GLX_VERSION_1_2 1
#define GLX_VERSION_1_3 1
#define GLX_VERSION_1_4 1
#define GLX_EXTENSION_NAME "GLX"
/*
* Tokens for glXChooseVisual and glXGetConfig:
*/
#define GLX_USE_GL 1
#define GLX_BUFFER_SIZE 2
#define GLX_LEVEL 3
#define GLX_RGBA 4
#define GLX_DOUBLEBUFFER 5
#define GLX_STEREO 6
#define GLX_AUX_BUFFERS 7
#define GLX_RED_SIZE 8
#define GLX_GREEN_SIZE 9
#define GLX_BLUE_SIZE 10
#define GLX_ALPHA_SIZE 11
#define GLX_DEPTH_SIZE 12
#define GLX_STENCIL_SIZE 13
#define GLX_ACCUM_RED_SIZE 14
#define GLX_ACCUM_GREEN_SIZE 15
#define GLX_ACCUM_BLUE_SIZE 16
#define GLX_ACCUM_ALPHA_SIZE 17
/*
* Error codes returned by glXGetConfig:
*/
#define GLX_BAD_SCREEN 1
#define GLX_BAD_ATTRIBUTE 2
#define GLX_NO_EXTENSION 3
#define GLX_BAD_VISUAL 4
#define GLX_BAD_CONTEXT 5
#define GLX_BAD_VALUE 6
#define GLX_BAD_ENUM 7
/*
* GLX 1.1 and later:
*/
#define GLX_VENDOR 1
#define GLX_VERSION 2
#define GLX_EXTENSIONS 3
/*
* GLX 1.3 and later:
*/
#define GLX_CONFIG_CAVEAT 0x20
#define GLX_DONT_CARE 0xFFFFFFFF
#define GLX_X_VISUAL_TYPE 0x22
#define GLX_TRANSPARENT_TYPE 0x23
#define GLX_TRANSPARENT_INDEX_VALUE 0x24
#define GLX_TRANSPARENT_RED_VALUE 0x25
#define GLX_TRANSPARENT_GREEN_VALUE 0x26
#define GLX_TRANSPARENT_BLUE_VALUE 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
#define GLX_WINDOW_BIT 0x00000001
#define GLX_PIXMAP_BIT 0x00000002
#define GLX_PBUFFER_BIT 0x00000004
#define GLX_AUX_BUFFERS_BIT 0x00000010
#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
#define GLX_DEPTH_BUFFER_BIT 0x00000020
#define GLX_STENCIL_BUFFER_BIT 0x00000040
#define GLX_ACCUM_BUFFER_BIT 0x00000080
#define GLX_NONE 0x8000
#define GLX_SLOW_CONFIG 0x8001
#define GLX_TRUE_COLOR 0x8002
#define GLX_DIRECT_COLOR 0x8003
#define GLX_PSEUDO_COLOR 0x8004
#define GLX_STATIC_COLOR 0x8005
#define GLX_GRAY_SCALE 0x8006
#define GLX_STATIC_GRAY 0x8007
#define GLX_TRANSPARENT_RGB 0x8008
#define GLX_TRANSPARENT_INDEX 0x8009
#define GLX_VISUAL_ID 0x800B
#define GLX_SCREEN 0x800C
#define GLX_NON_CONFORMANT_CONFIG 0x800D
#define GLX_DRAWABLE_TYPE 0x8010
#define GLX_RENDER_TYPE 0x8011
#define GLX_X_RENDERABLE 0x8012
#define GLX_FBCONFIG_ID 0x8013
#define GLX_RGBA_TYPE 0x8014
#define GLX_COLOR_INDEX_TYPE 0x8015
#define GLX_MAX_PBUFFER_WIDTH 0x8016
#define GLX_MAX_PBUFFER_HEIGHT 0x8017
#define GLX_MAX_PBUFFER_PIXELS 0x8018
#define GLX_PRESERVED_CONTENTS 0x801B
#define GLX_LARGEST_PBUFFER 0x801C
#define GLX_WIDTH 0x801D
#define GLX_HEIGHT 0x801E
#define GLX_EVENT_MASK 0x801F
#define GLX_DAMAGED 0x8020
#define GLX_SAVED 0x8021
#define GLX_WINDOW 0x8022
#define GLX_PBUFFER 0x8023
#define GLX_PBUFFER_HEIGHT 0x8040
#define GLX_PBUFFER_WIDTH 0x8041
#define GLX_RGBA_BIT 0x00000001
#define GLX_COLOR_INDEX_BIT 0x00000002
#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
/*
* GLX 1.4 and later:
*/
#define GLX_SAMPLE_BUFFERS 0x186a0 /*100000*/
#define GLX_SAMPLES 0x186a1 /*100001*/
typedef struct __GLXcontextRec *GLXContext;
typedef XID GLXPixmap;
typedef XID GLXDrawable;
/* GLX 1.3 and later */
typedef struct __GLXFBConfigRec *GLXFBConfig;
typedef XID GLXFBConfigID;
typedef XID GLXContextID;
typedef XID GLXWindow;
typedef XID GLXPbuffer;
/*
** Events.
** __GLX_NUMBER_EVENTS is set to 17 to account for the BufferClobberSGIX
** event - this helps initialization if the server supports the pbuffer
** extension and the client doesn't.
*/
#define GLX_PbufferClobber 0
#define GLX_BufferSwapComplete 1
#define __GLX_NUMBER_EVENTS 17
extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
int *attribList );
extern GLXContext glXCreateContext( Display *dpy, XVisualInfo *vis,
GLXContext shareList, Bool direct );
extern void glXDestroyContext( Display *dpy, GLXContext ctx );
extern Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable,
GLXContext ctx);
extern void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
unsigned long mask );
extern void glXSwapBuffers( Display *dpy, GLXDrawable drawable );
extern GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visual,
Pixmap pixmap );
extern void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap );
extern Bool glXQueryExtension( Display *dpy, int *errorb, int *event );
extern Bool glXQueryVersion( Display *dpy, int *maj, int *min );
extern Bool glXIsDirect( Display *dpy, GLXContext ctx );
extern int glXGetConfig( Display *dpy, XVisualInfo *visual,
int attrib, int *value );
extern GLXContext glXGetCurrentContext( void );
extern GLXDrawable glXGetCurrentDrawable( void );
extern void glXWaitGL( void );
extern void glXWaitX( void );
extern void glXUseXFont( Font font, int first, int count, int list );
/* GLX 1.1 and later */
extern const char *glXQueryExtensionsString( Display *dpy, int screen );
extern const char *glXQueryServerString( Display *dpy, int screen, int name );
extern const char *glXGetClientString( Display *dpy, int name );
/* GLX 1.2 and later */
extern Display *glXGetCurrentDisplay( void );
/* GLX 1.3 and later */
extern GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
const int *attribList, int *nitems );
extern int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
int attribute, int *value );
extern GLXFBConfig *glXGetFBConfigs( Display *dpy, int screen,
int *nelements );
extern XVisualInfo *glXGetVisualFromFBConfig( Display *dpy,
GLXFBConfig config );
extern GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config,
Window win, const int *attribList );
extern void glXDestroyWindow( Display *dpy, GLXWindow window );
extern GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config,
Pixmap pixmap, const int *attribList );
extern void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap );
extern GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config,
const int *attribList );
extern void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf );
extern void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
unsigned int *value );
extern GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config,
int renderType, GLXContext shareList,
Bool direct );
extern Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
GLXDrawable read, GLXContext ctx );
extern GLXDrawable glXGetCurrentReadDrawable( void );
extern int glXQueryContext( Display *dpy, GLXContext ctx, int attribute,
int *value );
extern void glXSelectEvent( Display *dpy, GLXDrawable drawable,
unsigned long mask );
extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
unsigned long *mask );
/* GLX 1.3 function pointer typedefs */
typedef GLXFBConfig * (* PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
typedef GLXFBConfig * (* PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
typedef int (* PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
typedef XVisualInfo * (* PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
typedef GLXWindow (* PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
typedef void (* PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
typedef GLXPixmap (* PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
typedef void (* PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
typedef GLXPbuffer (* PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
typedef void (* PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
typedef void (* PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
typedef GLXContext (* PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
typedef Bool (* PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
typedef GLXDrawable (* PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
typedef Display * (* PFNGLXGETCURRENTDISPLAYPROC) (void);
typedef int (* PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
typedef void (* PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
typedef void (* PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
/*
* ARB 2. GLX_ARB_get_proc_address
*/
#ifndef GLX_ARB_get_proc_address
#define GLX_ARB_get_proc_address 1
typedef void (*__GLXextFuncPtr)(void);
extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
#endif /* GLX_ARB_get_proc_address */
/* GLX 1.4 and later */
extern void (*glXGetProcAddress(const GLubyte *procname))( void );
/* GLX 1.4 function pointer typedefs */
typedef __GLXextFuncPtr (* PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
#ifndef GLX_GLXEXT_LEGACY
#include <GL/glxext.h>
#endif /* GLX_GLXEXT_LEGACY */
/**
** The following aren't in glxext.h yet.
**/
/*
* ???. GLX_NV_vertex_array_range
*/
#ifndef GLX_NV_vertex_array_range
#define GLX_NV_vertex_array_range
extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
extern void glXFreeMemoryNV(GLvoid *pointer);
typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
#endif /* GLX_NV_vertex_array_range */
/*
* ARB ?. GLX_ARB_render_texture
* XXX This was never finalized!
*/
#ifndef GLX_ARB_render_texture
#define GLX_ARB_render_texture 1
extern Bool glXBindTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer);
extern Bool glXReleaseTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer);
extern Bool glXDrawableAttribARB(Display *dpy, GLXDrawable draw, const int *attribList);
#endif /* GLX_ARB_render_texture */
/*
* Remove this when glxext.h is updated.
*/
#ifndef GLX_NV_float_buffer
#define GLX_NV_float_buffer 1
#define GLX_FLOAT_COMPONENTS_NV 0x20B0
#endif /* GLX_NV_float_buffer */
/*
* #?. GLX_MESA_swap_frame_usage
*/
#ifndef GLX_MESA_swap_frame_usage
#define GLX_MESA_swap_frame_usage 1
extern int glXGetFrameUsageMESA(Display *dpy, GLXDrawable drawable, float *usage);
extern int glXBeginFrameTrackingMESA(Display *dpy, GLXDrawable drawable);
extern int glXEndFrameTrackingMESA(Display *dpy, GLXDrawable drawable);
extern int glXQueryFrameTrackingMESA(Display *dpy, GLXDrawable drawable, int64_t *swapCount, int64_t *missedFrames, float *lastMissedUsage);
typedef int (*PFNGLXGETFRAMEUSAGEMESAPROC) (Display *dpy, GLXDrawable drawable, float *usage);
typedef int (*PFNGLXBEGINFRAMETRACKINGMESAPROC)(Display *dpy, GLXDrawable drawable);
typedef int (*PFNGLXENDFRAMETRACKINGMESAPROC)(Display *dpy, GLXDrawable drawable);
typedef int (*PFNGLXQUERYFRAMETRACKINGMESAPROC)(Display *dpy, GLXDrawable drawable, int64_t *swapCount, int64_t *missedFrames, float *lastMissedUsage);
#endif /* GLX_MESA_swap_frame_usage */
/*
* #?. GLX_MESA_swap_control
*/
#ifndef GLX_MESA_swap_control
#define GLX_MESA_swap_control 1
extern int glXSwapIntervalMESA(unsigned int interval);
extern int glXGetSwapIntervalMESA(void);
typedef int (*PFNGLXSWAPINTERVALMESAPROC)(unsigned int interval);
typedef int (*PFNGLXGETSWAPINTERVALMESAPROC)(void);
#endif /* GLX_MESA_swap_control */
/*
* #?. GLX_EXT_texture_from_pixmap
* XXX not finished?
*/
#ifndef GLX_EXT_texture_from_pixmap
#define GLX_EXT_texture_from_pixmap 1
#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
#define GLX_Y_INVERTED_EXT 0x20D4
#define GLX_TEXTURE_FORMAT_EXT 0x20D5
#define GLX_TEXTURE_TARGET_EXT 0x20D6
#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
#define GLX_TEXTURE_1D_EXT 0x20DB
#define GLX_TEXTURE_2D_EXT 0x20DC
#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
#define GLX_FRONT_LEFT_EXT 0x20DE
#define GLX_FRONT_RIGHT_EXT 0x20DF
#define GLX_BACK_LEFT_EXT 0x20E0
#define GLX_BACK_RIGHT_EXT 0x20E1
#define GLX_FRONT_EXT GLX_FRONT_LEFT_EXT
#define GLX_BACK_EXT GLX_BACK_LEFT_EXT
#define GLX_AUX0_EXT 0x20E2
#define GLX_AUX1_EXT 0x20E3
#define GLX_AUX2_EXT 0x20E4
#define GLX_AUX3_EXT 0x20E5
#define GLX_AUX4_EXT 0x20E6
#define GLX_AUX5_EXT 0x20E7
#define GLX_AUX6_EXT 0x20E8
#define GLX_AUX7_EXT 0x20E9
#define GLX_AUX8_EXT 0x20EA
#define GLX_AUX9_EXT 0x20EB
extern void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
extern void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer);
#endif /* GLX_EXT_texture_from_pixmap */
#ifndef GLX_MESA_query_renderer
#define GLX_MESA_query_renderer 1
#define GLX_RENDERER_VENDOR_ID_MESA 0x8183
#define GLX_RENDERER_DEVICE_ID_MESA 0x8184
#define GLX_RENDERER_VERSION_MESA 0x8185
#define GLX_RENDERER_ACCELERATED_MESA 0x8186
#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187
#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188
#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189
#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A
#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B
#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C
#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D
#define GLX_RENDERER_ID_MESA 0x818E
Bool glXQueryRendererIntegerMESA(Display *dpy, int screen, int renderer, int attribute, unsigned int *value);
Bool glXQueryCurrentRendererIntegerMESA(int attribute, unsigned int *value);
const char *glXQueryRendererStringMESA(Display *dpy, int screen, int renderer, int attribute);
const char *glXQueryCurrentRendererStringMESA(int attribute);
typedef Bool (*PFNGLXQUERYRENDERERINTEGERMESAPROC) (Display *dpy, int screen, int renderer, int attribute, unsigned int *value);
typedef Bool (*PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) (int attribute, unsigned int *value);
typedef const char *(*PFNGLXQUERYRENDERERSTRINGMESAPROC) (Display *dpy, int screen, int renderer, int attribute);
typedef const char *(*PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) (int attribute);
#endif /* GLX_MESA_query_renderer */
/*** Should these go here, or in another header? */
/*
** GLX Events
*/
typedef struct {
int event_type; /* GLX_DAMAGED or GLX_SAVED */
int draw_type; /* GLX_WINDOW or GLX_PBUFFER */
unsigned long serial; /* # of last request processed by server */
Bool send_event; /* true if this came for SendEvent request */
Display *display; /* display the event was read from */
GLXDrawable drawable; /* XID of Drawable */
unsigned int buffer_mask; /* mask indicating which buffers are affected */
unsigned int aux_buffer; /* which aux buffer was affected */
int x, y;
int width, height;
int count; /* if nonzero, at least this many more */
} GLXPbufferClobberEvent;
typedef struct {
int type;
unsigned long serial; /* # of last request processed by server */
Bool send_event; /* true if this came from a SendEvent request */
Display *display; /* Display the event was read from */
GLXDrawable drawable; /* drawable on which event was requested in event mask */
int event_type;
int64_t ust;
int64_t msc;
int64_t sbc;
} GLXBufferSwapComplete;
typedef union __GLXEvent {
GLXPbufferClobberEvent glxpbufferclobber;
GLXBufferSwapComplete glxbufferswapcomplete;
long pad[24];
} GLXEvent;
#ifdef __cplusplus
}
#endif
#endif

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/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef GLX_MANGLE_H
#define GLX_MANGLE_H
#define glXChooseVisual mglXChooseVisual
#define glXCreateContext mglXCreateContext
#define glXDestroyContext mglXDestroyContext
#define glXMakeCurrent mglXMakeCurrent
#define glXCopyContext mglXCopyContext
#define glXSwapBuffers mglXSwapBuffers
#define glXCreateGLXPixmap mglXCreateGLXPixmap
#define glXDestroyGLXPixmap mglXDestroyGLXPixmap
#define glXQueryExtension mglXQueryExtension
#define glXQueryVersion mglXQueryVersion
#define glXIsDirect mglXIsDirect
#define glXGetConfig mglXGetConfig
#define glXGetCurrentContext mglXGetCurrentContext
#define glXGetCurrentDrawable mglXGetCurrentDrawable
#define glXWaitGL mglXWaitGL
#define glXWaitX mglXWaitX
#define glXUseXFont mglXUseXFont
#define glXQueryExtensionsString mglXQueryExtensionsString
#define glXQueryServerString mglXQueryServerString
#define glXGetClientString mglXGetClientString
#define glXCreateGLXPixmapMESA mglXCreateGLXPixmapMESA
#define glXReleaseBuffersMESA mglXReleaseBuffersMESA
#define glXCopySubBufferMESA mglXCopySubBufferMESA
#define glXGetVideoSyncSGI mglXGetVideoSyncSGI
#define glXWaitVideoSyncSGI mglXWaitVideoSyncSGI
/* GLX 1.2 */
#define glXGetCurrentDisplay mglXGetCurrentDisplay
/* GLX 1.3 */
#define glXChooseFBConfig mglXChooseFBConfig
#define glXGetFBConfigAttrib mglXGetFBConfigAttrib
#define glXGetFBConfigs mglXGetFBConfigs
#define glXGetVisualFromFBConfig mglXGetVisualFromFBConfig
#define glXCreateWindow mglXCreateWindow
#define glXDestroyWindow mglXDestroyWindow
#define glXCreatePixmap mglXCreatePixmap
#define glXDestroyPixmap mglXDestroyPixmap
#define glXCreatePbuffer mglXCreatePbuffer
#define glXDestroyPbuffer mglXDestroyPbuffer
#define glXQueryDrawable mglXQueryDrawable
#define glXCreateNewContext mglXCreateNewContext
#define glXMakeContextCurrent mglXMakeContextCurrent
#define glXGetCurrentReadDrawable mglXGetCurrentReadDrawable
#define glXQueryContext mglXQueryContext
#define glXSelectEvent mglXSelectEvent
#define glXGetSelectedEvent mglXGetSelectedEvent
/* GLX 1.4 */
#define glXGetProcAddress mglXGetProcAddress
#define glXGetProcAddressARB mglXGetProcAddressARB
#endif

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#ifndef __glxext_h_
#define __glxext_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright (c) 2013 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/*
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
** Khronos $Revision: 24777 $ on $Date: 2014-01-14 14:02:32 -0800 (Tue, 14 Jan 2014) $
*/
#define GLX_GLXEXT_VERSION 20140114
/* Generated C header for:
* API: glx
* Versions considered: .*
* Versions emitted: 1\.[3-9]
* Default extensions included: glx
* Additional extensions included: _nomatch_^
* Extensions removed: _nomatch_^
*/
#ifndef GLX_VERSION_1_3
#define GLX_VERSION_1_3 1
typedef XID GLXContextID;
typedef struct __GLXFBConfigRec *GLXFBConfig;
typedef XID GLXWindow;
typedef XID GLXPbuffer;
#define GLX_WINDOW_BIT 0x00000001
#define GLX_PIXMAP_BIT 0x00000002
#define GLX_PBUFFER_BIT 0x00000004
#define GLX_RGBA_BIT 0x00000001
#define GLX_COLOR_INDEX_BIT 0x00000002
#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
#define GLX_AUX_BUFFERS_BIT 0x00000010
#define GLX_DEPTH_BUFFER_BIT 0x00000020
#define GLX_STENCIL_BUFFER_BIT 0x00000040
#define GLX_ACCUM_BUFFER_BIT 0x00000080
#define GLX_CONFIG_CAVEAT 0x20
#define GLX_X_VISUAL_TYPE 0x22
#define GLX_TRANSPARENT_TYPE 0x23
#define GLX_TRANSPARENT_INDEX_VALUE 0x24
#define GLX_TRANSPARENT_RED_VALUE 0x25
#define GLX_TRANSPARENT_GREEN_VALUE 0x26
#define GLX_TRANSPARENT_BLUE_VALUE 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
#define GLX_DONT_CARE 0xFFFFFFFF
#define GLX_NONE 0x8000
#define GLX_SLOW_CONFIG 0x8001
#define GLX_TRUE_COLOR 0x8002
#define GLX_DIRECT_COLOR 0x8003
#define GLX_PSEUDO_COLOR 0x8004
#define GLX_STATIC_COLOR 0x8005
#define GLX_GRAY_SCALE 0x8006
#define GLX_STATIC_GRAY 0x8007
#define GLX_TRANSPARENT_RGB 0x8008
#define GLX_TRANSPARENT_INDEX 0x8009
#define GLX_VISUAL_ID 0x800B
#define GLX_SCREEN 0x800C
#define GLX_NON_CONFORMANT_CONFIG 0x800D
#define GLX_DRAWABLE_TYPE 0x8010
#define GLX_RENDER_TYPE 0x8011
#define GLX_X_RENDERABLE 0x8012
#define GLX_FBCONFIG_ID 0x8013
#define GLX_RGBA_TYPE 0x8014
#define GLX_COLOR_INDEX_TYPE 0x8015
#define GLX_MAX_PBUFFER_WIDTH 0x8016
#define GLX_MAX_PBUFFER_HEIGHT 0x8017
#define GLX_MAX_PBUFFER_PIXELS 0x8018
#define GLX_PRESERVED_CONTENTS 0x801B
#define GLX_LARGEST_PBUFFER 0x801C
#define GLX_WIDTH 0x801D
#define GLX_HEIGHT 0x801E
#define GLX_EVENT_MASK 0x801F
#define GLX_DAMAGED 0x8020
#define GLX_SAVED 0x8021
#define GLX_WINDOW 0x8022
#define GLX_PBUFFER 0x8023
#define GLX_PBUFFER_HEIGHT 0x8040
#define GLX_PBUFFER_WIDTH 0x8041
typedef GLXFBConfig *( *PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
typedef GLXFBConfig *( *PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
typedef int ( *PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
typedef GLXWindow ( *PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
typedef void ( *PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
typedef GLXPixmap ( *PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
typedef void ( *PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
typedef GLXPbuffer ( *PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
typedef void ( *PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
typedef void ( *PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
typedef GLXContext ( *PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
typedef Bool ( *PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
typedef int ( *PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
typedef void ( *PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
typedef void ( *PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
#ifdef GLX_GLXEXT_PROTOTYPES
GLXFBConfig *glXGetFBConfigs (Display *dpy, int screen, int *nelements);
GLXFBConfig *glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
XVisualInfo *glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config);
GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
void glXDestroyWindow (Display *dpy, GLXWindow win);
GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap);
GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list);
void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf);
void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
GLXDrawable glXGetCurrentReadDrawable (void);
int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value);
void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask);
void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
#endif
#endif /* GLX_VERSION_1_3 */
#ifndef GLX_VERSION_1_4
#define GLX_VERSION_1_4 1
typedef void ( *__GLXextFuncPtr)(void);
#define GLX_SAMPLE_BUFFERS 100000
#define GLX_SAMPLES 100001
typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
#ifdef GLX_GLXEXT_PROTOTYPES
__GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
#endif
#endif /* GLX_VERSION_1_4 */
#ifndef GLX_ARB_create_context
#define GLX_ARB_create_context 1
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
#define GLX_CONTEXT_FLAGS_ARB 0x2094
typedef GLXContext ( *PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
#ifdef GLX_GLXEXT_PROTOTYPES
GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
#endif
#endif /* GLX_ARB_create_context */
#ifndef GLX_ARB_create_context_profile
#define GLX_ARB_create_context_profile 1
#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
#endif /* GLX_ARB_create_context_profile */
#ifndef GLX_ARB_create_context_robustness
#define GLX_ARB_create_context_robustness 1
#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
#endif /* GLX_ARB_create_context_robustness */
#ifndef GLX_ARB_fbconfig_float
#define GLX_ARB_fbconfig_float 1
#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
#endif /* GLX_ARB_fbconfig_float */
#ifndef GLX_ARB_framebuffer_sRGB
#define GLX_ARB_framebuffer_sRGB 1
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
#endif /* GLX_ARB_framebuffer_sRGB */
#ifndef GLX_ARB_get_proc_address
#define GLX_ARB_get_proc_address 1
typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
#ifdef GLX_GLXEXT_PROTOTYPES
__GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
#endif
#endif /* GLX_ARB_get_proc_address */
#ifndef GLX_ARB_multisample
#define GLX_ARB_multisample 1
#define GLX_SAMPLE_BUFFERS_ARB 100000
#define GLX_SAMPLES_ARB 100001
#endif /* GLX_ARB_multisample */
#ifndef GLX_ARB_robustness_application_isolation
#define GLX_ARB_robustness_application_isolation 1
#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
#endif /* GLX_ARB_robustness_application_isolation */
#ifndef GLX_ARB_robustness_share_group_isolation
#define GLX_ARB_robustness_share_group_isolation 1
#endif /* GLX_ARB_robustness_share_group_isolation */
#ifndef GLX_ARB_vertex_buffer_object
#define GLX_ARB_vertex_buffer_object 1
#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
#endif /* GLX_ARB_vertex_buffer_object */
#ifndef GLX_3DFX_multisample
#define GLX_3DFX_multisample 1
#define GLX_SAMPLE_BUFFERS_3DFX 0x8050
#define GLX_SAMPLES_3DFX 0x8051
#endif /* GLX_3DFX_multisample */
#ifndef GLX_AMD_gpu_association
#define GLX_AMD_gpu_association 1
#define GLX_GPU_VENDOR_AMD 0x1F00
#define GLX_GPU_RENDERER_STRING_AMD 0x1F01
#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
#define GLX_GPU_RAM_AMD 0x21A3
#define GLX_GPU_CLOCK_AMD 0x21A4
#define GLX_GPU_NUM_PIPES_AMD 0x21A5
#define GLX_GPU_NUM_SIMD_AMD 0x21A6
#define GLX_GPU_NUM_RB_AMD 0x21A7
#define GLX_GPU_NUM_SPI_AMD 0x21A8
#endif /* GLX_AMD_gpu_association */
#ifndef GLX_EXT_buffer_age
#define GLX_EXT_buffer_age 1
#define GLX_BACK_BUFFER_AGE_EXT 0x20F4
#endif /* GLX_EXT_buffer_age */
#ifndef GLX_EXT_create_context_es2_profile
#define GLX_EXT_create_context_es2_profile 1
#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
#endif /* GLX_EXT_create_context_es2_profile */
#ifndef GLX_EXT_create_context_es_profile
#define GLX_EXT_create_context_es_profile 1
#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
#endif /* GLX_EXT_create_context_es_profile */
#ifndef GLX_EXT_fbconfig_packed_float
#define GLX_EXT_fbconfig_packed_float 1
#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
#endif /* GLX_EXT_fbconfig_packed_float */
#ifndef GLX_EXT_framebuffer_sRGB
#define GLX_EXT_framebuffer_sRGB 1
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
#endif /* GLX_EXT_framebuffer_sRGB */
#ifndef GLX_EXT_import_context
#define GLX_EXT_import_context 1
#define GLX_SHARE_CONTEXT_EXT 0x800A
#define GLX_VISUAL_ID_EXT 0x800B
#define GLX_SCREEN_EXT 0x800C
typedef Display *( *PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
typedef int ( *PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
typedef GLXContextID ( *PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
typedef GLXContext ( *PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
typedef void ( *PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
#ifdef GLX_GLXEXT_PROTOTYPES
Display *glXGetCurrentDisplayEXT (void);
int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value);
GLXContextID glXGetContextIDEXT (const GLXContext context);
GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID);
void glXFreeContextEXT (Display *dpy, GLXContext context);
#endif
#endif /* GLX_EXT_import_context */
#ifndef GLX_EXT_swap_control
#define GLX_EXT_swap_control 1
#define GLX_SWAP_INTERVAL_EXT 0x20F1
#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
typedef void ( *PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
#ifdef GLX_GLXEXT_PROTOTYPES
void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
#endif
#endif /* GLX_EXT_swap_control */
#ifndef GLX_EXT_swap_control_tear
#define GLX_EXT_swap_control_tear 1
#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3
#endif /* GLX_EXT_swap_control_tear */
#ifndef GLX_EXT_texture_from_pixmap
#define GLX_EXT_texture_from_pixmap 1
#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
#define GLX_Y_INVERTED_EXT 0x20D4
#define GLX_TEXTURE_FORMAT_EXT 0x20D5
#define GLX_TEXTURE_TARGET_EXT 0x20D6
#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
#define GLX_TEXTURE_1D_EXT 0x20DB
#define GLX_TEXTURE_2D_EXT 0x20DC
#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
#define GLX_FRONT_LEFT_EXT 0x20DE
#define GLX_FRONT_RIGHT_EXT 0x20DF
#define GLX_BACK_LEFT_EXT 0x20E0
#define GLX_BACK_RIGHT_EXT 0x20E1
#define GLX_FRONT_EXT 0x20DE
#define GLX_BACK_EXT 0x20E0
#define GLX_AUX0_EXT 0x20E2
#define GLX_AUX1_EXT 0x20E3
#define GLX_AUX2_EXT 0x20E4
#define GLX_AUX3_EXT 0x20E5
#define GLX_AUX4_EXT 0x20E6
#define GLX_AUX5_EXT 0x20E7
#define GLX_AUX6_EXT 0x20E8
#define GLX_AUX7_EXT 0x20E9
#define GLX_AUX8_EXT 0x20EA
#define GLX_AUX9_EXT 0x20EB
typedef void ( *PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
typedef void ( *PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
#ifdef GLX_GLXEXT_PROTOTYPES
void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
#endif
#endif /* GLX_EXT_texture_from_pixmap */
#ifndef GLX_EXT_visual_info
#define GLX_EXT_visual_info 1
#define GLX_X_VISUAL_TYPE_EXT 0x22
#define GLX_TRANSPARENT_TYPE_EXT 0x23
#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
#define GLX_NONE_EXT 0x8000
#define GLX_TRUE_COLOR_EXT 0x8002
#define GLX_DIRECT_COLOR_EXT 0x8003
#define GLX_PSEUDO_COLOR_EXT 0x8004
#define GLX_STATIC_COLOR_EXT 0x8005
#define GLX_GRAY_SCALE_EXT 0x8006
#define GLX_STATIC_GRAY_EXT 0x8007
#define GLX_TRANSPARENT_RGB_EXT 0x8008
#define GLX_TRANSPARENT_INDEX_EXT 0x8009
#endif /* GLX_EXT_visual_info */
#ifndef GLX_EXT_visual_rating
#define GLX_EXT_visual_rating 1
#define GLX_VISUAL_CAVEAT_EXT 0x20
#define GLX_SLOW_VISUAL_EXT 0x8001
#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
#endif /* GLX_EXT_visual_rating */
#ifndef GLX_INTEL_swap_event
#define GLX_INTEL_swap_event 1
#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180
#define GLX_COPY_COMPLETE_INTEL 0x8181
#define GLX_FLIP_COMPLETE_INTEL 0x8182
#endif /* GLX_INTEL_swap_event */
#ifndef GLX_MESA_agp_offset
#define GLX_MESA_agp_offset 1
typedef unsigned int ( *PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
#ifdef GLX_GLXEXT_PROTOTYPES
unsigned int glXGetAGPOffsetMESA (const void *pointer);
#endif
#endif /* GLX_MESA_agp_offset */
#ifndef GLX_MESA_copy_sub_buffer
#define GLX_MESA_copy_sub_buffer 1
typedef void ( *PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
#ifdef GLX_GLXEXT_PROTOTYPES
void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
#endif
#endif /* GLX_MESA_copy_sub_buffer */
#ifndef GLX_MESA_pixmap_colormap
#define GLX_MESA_pixmap_colormap 1
typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
#ifdef GLX_GLXEXT_PROTOTYPES
GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
#endif
#endif /* GLX_MESA_pixmap_colormap */
#ifndef GLX_MESA_release_buffers
#define GLX_MESA_release_buffers 1
typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
#endif
#endif /* GLX_MESA_release_buffers */
#ifndef GLX_MESA_set_3dfx_mode
#define GLX_MESA_set_3dfx_mode 1
#define GLX_3DFX_WINDOW_MODE_MESA 0x1
#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
typedef Bool ( *PFNGLXSET3DFXMODEMESAPROC) (int mode);
#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXSet3DfxModeMESA (int mode);
#endif
#endif /* GLX_MESA_set_3dfx_mode */
#ifndef GLX_NV_copy_image
#define GLX_NV_copy_image 1
typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#ifdef GLX_GLXEXT_PROTOTYPES
void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif
#endif /* GLX_NV_copy_image */
#ifndef GLX_NV_delay_before_swap
#define GLX_NV_delay_before_swap 1
typedef Bool ( *PFNGLXDELAYBEFORESWAPNVPROC) (Display *dpy, GLXDrawable drawable, GLfloat seconds);
#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXDelayBeforeSwapNV (Display *dpy, GLXDrawable drawable, GLfloat seconds);
#endif
#endif /* GLX_NV_delay_before_swap */
#ifndef GLX_NV_float_buffer
#define GLX_NV_float_buffer 1
#define GLX_FLOAT_COMPONENTS_NV 0x20B0
#endif /* GLX_NV_float_buffer */
#ifndef GLX_NV_multisample_coverage
#define GLX_NV_multisample_coverage 1
#define GLX_COVERAGE_SAMPLES_NV 100001
#define GLX_COLOR_SAMPLES_NV 0x20B3
#endif /* GLX_NV_multisample_coverage */
#ifndef GLX_NV_present_video
#define GLX_NV_present_video 1
#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0
typedef unsigned int *( *PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
typedef int ( *PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
#ifdef GLX_GLXEXT_PROTOTYPES
unsigned int *glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements);
int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
#endif
#endif /* GLX_NV_present_video */
#ifndef GLX_NV_swap_group
#define GLX_NV_swap_group 1
typedef Bool ( *PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
typedef Bool ( *PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
typedef Bool ( *PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
typedef Bool ( *PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
typedef Bool ( *PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
typedef Bool ( *PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group);
Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier);
Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count);
Bool glXResetFrameCountNV (Display *dpy, int screen);
#endif
#endif /* GLX_NV_swap_group */
#ifndef GLX_NV_video_capture
#define GLX_NV_video_capture 1
typedef XID GLXVideoCaptureDeviceNV;
#define GLX_DEVICE_ID_NV 0x20CD
#define GLX_UNIQUE_ID_NV 0x20CE
#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
typedef int ( *PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
typedef GLXVideoCaptureDeviceNV *( *PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
typedef void ( *PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
typedef int ( *PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
typedef void ( *PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
#ifdef GLX_GLXEXT_PROTOTYPES
int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
GLXVideoCaptureDeviceNV *glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements);
void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
#endif
#endif /* GLX_NV_video_capture */
#ifndef GLX_NV_video_output
#define GLX_NV_video_output 1
typedef unsigned int GLXVideoDeviceNV;
#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5
#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
#define GLX_VIDEO_OUT_FRAME_NV 0x20C8
#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
typedef int ( *PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
typedef int ( *PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
typedef int ( *PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
typedef int ( *PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
typedef int ( *PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
typedef int ( *PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
#ifdef GLX_GLXEXT_PROTOTYPES
int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf);
int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
#endif
#endif /* GLX_NV_video_output */
#ifndef GLX_OML_swap_method
#define GLX_OML_swap_method 1
#define GLX_SWAP_METHOD_OML 0x8060
#define GLX_SWAP_EXCHANGE_OML 0x8061
#define GLX_SWAP_COPY_OML 0x8062
#define GLX_SWAP_UNDEFINED_OML 0x8063
#endif /* GLX_OML_swap_method */
#ifndef GLX_OML_sync_control
#define GLX_OML_sync_control 1
#ifndef GLEXT_64_TYPES_DEFINED
/* This code block is duplicated in glext.h, so must be protected */
#define GLEXT_64_TYPES_DEFINED
/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
/* (as used in the GLX_OML_sync_control extension). */
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
#include <inttypes.h>
#elif defined(__sun__) || defined(__digital__)
#include <inttypes.h>
#if defined(__STDC__)
#if defined(__arch64__) || defined(_LP64)
typedef long int int64_t;
typedef unsigned long int uint64_t;
#else
typedef long long int int64_t;
typedef unsigned long long int uint64_t;
#endif /* __arch64__ */
#endif /* __STDC__ */
#elif defined( __VMS ) || defined(__sgi)
#include <inttypes.h>
#elif defined(__SCO__) || defined(__USLC__)
#include <stdint.h>
#elif defined(__UNIXOS2__) || defined(__SOL64__)
typedef long int int32_t;
typedef long long int int64_t;
typedef unsigned long long int uint64_t;
#elif defined(_WIN32) && defined(__GNUC__)
#include <stdint.h>
#elif defined(_WIN32)
typedef __int32 int32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#else
/* Fallback if nothing above works */
#include <inttypes.h>
#endif
#endif
typedef Bool ( *PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
typedef Bool ( *PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
typedef int64_t ( *PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
typedef Bool ( *PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
typedef Bool ( *PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
#endif
#endif /* GLX_OML_sync_control */
#ifndef GLX_SGIS_blended_overlay
#define GLX_SGIS_blended_overlay 1
#define GLX_BLENDED_RGBA_SGIS 0x8025
#endif /* GLX_SGIS_blended_overlay */
#ifndef GLX_SGIS_multisample
#define GLX_SGIS_multisample 1
#define GLX_SAMPLE_BUFFERS_SGIS 100000
#define GLX_SAMPLES_SGIS 100001
#endif /* GLX_SGIS_multisample */
#ifndef GLX_SGIS_shared_multisample
#define GLX_SGIS_shared_multisample 1
#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
#endif /* GLX_SGIS_shared_multisample */
#ifndef GLX_SGIX_dmbuffer
#define GLX_SGIX_dmbuffer 1
typedef XID GLXPbufferSGIX;
#ifdef _DM_BUFFER_H_
#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024
typedef Bool ( *PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
#endif
#endif /* _DM_BUFFER_H_ */
#endif /* GLX_SGIX_dmbuffer */
#ifndef GLX_SGIX_fbconfig
#define GLX_SGIX_fbconfig 1
typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
#define GLX_WINDOW_BIT_SGIX 0x00000001
#define GLX_PIXMAP_BIT_SGIX 0x00000002
#define GLX_RGBA_BIT_SGIX 0x00000001
#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
#define GLX_DRAWABLE_TYPE_SGIX 0x8010
#define GLX_RENDER_TYPE_SGIX 0x8011
#define GLX_X_RENDERABLE_SGIX 0x8012
#define GLX_FBCONFIG_ID_SGIX 0x8013
#define GLX_RGBA_TYPE_SGIX 0x8014
#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
typedef int ( *PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
typedef GLXFBConfigSGIX *( *PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
typedef GLXContext ( *PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
typedef GLXFBConfigSGIX ( *PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
#ifdef GLX_GLXEXT_PROTOTYPES
int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
GLXFBConfigSGIX *glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements);
GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
XVisualInfo *glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config);
GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis);
#endif
#endif /* GLX_SGIX_fbconfig */
#ifndef GLX_SGIX_hyperpipe
#define GLX_SGIX_hyperpipe 1
typedef struct {
char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
int networkId;
} GLXHyperpipeNetworkSGIX;
typedef struct {
char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
int channel;
unsigned int participationType;
int timeSlice;
} GLXHyperpipeConfigSGIX;
typedef struct {
char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
int destXOrigin, destYOrigin, destWidth, destHeight;
} GLXPipeRect;
typedef struct {
char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
int XOrigin, YOrigin, maxHeight, maxWidth;
} GLXPipeRectLimits;
#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91
#define GLX_BAD_HYPERPIPE_SGIX 92
#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001
#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002
#define GLX_PIPE_RECT_SGIX 0x00000001
#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002
#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003
#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004
#define GLX_HYPERPIPE_ID_SGIX 0x8030
typedef GLXHyperpipeNetworkSGIX *( *PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
typedef int ( *PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
typedef GLXHyperpipeConfigSGIX *( *PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
typedef int ( *PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
typedef int ( *PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
typedef int ( *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
typedef int ( *PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
typedef int ( *PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
#ifdef GLX_GLXEXT_PROTOTYPES
GLXHyperpipeNetworkSGIX *glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes);
int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
GLXHyperpipeConfigSGIX *glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes);
int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId);
int glXBindHyperpipeSGIX (Display *dpy, int hpId);
int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
#endif
#endif /* GLX_SGIX_hyperpipe */
#ifndef GLX_SGIX_pbuffer
#define GLX_SGIX_pbuffer 1
#define GLX_PBUFFER_BIT_SGIX 0x00000004
#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
#define GLX_PRESERVED_CONTENTS_SGIX 0x801B
#define GLX_LARGEST_PBUFFER_SGIX 0x801C
#define GLX_WIDTH_SGIX 0x801D
#define GLX_HEIGHT_SGIX 0x801E
#define GLX_EVENT_MASK_SGIX 0x801F
#define GLX_DAMAGED_SGIX 0x8020
#define GLX_SAVED_SGIX 0x8021
#define GLX_WINDOW_SGIX 0x8022
#define GLX_PBUFFER_SGIX 0x8023
typedef GLXPbufferSGIX ( *PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
typedef void ( *PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
typedef int ( *PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
typedef void ( *PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
typedef void ( *PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
#ifdef GLX_GLXEXT_PROTOTYPES
GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf);
int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask);
void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask);
#endif
#endif /* GLX_SGIX_pbuffer */
#ifndef GLX_SGIX_swap_barrier
#define GLX_SGIX_swap_barrier 1
typedef void ( *PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
typedef Bool ( *PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
#ifdef GLX_GLXEXT_PROTOTYPES
void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier);
Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
#endif
#endif /* GLX_SGIX_swap_barrier */
#ifndef GLX_SGIX_swap_group
#define GLX_SGIX_swap_group 1
typedef void ( *PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
#ifdef GLX_GLXEXT_PROTOTYPES
void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member);
#endif
#endif /* GLX_SGIX_swap_group */
#ifndef GLX_SGIX_video_resize
#define GLX_SGIX_video_resize 1
#define GLX_SYNC_FRAME_SGIX 0x00000000
#define GLX_SYNC_SWAP_SGIX 0x00000001
typedef int ( *PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
typedef int ( *PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
typedef int ( *PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
typedef int ( *PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
typedef int ( *PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
#ifdef GLX_GLXEXT_PROTOTYPES
int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window);
int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h);
int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype);
#endif
#endif /* GLX_SGIX_video_resize */
#ifndef GLX_SGIX_video_source
#define GLX_SGIX_video_source 1
typedef XID GLXVideoSourceSGIX;
#ifdef _VL_H
typedef GLXVideoSourceSGIX ( *PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
typedef void ( *PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
#ifdef GLX_GLXEXT_PROTOTYPES
GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
#endif
#endif /* _VL_H */
#endif /* GLX_SGIX_video_source */
#ifndef GLX_SGIX_visual_select_group
#define GLX_SGIX_visual_select_group 1
#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
#endif /* GLX_SGIX_visual_select_group */
#ifndef GLX_SGI_cushion
#define GLX_SGI_cushion 1
typedef void ( *PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
#ifdef GLX_GLXEXT_PROTOTYPES
void glXCushionSGI (Display *dpy, Window window, float cushion);
#endif
#endif /* GLX_SGI_cushion */
#ifndef GLX_SGI_make_current_read
#define GLX_SGI_make_current_read 1
typedef Bool ( *PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
GLXDrawable glXGetCurrentReadDrawableSGI (void);
#endif
#endif /* GLX_SGI_make_current_read */
#ifndef GLX_SGI_swap_control
#define GLX_SGI_swap_control 1
typedef int ( *PFNGLXSWAPINTERVALSGIPROC) (int interval);
#ifdef GLX_GLXEXT_PROTOTYPES
int glXSwapIntervalSGI (int interval);
#endif
#endif /* GLX_SGI_swap_control */
#ifndef GLX_SGI_video_sync
#define GLX_SGI_video_sync 1
typedef int ( *PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
typedef int ( *PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
#ifdef GLX_GLXEXT_PROTOTYPES
int glXGetVideoSyncSGI (unsigned int *count);
int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
#endif
#endif /* GLX_SGI_video_sync */
#ifndef GLX_SUN_get_transparent_index
#define GLX_SUN_get_transparent_index 1
typedef Status ( *PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
#ifdef GLX_GLXEXT_PROTOTYPES
Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
#endif
#endif /* GLX_SUN_get_transparent_index */
#ifdef __cplusplus
}
#endif
#endif

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#ifndef __GLX_glxint_h__
#define __GLX_glxint_h__
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#include <X11/X.h>
#include <X11/Xdefs.h>
#include "GL/gl.h"
typedef struct __GLXvisualConfigRec __GLXvisualConfig;
typedef struct __GLXFBConfigRec __GLXFBConfig;
struct __GLXvisualConfigRec {
VisualID vid;
int class;
Bool rgba;
int redSize, greenSize, blueSize, alphaSize;
unsigned long redMask, greenMask, blueMask, alphaMask;
int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
Bool doubleBuffer;
Bool stereo;
int bufferSize;
int depthSize;
int stencilSize;
int auxBuffers;
int level;
/* Start of Extended Visual Properties */
int visualRating; /* visual_rating extension */
int transparentPixel; /* visual_info extension */
/* colors are floats scaled to ints */
int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
int transparentIndex;
int multiSampleSize;
int nMultiSampleBuffers;
int visualSelectGroup;
};
#define __GLX_MIN_CONFIG_PROPS 18
#define __GLX_MAX_CONFIG_PROPS 500
#define __GLX_EXT_CONFIG_PROPS 10
/*
** Since we send all non-core visual properties as token, value pairs,
** we require 2 words across the wire. In order to maintain backwards
** compatibility, we need to send the total number of words that the
** VisualConfigs are sent back in so old libraries can simply "ignore"
** the new properties.
*/
#define __GLX_TOTAL_CONFIG (__GLX_MIN_CONFIG_PROPS + \
2 * __GLX_EXT_CONFIG_PROPS)
struct __GLXFBConfigRec {
int visualType;
int transparentType;
/* colors are floats scaled to ints */
int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
int transparentIndex;
int visualCaveat;
int associatedVisualId;
int screen;
int drawableType;
int renderType;
int maxPbufferWidth, maxPbufferHeight, maxPbufferPixels;
int optimalPbufferWidth, optimalPbufferHeight; /* for SGIX_pbuffer */
int visualSelectGroup; /* visuals grouped by select priority */
unsigned int id;
GLboolean rgbMode;
GLboolean colorIndexMode;
GLboolean doubleBufferMode;
GLboolean stereoMode;
GLboolean haveAccumBuffer;
GLboolean haveDepthBuffer;
GLboolean haveStencilBuffer;
/* The number of bits present in various buffers */
GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
GLint depthBits;
GLint stencilBits;
GLint indexBits;
GLint redBits, greenBits, blueBits, alphaBits;
GLuint redMask, greenMask, blueMask, alphaMask;
GLuint multiSampleSize; /* Number of samples per pixel (0 if no ms) */
GLuint nMultiSampleBuffers; /* Number of availble ms buffers */
GLint maxAuxBuffers;
/* frame buffer level */
GLint level;
/* color ranges (for SGI_color_range) */
GLboolean extendedRange;
GLdouble minRed, maxRed;
GLdouble minGreen, maxGreen;
GLdouble minBlue, maxBlue;
GLdouble minAlpha, maxAlpha;
};
#define __GLX_TOTAL_FBCONFIG_PROPS 35
#endif /* !__GLX_glxint_h__ */

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#ifndef _GLX_glxmd_h_
#define _GLX_glxmd_h_
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
** Machine dependent declarations.
*/
/*
** Define floating point wire types. These are in IEEE format on the wire.
*/
typedef float FLOAT32;
typedef double FLOAT64;
/*
** Like B32, but this is used to store floats in a request.
**
** NOTE: Machines that have a native 32-bit IEEE float can define this as
** nothing. Machines that don't might mimic the float with an integer,
** and then define this to :32.
*/
#define F32
#endif /* _GLX_glxmd_h_ */

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#ifndef __GLX_glxtokens_h__
#define __GLX_glxtokens_h__
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#ifdef __cplusplus
extern "C" {
#endif
#define GLX_VERSION_1_1 1
#define GLX_VERSION_1_2 1
#define GLX_VERSION_1_3 1
#define GLX_VERSION_1_4 1
/*
** Visual Config Attributes (glXGetConfig, glXGetFBConfigAttrib)
*/
#define GLX_USE_GL 1 /* support GLX rendering */
#define GLX_BUFFER_SIZE 2 /* depth of the color buffer */
#define GLX_LEVEL 3 /* level in plane stacking */
#define GLX_RGBA 4 /* true if RGBA mode */
#define GLX_DOUBLEBUFFER 5 /* double buffering supported */
#define GLX_STEREO 6 /* stereo buffering supported */
#define GLX_AUX_BUFFERS 7 /* number of aux buffers */
#define GLX_RED_SIZE 8 /* number of red component bits */
#define GLX_GREEN_SIZE 9 /* number of green component bits */
#define GLX_BLUE_SIZE 10 /* number of blue component bits */
#define GLX_ALPHA_SIZE 11 /* number of alpha component bits */
#define GLX_DEPTH_SIZE 12 /* number of depth bits */
#define GLX_STENCIL_SIZE 13 /* number of stencil bits */
#define GLX_ACCUM_RED_SIZE 14 /* number of red accum bits */
#define GLX_ACCUM_GREEN_SIZE 15 /* number of green accum bits */
#define GLX_ACCUM_BLUE_SIZE 16 /* number of blue accum bits */
#define GLX_ACCUM_ALPHA_SIZE 17 /* number of alpha accum bits */
/*
** FBConfig-specific attributes
*/
#define GLX_X_VISUAL_TYPE 0x22
#define GLX_CONFIG_CAVEAT 0x20 /* Like visual_info VISUAL_CAVEAT_EXT */
#define GLX_TRANSPARENT_TYPE 0x23
#define GLX_TRANSPARENT_INDEX_VALUE 0x24
#define GLX_TRANSPARENT_RED_VALUE 0x25
#define GLX_TRANSPARENT_GREEN_VALUE 0x26
#define GLX_TRANSPARENT_BLUE_VALUE 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
#define GLX_DRAWABLE_TYPE 0x8010
#define GLX_RENDER_TYPE 0x8011
#define GLX_X_RENDERABLE 0x8012
#define GLX_FBCONFIG_ID 0x8013
#define GLX_MAX_PBUFFER_WIDTH 0x8016
#define GLX_MAX_PBUFFER_HEIGHT 0x8017
#define GLX_MAX_PBUFFER_PIXELS 0x8018
#define GLX_VISUAL_ID 0x800B
/* FBConfigSGIX Attributes */
#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
/*
** Error return values from glXGetConfig. Success is indicated by
** a value of 0.
*/
#define GLX_BAD_SCREEN 1 /* screen # is bad */
#define GLX_BAD_ATTRIBUTE 2 /* attribute to get is bad */
#define GLX_NO_EXTENSION 3 /* no glx extension on server */
#define GLX_BAD_VISUAL 4 /* visual # not known by GLX */
#define GLX_BAD_CONTEXT 5 /* returned only by import_context EXT? */
#define GLX_BAD_VALUE 6 /* returned only by glXSwapIntervalSGI? */
#define GLX_BAD_ENUM 7 /* unused? */
/* FBConfig attribute values */
/*
** Generic "don't care" value for glX ChooseFBConfig attributes (except
** GLX_LEVEL)
*/
#define GLX_DONT_CARE 0xFFFFFFFF
/* GLX_RENDER_TYPE bits */
#define GLX_RGBA_BIT 0x00000001
#define GLX_COLOR_INDEX_BIT 0x00000002
#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
/* GLX_DRAWABLE_TYPE bits */
#define GLX_WINDOW_BIT 0x00000001
#define GLX_PIXMAP_BIT 0x00000002
#define GLX_PBUFFER_BIT 0x00000004
/* GLX_CONFIG_CAVEAT attribute values */
#define GLX_NONE 0x8000
#define GLX_SLOW_CONFIG 0x8001
#define GLX_NON_CONFORMANT_CONFIG 0x800D
/* GLX_X_VISUAL_TYPE attribute values */
#define GLX_TRUE_COLOR 0x8002
#define GLX_DIRECT_COLOR 0x8003
#define GLX_PSEUDO_COLOR 0x8004
#define GLX_STATIC_COLOR 0x8005
#define GLX_GRAY_SCALE 0x8006
#define GLX_STATIC_GRAY 0x8007
/* GLX_TRANSPARENT_TYPE attribute values */
/* #define GLX_NONE 0x8000 */
#define GLX_TRANSPARENT_RGB 0x8008
#define GLX_TRANSPARENT_INDEX 0x8009
/* glXCreateGLXPbuffer attributes */
#define GLX_PRESERVED_CONTENTS 0x801B
#define GLX_LARGEST_PBUFFER 0x801C
#define GLX_PBUFFER_HEIGHT 0x8040 /* New for GLX 1.3 */
#define GLX_PBUFFER_WIDTH 0x8041 /* New for GLX 1.3 */
/* glXQueryGLXPBuffer attributes */
#define GLX_WIDTH 0x801D
#define GLX_HEIGHT 0x801E
#define GLX_EVENT_MASK 0x801F
/* glXCreateNewContext render_type attribute values */
#define GLX_RGBA_TYPE 0x8014
#define GLX_COLOR_INDEX_TYPE 0x8015
/* glXQueryContext attributes */
/* #define GLX_FBCONFIG_ID 0x8013 */
/* #define GLX_RENDER_TYPE 0x8011 */
#define GLX_SCREEN 0x800C
/* glXSelectEvent event mask bits */
#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
/* GLXPbufferClobberEvent event_type values */
#define GLX_DAMAGED 0x8020
#define GLX_SAVED 0x8021
#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180
#define GLX_BLIT_COMPLETE_INTEL 0x8181
#define GLX_FLIP_COMPLETE_INTEL 0x8182
/* GLXPbufferClobberEvent draw_type values */
#define GLX_WINDOW 0x8022
#define GLX_PBUFFER 0x8023
/* GLXPbufferClobberEvent buffer_mask bits */
#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
#define GLX_AUX_BUFFERS_BIT 0x00000010
#define GLX_DEPTH_BUFFER_BIT 0x00000020
#define GLX_STENCIL_BUFFER_BIT 0x00000040
#define GLX_ACCUM_BUFFER_BIT 0x00000080
/*
** Extension return values from glXGetConfig. These are also
** accepted as parameter values for glXChooseVisual.
*/
#define GLX_X_VISUAL_TYPE_EXT 0x22 /* visual_info extension type */
#define GLX_TRANSPARENT_TYPE_EXT 0x23 /* visual_info extension */
#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 /* visual_info extension */
#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 /* visual_info extension */
#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 /* visual_info extension */
#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 /* visual_info extension */
#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 /* visual_info extension */
/* Property values for visual_type */
#define GLX_TRUE_COLOR_EXT 0x8002
#define GLX_DIRECT_COLOR_EXT 0x8003
#define GLX_PSEUDO_COLOR_EXT 0x8004
#define GLX_STATIC_COLOR_EXT 0x8005
#define GLX_GRAY_SCALE_EXT 0x8006
#define GLX_STATIC_GRAY_EXT 0x8007
/* Property values for transparent pixel */
#define GLX_NONE_EXT 0x8000
#define GLX_TRANSPARENT_RGB_EXT 0x8008
#define GLX_TRANSPARENT_INDEX_EXT 0x8009
/* Property values for visual_rating */
#define GLX_VISUAL_CAVEAT_EXT 0x20 /* visual_rating extension type */
#define GLX_SLOW_VISUAL_EXT 0x8001
#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
/* Property values for swap method (GLX_OML_swap_method) */
#define GLX_SWAP_METHOD_OML 0x8060
#define GLX_SWAP_EXCHANGE_OML 0x8061
#define GLX_SWAP_COPY_OML 0x8062
#define GLX_SWAP_UNDEFINED_OML 0x8063
/* Property values for multi-sampling */
#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 /* visuals grouped by select priority */
/*
** Names for attributes to glXGetClientString.
*/
#define GLX_VENDOR 0x1
#define GLX_VERSION 0x2
#define GLX_EXTENSIONS 0x3
/*
** Names for attributes to glXQueryContextInfoEXT.
*/
#define GLX_SHARE_CONTEXT_EXT 0x800A /* id of share context */
#define GLX_VISUAL_ID_EXT 0x800B /* id of context's visual */
#define GLX_SCREEN_EXT 0x800C /* screen number */
/*
** GLX_EXT_texture_from_pixmap
*/
#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
#define GLX_Y_INVERTED_EXT 0x20D4
#define GLX_TEXTURE_FORMAT_EXT 0x20D5
#define GLX_TEXTURE_TARGET_EXT 0x20D6
#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
#define GLX_TEXTURE_1D_EXT 0x20DB
#define GLX_TEXTURE_2D_EXT 0x20DC
#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
#define GLX_FRONT_LEFT_EXT 0x20DE
#define GLX_FRONT_RIGHT_EXT 0x20DF
#define GLX_BACK_LEFT_EXT 0x20E0
#define GLX_BACK_RIGHT_EXT 0x20E1
#define GLX_FRONT_EXT GLX_FRONT_LEFT_EXT
#define GLX_BACK_EXT GLX_BACK_LEFT_EXT
#define GLX_AUX0_EXT 0x20E2
#define GLX_AUX1_EXT 0x20E3
#define GLX_AUX2_EXT 0x20E4
#define GLX_AUX3_EXT 0x20E5
#define GLX_AUX4_EXT 0x20E6
#define GLX_AUX5_EXT 0x20E7
#define GLX_AUX6_EXT 0x20E8
#define GLX_AUX7_EXT 0x20E9
#define GLX_AUX8_EXT 0x20EA
#define GLX_AUX9_EXT 0x20EB
/*
* GLX 1.4 and later:
*/
#define GLX_SAMPLE_BUFFERS_SGIS 100000
#define GLX_SAMPLES_SGIS 100001
/*
* GLX_EXT_framebuffer_SRGB
*/
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
/*
* GLX_ARB_create_context
* GLX_ARB_create_context_profile
* GLX_EXT_create_context_es2_profile
*/
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
#define GLX_CONTEXT_FLAGS_ARB 0x2094
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x0001
#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x0002
#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x0004
/*
* GLX_ARB_create_context_robustness
*/
#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x0004
#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#ifdef __cplusplus
}
#endif
#endif /* !__GLX_glxtokens_h__ */

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#ifndef __gl_core_h_
#define __gl_core_h_
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#if !defined(_WIN32_WCE)
#include <sys/types.h>
#endif
#define GL_CORE_SGI 1
#define GL_CORE_MESA 2
#define GL_CORE_APPLE 4
#define GL_CORE_WINDOWS 8
typedef struct __GLcontextRec __GLcontext;
/*
** This file defines the interface between the GL core and the surrounding
** "operating system" that supports it (currently the GLX or WGL extensions).
**
** Members (data and function pointers) are documented as imported or
** exported according to how they are used by the core rendering functions.
** Imported members are initialized by the "operating system" and used by
** the core functions. Exported members are initialized by the core functions
** and used by the "operating system".
*/
/**
* Mode and limit information for a context. This information is
* kept around in the context so that values can be used during
* command execution, and for returning information about the
* context to the application.
*
* Instances of this structure are shared by the driver and the loader. To
* maintain binary compatability, new fields \b must be added only to the
* end of the structure.
*
* \sa _gl_context_modes_create
*/
typedef struct __GLcontextModesRec {
struct __GLcontextModesRec * next;
GLboolean rgbMode;
GLboolean floatMode;
GLboolean colorIndexMode;
GLuint doubleBufferMode;
GLuint stereoMode;
GLboolean haveAccumBuffer;
GLboolean haveDepthBuffer;
GLboolean haveStencilBuffer;
GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
GLuint redMask, greenMask, blueMask, alphaMask;
GLint rgbBits; /* total bits for rgb */
GLint indexBits; /* total bits for colorindex */
GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
GLint depthBits;
GLint stencilBits;
GLint numAuxBuffers;
GLint level;
GLint pixmapMode;
/* GLX */
GLint visualID;
GLint visualType; /**< One of the GLX X visual types. (i.e.,
* \c GLX_TRUE_COLOR, etc.)
*/
/* EXT_visual_rating / GLX 1.2 */
GLint visualRating;
/* EXT_visual_info / GLX 1.2 */
GLint transparentPixel;
/* colors are floats scaled to ints */
GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
GLint transparentIndex;
/* ARB_multisample / SGIS_multisample */
GLint sampleBuffers;
GLint samples;
/* SGIX_fbconfig / GLX 1.3 */
GLint drawableType;
GLint renderType;
GLint xRenderable;
GLint fbconfigID;
/* SGIX_pbuffer / GLX 1.3 */
GLint maxPbufferWidth;
GLint maxPbufferHeight;
GLint maxPbufferPixels;
GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
/* SGIX_visual_select_group */
GLint visualSelectGroup;
/* OML_swap_method */
GLint swapMethod;
GLint screen;
/* EXT_texture_from_pixmap */
GLint bindToTextureRgb;
GLint bindToTextureRgba;
GLint bindToMipmapTexture;
GLint bindToTextureTargets;
GLint yInverted;
} __GLcontextModes;
/* Several fields of __GLcontextModes can take these as values. Since
* GLX header files may not be available everywhere they need to be used,
* redefine them here.
*/
#define GLX_NONE 0x8000
#define GLX_SLOW_CONFIG 0x8001
#define GLX_TRUE_COLOR 0x8002
#define GLX_DIRECT_COLOR 0x8003
#define GLX_PSEUDO_COLOR 0x8004
#define GLX_STATIC_COLOR 0x8005
#define GLX_GRAY_SCALE 0x8006
#define GLX_STATIC_GRAY 0x8007
#define GLX_TRANSPARENT_RGB 0x8008
#define GLX_TRANSPARENT_INDEX 0x8009
#define GLX_NON_CONFORMANT_CONFIG 0x800D
#define GLX_SWAP_EXCHANGE_OML 0x8061
#define GLX_SWAP_COPY_OML 0x8062
#define GLX_SWAP_UNDEFINED_OML 0x8063
#define GLX_DONT_CARE 0xFFFFFFFF
#define GLX_RGBA_BIT 0x00000001
#define GLX_COLOR_INDEX_BIT 0x00000002
#define GLX_WINDOW_BIT 0x00000001
#define GLX_PIXMAP_BIT 0x00000002
#define GLX_PBUFFER_BIT 0x00000004
#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
#define GLX_Y_INVERTED_EXT 0x20D4
#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
#endif /* __gl_core_h_ */

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@ -0,0 +1,293 @@
/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Mesa Off-Screen rendering interface.
*
* This is an operating system and window system independent interface to
* Mesa which allows one to render images into a client-supplied buffer in
* main memory. Such images may manipulated or saved in whatever way the
* client wants.
*
* These are the API functions:
* OSMesaCreateContext - create a new Off-Screen Mesa rendering context
* OSMesaMakeCurrent - bind an OSMesaContext to a client's image buffer
* and make the specified context the current one.
* OSMesaDestroyContext - destroy an OSMesaContext
* OSMesaGetCurrentContext - return thread's current context ID
* OSMesaPixelStore - controls how pixels are stored in image buffer
* OSMesaGetIntegerv - return OSMesa state parameters
*
*
* The limits on the width and height of an image buffer are MAX_WIDTH and
* MAX_HEIGHT as defined in Mesa/src/config.h. Defaults are 1280 and 1024.
* You can increase them as needed but beware that many temporary arrays in
* Mesa are dimensioned by MAX_WIDTH or MAX_HEIGHT.
*/
#ifndef OSMESA_H
#define OSMESA_H
#ifdef __cplusplus
extern "C" {
#endif
#include <GL/gl.h>
#define OSMESA_MAJOR_VERSION 10
#define OSMESA_MINOR_VERSION 0
#define OSMESA_PATCH_VERSION 0
/*
* Values for the format parameter of OSMesaCreateContext()
* New in version 2.0.
*/
#define OSMESA_COLOR_INDEX GL_COLOR_INDEX
#define OSMESA_RGBA GL_RGBA
#define OSMESA_BGRA 0x1
#define OSMESA_ARGB 0x2
#define OSMESA_RGB GL_RGB
#define OSMESA_BGR 0x4
#define OSMESA_RGB_565 0x5
/*
* OSMesaPixelStore() parameters:
* New in version 2.0.
*/
#define OSMESA_ROW_LENGTH 0x10
#define OSMESA_Y_UP 0x11
/*
* Accepted by OSMesaGetIntegerv:
*/
#define OSMESA_WIDTH 0x20
#define OSMESA_HEIGHT 0x21
#define OSMESA_FORMAT 0x22
#define OSMESA_TYPE 0x23
#define OSMESA_MAX_WIDTH 0x24 /* new in 4.0 */
#define OSMESA_MAX_HEIGHT 0x25 /* new in 4.0 */
typedef struct osmesa_context *OSMesaContext;
/*
* Create an Off-Screen Mesa rendering context. The only attribute needed is
* an RGBA vs Color-Index mode flag.
*
* Input: format - one of OSMESA_COLOR_INDEX, OSMESA_RGBA, OSMESA_BGRA,
* OSMESA_ARGB, OSMESA_RGB, or OSMESA_BGR.
* sharelist - specifies another OSMesaContext with which to share
* display lists. NULL indicates no sharing.
* Return: an OSMesaContext or 0 if error
*/
GLAPI OSMesaContext GLAPIENTRY
OSMesaCreateContext( GLenum format, OSMesaContext sharelist );
/*
* Create an Off-Screen Mesa rendering context and specify desired
* size of depth buffer, stencil buffer and accumulation buffer.
* If you specify zero for depthBits, stencilBits, accumBits you
* can save some memory.
*
* New in Mesa 3.5
*/
GLAPI OSMesaContext GLAPIENTRY
OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
GLint accumBits, OSMesaContext sharelist);
/*
* Destroy an Off-Screen Mesa rendering context.
*
* Input: ctx - the context to destroy
*/
GLAPI void GLAPIENTRY
OSMesaDestroyContext( OSMesaContext ctx );
/*
* Bind an OSMesaContext to an image buffer. The image buffer is just a
* block of memory which the client provides. Its size must be at least
* as large as width*height*sizeof(type). Its address should be a multiple
* of 4 if using RGBA mode.
*
* Image data is stored in the order of glDrawPixels: row-major order
* with the lower-left image pixel stored in the first array position
* (ie. bottom-to-top).
*
* Since the only type initially supported is GL_UNSIGNED_BYTE, if the
* context is in RGBA mode, each pixel will be stored as a 4-byte RGBA
* value. If the context is in color indexed mode, each pixel will be
* stored as a 1-byte value.
*
* If the context's viewport hasn't been initialized yet, it will now be
* initialized to (0,0,width,height).
*
* Input: ctx - the rendering context
* buffer - the image buffer memory
* type - data type for pixel components, only GL_UNSIGNED_BYTE
* supported now
* width, height - size of image buffer in pixels, at least 1
* Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx,
* invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
* width>internal limit or height>internal limit.
*/
GLAPI GLboolean GLAPIENTRY
OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
GLsizei width, GLsizei height );
/*
* Return the current Off-Screen Mesa rendering context handle.
*/
GLAPI OSMesaContext GLAPIENTRY
OSMesaGetCurrentContext( void );
/*
* Set pixel store/packing parameters for the current context.
* This is similar to glPixelStore.
* Input: pname - OSMESA_ROW_LENGTH
* specify actual pixels per row in image buffer
* 0 = same as image width (default)
* OSMESA_Y_UP
* zero = Y coordinates increase downward
* non-zero = Y coordinates increase upward (default)
* value - the value for the parameter pname
*
* New in version 2.0.
*/
GLAPI void GLAPIENTRY
OSMesaPixelStore( GLint pname, GLint value );
/*
* Return an integer value like glGetIntegerv.
* Input: pname -
* OSMESA_WIDTH return current image width
* OSMESA_HEIGHT return current image height
* OSMESA_FORMAT return image format
* OSMESA_TYPE return color component data type
* OSMESA_ROW_LENGTH return row length in pixels
* OSMESA_Y_UP returns 1 or 0 to indicate Y axis direction
* value - pointer to integer in which to return result.
*/
GLAPI void GLAPIENTRY
OSMesaGetIntegerv( GLint pname, GLint *value );
/*
* Return the depth buffer associated with an OSMesa context.
* Input: c - the OSMesa context
* Output: width, height - size of buffer in pixels
* bytesPerValue - bytes per depth value (2 or 4)
* buffer - pointer to depth buffer values
* Return: GL_TRUE or GL_FALSE to indicate success or failure.
*
* New in Mesa 2.4.
*/
GLAPI GLboolean GLAPIENTRY
OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height,
GLint *bytesPerValue, void **buffer );
/*
* Return the color buffer associated with an OSMesa context.
* Input: c - the OSMesa context
* Output: width, height - size of buffer in pixels
* format - buffer format (OSMESA_FORMAT)
* buffer - pointer to depth buffer values
* Return: GL_TRUE or GL_FALSE to indicate success or failure.
*
* New in Mesa 3.3.
*/
GLAPI GLboolean GLAPIENTRY
OSMesaGetColorBuffer( OSMesaContext c, GLint *width, GLint *height,
GLint *format, void **buffer );
/**
* This typedef is new in Mesa 6.3.
*/
typedef void (*OSMESAproc)();
/*
* Return pointer to the named function.
* New in Mesa 4.1
* Return OSMESAproc in 6.3.
*/
GLAPI OSMESAproc GLAPIENTRY
OSMesaGetProcAddress( const char *funcName );
/**
* Enable/disable color clamping, off by default.
* New in Mesa 6.4.2
*/
GLAPI void GLAPIENTRY
OSMesaColorClamp(GLboolean enable);
/**
* Enable/disable Gallium post-process filters.
* This should be called after a context is created, but before it is
* made current for the first time. After a context has been made
* current, this function has no effect.
* If the enable_value param is zero, the filter is disabled. Otherwise
* the filter is enabled, and the value may control the filter's quality.
* New in Mesa 10.0
*/
GLAPI void GLAPIENTRY
OSMesaPostprocess(OSMesaContext osmesa, const char *filter,
unsigned enable_value);
#ifdef __cplusplus
}
#endif
#endif

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set(PACKAGE_VERSION "2017.5.19")
if("2017.5.19" MATCHES "^([0-9]+\\.[0-9]+\\.[0-9]+)\\.") # strip the tweak version
set(CVF_VERSION_NO_TWEAK "${CMAKE_MATCH_1}")
else()
set(CVF_VERSION_NO_TWEAK "2017.5.19")
endif()
if(PACKAGE_FIND_VERSION MATCHES "^([0-9]+\\.[0-9]+\\.[0-9]+)\\.") # strip the tweak version
set(REQUESTED_VERSION_NO_TWEAK "${CMAKE_MATCH_1}")
else()
set(REQUESTED_VERSION_NO_TWEAK "${PACKAGE_FIND_VERSION}")
endif()
if(REQUESTED_VERSION_NO_TWEAK STREQUAL CVF_VERSION_NO_TWEAK)
set(PACKAGE_VERSION_COMPATIBLE TRUE)
else()
set(PACKAGE_VERSION_COMPATIBLE FALSE)
endif()
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
set(PACKAGE_VERSION_EXACT TRUE)
endif()

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if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.5)
message(FATAL_ERROR "CMake >= 2.6.0 required")
endif()
cmake_policy(PUSH)
cmake_policy(VERSION 2.6)
# Commands may need to know the format version.
set(CMAKE_IMPORT_FILE_VERSION 1)
# Protect against multiple inclusion, which would fail when already imported targets are added once more.
set(_targetsDefined)
set(_targetsNotDefined)
set(_expectedTargets)
foreach(_expectedTarget GL GLU GLUT Xmu Xi)
list(APPEND _expectedTargets ${_expectedTarget})
if(NOT TARGET ${_expectedTarget})
list(APPEND _targetsNotDefined ${_expectedTarget})
endif()
if(TARGET ${_expectedTarget})
list(APPEND _targetsDefined ${_expectedTarget})
endif()
endforeach()
if("${_targetsDefined}" STREQUAL "${_expectedTargets}")
unset(_targetsDefined)
unset(_targetsNotDefined)
unset(_expectedTargets)
set(CMAKE_IMPORT_FILE_VERSION)
cmake_policy(POP)
return()
endif()
if(NOT "${_targetsDefined}" STREQUAL "")
message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_targetsDefined}\nTargets not yet defined: ${_targetsNotDefined}\n")
endif()
unset(_targetsDefined)
unset(_targetsNotDefined)
unset(_expectedTargets)
# Compute the installation prefix relative to this file.
get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
if(_IMPORT_PREFIX STREQUAL "/")
set(_IMPORT_PREFIX "")
endif()
# Create imported target Cg
add_library(GL SHARED IMPORTED)
add_library(GLU SHARED IMPORTED)
set_target_properties(GL PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include;${_IMPORT_PREFIX}/include/GL"
)
# Import target "GL" for configuration "debug"
set_property(TARGET GL APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(GL PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "CXX"
IMPORTED_LOCATION "${_IMPORT_PREFIX}/lib64/libGL.so"
)
list(APPEND _IMPORT_CHECK_TARGETS GL )
set_target_properties(GLU PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include;${_IMPORT_PREFIX}/include/GL"
)
# Import target "GLU" for configuration "debug"
set_property(TARGET GLU APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(GLU PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "CXX"
IMPORTED_LOCATION "${_IMPORT_PREFIX}/lib64/libGLU.so"
)
list(APPEND _IMPORT_CHECK_TARGETS GLU )
# These 3 go together
add_library(GLUT SHARED IMPORTED)
add_library(Xmu SHARED IMPORTED)
add_library(Xi SHARED IMPORTED)
# glut
set_property(TARGET GLUT PROPERTY IMPORTED_LINK_INTERFACE_LIBRARIES Xmu Xi)
set_target_properties(GLUT PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include;${_IMPORT_PREFIX}/include/GL"
)
# Import target "GLUT" for configuration "debug"
set_property(TARGET GLUT APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(GLUT PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "CXX"
IMPORTED_LOCATION "${_IMPORT_PREFIX}/lib64/libglut.so"
)
list(APPEND _IMPORT_CHECK_TARGETS GLUT )
# Xmu
set_target_properties(Xmu PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include;${_IMPORT_PREFIX}/include/GL"
)
# Import target "Xmu" for configuration "debug"
set_property(TARGET Xmu APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(Xmu PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "CXX"
IMPORTED_LOCATION "${_IMPORT_PREFIX}/lib64/libXmu.so"
)
list(APPEND _IMPORT_CHECK_TARGETS Xmu )
#Xi
set_target_properties(Xi PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include;${_IMPORT_PREFIX}/include/GL"
)
# Import target "Xi" for configuration "debug"
set_property(TARGET Xi APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(Xi PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "CXX"
IMPORTED_LOCATION "${_IMPORT_PREFIX}/lib64/libXi.so"
)
list(APPEND _IMPORT_CHECK_TARGETS Xi )
# Cleanup temporary variables.
set(_IMPORT_PREFIX)
# Loop over all imported files and verify that they actually exist
foreach(target ${_IMPORT_CHECK_TARGETS} )
foreach(file ${_IMPORT_CHECK_FILES_FOR_${target}} )
if(NOT EXISTS "${file}" )
message(FATAL_ERROR "The imported target \"${target}\" references the file
\"${file}\"
but this file does not exist. Possible reasons include:
* The file was deleted, renamed, or moved to another location.
* An install or uninstall procedure did not complete successfully.
* The installation package was faulty and contained
\"${CMAKE_CURRENT_LIST_FILE}\"
but not all the files it references.
")
endif()
endforeach()
unset(_IMPORT_CHECK_FILES_FOR_${target})
endforeach()
unset(_IMPORT_CHECK_TARGETS)
# This file does not depend on other imported targets which have
# been exported from the same project but in a separate export set.
# Commands beyond this point should not need to know the version.
set(CMAKE_IMPORT_FILE_VERSION)
cmake_policy(POP)

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/* ---------------------------------------------------------------------------
* Truevision Targa Reader/Writer
* $Id: targa.h,v 1.7 2003/06/21 09:30:53 emikulic Exp $
*
* Copyright (C) 2001-2003, Emil Mikulic.
*
* Source and binary redistribution of this code, with or without
* changes, for free or for profit, is allowed as long as this copyright
* notice is kept intact. Modified versions have to be clearly marked
* as modified.
*
* This code is provided without any warranty. The copyright holder is
* not liable for anything bad that might happen as a result of the
* code.
*
*
* This version modified by NVIDIA Corporation to prevent compilation on
* platforms other than Windows.
* -------------------------------------------------------------------------*/
#ifndef TARGA_H
#define TARGA_H
#include <stdio.h>
#ifndef _MSC_VER
# include <inttypes.h>
#else /* MSVC */
typedef unsigned __int8 uint8_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int32 uint32_t;
#endif
#define BIT(index) (1 << (index))
#if defined(__CELLOS_LV2__) || defined(__ghs__) || (defined(_XBOX) && _XBOX_VER == 200)
# define htole16(x) ( (((x) & 0x00FF) << 8) | (((x) & 0xFF00) >> 8) )
# define letoh16(x) htole16(x)
#else /* little endian */
# define htole16(x) (x)
# define letoh16(x) (x)
#endif /* endianness */
#ifdef __cplusplus
extern "C" {
#endif
/* Targa image and header fields -------------------------------------------*/
typedef struct
{
/* Note that Targa is stored in little-endian order */
uint8_t image_id_length;
uint8_t color_map_type;
/* color map = palette */
#define TGA_COLOR_MAP_ABSENT 0
#define TGA_COLOR_MAP_PRESENT 1
uint8_t image_type;
#define TGA_IMAGE_TYPE_NONE 0 /* no image data */
#define TGA_IMAGE_TYPE_COLORMAP 1 /* uncompressed, color-mapped */
#define TGA_IMAGE_TYPE_BGR 2 /* uncompressed, true-color */
#define TGA_IMAGE_TYPE_MONO 3 /* uncompressed, black and white */
#define TGA_IMAGE_TYPE_COLORMAP_RLE 9 /* run-length, color-mapped */
#define TGA_IMAGE_TYPE_BGR_RLE 10 /* run-length, true-color */
#define TGA_IMAGE_TYPE_MONO_RLE 11 /* run-length, black and white */
/* color map specification */
uint16_t color_map_origin; /* index of first entry */
uint16_t color_map_length; /* number of entries included */
uint8_t color_map_depth; /* number of bits per entry */
/* image specification */
uint16_t origin_x;
uint16_t origin_y;
uint16_t width;
uint16_t height;
uint8_t pixel_depth;
uint8_t image_descriptor;
/* bits 0,1,2,3 - attribute bits per pixel
* bit 4 - set if image is stored right-to-left
* bit 5 - set if image is stored top-to-bottom
* bits 6,7 - unused (must be set to zero)
*/
#define TGA_ATTRIB_BITS uint8_t(BIT(0)|BIT(1)|BIT(2)|BIT(3))
#define TGA_R_TO_L_BIT uint8_t(BIT(4))
#define TGA_T_TO_B_BIT uint8_t(BIT(5))
#define TGA_UNUSED_BITS uint8_t(BIT(6)|BIT(7))
/* Note: right-to-left order is not honored by some Targa readers */
uint8_t *image_id;
/* The length of this field is given in image_id_length, it's read raw
* from the file so it's not not guaranteed to be zero-terminated. If
* it's not NULL, it needs to be deallocated. see: tga_free_buffers()
*/
uint8_t *color_map_data;
/* See the "color map specification" fields above. If not NULL, this
* field needs to be deallocated. see: tga_free_buffers()
*/
uint8_t *image_data;
/* Follows image specification fields (see above) */
/* Extension area and developer area are silently ignored. The Targa 2.0
* spec says we're not required to read or write them.
*/
} tga_image;
/* For decoding header bits ------------------------------------------------*/
uint8_t tga_get_attribute_bits(const tga_image *tga);
int tga_is_right_to_left(const tga_image *tga);
int tga_is_top_to_bottom(const tga_image *tga);
int tga_is_colormapped(const tga_image *tga);
int tga_is_rle(const tga_image *tga);
int tga_is_mono(const tga_image *tga);
/* Error handling ----------------------------------------------------------*/
typedef enum {
TGA_NOERR,
TGAERR_FOPEN,
TGAERR_EOF,
TGAERR_WRITE,
TGAERR_CMAP_TYPE,
TGAERR_IMG_TYPE,
TGAERR_NO_IMG,
TGAERR_CMAP_MISSING,
TGAERR_CMAP_PRESENT,
TGAERR_CMAP_LENGTH,
TGAERR_CMAP_DEPTH,
TGAERR_ZERO_SIZE,
TGAERR_PIXEL_DEPTH,
TGAERR_NO_MEM,
TGAERR_NOT_CMAP,
TGAERR_RLE,
TGAERR_INDEX_RANGE,
TGAERR_MONO
} tga_result;
const char *tga_error(const tga_result errcode);
typedef void TGA_FP;
struct tgaFileOperations
{
int (*m_fopen_s)(TGA_FP** stream, const char * filename, const char * mode);
size_t (*m_fread)(void* ptr, size_t size, size_t count, TGA_FP* stream);
size_t (*m_fwrite)(const void* ptr, size_t size, size_t count, TGA_FP* stream);
int (*m_feof)(TGA_FP* stream);
int (*m_fclose)(void* stream);
};
/* Load/save ---------------------------------------------------------------*/
tga_result tga_read(tga_image *dest, const char *filename, tgaFileOperations* fops = NULL);
tga_result tga_read_from_FILE(tga_image *dest, TGA_FP* fp, tgaFileOperations* fops = NULL);
tga_result tga_write(const char *filename, const tga_image *src, tgaFileOperations* fops = NULL);
tga_result tga_write_to_FILE(TGA_FP *fp, const tga_image *src, tgaFileOperations* fops = NULL);
/* Convenient writing functions --------------------------------------------*/
tga_result tga_write_mono(const char *filename, uint8_t *image,
const uint16_t width, const uint16_t height);
tga_result tga_write_mono_rle(const char *filename, uint8_t *image,
const uint16_t width, const uint16_t height);
tga_result tga_write_bgr(const char *filename, uint8_t *image,
const uint16_t width, const uint16_t height, const uint8_t depth);
tga_result tga_write_bgr_rle(const char *filename, uint8_t *image,
const uint16_t width, const uint16_t height, const uint8_t depth);
/* These functions will use tga_swap_red_blue to MODIFY your image data */
tga_result tga_write_rgb(const char *filename, uint8_t *image,
const uint16_t width, const uint16_t height, const uint8_t depth);
tga_result tga_write_rgb_rle(const char *filename, uint8_t *image,
const uint16_t width, const uint16_t height, const uint8_t depth);
/* Manipulation ------------------------------------------------------------*/
tga_result tga_flip_horiz(tga_image *img);
tga_result tga_flip_vert(tga_image *img);
tga_result tga_color_unmap(tga_image *img);
uint8_t *tga_find_pixel(const tga_image *img, uint16_t x, uint16_t y);
tga_result tga_unpack_pixel(const uint8_t *src, const uint8_t bits,
uint8_t *b, uint8_t *g, uint8_t *r, uint8_t *a);
tga_result tga_pack_pixel(uint8_t *dest, const uint8_t bits,
const uint8_t b, const uint8_t g, const uint8_t r, const uint8_t a);
tga_result tga_desaturate(tga_image *img,
const int cr, const int cg, const int cb, const int dv);
tga_result tga_desaturate_rec_601_1(tga_image *img);
tga_result tga_desaturate_rec_709(tga_image *img);
tga_result tga_desaturate_itu(tga_image *img);
tga_result tga_desaturate_avg(tga_image *img);
tga_result tga_convert_depth(tga_image *img, const uint8_t bits);
tga_result tga_swap_red_blue(tga_image *img);
void tga_free_buffers(tga_image *img);
#ifndef TGA_KEEP_MACROS /* useful for targa.c */
# undef htole16
# undef letoh16
#endif
#ifdef __cplusplus
} // extern C
#endif
#endif /* !TARGA_H */
/* vim:set tabstop=4 shiftwidth=4 textwidth=78 expandtab: */

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set(PACKAGE_VERSION "1.0")
if("1.0" MATCHES "^([0-9]+\\.[0-9]+\\.[0-9]+)\\.") # strip the tweak version
set(CVF_VERSION_NO_TWEAK "${CMAKE_MATCH_1}")
else()
set(CVF_VERSION_NO_TWEAK "1.0")
endif()
if(PACKAGE_FIND_VERSION MATCHES "^([0-9]+\\.[0-9]+\\.[0-9]+)\\.") # strip the tweak version
set(REQUESTED_VERSION_NO_TWEAK "${CMAKE_MATCH_1}")
else()
set(REQUESTED_VERSION_NO_TWEAK "${PACKAGE_FIND_VERSION}")
endif()
if(REQUESTED_VERSION_NO_TWEAK STREQUAL CVF_VERSION_NO_TWEAK)
set(PACKAGE_VERSION_COMPATIBLE TRUE)
else()
set(PACKAGE_VERSION_COMPATIBLE FALSE)
endif()
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
set(PACKAGE_VERSION_EXACT TRUE)
endif()

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if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.5)
message(FATAL_ERROR "CMake >= 2.6.0 required")
endif()
cmake_policy(PUSH)
cmake_policy(VERSION 2.6)
# Commands may need to know the format version.
set(CMAKE_IMPORT_FILE_VERSION 1)
# Compute the installation prefix relative to this file.
get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
if(_IMPORT_PREFIX STREQUAL "/")
set(_IMPORT_PREFIX "")
endif()
SET(TARGA_INCLUDE_DIR "${_IMPORT_PREFIX}/include")
SET(TARGA_SRC_DIR "${_IMPORT_PREFIX}/src")
MESSAGE("Targa at ${_IMPORT_PREFIX}")
# This file does not depend on other imported targets which have
# been exported from the same project but in a separate export set.
# Commands beyond this point should not need to know the version.
set(CMAKE_IMPORT_FILE_VERSION)
cmake_policy(POP)

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The MIT License (MIT)
Copyright (C) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# NVIDIA PhysX Kapla Demo
## Build process
1. Build the PhysX SDK in the required config (e.g. vc14win64/vc15win64 debug/profile/checked/release)
2. Build corresponding build config of the demo (./source/compiler/vc15win64-PhysX_4.1/KaplaDemo.sln). The post-build step will copy across the required DLLs from the PhysX build.
3. Run the demo
Per-demo help screens can be displayed by pressing F1. Possible command line args are displayed on the console.
The demo requires a minimum spec of a Kepler class NVIDIA GPU although best performance is achieved with a Maxwell or Pascal GPU, e.g. GTX970 or above.
## Known Issues
The Win32 build may intermittently boot to a black screen. If this occurs, exit the demo and try again. This is caused by the 32-bit GL library failing to allocate a large buffer. This issue does not occur on 64-bit builds.
## Acknowledgements
This depot contains external third party open source software, copyright belonging to their respective owners:
* OpenGL Extension Wrangler Library
* glext
* glut
* FrameBufferObject by Aaron Lefohn, Robert Strzodka, and Adam Moerschell

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